Shows as 1-1-5-3: Creature, Hybrid, Uncommon, Something with my WHAT? Oh, DECK. Hmmm...
Viashivan Mauler :2mana::symrg::symrg:
Creature - Beast {U}
Whenever Viashivan Mauler attacks, reveal the top card of your library. If it's red, Viashivan Mauler gains first strike until end of turn. If it's green, Viashivan Mauler gains trample until end of turn. (If both, do both.)
{4/3}
6-4-4-1
Sorcery-CMC is less than 5-Token rarity-New Keyword
How in the world can you make a token sorcery?!?!
Piercing Bolt1R
Sorcery (T)
Spell Trample (If this spell would assign enough damage to a creature to destroy it, you may have it assign the rest of its damage to defending player or planeswalker.)
Piercing Bolt deals 2 damage to target creature.
Piercing Storm2RR
Sorcery (R)
For each red card in your graveyard, put a red Piercing Bolt Sorcery token into your hand. That sorcery token costs 1R and has "Spell Trample. Piercing Bolt deals 2 damage to target creature." (If this spell would assign enough damage to a creature to destroy it, you may have it assign the rest of its damage to defending player or planeswalker.)
It could be a new type of card - a Creature Sorcery! A creature that, while on the battlefield, can be exiled to be "cast" as a sorcery for an additional effect?
You could make a token of something really simple like a lightning bolt and have it on the battlefield with a counter on it. Each turn remove a counter in order to deal 2 damage to target creature or player.
Red Creature - XRRRR
Creature - Red Wizard
When ~~~ enters the battlefield, put a Lightning Bolt token on to the battlefield with X counters on it. At the beginning of each upkeep, remove a counter from the Lightning Bolt token and deal 2 damage to target player. When there are no more counters on the Lightning Bolt token, remove it from the battlefield. (Any spell that targets noncreature spells, such as negate effect one counter.)
2/2
Just a thought of how to help you. That or give up.
How do you people all see that > means less it means bigger, greater, more because what is in front of the > sign is as big as the two ends are tall whisch leads to the point of the rotated V wich is smaller
6-4-4-1
Sorcery-CMC is less than 5-Token rarity-New Keyword
How in the world can you make a token sorcery?!?!
doesn't storm make token sorceries?
Private Mod Note
():
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Quote from ClockworkSwordfish »
Had semenulative upkeep before it was fashionable. Look what you forced me to do, Wizards! IT DIDN'T HAVE TO GO DOWN LIKE THIS!
Quote from LandBoySteve »
Like I said, I can only go by my own experience, which is now 18 years. Kind of disheartening when you think you know something and you find out that you're a notch below a low grade moron.
Doomsday Engine(P/B)(P/B)(P/B)
Artifact {R}
At the beginning of your upkeep, put a doom counter on Doomsday Engine. (P/B)(P/B)(P/B): Search your library and graveyard for X cards, where X is the number of doom counters on Doomsday Engine, and exile the rest. Put the chosen cards on top of your library in any order.
A sorcery whose cmc is less than 5 that is a common that wins the game? NO PROBLEM
Outlast
Sorcery (Common, I guess...)
Suspend 7: 5RR
~ is red.
~ cannot be cast except from exile and cannot be countered
Whenever a time counter is removed from ~ while it's suspended, you sacrifice permanents equal to seven minus the number of time counters on ~.
You win the game.
Grrr... I was under the assumption that "whatshisname" that missed the last challenge when he actually won might step up and judge this. I'll judge if he doesn't (or no one else wants to), but it won't happen until after I get home from class (after 8pm Monday EST).
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"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
a new rarity (in this case an old rarity with a new twist), that does
Dice Roller1 D6 rolled
6
something with exile...
Tiny SparkR
Basic Instant
(A deck may have a number of copies of this basic card.)
Tiny Spark deals 1 damage to target creature or player. If a creature dealt damage this way dies this turn, exile that creature.
Judgement forthcoming. *sigh* Stupid 16 hour days... Bear with me, I'll get this done before bed.
