Teneb's Charm BGW
Instant
Choose one - Destroy all nonblack creatures and lose 5 life; or draw a card for each nongreen creature in play; or Teneb's Charm deals 3 damage to each nonwhite creature.
Akroma, Sculpted Angel 5UUU
Legendary Creature--Angel
6/6
Flying, flash, shroud, Dodge 6, protection from green, protection from red, Clone--U: Float this creature.
I had to futureshift some keywords in.
Clone--Ability means "You may have this creature come into play as a copy of a creature in play. If you do, it comes into play with Ability. Otherwise, it has Ability."
If a creature is floated, remove it from the game. Its owner may return it to play any time as a special action.
Dodge N means "Whenever a creature blocks or is blocked by this creature, it gets -6-/0 until end of combat."
Akroma, Angel of Corruption 5BBB
Legendary Creature - Zombie Angel
Fear, first strike, trample, dredge 4, Protection from white, protection from green.
Sacrifice a creature: Target creature gets -1/-1 till end of turn.
6/6 "Imagine how ugly she would have been before Mistress Phage tore out those ghastly wings" - Braids, Dementia Summoner
Then allow me to take it in a direction you might not have been expecting.
Furious Bleb - 3R
Creature - Illusion 2R,t: Furious Bleb deals 1 damage to target creature and 1 damage to that creature's controller.
Whenever non-combat damage is dealt to an opponent you may Scry 2.
1/3
Necroing Bleb 2B
Creature - Illusion B,T: Target creature gets -1/-1 until end of turn.
Whenever a creature is put in a graveyard from play, you may scry 2.
1/3
Private Mod Note
():
Rollback Post to RevisionRollBack
Winner is Judge and Club Flaming IIW (get the one on top)
Guild ability being used by another guild
Graveyard effects
Blinking Bleb 3W
1/3 2W: Remove Blinking Bleb from the game, then return it to play tapped.
Whenever Blinking Bleb or another creature is removed from the game, you may scry 2.
Tried - W
Instant
Remove target creature from the game. At end of turn that creature's owner may pay 2. If he or she does, return that creature to play under his or her control.
True - 2W
Instant
Counter target spell unless its controller pays 1. Draw a card.
Heart
ART - a hand dominates the frame holding a still steaming heart ripped from the corpse in the background BB
Instant
Destroy target non-artifact creature. Soul 4BB
Sorcery
Remove target non-artifact creature from the game. That creatures controller discards cards equal to it's power.
Creation 1G
Instant
Put two 1/1 green Saproling creature tokens into play.
//
Evolution 2G
Instant
Target creature gains +1/+1, flying, haste, and trample until end of turn.
Ardo, Deserter of Mortals XRRR
Legendary Creature--Human Wizard
1/-3
~ comes into play with X +1/+1 counters on it.
When ~ comes into play, it deals damage equal to the number of +1/+1 counters on it to target creature or player.
Kira, Giver to Mortals XGGG
Legendary Creature--Human Wizard
0/0
~ comes into play with X +1/+1 counters on it.
When ~ comes into play, put X 1/1 green Saproling creature tokens into play under target player's control.
Private Mod Note
():
Rollback Post to RevisionRollBack
Super [Gaymer]!
Avid proponent of GREEN and BLACK as the best colors.
Nako, Savior of Mortals XWWW
Legendary Creature - Human Wizard
Defender
~ comes into play with X +0/+2 counters on it.
When ~ comes into play, X target creatures get protection from the color of your choice.
2/0
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Saki, Vanqiusher of Mortals XUUU
Legendary Creature-Human Wizard
~ comes into play with X +1/+1 counters on it
When ~ comes into play, return X permanent to their owner's hand.
0/0
Shout Storm - 4WW
Instant
Affinity for Plains
Target player can't play Instants, Sorceries, or non-mana activated abilities this turn.
Buyback - 3 Shout it out.
Autumnbough Treefolk 4GG
Creature - Treefolk
Trample
When ~ comes into play, put two 1/1 green Saprolings token into play. 3GG: Sacrifice a Saproling, put two 1/1 green Saproling tokens into play.
Sacrifice a Saproling: ~ gains Shroud until end of turn. Rodents eat their young to protect them, Treefolk consume their young to protect themselves.
