Elemental of Rage 2RR
Creature-Elemental
Double-strike
6/1
Quote from shockey198 »
fearsome feline 10RR
haste double strike trample
ninjitsu R
10/10
(combos with raging goblin and chrome mox>
:oThe overall power levels of these cards make my head hurt. I like seeing powerful cards in the create a card section, but cards that are crazy like these are just a little over the top. (The top one is strong and already obsoletes Ridgetop Raptor, but it's nothing compared to the rediculous 20 damage machine of fearsome feline...)
Granulated Behemoth 4RR
Creature- Giant
Granulatd Behemoth can't block.
Whenever Granulated Behemoth deals combat damage you may destroy target artifact or land.
5/4
Headstrong Minotaur :1mana::symr::symr:
Creature - Minotaur Berserker (U)
Haste
Whenever ~ attacks, flip a coin. If you lose the flip, you lose half your life, rounded up.
4/3
Incredible -
Instant
~this~ is a red spell.
~this~ cannot be countered by spells or abilities.
~this~ deals 9999e99 damage to target player. Incredible!
Killer Bunny 3R
Bunny
tap:deal twenty damage to target creature.
whenever target creature is dealt damage this turn, deal that much damage to its controller.
haste
Okk Stampede - :5mana::symr::symr:
Sorcery
For each creature target opponent controls, put a 6/6 okk token with haste into play with "This creature cannot attack as long as defending player controls more creatures than you. Sacrifice this creature at the end of turn." "Okk okk okk okk okkk ack..."
(Sorry for the deviation before with the "Incredible" card... It's kinda awesome how it was followed up by it's opposite: "Junk")
Spitfire Dragonrider :1mana::symr::symr::symr:
Creature - Human Barbarian
Spitfire Dragonrider has flying as long as you control a Dragon.
Whenever Spitfire Dragonrider attacks, target attacking Dragon you control gains ":symr: This creature gets +2/+0 until end of turn." until end of turn.
2/2
Ultimate Avatar of Chaos RRRRRR
Legendary Creature-Avatar
First Strike,Double Strike,Provoke
Whenever Ultimate Avatar of Chaos deals damage, put a Chaos counter on it.
Remove 5 Chaos counter from Ultimate Avatar of Chaos:Exchange any number of target artifacts, creatures or lands with target player. You must exchange cards of the same type
7/7
"Chaos is the base of all things, without Chaos the world is nothing"
Private Mod Note
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If there is such a thing as too much power, I have not discovered it!
Voracious Ridgehorn 1RRR
Creature- Beast
Voracious Ridgehorn attacks each turn if able.
Whenever Voracious Ridgehorn attacks, it gets +2/+0 and can only be blocked by two or more creatures.
4/3
Visage of Flame 2R
Enchant Creature
Enchanted Creature gets +3/+0 and trample.
sacrifice enchanted creature to deal damage equal to its power to target creature.
in light of the fact that someone just beat me to it, i'll just do W
Whipper Snapper 1RR
creature Human Rogue
whenever ~ deals damage to a creature, double that damage instead.
whenever ~ deals damage to a player it deals 2 damage to taget creature.
2/1
Xeinœid Wasps
Creature-Insect
Flying
Whenever Xeinœid Wasps deals combat damage to a creature, destroy that creature, it can't be regenerated.
Whenever Xeinœid wasps deals combat damage to a player, that player gets a poison counter.
2/1 The smallest creatures can be the deadliest
Yapping Goblin :2mana::symr:
Creature - Goblin Fool
Whenever a creature blocks Yapping Goblin, that creature gains First Strike until end of turn.
:symtap:: Target creature gains haste until end of turn. "The bastard never shuts up." -his mother.
1/2
Maybe you'll get Archenemy cards in your Duel Decks From The Vault: Deck Builder's Toolkit All-Foil Duels of the Planeswalkers Downloadable Content Expansion (Tactics Edition).
Fury of Gaea 2GGG
Sorcery
Destroy all non-green creatures, for each creature destroyed this way its controler puts a 1/1 green Saporling token into play.
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CR!S!S909
"Everybody belongs to everybody else" Aldous Huxley
Grazing Herd :6mana::symg:
Creature-Deer (C)
Whenever a creature you control attacks, untap Grazing Herd and it attacks.
Whenever a creature you control blocks, untap Grazing Herd and it blocks.
