I think the effect is underwhelming for the color-heavy extension alone.
At this cost, you could draw three cards in some way for +1 and gain 3 life.
The second effect simply isn't very fun. The range is out of proportion. You would want this to just be Fateseal 1 or Fateseal 2, because otherwise you're not preserving enough aspect of challenge on the player's side.
I think the same is true for the final ability. Consider something more creative and interactive with combat.
I like! This feels like a logical extension of the abilities and flavor of the original Aminatou. She's about changing destiny and all three abilities do that in their own way.
I do think adding the "spend mana as though it were any color" clause would be good on the emblem, even though I see you are going for an identical Sen Triplets effect.
I do think the middle ability may be a bit too strong, or at least un-fun. What if it was -2 and just fateseal 3?
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Otherwise looks pretty balanced.
At this cost, you could draw three cards in some way for +1 and gain 3 life.
The second effect simply isn't very fun. The range is out of proportion. You would want this to just be Fateseal 1 or Fateseal 2, because otherwise you're not preserving enough aspect of challenge on the player's side.
I think the same is true for the final ability. Consider something more creative and interactive with combat.
I do think adding the "spend mana as though it were any color" clause would be good on the emblem, even though I see you are going for an identical Sen Triplets effect.
I do think the middle ability may be a bit too strong, or at least un-fun. What if it was -2 and just fateseal 3?