Rakdos Rebellion 1RRRRBBB
Enchantment
Whenever a red and/or black creature comes into play under your control, it gets +3/-3 and haste until end of turn.
At the beginning of your upkeep, you gain control of all red and/or black creatures.
Next: 20WWUUBBRRGG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Win* 20WWUUBBRRGG
Sorcery
~'s mana cost is 17.
As long as ~ is in your hand, you may play with your hand and the top ten cards of your library revealed.
~'s mana cost is reduced by the combined mana costs of the cards in your library revealed by ~.
You win the game.
"Hello! I've come to serenade you. I can't play guitar. I can't play this accordion either, but I thought it'd be less obvious."
Dylan Moran, Black Books
Mana Temple :xmana::ymana:
Legendary Artifact
Mana Temple comes into play with X charge counters and Y charge counters.
At the beginning of each players upkeep, he or she adds mana of a colour of your choice equal to the number of charge counters on Mana Temple. Mana obtained this way does not empty from the mana pool until end of turn and does not cause mana burn.
Next: WWGG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Selesnya Summons :symw::symw::symg::symg:
Enchantment- Aura
Enchant Creature
Enchanted creature gets +2/+2 and has Vigilance.
When ~ comes into play, put three 1/1 green Saproling creature tokens into play.
Gaze Of The Ink-Treader :symr::symg::symw::symu:
Instant
Until end of turn, whenever a player plays an instant or sorcery spell htat has a single target, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Next:RRR
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Life Hole :2mana::symb::symb::symb:
Instant
Each player loses 1 life.
Players cannot play spells. (This ability doesn't end at the end of turn.)
Next:RRGG
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Ravnica's Blessing :symuw::symbu::symbr::symrg::symgw::symwb::symbg:
Instant (R)
~ can't be countered.
~ can't be discarded.
Opponents can't play spells while ~ is on the stack.
Each other player loses the game and you win the game.
Nature's Judgment 4WUG
Enchantment
When ~ comes into play, choose a creature type.
Creatures of the chsoend type gain flying, trample, and +6/+6.
4WUG: Remove ~ from the game. Return it to play under its owner's control at end of turn.
Dark Retribution3WRB
Sorcery (R) Radiance- Destroy target creature and each other creature that
shares a color with that creature. They can't be regenerated. Hellbent- You may play Dark Retribution any time you could play
an instant as long as there are no cards in your hand. "Join your friends in the lake of fire, for the water is warm."
-Rakdos
next: 1WGU
Private Mod Note
():
Rollback Post to RevisionRollBack
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Seethe _
Instant (Spells without mana costs can't be played.) Seethe is red.
Whenever a creature you control that was dealt damage by a creature an opponent controls is put into a graveyard from play this turn, you may play Seethe.
Seethe deals 3 damage to target creature.
Burning Lands :7mana::symr::symr::symr:
Creature - Elemental
When Burning Lands comes into play, sacrifice three lands. 2RRR: Burning Lands deals 1 damage to each creature and player. Destroy target land. Play this once a turn any time you could play a sorcery.
Burning Lands's power and toughness are equal to the number of lands in all graveyards.
*/*
Next: UUUBBB
Private Mod Note
():
Rollback Post to RevisionRollBack
"Comedy is simply a funny way of being serious." - Peter Ustinov
"Never let your sense of morals get in the way of doing what's right." - Isaac Asimov "To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Dodging Mystery1GUB
Instant
Target creatures controller sacrifices it. Then that player puts a creature token into play that is copy of the sacrificed creature.
Infernal Burnination :18mana::symr::symb:
sorcery
Infernal Bunination cannot be countered.
Infernal Burnination deals 10 damage to each creature you don't control. This damage cannot be prevented. Then for each creature that goes into the graveyard this turn, that creature's contoller loses 2 life.
next: :symuw::symub::symug::symur:
Private Mod Note
():
Rollback Post to RevisionRollBack
I am looking for Date Stamped promos from Khans of Tarkir block so I can finish my set. Check my wants if you have any.
Currently offering 2 non-foil Kolighan's Command for a Date Stamped foil!
Dreams of Infinite Wisdom :symub::symur::symgu::symwu:
Enchantment
Whenever three or more creatures attack you, you may sacrifice Dreams of Infinite Wisdom. If you do, draw eight cards and you lose 4 life, Dreams of Infinite Wisdom deals 4 damage to a creature you control of you choice, shuffle a land and an enchantment you control into your library. If you don't control an enchantment and/or a creature, you lose an additional 4 life for each you don't control.