So I was considering continuing the random vein of the challenge and just assigning random judgement scores (mainly because I'm friggin exhausted, and teaching time comes at half past dark in the morning)… But I'll provide some feedback, just don't expect much right now. (As an aside, NinjaCaterpie should be excluded for a while for 1. dissing his multiple wins, and 2. dissing his judging duties…. just saying). Moving on…
Task: mono color artifact with some new rarity that does something with exile.
Card: Black Shiny-only Artifact….
This has great combo potential, but for something that only appears once in what (36? packs, how often do foil rares appear?)… I would expect more. Exempting that bit, I like it. Black has a *bit* of exiling stuff, although I might have considered making this white, with a black equip cost, to encourage the 2-color deck that it wants (or vice versa). B
You're amazing, awesome, unique, creative, good-enough, smart-enough… and seriously, people like you. Unfortunately, you're judging. DQ
Task: Rare mono color land with old keyword.
SO.TIRED. *sigh* Giant man-land w/landwalk is crazy. Give it island home too for balance (and ****s'n'giggles). Alternatively, give it some way to turn lands into islands, but this might make it more crazy. Me like the concept though. B+
Task: Useless token instant
This has more uses than you can imagine. Although, playing it would probably get you DQ'd in a tournament for delaying the game. Change "your library" to target player's library for additional shenanigans. B
Task: CMC > 5 useless creature token
Not entirely useless, as it can still attack, provided it lasts until your next turn. Love the super-underpoweredness of it though. B+
Task: CMC>5 common sorcery that wins the game
For a common that can win the game (indirectly perhaps) I would have expected some sort of harsh drawback. Make the cycling a HUGE penalty and you'd be golden. Also, this doesn't directly win the game, so there's that. B-
Task: mono color common artifact that wins the game
This by itself, doesn't directly win the game (or maybe it does, just very slowly? That's what… perhaps a 5 turn clock?). I love upkeep effects so bonus there. Bish
Task: Hybrid uncommon create that does stuff with your DECK (keep it in your pants, this isn't an UN-game)
This seems actually balanced and thoughtful. Obvious abilities are obvious, but it's a great combo. I could see the "when ~ attacks, reveal the top card of your library templated as an ability word. +1 A-
Task: A useless hybrid token creature
This is friggin hilarious. If you can't cheat it onto the battlefield it just goes away. Love it. Perfect. Aish and then some
Task: CMC<5 token sorcery with a new keyword
Very nice. I love the Spell Trample, although I'm sure there's a better word for it… Overload or something. And of course, we have to have a way to get the tokens into play… although, tokens can't exist in your hand, I would have the Piercing Storm simply put the token sorcery onto the stack, choosing targets as you do. A-
Is this an entry? I'm too tired to discern.Cish?
Task: Rare hybrid artifact that wins the game
I loathe some Phyrexian mana… but I won't hold it against you. If you are searching for stuff, you can find up to X of the stuff you are searching for, meaning you could find your whole deck (or the # of doom counters on this… bear with me, I'm processing as I'm typing)… that's … nifty. It's a super sort, that lets you stack your deck. Could win. Could suck (if you suck as well, I suppose… again not an UN-game so keep it in *their* pants). Slow, but could be effective. Feeling generous. Less than an A but more than a B, no plusses or minuses being valid.
Task: CMC<5 common sorcery FTW win
Wow. This is the kind of drawback I would expect to see on a common that could win the game. Johnnies of the world rejoice!! I would *so* break this, all day long. If I played red. Red is for newbs. Aish, we'll see how I feel when I'm done.
Task: mono color instant w/a new rarity that loves it some exile stuff
What's the new rarity? Boo hiss!… Oh, I see, it's like relentless rats… Gotcha! But that's indicated by the super type of Basic…. and there's no actual rarity given as to how often this is encountered in packs… Boo hiss redux! Other than that, fairly interesting… but C+ for not fulfilling the challenge.
"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Whining for judgement then allowing 7+ hrs without a post makes me a sad panda.