Private Mod Note
():
Rollback Post to RevisionRollBack
^ Done by ME! (My first banner)
IIW:
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Coldsteel Matryoshka - 6
Snow Artifact Creature - Golem
Whenever Matryoshka comes into play or is dealt damage put 2 1/1 Matryoshka artifact creature tokens into play. 5, Sacrifice a Matryoshka token: Coldsteel Matryoshka deals 3 damage to each opponent and 3 damage to itself.
4/4
Burninblade General 4RR
Creature - Goblin Warrior
Haste
When ~ comes into play, put two 1/1 red Goblin Warrior with haste tokens into play. 3RR, sacrifice a land: Put two 1/1 red Goblin Warrior with haste tokens into play.
Sacrifice a Goblin: ~ gets +1/+0 until end of turn.
5/2
Next: Serra Avenger type of creatures, and make them Iconic
Private Mod Note
():
Rollback Post to RevisionRollBack
Winner is Judge and Club Flaming IIW (get the one on top)
Guild ability being used by another guild
Graveyard effects
Sadly I couldn't remember the Russian name for it but that's the one I wanted. I remembered an episode of Star Trek the Next Generation with a relic named Kurlan Naiskos and looked it up hoping it would compare the two. I was right
Drew: Psh. Giving it Flash is silly since you can play it on your opponent's turn ignoring the drawback entirely.
Karn's Avenger - 2
Artifact Creature - Golem
You can't play Karn's Squire during your first second or third turns of the game.
At the end of each turn, if no creature attacked this turn put an Artifact token named Lotus Petal into play. It has "t, Sacrifice Lotus Petal: Add one mana of any color to your mana pool."
4/4
Krark's Avenger - RR
Creature - Goblin
You can't play Krark's Avenger after your 3rd turn of the game. t: Flip 4 coins. Krark's Avenger deals 1 damage to target creature or player for each Heads and 1 damage to itself for each Tails.
3/2
BGW
Instant
Choose one - Destroy all nonblack creatures and lose 5 life; or draw a card for each nongreen creature in play; or Teneb's Charm deals 3 damage to each nonwhite creature.
Planar Chaos color pie.
Make a card called Long For This World.
5UUU
Legendary Creature--Angel
6/6
Flying, flash, shroud, Dodge 6, protection from green, protection from red, Clone--U: Float this creature.
I had to futureshift some keywords in.
Clone--Ability means "You may have this creature come into play as a copy of a creature in play. If you do, it comes into play with Ability. Otherwise, it has Ability."
If a creature is floated, remove it from the game. Its owner may return it to play any time as a special action.
Dodge N means "Whenever a creature blocks or is blocked by this creature, it gets -6-/0 until end of combat."
Make a card called Long For This World.
Akroma, Angel of Corruption
5BBB
Legendary Creature - Zombie Angel
Fear, first strike, trample, dredge 4, Protection from white, protection from green.
Sacrifice a creature: Target creature gets -1/-1 till end of turn.
6/6
"Imagine how ugly she would have been before Mistress Phage tore out those ghastly wings" - Braids, Dementia Summoner
Creature- Angel Elemental
Flying, trample, haste
:0mana:: Regenerate Akroma.
6/6
Next: I always wondered - Why isn't Unblinking Bleb part of a cycle?
Furious Bleb - 3R
Creature - Illusion
2R,t: Furious Bleb deals 1 damage to target creature and 1 damage to that creature's controller.
Whenever non-combat damage is dealt to an opponent you may Scry 2.
1/3
Creature - Illusion
B,T: Target creature gets -1/-1 until end of turn.
Whenever a creature is put in a graveyard from play, you may scry 2.
1/3
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
3W
1/3
2W: Remove Blinking Bleb from the game, then return it to play tapped.
Whenever Blinking Bleb or another creature is removed from the game, you may scry 2.
Next: Dead//Gone
Make a card called Long For This World.
Artifact Creature - Illusion Mutant
Graft - Sunburst
Whenever a +1/+1 counter is put onto a creature you may Scry 2.
0/0
Instant
Remove target creature from the game. At end of turn that creature's owner may pay 2. If he or she does, return that creature to play under his or her control.
True - 2W
Instant
Counter target spell unless its controller pays 1. Draw a card.
ART - a hand dominates the frame holding a still steaming heart ripped from the corpse in the background
BB
Instant
Destroy target non-artifact creature.
