Tropical Mushroom
Fungus
At the begging of each players upkeep put a spore counter on Tropical Mushroom.
Remove 2 Spore counters from Tropical Mushroom: add 1 mana of any color to your mana pool.
Remove 1 Spore counter from Tropical Mushroom: place a land card in your hand into play tapped.
0/2
Poisenous Mushroom :symg::symb:
Fungus
At the begging of each players upkeep put a spore counter on Poisenous Mushroom
Remove 2 Spore counters from Poisenous Mushroom: target player loses 2 life
Remove 1 Spore counter from Poisenous Mushroom: regenerate Poisenous Mushroom
0/2
Wild Mushroom :symg::symr:
Fungus
At the begging of each players upkeep put a spore counter on wild mushroom
Remove 2 Spore counters from Wild Mushroom: put a 0/2 mushroom token into play
Sacrifice a Mushroom: deal 1 damage to target creature or player.
0/2
Aquatic Mushroom :symg::symu:
Fungus
At the begging of each players upkeep put a spore counter on Aquatic Mushroom
Remove 2 Spore counters from Aquatic Mushroom: draw a card
Remove 1 Spore counter from Aquatic Mushroom: return target permenant you controll to its owners hands
0/2
Mushroom Knight :symg::symw:
Fungus
At the begging of each players upkeep put a spore counter on Mushroom Knight
Remove 2 Spore counters from Mushroom Knight: Mushroom Knight gets protection of the color of your choice till end of turn.
Remove 1 Spore counter from Mushroom Knight: Mushroom Knight gets +1/+0 and first strike till end of turn.
0/2
Mushroom Vial
artifact
At the begging of your upkeep put a spore counter on equiped creature
remove 2 spore counters from equiped creature: put a +1/+1 counter on equiped creature
Equip
the funny thing is that this card will be played in life decks :tongue2:
thallids were creatures like real deadly creature these are just that mushrooms and mushrooms dont make creatures they make more mushrooms. i was inspired by the thallids and i tried my best no to copy them
Tropical Mushroom
Fungus
At the begging of each players upkeep put a spore counter on Tropical Mushroom.
Remove 2 Spore counters from Tropical Mushroom: add 1 mana of any color to your mana pool.
Remove 1 Spore counter from Tropical Mushroom: place a land card in your hand into play tapped.
0/2
Poisenous Mushroom :symg::symb:
Fungus
At the begging of each players upkeep put a spore counter on Poisenous Mushroom
Remove 2 Spore counters from Poisenous Mushroom: target player loses 2 life
Remove 1 Spore counter from Poisenous Mushroom: regenerate Poisenous Mushroom
0/2
Wild Mushroom :symg::symr:
Fungus
At the begging of each players upkeep put a spore counter on wild mushroom
Remove 2 Spore counters from Wild Mushroom: put a 0/2 mushroom token into play
Sacrifice a Mushroom: deal 1 damage to target creature or player.
0/2
Aquatic Mushroom :symg::symu:
Fungus
At the begging of each players upkeep put a spore counter on Aquatic Mushroom
Remove 2 Spore counters from Aquatic Mushroom: draw a card
Remove 1 Spore counter from Aquatic Mushroom: return target permenant you controll to its owners hands
0/2
Mushroom Knight :symg::symw:
Fungus
At the begging of each players upkeep put a spore counter on Mushroom Knight
Remove 2 Spore counters from Mushroom Knight: Mushroom Knight gets protection of the color of your choice till end of turn.
Remove 1 Spore counter from Mushroom Knight: Mushroom Knight gets +1/+0 and first strike till end of turn.
0/2
hope u like
*waits for mushroom equipment*
oka for my fans
Mushroom Vial
artifact
At the begging of your upkeep put a spore counter on equiped creature
remove 2 spore counters from equiped creature: put a +1/+1 counter on equiped creature
Equip
the funny thing is that this card will be played in life decks :tongue2:
Thallids did it, why don't you?
One nitpick: As a unsentient creature, Fungi shouldn't have jobs.
edited mushroom knight