At suspend 4, this needed a hardcast option. This is one of those "opening hand or bust" cards. Even if you draw and suspend it on turn three it doesn't feel good, and imagine it on turn nine.
Even with a hardcast option (I'd charge 6G for it), I'm not so sure I'd want to cube with this.
I feel ok about suspend tokens design-wise if there are no other creatures in the limited format to confuse it with, but I agree it’s a strange design choice.
I also don’t think it’s a great cube card. I’ve never seen free spell cheating work reliably in cube, and not getting to suspend this in the early turns is pretty catastrophic.
This card is amazing in your opening hand, pretty great if you draw it on turn 2, and then it scales down pretty quickly. I love this card in As Fortold/Electrodominance builds in Modern, but cube is not the place for those kind of shenanigans. Sweet card, but not for us.
This card is amazing in your opening hand, pretty great if you draw it on turn 2, and then it scales down pretty quickly. I love this card in As Fortold/Electrodominance builds in Modern, but cube is not the place for those kind of shenanigans. Sweet card, but not for us.
I've noticed all the green decks I've been running are becoming 1-drop (usually mana dork) or bust and I usually need to mulligan. I feel this is probably a good enough substitute and can open up some Lutri shenanigans, but my concern is it may signal to people that Electrodominace is in the cube.
But then again, my philosophy is that all decks need to pass a required power level.
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Green's version of Ancestral Visions. Two 4/4 tramplers === draw 3 cards, right?
My High Octane Unpowered Cube on CubeCobra
Even with a hardcast option (I'd charge 6G for it), I'm not so sure I'd want to cube with this.
Low-power cube enthusiast!
My 1570 card cube (no longer updated)
My 415 Peasant+ Artifact and Enchantment Cube
Ever-Expanding "Just throw it in" cube.
I also don’t think it’s a great cube card. I’ve never seen free spell cheating work reliably in cube, and not getting to suspend this in the early turns is pretty catastrophic.
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I've noticed all the green decks I've been running are becoming 1-drop (usually mana dork) or bust and I usually need to mulligan. I feel this is probably a good enough substitute and can open up some Lutri shenanigans, but my concern is it may signal to people that Electrodominace is in the cube.
But then again, my philosophy is that all decks need to pass a required power level.