I am reaching out in hopes that you all can help me develop this deck a bit more for comepetitive play.
Here's the current list:
//Creature (8)
4 Baneslayer Angel
4 Exalted Angel
The idea of the deck is to keep answers and resources available to the opponent to a minimum.
The angels are obviously the win con. They are there to beat face and gain me some life.
Hymn, Inquisition, Liliana, and Smallpox are there to stifle the opponent's hand and hopefully keep some answers from arising.
Sinkhole and Wasteland are to shorten their mana supply and again, keep threats and answers to a minimum.
Swords and Liliana answer any creatures that slip through, and Ghostly Prison keeps hordes from trampling over me, at least in great numbers. Vindicate pulls double duty, able to take out problem permanents, or if I need to keep their mana low, I can pop a land.
Tabernacle serves as Ghostly Prisons 4 and 5.
Karakas is there for trouble legendaries.
The rest of the lands are pretty self explanatory.
I appreciate any input and critique you guys can offer!
Excluding tabby you are running 22 mana lands. 22 lands and smallpox is a huge no-no, small pox in Legacy (pox) decks run 25/6 lands, and you are very vulnerable to Wasteland yourself. What will happen is your angels will stop Lilly OTV going up or simply get discarded. Decks need to benefit from Lilly going up or become hellbent naturally quickly. Ghostly Prison is a reasonably good card with mass mana denial, but you are not going to protect Lilly with it. I would say Lilly last hope is a must, it is a way better wincon than 5 mana critters.
8 win con critters is way too many, and Exalted A is a weak card.
You really lack any ramp, and would be better off with Lingering souls in the mix (see Lilly's plus ones plus smallpox). You need to be able to profit from small pox. You could try Flagstones of trokair, and Mox Diamonds are popular in this type of deck.
Any B heavy deck runs Urborg, tomb of yawgmoth as standard. Basics are key to Legacy, and Godless shrine is not where you want to be. Not being wastelanded and Blood Mooned turn 1 is where you want to be. Mox diamond is common in BW Pox lists to circumvent Moon and fix mana whilst ramping.
Cursed scroll could offer board control and make you benefit from hellbent.
You lack draw, some options are Bob (unlikely with your top end), phyrexian arena (too expensive). Some of the colorless lands offer a bit, sanitarium can filter lands, for example.
I would recommend after you settle on a main a board of 4 Leyline OTV (for storm, graveyard decks like reanimator, dredge etc.) and 4 Leyline of sanctity (for storm, burn and discard heavy decks and many more that win with a targeted ability like Helm/Leyline decks) plus 2-3 chains of mephistopheles, for Brainstorm decks.
The main issue you have is speed, Sol land decks with Eldrazi and Rabblemasters deployed T1 will be problematic, storm goes off T2 5% of the time and t3 much more regularly, and you don't have that much t1 interaction.
Traditionally this type of deck runs either ensnaring bridge or similar or is more of a dead guy ale deck.
i was basically gonna echo what's already been said.
except that seriously, exalted angel is underwhelming in most situations (your opponents are liable to make turn 2-3 griselbrand, marit mage token, tidespout tyrant and so on). Also, vindicate is too expensive and slow for what you want it to do.
I'd replace a bunch of your white sources with 4 flagstones of trokair and dust bowl (if you really wanna go the LD route), up the number of karakas as an out to omni-tell, depths and DnT.
On a scale from 1-10, where 1 is always beatdown (so belcher et al) and 10 being always control (uw control), where do you want this deck to land? If you're thinking between 7-9 (which is what i assume it would be), might i suggest going black splash flagstone+dustbowl, go 4x urborg, tomb of yawgmoth+ 4xcabal coffers, and helldozer as your finisher? the flagstone+dustbowl can be used to really smash through all opposing lands, and white for path to exile and a few vindicate (for whatever else they might've landed before you nuked their lands). Maybe even a single mainboard cataclysm for good measure?
If you go that route, inquisitions, hymns, lilianas, smallpox, wasteland and sinkhole can be used to good measure to stabilise, and once you power out a turn 3-4 helldozer, you've basically got the game in the bag (you can nuke lands at instant speed!)
