Shade of ZhalfirBBUU
Legendary Creature –Shade
Flying
When ~ comes into play or the creature it haunts is put into a graveyard, search your library for a sorcery or instant card revel that card and put it into your hand, then shuffle your library.
When ~ deals combat damage to a player search that players deck for a sorcery or instant card. Imprint that card onto ~. That player shuffles their library.
All cards that share a name with a sorcery or instant imprinted on ~ have epic. “What will be the last spell you ever cast?”-Zhalfir
1/4
Edit: Sarnath'd Forest of Madness1GG
Enchantment
At the beginning of each player's precombat main phase add GB to that player's mana pool, and they lose 2 life.
Forestcycling B
Madness 1B
Recover- pay 2 life
Next
Hellbent Radiance Gotcha Sweep None of which are KEYWORDS (and landhome has been errat’ed out of magic lingo aaa just do cycling and morph. )
Arbitrarily Zany BRW
Instant
Hellbent - Radiance - Sweep - Return any number of Swamps, Plains and Mountains you controll to your hand if you have no cards in hand. Arbitrarily Zany Confuses and Consumes (see curse of the fire penguin) X creatures and all creatures that share a color with those targets where X is the number of returned land cards.
Gotcha - If opponent asks How many lands you used with the sweep effect, you may return this card to your hand instead of it being in the graveyard.
Biomech War Golem - 5
Artifact Creature - Golem Construct
Graft 3
Radiance - WURG,t: Destroy target creature with a +1/+1 counter and all other creatures that share a color with it that have +1/+1 counters.
0/0 Though entirely different, Boros and Simic fanatic groups quickly showed their superiority over their larger counterparts.
Resounding Flames 2R
Instant - Arcane
Ripple 4
~ deals 2 damage to target creature or player.
Splice into Arcane 3R
Rules note: Splice adds the text of the card being spliced onto the card it is being spliced into, so this will, in fact, give the other spell ripple 4.
Next: First Strike, Gatcha, Scry, Transmute, Kicker
I think I will have to edit the rules, people are missing the point a little, since Hellbent Radiance Gotcha Sweep are not "keywords." (I do wish I had named the game "mechanics" then you could use them. Ah who cares it all for fun, but I have updated the rules, and wrote "who cares its all for fun")
Also, you missed First Strike, Gotcha, Scry on that last card Krashbot101. Oh, I bet Yusuke edited those in after you started making your's. He is tricky that Yusuke. Any how:
Guardian of the Legendary Library2UW
Legendary creature- Specter Solider
Scry 4, First Strike, Transmute 1UW, Kicker BU
When ~ comes into play, if the kicker was payed, remove the top 10 cards of target library from the game. Gotcha - Whenever an opponent says "Library" or "Legendary," you may say "Gotcha!" If you do, return ~ from your graveyard to your hand.
Your library cannot be the target of spells or abilities. "Killed by Circu he is now his greatest enemy"
2/3
Ciruc is the only card in magic that targets libraries.
Since Stone-ThrowingDevils missed it:
cycling and morph
Concealed Necromancer3UB
Creature - Wizard Illusion
Cycling 2, Morph 1UB
As long as Concealed Necromancer is in your graveyard, you may pay 3 during your upkeep. If you do, return a creature card at random from your graveyard to play face down with a morph cost equal to it's casting cost minus 1.
When Concealed Necromancer is flipped, search your library for a creature card and put it into your graveyard. Then shuffle your library.
1/2
Flamebound Shinobi 4UR
Creature - Human Ninja
Double Strike
Ninjutsu 2UR
Madness 2UR
Ninjacycling 2
When Flambound Shinobi comes into play and when Flamebound Shinobi causes combat damage to a player,choose one — it deals 1 damage to target creature or player; or you draw a card.
2/2
Next: Cumulative Upkeep, Haunt
ATTACHMENTS
Flamebound Shinobi
Private Mod Note
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Winner is Judge and Club Flaming IIW (get the one on top)
Guild ability being used by another guild
Graveyard effects
Limbo2WWBB
World Enchantment
Haunt
Cumulative Upkeep-0
At the beginning of each player's draw step they remove a card from thier graveyard or permanent they control from the game for each age counter on ~.
When ~ comes into play, or when the creature ~ haunts goes to a graveyard from play, remove target creature from the game.
Otherworldly Travel Agent 1UW
Creature - Spirit 2/2
Flying
Cumulative Upkeep: Target creature phases out. When it phases in, put a +1/+1 counter on it.
Recover: Remove all +1/+1 counters from all creatures you control
Premeditated Strike RRR
Instant
Kicker 4
Imprint - Discard a card from your hand, if you paid the kicker cost Draw 7 cards and discard your hand.
