i was waiting for a draft to begin at my local gamestore and while we waited someone pulled out a number of cards and suggested a winston draft with three players total. it was the most fun iv had in a long time. the archetype was cards that all had disadvantages. for example mogg flunkies cannot attack or block unless another creature does or city of brass pings you for 1. i cant recall most of the cards names but most of the draft consisted me of pulling cards with cumulative upkeeps so i probably could not of pulled it off without all the mana haha.
but it was fun. anybody else ever try a drawback cube? i would like to create one some day. i made a deck from my collection of draft cards all rare and uncommon decks so far and ill give it a try. but most of these cards dont have drawbacks so ill have to get a new collection of trades haha.
and thats what makes the drawback winston draft so great. the cards will pile up in hopes of getting that one decent card and then you might just want to grab a whole pile!
Right on, brother, I'm glad you had fun. Maybe you could re-work your post a little - it was a bit unfocused and difficult to follow. I've never played a drawback cube before - it seems as though it would be pretty difficult to balance but would absolutely reward proper drafting and deck building.
Sounds cool, I love cards with drawbacks and I've been meaning to build a winston stack, so maybe this is the perfect fit. Any standout cards that were particularly fun?
but it was fun. anybody else ever try a drawback cube? i would like to create one some day. i made a deck from my collection of draft cards all rare and uncommon decks so far and ill give it a try. but most of these cards dont have drawbacks so ill have to get a new collection of trades haha.
and thats what makes the drawback winston draft so great. the cards will pile up in hopes of getting that one decent card and then you might just want to grab a whole pile!
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