Here's the current list:
//Creature (8)
4 Baneslayer Angel
4 Exalted Angel
//Enchantment (3)
3 Ghostly Prison
//Instant (4)
4 Swords to Plowshares
//Planeswalker (3)
3 Liliana of the Veil
//Sorcery (18)
3 Hymn to Tourach
4 Inquisition of Kozilek
4 Sinkhole
3 Smallpox
4 Vindicate
//Land (24)
4 Bloodstained Mire
2 Godless Shrine
1 Karakas
4 Marsh Flats
1 Plains
4 Scrubland
2 Swamp
2 The Tabernacle at Pendrell Vale
4 Wasteland
The idea of the deck is to keep answers and resources available to the opponent to a minimum.
The angels are obviously the win con. They are there to beat face and gain me some life.
Hymn, Inquisition, Liliana, and Smallpox are there to stifle the opponent's hand and hopefully keep some answers from arising.
Sinkhole and Wasteland are to shorten their mana supply and again, keep threats and answers to a minimum.
Swords and Liliana answer any creatures that slip through, and Ghostly Prison keeps hordes from trampling over me, at least in great numbers. Vindicate pulls double duty, able to take out problem permanents, or if I need to keep their mana low, I can pop a land.
Tabernacle serves as Ghostly Prisons 4 and 5.
Karakas is there for trouble legendaries.
The rest of the lands are pretty self explanatory.
I appreciate any input and critique you guys can offer!
8 win con critters is way too many, and Exalted A is a weak card.
You really lack any ramp, and would be better off with Lingering souls in the mix (see Lilly's plus ones plus smallpox). You need to be able to profit from small pox. You could try Flagstones of trokair, and Mox Diamonds are popular in this type of deck.
Any B heavy deck runs Urborg, tomb of yawgmoth as standard. Basics are key to Legacy, and Godless shrine is not where you want to be. Not being wastelanded and Blood Mooned turn 1 is where you want to be. Mox diamond is common in BW Pox lists to circumvent Moon and fix mana whilst ramping.
Cursed scroll could offer board control and make you benefit from hellbent.
You lack draw, some options are Bob (unlikely with your top end), phyrexian arena (too expensive). Some of the colorless lands offer a bit, sanitarium can filter lands, for example.
I would recommend after you settle on a main a board of 4 Leyline OTV (for storm, graveyard decks like reanimator, dredge etc.) and 4 Leyline of sanctity (for storm, burn and discard heavy decks and many more that win with a targeted ability like Helm/Leyline decks) plus 2-3 chains of mephistopheles, for Brainstorm decks.
The main issue you have is speed, Sol land decks with Eldrazi and Rabblemasters deployed T1 will be problematic, storm goes off T2 5% of the time and t3 much more regularly, and you don't have that much t1 interaction.
Traditionally this type of deck runs either ensnaring bridge or similar or is more of a dead guy ale deck.
except that seriously, exalted angel is underwhelming in most situations (your opponents are liable to make turn 2-3 griselbrand, marit mage token, tidespout tyrant and so on). Also, vindicate is too expensive and slow for what you want it to do.
I'd replace a bunch of your white sources with 4 flagstones of trokair and dust bowl (if you really wanna go the LD route), up the number of karakas as an out to omni-tell, depths and DnT.
On a scale from 1-10, where 1 is always beatdown (so belcher et al) and 10 being always control (uw control), where do you want this deck to land? If you're thinking between 7-9 (which is what i assume it would be), might i suggest going black splash flagstone+dustbowl, go 4x urborg, tomb of yawgmoth+ 4xcabal coffers, and helldozer as your finisher? the flagstone+dustbowl can be used to really smash through all opposing lands, and white for path to exile and a few vindicate (for whatever else they might've landed before you nuked their lands). Maybe even a single mainboard cataclysm for good measure?
If you go that route, inquisitions, hymns, lilianas, smallpox, wasteland and sinkhole can be used to good measure to stabilise, and once you power out a turn 3-4 helldozer, you've basically got the game in the bag (you can nuke lands at instant speed!)
Legacy - Solidarity - mono U aggro - burn - Imperial Painter - Strawberry Shortcake - Bluuzards - bom