Hellbent - Threshhold - Premeditated Strike Deals X damage to target creature or player where X is the converted mana cost of a card imprinted on it.
NEXT UP First Strike, Flanking, Flying, Haste, Landwalk, Shadow, Trample, Banding, Rampage, Vigilance, Horsemanship, Fear, Amplify, Double Strike, Provoke, Modular, Bushido, Soulshift, Ninjutsu, Bloodthirst, Graft, Protection
look at my post befor yours, and read the italics. Since all of those things I named were not keywords ]; )
With Premeditated Strike when do you imprint?
anyhow
ThingGRBUW
Creature- Golem Flanking, Flying, Haste, Basic landwalk, Shadow, Trample, Banding, Vigilance, Horsemanship, Fear, Double Strike, Provoke, Modular 1, Graft 2, Amplify 3, Bloodthirst 4, Bushido 5, Ninjutsu 6, Rampage 7, Soulshift 8, and Protection from Artifacts. When ever ~ would deal damage to a player, it deals that much damage to target player instead.
Artifacts have First Strike. "What?"- Urza 0/0
Next Dredge, Transmute, Recover, Threshold, Flashback
Morbid Obsession1BG
Instant
Discard your hand, then return a card from your graveyard to your hand.
Dredge 3
Transmute 1
Threshold - Flashback B
Threshold - Recover G
Unearthly Funeral XB
Sorcery
Reveal X cards from the top of your library. Put all creature revealed in this way into your graveyard. Remove all other cards revealed in this way from the game.
Recover - Sacrifice a creature.
Threshold -- Channel - XXBB, Discard ~this~: Return X creatures from your graveyard to play.
Next: Shadow, Ninjitsu, Phasing
Private Mod Note
():
Rollback Post to RevisionRollBack
"Now hatred is by far the longest pleasure; Men love in
haste, but they detest at leisure." -George Gordon Byron
Teferi's Onmitsu / テフェリーの隠密 2UU Creature — Illusion Ninja
[ 2/2 ]
Shadow, phasing
Ninjutsu 1U Ninjutsu-P — 1U, Phase out an unblocked creature you control: Teferi's Onmitsu phases in, tapped and attacking.
Whenever Teferi's Onmitsu deals combat damage to a player, you may look at the top card of that player's library. If you do, you may remove it from the game.
Kami of the Rainbows3WU
Creature - Spirit
You may play Kami of the Rainbows any time you could play an instant. If it was played any time a creature couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.) Flying
Remove a charge counter from Kami of the Rainbows: Target creature gains protection from the colour or colours of your choice until end of turn.
Creatures you control get +0/+2 as long as Kami of the Rainbows has Substance.
Soulshift 4
2/3
Next: Gating, Ninjutsu, CIP ability.
Private Mod Note
():
Rollback Post to RevisionRollBack
Quote from jonnyjonski (on Legends" names in Ravnica) »
I'm jazzed!! No more "Wankushookam, the Fist that Opens Only This Much"!
Quote from Shindig_Ascension (on Religion in Magic) »
Wrath of God couldn't be more religious if the picture was Jesus smacking demons with a jug of Holy Water.
Gating is a CIP ability...but i get your meaning
Massform Shinobi 2UUGG
When Massform Shinobi comes into play return a blue or green creature you control to its owner's hand and all your ninjutsu costs are reduced by 3U until end of turn.
Ninjutsu 3U
4/2
Tidespout Tempest 2UUU Sorcery
Tidespout Tempest has ripple X, where X is equal to the number of permanents you control.
Return a permanent of your choice to its owner's hand. Then if there are no permanents in play, you win the game.
Epic
Sprit of Battle4RR
Creature-Sprit
Double Strike
Splice in creatures R
When ~ resolves choose a creature. That creature has first strike. (This does not end at end of turn)
5/5
Equip, Replicate, Modular, Sunburst? Modular only works on creatures, and Equipment that's a creature can't equip a creature (a la Ensouled Scimitar). Sunburst, Modular, and Equip all are artifact abilities, and Replicate only works on instants and sorceries. How would this possibly work?
I guess I could try. Machinist of the Fifth Sun7
Artifact Creature- Golem
Modular- Sunburst(this comes into play with a +1/+1 counter on it for each color of mana spent to play it. When it is put into a graveyard from play, you may move its +1/+1 counters onto target artifact creature.)
Equip costs you pay cost 1 less.
Instants and sorceries that target artifacts have replicate, with replicate cost equal to their mana cost.
0/0
Next: Transmute, Madness
Private Mod Note
():
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Legendary Creature –Shade
Flying
When ~ comes into play or the creature it haunts is put into a graveyard, search your library for a sorcery or instant card revel that card and put it into your hand, then shuffle your library.
