Lider Swiftslasher :symr::symg:
Creature - Centaur Warrior
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Whenever Lider Swiftslasher is blocked by two or more creatures, Lider Swiftslasher gains double strike until end of turn. 2/2
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Regala, Keeper of Lifetimes :symg::symw:
Legendary Creature - Human Druid
:symtap:: Add or to your mana pool.
:symg::symw:: Until end of turn, whenever mana is added to your mana pool, gain 1 life. Play this ability only if you have 10 or less life. 0/3
Power Syphon UG
Instant
Counter target spell that targets a creature you control. Put a number of +1/+1 counters on that creature equal to the countered spell's converted mana cost.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Rayiel, Protector of Naya :1mana::symr::symw::symg:
Planeswalker - Rayiel
[+1] Creatures you control get +1/+0 until end of turn.
[-1] Put a +1/+1 counter on each creature you control.
[-7] You get an emblem with "Creatures you control get +1/+0 and have Vigilance and Haste." "At the beginning of your upkeep, put a 1/1 Red Goblin token into play, a 1/1 White Lion token into play, and a 1/1 Green Saproling token into play, then put a +1/+1 counter on target creature."
{3}
Full-On Bludgeoning4RG
Sorcery
Search your library for any number of creature cards with total converted mana cost less than or equal to the total damage dealt to each opponent this turn and put them onto the battlefield. Then shuffle your library.
Blade of the Sigiled :symg::symw::symu:
Artifact - Equipment
Level up
Equip
[Level 1-4]
Equipped creature gets +2/+2 and has vigilance.
[Level 5+]
Equipped creature gets +8/+8 and has vigilance and double strike.
:symbg::symbg:RR
Creature - Hydra
Devour 2
If damage would be dealt to ~, prevent that damage. Remove a +1/+1 counter from ~.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put two +1/+1 counters on ~.
0/0
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Trifurcate 2:symub::symub::symg: Sorcery Search your library for a permanent card with the same name as target nontoken creature, and put that card onto the battlefield. Then put a permanent card with the same name as that creature from your graveyard onto the battlefield. Then shuffle your library.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Mind Clasm :symu::symb::symr:
Sorcery
If Mindclasm was cast from the exile, target player discards their hand. For each card discarded in this way, choose one — Draw a card; or deal 3 damage to target creature or player.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Tachyon Ray2RW
Instant
Split second
~ deals 2 damage to target player and each creature he or she controls. Until end of turn, abilities of creatures that player controls can’t be activated.
4GW
Sorcery
Put a 2/2 green and white creature token onto the battlefield. It has "When this creature is put into a graveyard, put a token onto the battlefield that's a copy of it."
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Jesting Thrull 2
Creature - Thrull
Intimidate t: Target creature gains intimidate until end of turn.
1/1 Its whole purpose in life is to mock and deride...and horrify.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Gift of Steel :symw::symu:
Sorcery
Choose one — Search your library for an equipment card, reveal it, put it into your hand, then shuffle your library; or put target equipment card from your hand onto the battlefield equip to a creature you control.
Entwine :symw::symu: (Choose both if you pay the entwine cost.)
ATTACHMENTS
Gift of Steel
Private Mod Note
():
Rollback Post to RevisionRollBack
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Instant (U)
Fungus Fire deals 4 damage to each non-token creature.
Creature - Centaur Warrior
Rampage 3 (Whenever this creature becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.)
Whenever Lider Swiftslasher is blocked by two or more creatures, Lider Swiftslasher gains double strike until end of turn.
2/2
Sorcery
Return target card in your graveyard to your hand.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Legendary Creature - Human Druid
:symtap:: Add or to your mana pool.
:symg::symw:: Until end of turn, whenever mana is added to your mana pool, gain 1 life. Play this ability only if you have 10 or less life.
0/3
Instant
Counter target spell that targets a creature you control. Put a number of +1/+1 counters on that creature equal to the countered spell's converted mana cost.
[Clan Flamingo]
:symrg::symrg:
Instant
Searing Thermal deals 1 damage to target creature or player.
Draw a card.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Zombie Warrior
Double strike, infect, protection from white
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Planeswalker - Rayiel
[+1] Creatures you control get +1/+0 until end of turn.
[-1] Put a +1/+1 counter on each creature you control.
[-7] You get an emblem with "Creatures you control get +1/+0 and have Vigilance and Haste." "At the beginning of your upkeep, put a 1/1 Red Goblin token into play, a 1/1 White Lion token into play, and a 1/1 Green Saproling token into play, then put a +1/+1 counter on target creature."
{3}
Credit to Maelstrom Graphics for the sig.
Sorcery
Search your library for any number of creature cards with total converted mana cost less than or equal to the total damage dealt to each opponent this turn and put them onto the battlefield. Then shuffle your library.
Artifact - Equipment
Level up
Equip
[Level 1-4]
Equipped creature gets +2/+2 and has vigilance.
[Level 5+]
Equipped creature gets +8/+8 and has vigilance and double strike.
Creature - Hydra
Devour 2
If damage would be dealt to ~, prevent that damage. Remove a +1/+1 counter from ~.
At the beginning of your upkeep, you may sacrifice a creature. If you do, put two +1/+1 counters on ~.
0/0
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1
Creature - Goblin Shaman
1: Hobgoblin Chimney Sweep gains reach until end of turn.
2/1
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant (U)
Change the target of target activated ability with a single target.
Commander: *Five Color Fun-Stuff *Grixis Artifacts *Beast Tribal
Brawl: To Be Decided At Eldraine Release!
2:symub::symub::symg:
Sorcery
Search your library for a permanent card with the same name as target nontoken creature, and put that card onto the battlefield. Then put a permanent card with the same name as that creature from your graveyard onto the battlefield. Then shuffle your library.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Dragon
Flying
XRG: Hellkite of Adversity deals X damage to each other creature.
5/5
Instant
~ deals 3 damage to target creature or player.
Target player discards a card.
Credit to Maelstrom Graphics for the sig.
Sorcery
If Mindclasm was cast from the exile, target player discards their hand. For each card discarded in this way, choose one — Draw a card; or deal 3 damage to target creature or player.
2
Instant
Destroy target nonwhite creature unless its controller pays 2.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Multikicker
Put X -1/-1 counters on each creature, where X is the number of times ~ was kicked plus 1.
Credit to Maelstrom Graphics for the sig.
1:symrg::symgw:
Enchantment - Aura
Enchant creature
Enchanted creature is a 5/5 Giant.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Instant
Split second
~ deals 2 damage to target player and each creature he or she controls. Until end of turn, abilities of creatures that player controls can’t be activated.
Sorcery
Put a 2/2 green and white creature token onto the battlefield. It has "When this creature is put into a graveyard, put a token onto the battlefield that's a copy of it."
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Fox Assassin Ninja Samurai
Ninjitsu WB
Bushido 1, first strike
When Konda's Assassin enters the battlefield, destroy target tapped creature.
2/1
(In other words, most awesome combination of creature types.)
2
Creature - Thrull
Intimidate
t: Target creature gains intimidate until end of turn.
1/1
Its whole purpose in life is to mock and deride...and horrify.
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Sorcery
Choose one — Search your library for an equipment card, reveal it, put it into your hand, then shuffle your library; or put target equipment card from your hand onto the battlefield equip to a creature you control.
Entwine :symw::symu: (Choose both if you pay the entwine cost.)