Private Mod Note
():
Rollback Post to RevisionRollBack
"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Harvey Dent2WB
Legendary Creature - Human Advisor (R)
Whenever a creature you control would die, exile it, then return it to the battlefield under your control and put an arbitration counter on Harvey Dent.
Whenever there are five or more arbitration counters on Harvey Dent, transform it. A little jail time is better than the alternative.
2/2
//// Two-Face WR Legendary Creature - Human Beserker
Whenever a creature you control would die, flip a coin. If you win, destroy target creature instead. If you lose, remove an arbitration counter from Two-Face.
Whenever there are no arbitration counters on Two-Face, exile it.
4/4
Note that the WR on the type line of Two-Face are not mana, they're meant to be the color dots.
Glass with Class
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"Here only miracles. Here, only the rising of spirit. And yes, love if it was pertinent (which it was so often); and sometimes bloodletting. But never the prosaic, never the trivial. Here the man who brought the strangest tale was the most welcome. Here every excess was celebrated if it brought visions, and every vision analyzed for the hints it held to the nature of the Everlasting." - Clive Barker's Imajica
Dormant RageRG
Enchantment
When an opponent plays a non-basic land, transform Dormant Rage.
//////////////// Kavu Uprising (This creature is R/G)
Creature - Kavu
At the beginning of your upkeep, put a 2/2 Red and Green Kavu creature token onto the battlefield for each non-basic land your opponents control.
4/3
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Currently Getting Back into the swing of MTGS. Bear with me folks~
Master Illusionist1U
Creature - Human Wizard (R) 1U,: Transform Master Illusionist.
0/1
///////////////////////////////////// Master's Illusion Creature - Human Wizard Illusion
Master's Illusion's power is equal to the highest power among creatures in play and toughness is equal to the highest toughness among creatures in play.
If another creature hast first strike, Master's Illusion gains first strike. The same is true for Double Strike, Trample, Flying, Hexproof, Protection and Annihilator.
If Master's Illusion is the target of a spell or ability, transform it.
*/*
Stone Watcher3
Artifact
Artifact spells you own cost 1 less to play.
Whenever you are dealt damage, transform Stone Watcher.
/// Stone Guardian
Artifact Creature - Gargoyle
Flying
Stone Guardian can block up to three creatures.
Transform Stone Guardian at the end of your turn unless you lost life that turn.
3/7
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IIW:
Multicolored millcards in something other than dimir.
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Shows as 1-1-5-3: Creature, Hybrid, Uncommon, Something with my WHAT? Oh, DECK. Hmmm...
Viashivan Mauler :2mana::symrg::symrg:
Creature - Beast {U}
Whenever Viashivan Mauler attacks, reveal the top card of your library. If it's red, Viashivan Mauler gains first strike until end of turn. If it's green, Viashivan Mauler gains trample until end of turn. (If both, do both.)
{4/3}
1-1-4-5
Creature/Hybrid/Token/Useless
Qa 0
Enchantment Creature - Illusion Avatar
Qa is blue and white.
When this spell is on the stack, exile it.
0/1
[Clan Flamingo]
6-4-4-1
Sorcery-CMC is less than 5-Token rarity-New Keyword
How in the world can you make a token sorcery?!?!
Piercing Bolt 1R
Sorcery (T)
Spell Trample (If this spell would assign enough damage to a creature to destroy it, you may have it assign the rest of its damage to defending player or planeswalker.)
Piercing Bolt deals 2 damage to target creature.
Piercing Storm 2RR
Sorcery (R)
For each red card in your graveyard, put a red Piercing Bolt Sorcery token into your hand. That sorcery token costs 1R and has "Spell Trample. Piercing Bolt deals 2 damage to target creature."
(If this spell would assign enough damage to a creature to destroy it, you may have it assign the rest of its damage to defending player or planeswalker.)