Soul
4BB
Sorcery
Remove target non-artifact creature from the game. That creatures controller discards cards equal to it's power.
Also a red alternative to Dead/Gone:
Power
RR
Instant
Add RRRR to your mana pool.
Passion
2RRR
Instant
Creatures you control get +2/+0 and gain haste and trample till end of turn.
Instant
Put two 1/1 green Saproling creature tokens into play.
//
Evolution 2G
Instant
Target creature gains +1/+1, flying, haste, and trample until end of turn.
Maga, Traitor to Mortals could use some XCCC friends...
My First (And Probably Only) MCC Perfect Score: December 09 (Round One)
XRRR
Legendary Creature--Human Wizard
1/-3
~ comes into play with X +1/+1 counters on it.
When ~ comes into play, it deals damage equal to the number of +1/+1 counters on it to target creature or player.
Make a card called Long For This World.
XGGG
Legendary Creature--Human Wizard
0/0
~ comes into play with X +1/+1 counters on it.
When ~ comes into play, put X 1/1 green Saproling creature tokens into play under target player's control.
Avid proponent of GREEN and BLACK as the best colors.
XWWW
Legendary Creature - Human Wizard
Defender
~ comes into play with X +0/+2 counters on it.
When ~ comes into play, X target creatures get protection from the color of your choice.
2/0
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Legendary Creature-Human Wizard
~ comes into play with X +1/+1 counters on it
When ~ comes into play, return X permanent to their owner's hand.
0/0
Next: Sprout Swarm
1B
Sorcery
Delve
Each player puts the top 3 cards of his or library into his or her graveyard.
Buyback
Make a card called Long For This World.
Love.
Shout Storm - 4WW
Instant
Affinity for Plains
Target player can't play Instants, Sorceries, or non-mana activated abilities this turn.
Buyback - 3
Shout it out.
The green one is already Sprout Swarm.
Skeletal Vampire and Goblin Warrens sort of already touched on this ability so let's do a cycle of creatures like Skeletal Vampire.
Creature - Treefolk
Trample
When ~ comes into play, put two 1/1 green Saprolings token into play.
3GG: Sacrifice a Saproling, put two 1/1 green Saproling tokens into play.
Sacrifice a Saproling: ~ gains Shroud until end of turn.
Rodents eat their young to protect them, Treefolk consume their young to protect themselves.
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Snow Artifact Creature - Golem
Whenever Matryoshka comes into play or is dealt damage put 2 1/1 Matryoshka artifact creature tokens into play.
5, Sacrifice a Matryoshka token: Coldsteel Matryoshka deals 3 damage to each opponent and 3 damage to itself.
4/4
Burninblade General 4RR
Creature - Goblin Warrior
Haste
When ~ comes into play, put two 1/1 red Goblin Warrior with haste tokens into play.
3RR, sacrifice a land: Put two 1/1 red Goblin Warrior with haste tokens into play.
Sacrifice a Goblin: ~ gets +1/+0 until end of turn.
5/2
Next: Serra Avenger type of creatures, and make them Iconic
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
Sadly I couldn't remember the Russian name for it but that's the one I wanted. I remembered an episode of Star Trek the Next Generation with a relic named Kurlan Naiskos and looked it up hoping it would compare the two. I was right
Drew: Psh. Giving it Flash is silly since you can play it on your opponent's turn ignoring the drawback entirely.
Karn's Avenger - 2
Artifact Creature - Golem
You can't play Karn's Squire during your first second or third turns of the game.
At the end of each turn, if no creature attacked this turn put an Artifact token named Lotus Petal into play. It has "t, Sacrifice Lotus Petal: Add one mana of any color to your mana pool."
4/4
1GG
Creature--Elemental
8/8
You may only play Freyalise's Avenger during your second turn of the game.
Cycling
Make a card called Long For This World.
Creature - Goblin
You can't play Krark's Avenger after your 3rd turn of the game.
t: Flip 4 coins. Krark's Avenger deals 1 damage to target creature or player for each Heads and 1 damage to itself for each Tails.
3/2
Flash of Acumen - X4UU
Instant
Delve
Any number of target player's draws X cards.
Instant
Delve
Creatures you control get Trample and +X/+X until end of turn.