Random Mutation 2GGU
Instant
Remove target creature from the game. Then choose a card at random out of that creature's controller's library. If the chosen card is a permanent, put the chosen card into play under that player's control. If the chosen card is not a permanent, put it into that player's hand instead. Then shuffle that library.
NEXT: X (Artifact with an X cost.)
Private Mod Note
():
Rollback Post to RevisionRollBack
"Nothing is ever easy." -Zeddicus Zu'l Zorander, First Wizard of D'Hara
Thanks to Charlie Donaldson for the sig. DECKS PLAYED: Block:
Quick 'n' Toast, Mirror Master Standard:
Red Deck Wins Legacy:
Mono-Black Aggro, Red Deck Wins Vintage:
Neo-Academy, Gorger, Easter Tendrils
Master of the Flying Hive GGUU
Creature - Mutant Saproling Wizard
Flying
Other saprolings you control have flying, get +1/+1, are mutants in addition to their other creature types, and are blue in addition to their other colors.
When ~ comes into play, put 2 1/1 green saproling tokens into play under your control.
2/2
Misery, Fallen Angel :2mana::symw::symu::symb:
Legendary Creature - Angel
At the beginning of your upkeep, you lose 2 life unless your opponents have no cards in hand.
Sacrifice three creatures: Return Misery, Fallen Angel from your graveyard to play. Play this ability only during your upkeep, each opponent draws 3 cards and discards 2 cards.
6/5
Next: (No cost)
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Amulet of Nothingness
Artifact
:symtap:, Sacrifice Amulet of Nothingness: Choose a player. That player removes his or her hand from the game. That player gains X life, where X was the number of cards in their hand. " No brain, more gain. "
Gruul Nightblade - 2B
Creature - Human Rogue
When Gruul Nightblade comes into play, put a Fate counter on target creature.
When Gruul Nightblade is put into a graveyard from play, destroy each creature with a Fate counter on it.
3/1
NEXT: 8W
Private Mod Note
():
Rollback Post to RevisionRollBack
"Nothing is ever easy." -Zeddicus Zu'l Zorander, First Wizard of D'Hara
Thanks to Charlie Donaldson for the sig. DECKS PLAYED: Block:
Quick 'n' Toast, Mirror Master Standard:
Red Deck Wins Legacy:
Mono-Black Aggro, Red Deck Wins Vintage:
Neo-Academy, Gorger, Easter Tendrils
Payback :8mana::symw:
Instant (R)
Remove all attacking or blocking creatures from the game. For each creature removed this way, you gain 2 life and draw a card.
Tidings of the Unfortunate
Sorcery (R) (Spells without mana cost can't be played.)
Tidings of the Unfortunate is black.
If Tidings of the Unfortunate would be discarded from
your hand, instead, put Tidings of the Unfortunate on
the stack.
Put a 2/2 black Zombie creature token into play under
your control. Then, you draw 3 cards. "When Junger asked to be buried with his money, many people laughed at him. Now that he is back, they have their hands out like beggars."
next:
X2BR
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Storms of Hate :xmana::2mana::symb::symr:
Instant
Each player loses X life, deal all life lost this way to each creature. "May the fury of my soul destroy you" - Rgarksh, Rakdos Guildmage
Next: XYWUBRG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Switch :xmana::ymana::symw::symu::symb::symr::symg:
Instant
Draw X cards.
Deal X damage to target player
Destroy Y creatures
Tap Y Permanents.
Gain X life.
Put Y 2/2 Saporling tokens into play.
When ~ is put into the graveyard from anywhere return it to your hand.
Next:3UUR
Private Mod Note
():
Rollback Post to RevisionRollBack
It's time to get out of the desert and into the sun.
Pain or Reality :3mana::symu::symu::symr:
Instant
Remove two creatures an opponent controls from the game unless they have Pain or Reality deal 8 damage to him or her. It's a lose/lose situation.
Emergency Desicion :symw::symr:
Instant
You gain 3 life and prevent the next three damage to target creature or player or deal 6 damage divided among any number of target creatures or players.
Entwine 6
Next:2WWUUBBRRGG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Battle Cry :symw::symr:
Enchantment
All Red and White Creatures get +1/+0
well ....
Infinate :2mana::symw::symw::symu::symu::symb::symb::symr::symr::symg::symg:
Sorcery
You gain infinite mana (this mana dosent cause mana burn and dosent empty as phases end. )
Draw a Card.
Tap a Permanent
Gain 1 Life
Destroy 1 Creature
Return 1 Creature from your graveyard to play
Return target permanent to its owners hand.
Target Creature gets a +1/+1 counter
Target creature gains trample
Target creature gains flying
target creature gains vigilance
Target creature gains double strike. There is infinate possibilites.
Arkash, Hate Incarnate :7mana::symb:
Legendary Creature - Spirit Mutant
At the beginning of each player's upkeep, each player sacrifices a creature.