Edgewalker Task Force 1WB
Creature - Human Cleric
Kicker U,R and/or G
If you paid the U kicker cost, Edgewalker Battlemage is unblockable.
If you paid the R kicker cost, Edgewalker Battlemage has haste.
If you paid the G kicker cost, Edgewalker Battlemage comes into play with X +1/+1 counters on it, where X is 1 plus the number of kicker costs spent to play it.
2/3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Skivikus, Lord of All :symuw::symbu::symbr::symrg::symwg:
Legendary Creature - Lord W: Destroy all white creatures. U: Destroy all blue creatures. B: Destroy all black creatures. R: Destroy all red creatures. G: Destroy all green creatures.
5/5
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Abominable Frostman XSS
Snow Creature - Elemental
Abominable Frostman comes into play with X frost counters on it.
Remove a frost counter from Abominable Frostman: Tap target nonsnow creature.
Remove two frost counters from Abominable Frostman: Abominable Frostman gains flying and first strike until end of turn.
2/2
Search for Life GGGW
Sorcery
Search your library for a creature card and put that card into play. You gain life equal to its converted mana cost.
Next: 0
Subtle Trinket 0
Artifact
You may reveal Subtle Trinket from your library while searching your library. If you do, put it into the zone of your choice. (It can't be put into another player's hand, library, or graveyard)
Next: 7U
Private Mod Note
():
Rollback Post to RevisionRollBack
Epic banner by Erasmus of æтђєг.
Awesome avatar provided by Krashbot @ [Epic Graphics].
Enchantment
Whenever a red and/or black creature comes into play under your control, it gets +3/-3 and haste until end of turn.
At the beginning of your upkeep, you gain control of all red and/or black creatures.
Next: 20WWUUBBRRGG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Sorcery
~'s mana cost is 17.
As long as ~ is in your hand, you may play with your hand and the top ten cards of your library revealed.
~'s mana cost is reduced by the combined mana costs of the cards in your library revealed by ~.
You win the game.
* A longer name might not fit.
Next: 3BB
Creature - Avatar
Whenever a player plays a spell, ~ deals 1 damage to them.
4/4
Next: :xmana::ymana:
spanglegluppet dot com
"Hello! I've come to serenade you. I can't play guitar. I can't play this accordion either, but I thought it'd be less obvious."
Dylan Moran, Black Books
Legendary Artifact
Mana Temple comes into play with X charge counters and Y charge counters.
At the beginning of each players upkeep, he or she adds mana of a colour of your choice equal to the number of charge counters on Mana Temple. Mana obtained this way does not empty from the mana pool until end of turn and does not cause mana burn.
Next: WWGG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Enchantment- Aura
Enchant Creature
Enchanted creature gets +2/+2 and has Vigilance.
When ~ comes into play, put three 1/1 green Saproling creature tokens into play.
:symr::symg::symw::symu:
Thanks to Aether for this banner.
Creating a fantasy epic:Come join us!
Instant
Until end of turn, whenever a player plays an instant or sorcery spell htat has a single target, copy the spell for each other creature that spell could target. Each copy targets a different one of those creatures.
Next:RRR
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Enchantment
Creatures you control have +1/-1, double strike, and must attack each turn if able.
Next: 2BBB
Winner of the Weekly Signature & Avatar Contest Weeks 51, 59, 78, & 118.
I don't care if I was framed for murder if I only got a warning I would let it go.
Instant
Each player loses 1 life.
Players cannot play spells. (This ability doesn't end at the end of turn.)
Next:RRGG
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Instant
Destroy target artifact. Target creature gets +X/+0, where X is that artifact's converted mana cost.
Next:
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
Instant (R)
~ can't be countered.
~ can't be discarded.
Opponents can't play spells while ~ is on the stack.
Each other player loses the game and you win the game.
Next: 19
Avatar & banner made by myself
Enchantment
When ~ comes into play, choose a creature type.
Creatures of the chsoend type gain flying, trample, and +6/+6.
4WUG: Remove ~ from the game. Return it to play under its owner's control at end of turn.
3WRB
[Photoshoppers] ◊ [NPI] ◊ Solar Flare Studios ◊ deviantART
Winner of Avatar & Sig Contest Week 72
Sorcery (R)
Radiance- Destroy target creature and each other creature that
shares a color with that creature. They can't be regenerated.
Hellbent- You may play Dark Retribution any time you could play
an instant as long as there are no cards in your hand.