Red Creature - XRRRR
Creature - Red Wizard
When ~~~ enters the battlefield, put a Lightning Bolt token on to the battlefield with X counters on it. At the beginning of each upkeep, remove a counter from the Lightning Bolt token and deal 2 damage to target player. When there are no more counters on the Lightning Bolt token, remove it from the battlefield. (Any spell that targets noncreature spells, such as negate effect one counter.)
2/2
Just a thought of how to help you. That or give up.
Winnings
Winnings WIAJ: 2
Winnings WIJ: 2
doesn't storm make token sorceries?
Rare hybrid artifact that wins the game
ok
Doomsday Engine (P/B)(P/B)(P/B)
Artifact {R}
At the beginning of your upkeep, put a doom counter on Doomsday Engine.
(P/B)(P/B)(P/B): Search your library and graveyard for X cards, where X is the number of doom counters on Doomsday Engine, and exile the rest. Put the chosen cards on top of your library in any order.
JFZ, lets judge.
A sorcery whose cmc is less than 5 that is a common that wins the game? NO PROBLEM
Outlast
Sorcery (Common, I guess...)
Suspend 7: 5RR
~ is red.
~ cannot be cast except from exile and cannot be countered
Whenever a time counter is removed from ~ while it's suspended, you sacrifice permanents equal to seven minus the number of time counters on ~.
You win the game.
Pauper EDH:
UBPsychatogBU
UInvisible StalkerU
Not playing anything else. Money is tight.
Done by Rivenor of Miraculous Recovery signatures!
Multicolored millcards in something other than dimir.
Instant card, with a
monocolor cost, of
a new rarity (in this case an old rarity with a new twist), that does
something with exile...
Tiny Spark R
Basic Instant
(A deck may have a number of copies of this basic card.)
Tiny Spark deals 1 damage to target creature or player. If a creature dealt damage this way dies this turn, exile that creature.
So I was considering continuing the random vein of the challenge and just assigning random judgement scores (mainly because I'm friggin exhausted, and teaching time comes at half past dark in the morning)… But I'll provide some feedback, just don't expect much right now. (As an aside, NinjaCaterpie should be excluded for a while for 1. dissing his multiple wins, and 2. dissing his judging duties…. just saying). Moving on…
Task: mono color artifact with some new rarity that does something with exile.
Card: Black Shiny-only Artifact….
This has great combo potential, but for something that only appears once in what (36? packs, how often do foil rares appear?)… I would expect more. Exempting that bit, I like it. Black has a *bit* of exiling stuff, although I might have considered making this white, with a black equip cost, to encourage the 2-color deck that it wants (or vice versa). B
You're amazing, awesome, unique, creative, good-enough, smart-enough… and seriously, people like you. Unfortunately, you're judging. DQ
Task: Rare mono color land with old keyword.
SO.TIRED. *sigh* Giant man-land w/landwalk is crazy. Give it island home too for balance (and ****s'n'giggles). Alternatively, give it some way to turn lands into islands, but this might make it more crazy. Me like the concept though. B+
Task: Useless token instant
This has more uses than you can imagine. Although, playing it would probably get you DQ'd in a tournament for delaying the game. Change "your library" to target player's library for additional shenanigans. B
Task: CMC > 5 useless creature token
Not entirely useless, as it can still attack, provided it lasts until your next turn. Love the super-underpoweredness of it though. B+
Task: CMC>5 common sorcery that wins the game
For a common that can win the game (indirectly perhaps) I would have expected some sort of harsh drawback. Make the cycling a HUGE penalty and you'd be golden. Also, this doesn't directly win the game, so there's that. B-
Task: mono color common artifact that wins the game
This by itself, doesn't directly win the game (or maybe it does, just very slowly? That's what… perhaps a 5 turn clock?). I love upkeep effects so bonus there. Bish
Task: Hybrid uncommon create that does stuff with your DECK (keep it in your pants, this isn't an UN-game)
This seems actually balanced and thoughtful. Obvious abilities are obvious, but it's a great combo. I could see the "when ~ attacks, reveal the top card of your library templated as an ability word. +1 A-
Task: A useless hybrid token creature
This is friggin hilarious. If you can't cheat it onto the battlefield it just goes away. Love it. Perfect. Aish and then some
Task: CMC<5 token sorcery with a new keyword
Very nice. I love the Spell Trample, although I'm sure there's a better word for it… Overload or something. And of course, we have to have a way to get the tokens into play… although, tokens can't exist in your hand, I would have the Piercing Storm simply put the token sorcery onto the stack, choosing targets as you do. A-
Is this an entry? I'm too tired to discern.Cish?