When ~ deals combat damage to a player search that players deck for a sorcery or instant card. Imprint that card onto ~. That player shuffles their library.
All cards that share a name with a sorcery or instant imprinted on ~ have epic.
“What will be the last spell you ever cast?”-Zhalfir
1/4
Edit: Sarnath'd
Forest of Madness 1GG
Enchantment
At the beginning of each player's precombat main phase add GB to that player's mana pool, and they lose 2 life.
Forestcycling B
Madness 1B
Recover- pay 2 life
Next
Hellbent Radiance Gotcha Sweep
None of which are KEYWORDS (and landhome has been errat’ed out of magic lingo aaa just do cycling and morph. )
Instant
Hellbent - Radiance - Sweep - Return any number of Swamps, Plains and Mountains you controll to your hand if you have no cards in hand. Arbitrarily Zany Confuses and Consumes (see curse of the fire penguin) X creatures and all creatures that share a color with those targets where X is the number of returned land cards.
Gotcha - If opponent asks How many lands you used with the sweep effect, you may return this card to your hand instead of it being in the graveyard.
--next--
radiance graft
Artifact Creature - Golem Construct
Graft 3
Radiance - WURG,t: Destroy target creature with a +1/+1 counter and all other creatures that share a color with it that have +1/+1 counters.
0/0
Though entirely different, Boros and Simic fanatic groups quickly showed their superiority over their larger counterparts.
next: First Strike, Ripple, Splice, Gotcha, Scry
Winner of Weekly Contest 46!
Instant - Arcane
Ripple 4
~ deals 2 damage to target creature or player.
Splice into Arcane 3R
Rules note: Splice adds the text of the card being spliced onto the card it is being spliced into, so this will, in fact, give the other spell ripple 4.
Next: First Strike, Gatcha, Scry, Transmute, Kicker
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
Hellbent Radiance Gotcha Sweep are not "keywords." (I do wish I had named the game "mechanics" then you could use them. Ah who cares it all for fun, but I have updated the rules, and wrote "who cares its all for fun")
Also, you missed First Strike, Gotcha, Scry on that last card Krashbot101. Oh, I bet Yusuke edited those in after you started making your's. He is tricky that Yusuke.
Any how:
Guardian of the Legendary Library 2UW
Legendary creature- Specter Solider
Scry 4, First Strike, Transmute 1UW, Kicker BU
When ~ comes into play, if the kicker was payed, remove the top 10 cards of target library from the game.
Gotcha - Whenever an opponent says "Library" or "Legendary," you may say "Gotcha!" If you do, return ~ from your graveyard to your hand.
Your library cannot be the target of spells or abilities.
"Killed by Circu he is now his greatest enemy"
2/3
Ciruc is the only card in magic that targets libraries.
Since Stone-ThrowingDevils missed it:
cycling and morph
Creature - Wizard Illusion
Cycling 2, Morph 1UB
As long as Concealed Necromancer is in your graveyard, you may pay 3 during your upkeep. If you do, return a creature card at random from your graveyard to play face down with a morph cost equal to it's casting cost minus 1.
When Concealed Necromancer is flipped, search your library for a creature card and put it into your graveyard. Then shuffle your library.
1/2
Next: Epic, cumulative upkeep
Artifact
Cumulative upkeep- 2
Instant and sorcery spells have epic.
Are you sure that's the last spell you ever want to cast?
Yes, that's right epic is something that makes normal spells uncastable (unless there burn, but even then...)
Next
Madness, cycling, Ninjutsu,Double Strike
Creature - Human Ninja
Double Strike
Ninjutsu 2UR
Madness 2UR
Ninjacycling 2
When Flambound Shinobi comes into play and when Flamebound Shinobi causes combat damage to a player,choose one — it deals 1 damage to target creature or player; or you draw a card.
2/2
Next: Cumulative Upkeep, Haunt
Guild ability being used by another guild
Graveyard effects
Done:
1 Mana Legendary Permanent
Kamigawa re-done
World Enchantment
Haunt
Cumulative Upkeep-0
At the beginning of each player's draw step they remove a card from thier graveyard or permanent they control from the game for each age counter on ~.
When ~ comes into play, or when the creature ~ haunts goes to a graveyard from play, remove target creature from the game.
Next:
Cumulative Upkeep, Phasing, Recover
Creature - Spirit 2/2
Flying
Cumulative Upkeep: Target creature phases out. When it phases in, put a +1/+1 counter on it.
Recover: Remove all +1/+1 counters from all creatures you control
Next: Threshold, Hellbent, Kicker, Imprint
anywho
Premeditated Strike RRR
Instant
Kicker 4
Imprint - Discard a card from your hand, if you paid the kicker cost Draw 7 cards and discard your hand.
