I respect your slavish devotion to the theme, but I wonder if you aren't better off playing better cards. There's really no reason play Horns***gle in place of, say, Disallow. Sure, the 'S***gle gets you a treasure, but it may not even counter the thing you need. I'd also highly consider finding room for some real board wipes. Star of Extinction, Hour of Devastation and Bontu's Last Reckoning can give you some panic buttons in case you fall behind. They also, potentially, just win you the game if you've got Revel in play.
I think you should try to find room for Field of Ruin in the deck. The flip lands are all very, very good, so having at least some kind of answer to them is going to be good. You're in 3 colors, so you can't go too deep on colorless sources, but I think that's one worth working with. Traveler's Amulet may also be good enough for ya.
Ultimately, I like the plan, but I think you'll want to scale back some of the thematic stuff and make sure you have the ability to interact with your opponents in a meaningful way.
No really, it's still, basically, Mana Drain. But you get to keep the mana till you need it. Yeah, it's 5 mana, but that's probably closer to what Drain needed to cost....
1 Nicol Bolas, God-Pharaoh
Creature
1 Captain Lannery Storm
1 Contraband Kingpin
1 Defiant Salvager
1 Dire Fleet Hoarder
1 Gleaming Barrier
1 Marionette Master
1 Merchant’s Dockhand
1 Pitiless Plunderer
1 Quicksmith Genius
1 Reckless Fireweaver
1 Ruthless Knave
1 Sailor of Means
1 Scrap Trawler
1 Scrapheap Scrounger
1 Workshop Assistant
1 Animation Module
1 Cultivator’s Caravan
1 Inspiring Statuary
1 Metalspinner’s Puzzlenot
1 Prying Blade
1 Renegade Map
1 Sorcerous Spyglass
1 Sunset Pyramid
1 Treasure Map
Enchantment
1 Revel in Riches
1 Storm the Vault
Instant/Sorcery
1 Costly Plunder
1 Depths of Desire
1 Horns***gle
1 Pirate’s Prize
1 Resourceful Return
1 Reverse Engineer
1 Whir of Invention
1 Tezzeret the Schemer
1 Chandra, Torch of Defiance
Land
1 Aether Hub
1 Arch of Orazca
1 Canyon Slough
1 Crypt of the Eternals
1 Dragonskull Summit
1 Drowned Catacomb
1 Evolvong Wilds
1 Fetid Pools
1 Inventors’ Fair
1 Unclaimed Territory
14x Basics
I think you should try to find room for Field of Ruin in the deck. The flip lands are all very, very good, so having at least some kind of answer to them is going to be good. You're in 3 colors, so you can't go too deep on colorless sources, but I think that's one worth working with. Traveler's Amulet may also be good enough for ya.
Ultimately, I like the plan, but I think you'll want to scale back some of the thematic stuff and make sure you have the ability to interact with your opponents in a meaningful way.
R Norin the Wary: I've Got a Bad Feeling About This
UG Thrasios & Kydele: Knowledge is Power
RG Borborygmos Enraged: The Breaking of the World
BG The Gitrog Monster: All Glory to the Hypnotoad
WUR Zedruu the Greathearted: Endless Possibilities, One Outcome
WBG Karador, Ghost Chieftain: What's Dead May Never Die
Turn your junk into something great with PucaTrade!
#brawltruths
No really, it's still, basically, Mana Drain. But you get to keep the mana till you need it. Yeah, it's 5 mana, but that's probably closer to what Drain needed to cost....
R Norin the Wary: I've Got a Bad Feeling About This
UG Thrasios & Kydele: Knowledge is Power
RG Borborygmos Enraged: The Breaking of the World
BG The Gitrog Monster: All Glory to the Hypnotoad
WUR Zedruu the Greathearted: Endless Possibilities, One Outcome
WBG Karador, Ghost Chieftain: What's Dead May Never Die
Turn your junk into something great with PucaTrade!