When Arkash, Hate Incarnate is put into a graveyard from play, you lose 20 life.
Arkash, Hate Incarnate is indestructable and can't be the target of spells or abilities.
6/3
Next: XYZWUBRG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Altered StatesXYZWUBRG
Sorcery (R)
Choose one- Each player sacrifices X creatures. Then, each
player returns Y lands he or she controls to their owners hand.
Then, each Player loses Z life.
or;
Each player returns X creature cards from his or her graveyard
to play. Then, each player searches his or her library for Y basic
land cards and puts them into play tapped. Then, each player
gains Z life. Then, each player shuffles his or her library.
next:
4WWGG
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Life Untouched :4mana::symw::symw::symg::symg:
Enchantment - Aura
Enchanted creature gets +0/+5 defender, can't be the target of spells or abilities and is indestructable.
You can't lose.
Next::2mana::symbr::symbr:
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Rakdos Nightmare :2mana::symrb::symrb:
Creature - Demon Spirit
Haste, Fear
~'s power and toughness are equal to the number of lands in your graveyard.
Hellbent- ~'s power and toughness are equal to number all lands in all graveyards.
*+1/*+1
next: 1WUG
Private Mod Note
():
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It's time to get out of the desert and into the sun.
Unstable Lawmage :1mana::symw::symu::symg:
Creature - Mutant Wizard
At the beginning of your upkeep, sacrifice ~ unless you graft a creature onto it.
Sacrifice ~: You gain X life, draw X life and put X 1/1 green, blue and white mutant tokens into play, where X is ~'s average power and toughness divided by three.
1/3
Next:X10
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Guardian Statue x10
Artifact
~ comes into play with X charge counters on it.
Whenever your life total would be reduced to below 1, if ~ is not a creature, your life total becomes 10 instead and ~ becomes an X/X artifact creature wall with flying, first strike, and defender. (This affect does not end at end of turn.)
Krashbota, The Torturer2WBR
Legendary Creature- Demon Spirit (R)
Vilgilance, Fear, Haste
At the begining of your upkeep, if Krashbota is in
your graveyard, you may remove a card in your
hand from the game. If you do, return Krashbota
from your graveyard to play. "A horrible bane on this world we thought had been silenced, is back to torture us once more."
-Simic Biomancer
4/4
next XX
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Simic Frankenstien
:xmana::xmana::symgu::symgu::symgu:
Legendary Creature-Golem
Trample
This comes into play with x +1/+1 Counters
When this comes into play draw x cards.
1/1
Next
:1mana::symwb::symwb:
Private Mod Note
():
Rollback Post to RevisionRollBack
That's the remarkable thing about life. It's never so bad that it can't get worse
Calvin and Hobbes Cube Tutor
Instant
Remove target creature from the game. Then choose a card at random out of that creature's controller's library. If the chosen card is a permanent, put the chosen card into play under that player's control. If the chosen card is not a permanent, put it into that player's hand instead. Then shuffle that library.
NEXT: X (Artifact with an X cost.)
Thanks to Charlie Donaldson for the sig.
DECKS PLAYED:
Block:
Quick 'n' Toast, Mirror Master
Standard:
Red Deck Wins
Legacy:
Mono-Black Aggro, Red Deck Wins
Vintage:
Neo-Academy, Gorger, Easter Tendrils
Artifact
Modular X
Fading X
:symg::symg::symu::symu:
Thanks to Aether for this banner.
Creating a fantasy epic:Come join us!
Creature - Mutant Saproling Wizard
Flying
Other saprolings you control have flying, get +1/+1, are mutants in addition to their other creature types, and are blue in addition to their other colors.
When ~ comes into play, put 2 1/1 green saproling tokens into play under your control.
2/2
Next: 3RW
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
Instant
Deal 4 damage to target creature or player and gain 4 life.
Draw a Card.
Next: 2WUB
Legendary Creature - Angel
At the beginning of your upkeep, you lose 2 life unless your opponents have no cards in hand.
Sacrifice three creatures: Return Misery, Fallen Angel from your graveyard to play. Play this ability only during your upkeep, each opponent draws 3 cards and discards 2 cards.
6/5
Next: (No cost)
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Artifact
:symtap:, Sacrifice Amulet of Nothingness: Choose a player. That player removes his or her hand from the game. That player gains X life, where X was the number of cards in their hand.
" No brain, more gain. "
Next: :2mana::symb::symrg:
Creature - Human Rogue
When Gruul Nightblade comes into play, put a Fate counter on target creature.
When Gruul Nightblade is put into a graveyard from play, destroy each creature with a Fate counter on it.
3/1
NEXT: 8W
Thanks to Charlie Donaldson for the sig.