Hellbent - Threshhold - Premeditated Strike Deals X damage to target creature or player where X is the converted mana cost of a card imprinted on it.
NEXT UP
First Strike, Flanking, Flying, Haste, Landwalk, Shadow, Trample, Banding, Rampage, Vigilance, Horsemanship, Fear, Amplify, Double Strike, Provoke, Modular, Bushido, Soulshift, Ninjutsu, Bloodthirst, Graft, Protection
With Premeditated Strike when do you imprint?
anyhow
Thing GRBUW
Creature- Golem
Flanking, Flying, Haste, Basic landwalk, Shadow, Trample, Banding, Vigilance, Horsemanship, Fear, Double Strike, Provoke, Modular 1, Graft 2, Amplify 3, Bloodthirst 4, Bushido 5, Ninjutsu 6, Rampage 7, Soulshift 8, and Protection from Artifacts.
When ever ~ would deal damage to a player, it deals that much damage to target player instead.
Artifacts have First Strike.
"What?"- Urza
0/0
Next
Dredge, Transmute, Recover, Threshold, Flashback
Instant
Discard your hand, then return a card from your graveyard to your hand.
Dredge 3
Transmute 1
Threshold - Flashback B
Threshold - Recover G
Next - Imprint, Cumulative Upkeep, Enchant Sliver
Creature - Snake
Double Strike, Trample, Vigilance
Whenever Belligerent Snake deals combat damage to a creature, destroy that creature.
Whenever Belligerent Snake deals combat damage to a player, draw a card.
1/1
Next: Dredge, Threshold
Land
T: Add 1 to your mana pool.
Threshold- Dredge 7
Next:
Cycling, Doublestrike
There is an imposter among us...
4RRR
Creature — Cat
[ 4/4 ]
Double strike
Whenever Faultrift Firecat deals damage, each player sacrifices a permanent.
Cycling — Sacrifice a permanent.
Next: Entwine, Epic
Sorcery
Choose one: destroy all creatures; or target player loses 5 life.
Entwine - Pay 5 life
Epic
Next: Channel, Threshold, Recover
Sorcery
Reveal X cards from the top of your library. Put all creature revealed in this way into your graveyard. Remove all other cards revealed in this way from the game.
Recover - Sacrifice a creature.
Threshold -- Channel - XXBB, Discard ~this~: Return X creatures from your graveyard to play.
Next: Shadow, Ninjitsu, Phasing
"Now hatred is by far the longest pleasure; Men love in
haste, but they detest at leisure." -George Gordon Byron
2UU
Creature — Illusion Ninja
[ 2/2 ]
Shadow, phasing
Ninjutsu 1U
Ninjutsu-P — 1U, Phase out an unblocked creature you control: Teferi's Onmitsu phases in, tapped and attacking.
Whenever Teferi's Onmitsu deals combat damage to a player, you may look at the top card of that player's library. If you do, you may remove it from the game.
Next: Sunburst, Soulshift, Substance
Creature - Spirit
You may play Kami of the Rainbows any time you could play an instant. If it was played any time a creature couldn't have been played, it gains substance until end of turn and when it loses substance, sacrifice it.
Sunburst (This comes into play with a charge counter on it for each color of mana used to pay its cost.)
Flying
Remove a charge counter from Kami of the Rainbows: Target creature gains protection from the colour or colours of your choice until end of turn.
Creatures you control get +0/+2 as long as Kami of the Rainbows has Substance.
Soulshift 4
2/3
Next: Gating, Ninjutsu, CIP ability.
Massform Shinobi 2UUGG
When Massform Shinobi comes into play return a blue or green creature you control to its owner's hand and all your ninjutsu costs are reduced by 3U until end of turn.
Ninjutsu 3U
4/2
--Threshhold, Flashback, cycling--
Instant
Ripple 20
Scry 30
Next
flanking, Bushido
2UUU
Sorcery
Tidespout Tempest has ripple X, where X is equal to the number of permanents you control.
Return a permanent of your choice to its owner's hand. Then if there are no permanents in play, you win the game.
Epic
Next: Scry, Splice, Substance
Sprit of Battle 4RR
Creature-Sprit
Double Strike
Splice in creatures R
When ~ resolves choose a creature. That creature has first strike. (This does not end at end of turn)
5/5
Next
Equip, Replicate, Modular, Sunburst
I guess I could try.
Machinist of the Fifth Sun 7
Artifact Creature- Golem
Modular- Sunburst(this comes into play with a +1/+1 counter on it for each color of mana spent to play it. When it is put into a graveyard from play, you may move its +1/+1 counters onto target artifact creature.)
Equip costs you pay cost 1 less.
Instants and sorceries that target artifacts have replicate, with replicate cost equal to their mana cost.
0/0
Next: Transmute, Madness