6/6
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Creature-Elemental
Double-strike
6/1
haste double strike trample
ninjitsu R
10/10
(combos with raging goblin and chrome mox>
:oThe overall power levels of these cards make my head hurt. I like seeing powerful cards in the create a card section, but cards that are crazy like these are just a little over the top. (The top one is strong and already obsoletes Ridgetop Raptor, but it's nothing compared to the rediculous 20 damage machine of fearsome feline...)
Granulated Behemoth 4RR
Creature- Giant
Granulatd Behemoth can't block.
Whenever Granulated Behemoth deals combat damage you may destroy target artifact or land.
5/4
Instant
Deal 16 damage to target creature or player. At EOT your soul goes to hell. When your soul is absent, you lose the game.
Creature - Minotaur Berserker (U)
Haste
Whenever ~ attacks, flip a coin. If you lose the flip, you lose half your life, rounded up.
4/3
Instant
~this~ is a red spell.
~this~ cannot be countered by spells or abilities.
~this~ deals 9999e99 damage to target player.
Incredible!
Bunny
tap:deal twenty damage to target creature.
whenever target creature is dealt damage this turn, deal that much damage to its controller.
haste
Creature-Feline
when Lethal Leopard comes into play, you may sacrifice 10 creatures. If you do target opponent loses the game.
0/1
Enchantment
Whenever a creature comes into play, Near the Flame deals 1 damage to it.
"Ouch! That sorta hurt..."
Creature-Goblin Warrior (C)
Naive Goblin can't attac or block.
3/3
Sorcery
For each creature target opponent controls, put a 6/6 okk token with haste into play with "This creature cannot attack as long as defending player controls more creatures than you. Sacrifice this creature at the end of turn."
"Okk okk okk okk okkk ack..."
(Sorry for the deviation before with the "Incredible" card... It's kinda awesome how it was followed up by it's opposite: "Junk")
Creature - Lizard
:symtap:: Target player skips his or her next draw step.
1/1
Creature - Human Barbarian
Spitfire Dragonrider has flying as long as you control a Dragon.
Whenever Spitfire Dragonrider attacks, target attacking Dragon you control gains ":symr: This creature gets +2/+0 until end of turn." until end of turn.
2/2
Legendary Creature-Avatar
First Strike,Double Strike,Provoke
Whenever Ultimate Avatar of Chaos deals damage, put a Chaos counter on it.
Remove 5 Chaos counter from Ultimate Avatar of Chaos:Exchange any number of target artifacts, creatures or lands with target player. You must exchange cards of the same type
7/7
"Chaos is the base of all things, without Chaos the world is nothing"
BBBBBBBBBBBBBBBBBBBB
Creature- Beast
Voracious Ridgehorn attacks each turn if able.
Whenever Voracious Ridgehorn attacks, it gets +2/+0 and can only be blocked by two or more creatures.
4/3
Enchant Creature
Enchanted Creature gets +3/+0 and trample.
sacrifice enchanted creature to deal damage equal to its power to target creature.
in light of the fact that someone just beat me to it, i'll just do W
Whipper Snapper 1RR
creature Human Rogue
whenever ~ deals damage to a creature, double that damage instead.
whenever ~ deals damage to a player it deals 2 damage to taget creature.
2/1
"Everybody belongs to everybody else"
Aldous Huxley
Creature-Insect
Flying
Whenever Xeinœid Wasps deals combat damage to a creature, destroy that creature, it can't be regenerated.
Whenever Xeinœid wasps deals combat damage to a player, that player gets a poison counter.
2/1
The smallest creatures can be the deadliest
X-Ray :symr::symr:
Instant
X-Ray deals 2 damage to all tapped creatures.
Creature - Goblin Fool
Whenever a creature blocks Yapping Goblin, that creature gains First Strike until end of turn.
:symtap:: Target creature gains haste until end of turn.
"The bastard never shuts up." -his mother.
1/2
Sorcery
Deal 1 damage to two target creatures.
(click it. You know you wanna!)
Creature - Elf
Trample
Baloth Rider gets +4/+4 as long as you control a Beast.
1/1
Creature-Elephant (R)
Trample
6/5
All choices lead to another choice, unless you chose to be in its way.
Creature-Elf
When Eternal Elven is put into a graveyard,return it to play at the end of turn.1/1
Sorcery
Destroy all non-green creatures, for each creature destroyed this way its controler puts a 1/1 green Saporling token into play.
"Everybody belongs to everybody else"
Aldous Huxley
Creature-Deer (C)
Whenever a creature you control attacks, untap Grazing Herd and it attacks.
Whenever a creature you control blocks, untap Grazing Herd and it blocks.
6/6