DECKS PLAYED:
Block:
Quick 'n' Toast, Mirror Master
Standard:
Red Deck Wins
Legacy:
Mono-Black Aggro, Red Deck Wins
Vintage:
Neo-Academy, Gorger, Easter Tendrils
Instant (R)
Remove all attacking or blocking creatures from the game. For each creature removed this way, you gain 2 life and draw a card.
Next:
(Spells without mana cost can't be played.)
Avatar & banner made by myself
Sorcery (R)
(Spells without mana cost can't be played.)
Tidings of the Unfortunate is black.
If Tidings of the Unfortunate would be discarded from
your hand, instead, put Tidings of the Unfortunate on
the stack.
Put a 2/2 black Zombie creature token into play under
your control. Then, you draw 3 cards.
"When Junger asked to be buried with his money, many
people laughed at him. Now that he is back, they have
their hands out like beggars."
next:
X2BR
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Instant
Each player loses X life, deal all life lost this way to each creature.
"May the fury of my soul destroy you" - Rgarksh, Rakdos Guildmage
Next: XYWUBRG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Instant
Draw X cards.
Deal X damage to target player
Destroy Y creatures
Tap Y Permanents.
Gain X life.
Put Y 2/2 Saporling tokens into play.
When ~ is put into the graveyard from anywhere return it to your hand.
Next: 3UUR
Instant
Remove two creatures an opponent controls from the game unless they have Pain or Reality deal 8 damage to him or her.
It's a lose/lose situation.
Next: :symw::symr:
Instant
You gain 3 life and prevent the next three damage to target creature or player or deal 6 damage divided among any number of target creatures or players.
Entwine 6
Next:2WWUUBBRRGG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
i mean...
Battle Cry :symw::symr:
Enchantment
All Red and White Creatures get +1/+0
well ....
Infinate :2mana::symw::symw::symu::symu::symb::symb::symr::symr::symg::symg:
Sorcery
You gain infinite mana (this mana dosent cause mana burn and dosent empty as phases end. )
Draw a Card.
Tap a Permanent
Gain 1 Life
Destroy 1 Creature
Return 1 Creature from your graveyard to play
Return target permanent to its owners hand.
Target Creature gets a +1/+1 counter
Target creature gains trample
Target creature gains flying
target creature gains vigilance
Target creature gains double strike.
There is infinate possibilites.
next: 3BBGG
Instant (R)
Destroy two target permanents.
Dredge 10
Next: WU
Avatar & banner made by myself
Legendary Creature - Bird Knight
Flying, Vigilance
2/4
Next: :7mana::symb:
Legendary Creature - Spirit Mutant
At the beginning of each player's upkeep, each player sacrifices a creature.
When Arkash, Hate Incarnate is put into a graveyard from play, you lose 20 life.
Arkash, Hate Incarnate is indestructable and can't be the target of spells or abilities.
6/3
Next: XYZWUBRG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Sorcery (R)
Choose one- Each player sacrifices X creatures. Then, each
player returns Y lands he or she controls to their owners hand.
Then, each Player loses Z life.
or;
Each player returns X creature cards from his or her graveyard
to play. Then, each player searches his or her library for Y basic
land cards and puts them into play tapped. Then, each player
gains Z life. Then, each player shuffles his or her library.
next:
4WWGG
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Enchantment - Aura
Enchanted creature gets +0/+5 defender, can't be the target of spells or abilities and is indestructable.
You can't lose.
Next::2mana::symbr::symbr:
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Creature - Demon Spirit
Haste, Fear
~'s power and toughness are equal to the number of lands in your graveyard.
Hellbent- ~'s power and toughness are equal to number all lands in all graveyards.
*+1/*+1
next: 1WUG
Creature - Mutant Wizard
At the beginning of your upkeep, sacrifice ~ unless you graft a creature onto it.
Sacrifice ~: You gain X life, draw X life and put X 1/1 green, blue and white mutant tokens into play, where X is ~'s average power and toughness divided by three.
1/3
Next:X10
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Artifact
~ comes into play with X charge counters on it.
Whenever your life total would be reduced to below 1, if ~ is not a creature, your life total becomes 10 instead and ~ becomes an X/X artifact creature wall with flying, first strike, and defender. (This affect does not end at end of turn.)
Next: 2WBR
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
Legendary Creature- Demon Spirit (R)
Vilgilance, Fear, Haste
At the begining of your upkeep, if Krashbota is in
your graveyard, you may remove a card in your
hand from the game. If you do, return Krashbota
from your graveyard to play.
"A horrible bane on this world we thought had
been silenced, is back to torture us once more."
-Simic Biomancer
4/4
next XX
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
:xmana::xmana::symgu::symgu::symgu:
Legendary Creature-Golem
Trample
This comes into play with x +1/+1 Counters
When this comes into play draw x cards.
1/1
Next
:1mana::symwb::symwb:
Calvin and Hobbes
Cube Tutor
Sorcery (R)
Destory two target tapped creatures.
Next:
:symug::symug:
Avatar & banner made by myself