"Join your friends in the lake of fire, for the water is warm."
-Rakdos
next:
1WGU
Thanks to Xenphire @ Inkfox for the amazing new sig
“Thus strangely are our souls constructed, and by slight ligaments
are we bound to prosperity and ruin.”
― Mary Shelley, Frankenstein
Instant
(Spells without mana costs can't be played.)
Seethe is red.
Whenever a creature you control that was dealt damage by a creature an opponent controls is put into a graveyard from play this turn, you may play Seethe.
Seethe deals 3 damage to target creature.
Next: 7RRR
Like freeform roleplaying? Try Darkness Befalls Us
Ryttare Kelasin Luna Orelinalei
Creature - Elemental
When Burning Lands comes into play, sacrifice three lands.
2RRR: Burning Lands deals 1 damage to each creature and player. Destroy target land. Play this once a turn any time you could play a sorcery.
Burning Lands's power and toughness are equal to the number of lands in all graveyards.
*/*
Next: UUUBBB
"Comedy is simply a funny way of being serious." - Peter Ustinov
"To gain that which is worth having, it may be necessary to lose everything else." - Burnadette Devlin
Sorcery
Exchange your graveyard and library.
Look at the cards of your library, then put them in any order.
Next - 1GUB
Instant
Target creatures controller sacrifices it. Then that player puts a creature token into play that is copy of the sacrificed creature.
Next: 18RB
sorcery
Infernal Bunination cannot be countered.
Infernal Burnination deals 10 damage to each creature you don't control. This damage cannot be prevented. Then for each creature that goes into the graveyard this turn, that creature's contoller loses 2 life.
next: :symuw::symub::symug::symur:
Currently offering 2 non-foil Kolighan's Command for a Date Stamped foil!
convert bulk into good cards? PucaTrade - https://pucatrade.com/invite/gift/21195
Ebay - decks/Promos/DVDs
Trade thread (constantly updated)
http://www.mtgsalvation.com/trading-post/details/337-pokerbob1s-casual-trading-emporium
Enchantment
Whenever three or more creatures attack you, you may sacrifice Dreams of Infinite Wisdom. If you do, draw eight cards and you lose 4 life, Dreams of Infinite Wisdom deals 4 damage to a creature you control of you choice, shuffle a land and an enchantment you control into your library. If you don't control an enchantment and/or a creature, you lose an additional 4 life for each you don't control.
Next: :symbr::symb::symr:
Instant
:symb::symr::symbr:
Destroy target land.
Next
:1mana::symwb::symw::symb:
Calvin and Hobbes
Cube Tutor
1WB
Creature - Human Cleric
Kicker U,R and/or G
If you paid the U kicker cost, Edgewalker Battlemage is unblockable.
If you paid the R kicker cost, Edgewalker Battlemage has haste.
If you paid the G kicker cost, Edgewalker Battlemage comes into play with X +1/+1 counters on it, where X is 1 plus the number of kicker costs spent to play it.
2/3
Next: :symwu::symub::symbr::symrg::symgw:
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Legendary Creature - Lord
W: Destroy all white creatures.
U: Destroy all blue creatures.
B: Destroy all black creatures.
R: Destroy all red creatures.
G: Destroy all green creatures.
5/5
Next: WWUB
Magic Coffeehouse pwns.
CENT SPORTS!!
http://www.centsports.com/?opcode=94009
If you like sports or sports betting and you want a chance to win free money, you will love it.
WWUB
Creature - Angel
Flying, first strike
Prevent damage that would be dealt by Enslaved Angel to blue or black creatures.
4/3
Next: xSS
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Snow Creature - Elemental
Abominable Frostman comes into play with X frost counters on it.
Remove a frost counter from Abominable Frostman: Tap target nonsnow creature.
Remove two frost counters from Abominable Frostman: Abominable Frostman gains flying and first strike until end of turn.
2/2
Next: GGGW
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Sorcery
Search your library for a creature card and put that card into play. You gain life equal to its converted mana cost.
Next: 0
Magic Coffeehouse pwns.
CENT SPORTS!!
http://www.centsports.com/?opcode=94009
If you like sports or sports betting and you want a chance to win free money, you will love it.
Subtle Trinket 0
Artifact
You may reveal Subtle Trinket from your library while searching your library. If you do, put it into the zone of your choice. (It can't be put into another player's hand, library, or graveyard)
Next: 7U
Awesome avatar provided by Krashbot @ [Epic Graphics].