Task: Rare hybrid artifact that wins the game
I loathe some Phyrexian mana… but I won't hold it against you. If you are searching for stuff, you can find up to X of the stuff you are searching for, meaning you could find your whole deck (or the # of doom counters on this… bear with me, I'm processing as I'm typing)… that's … nifty. It's a super sort, that lets you stack your deck. Could win. Could suck (if you suck as well, I suppose… again not an UN-game so keep it in *their* pants). Slow, but could be effective. Feeling generous. Less than an A but more than a B, no plusses or minuses being valid.
Task: CMC<5 common sorcery FTW win
Wow. This is the kind of drawback I would expect to see on a common that could win the game. Johnnies of the world rejoice!! I would *so* break this, all day long. If I played red. Red is for newbs. Aish, we'll see how I feel when I'm done.
Task: mono color instant w/a new rarity that loves it some exile stuff
What's the new rarity? Boo hiss!… Oh, I see, it's like relentless rats… Gotcha! But that's indicated by the super type of Basic…. and there's no actual rarity given as to how often this is encountered in packs… Boo hiss redux! Other than that, fairly interesting… but C+ for not fulfilling the challenge.
2 - Eventide Sojourner, The condom dude,
3 - pstmdrn, SushiOtter
1 - Megiddo
Hey, I had to add a bit of randomness….. winner is….
Your winner…. (not my first choice, but I'll abide)... Megiddo. Random is what Random does.
Also... if you win... biiiiiiznitz better judge/post challenges. Just saying.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
New challenge:
This is literally the first thing I did after I woke up this morning, as a "by the way."
Legendary Creature - Human Advisor (R)
Whenever a creature you control would die, exile it, then return it to the battlefield under your control and put an arbitration counter on Harvey Dent.
Whenever there are five or more arbitration counters on Harvey Dent, transform it.
A little jail time is better than the alternative.
2/2
////
Two-Face
WR Legendary Creature - Human Beserker
Whenever a creature you control would die, flip a coin. If you win, destroy target creature instead. If you lose, remove an arbitration counter from Two-Face.
Whenever there are no arbitration counters on Two-Face, exile it.
4/4
Note that the WR on the type line of Two-Face are not mana, they're meant to be the color dots.
Glass with Class
Enchantment
When an opponent plays a non-basic land, transform Dormant Rage.
////////////////
Kavu Uprising (This creature is R/G)
Creature - Kavu
At the beginning of your upkeep, put a 2/2 Red and Green Kavu creature token onto the battlefield for each non-basic land your opponents control.
4/3
Done by Rivenor of Miraculous Recovery signatures!
Done by Rivenor of Miraculous Recovery signatures!
Creature - Human Wizard (R)
1U,: Transform Master Illusionist.
0/1
/////////////////////////////////////
Master's Illusion
Creature - Human Wizard Illusion
Master's Illusion's power is equal to the highest power among creatures in play and toughness is equal to the highest toughness among creatures in play.
If another creature hast first strike, Master's Illusion gains first strike. The same is true for Double Strike, Trample, Flying, Hexproof, Protection and Annihilator.
If Master's Illusion is the target of a spell or ability, transform it.
*/*
Artifact
Artifact spells you own cost 1 less to play.
Whenever you are dealt damage, transform Stone Watcher.
///
Stone Guardian
Artifact Creature - Gargoyle
Flying
Stone Guardian can block up to three creatures.
Transform Stone Guardian at the end of your turn unless you lost life that turn.
3/7
Multicolored millcards in something other than dimir.