Phyrexian Recycler6
Artifact Creature - Construct
Sacrifice an artifact: Add an amount of mana to your mana pool equal to the sacrificed artifact's mana cost. (Mana cost includes color.)
4/4
next:
Siva, Havengul Lich3UB
Legendary Creature - Zombie Wizard 1: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Siva, Havengul Lich gains all activated abilities of that card until end of turn.
4/4
Vedalken VivisecterUB
Creature - vedalken wizard 1, Sacrifice another creature: draw a card.
When ~ dies draw a card.
0/1
Next Orsh, The Everlasting1GUB
Legendary Creature - Fungus Wizard
Instants and sorceries in your graveyard have retrace.
You may cast ~ from your graveyard by discarding a land card in addition to paying its other costs.
3/4 "Kingdoms rise and fall, races are born and die, only magic is eternal."
Oracle's Crucible4
Artifact
You may play an additional land on each of your turns.
You may play land cards from your graveyard.
Next: Nyx, God of DreamsWUBRG
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to colors is less than fifteen, ~ isn't a creature.
Whenever a creature you control becomes untapped, you may gain 1 life for each of that creature's colors.
Tap an untapped white creature you control, an untapped blue creature you control, an untapped black creature you control, an untapped red creature you control, and an untapped green creature you control: You may cast a nonland card from your hand without paying its mana cost. If that card is a permanent card, it's an enchantment in addition to its other types.
10/10
Prismatic Servant7
Creature - Golem
When ~ enters the battlefield, put a 1/1 white Splinter artifact creature token, a 1/1 blue Splinter artifact creature token, a 1/1 black Splinter artifact creature token, a 1/1 red Splinter artifact creature token, and a 1/1 green Splinter artifact creature token onto the battlefield. 2/2
Next:
Voarl, Deepwater Thaumaturge2UR
Legendary Creature - Merfolk Wizard
Creatures your opponents control get -1/-0. UR, T: Gain control of target creature with power less than or equal to ~'s power until end of turn. Untap that creature and switch its power and toughness until end of turn. It gains haste until end of turn. 3/2
Unyielding Tidewall 2U
Creature - Wall
Defender
When ~ enters the battlefield, creatures your opponent control get -X/-0 until the beginning of your next upkeep where X is the number of untapped islands you control.
0/4
Next
Worsk, The Eternally Lost 1UW
Legendary Creature - Human Soldier
Whenever ~ returns to the command zone, return target creature from the battlefield to its owner's hand.
2/2 "Wait, wasn't there a battle around here?"
Reanimation Machine
Artifact
Whenever an opponent has 5 or more cards enter his or her graveyard from his or her library in a turn, you may cast a card put into that players graveyard this turn without paying its mana cost until the end of turn.
Next:
Archbishop Leo VI
Legendary Creature – Human Cleric
Faith (Spells and abilities you control cost less to target this creature)
Permanents you control have protection from black.
You can’t be the target of black spells or abilities.
2/4
Edit: I'm trying to fix the wording for Reanimation Machine. I'm pretty sure its not right. Hopefully people get the idea.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Wall of Flintlings1R
Creature - Elemental Wall
Defender 3R: return ~ from your graveyard to your hand.
4/3
Next Urdu, The Thoughtspinner3UB
Legendary Creature - Merfolk Wizard
Players play with the top card of their library revealed. 2: each player puts the top card of their library into their graveyard. 2: each player draws a card.
2/4
Command Beacon
Artifact
As long as ~ is in play and your commander is in the command zone, treat all of your commander's abilities and text as though it were in play.
Next:
Lord Astroth
Legendary Creature – Spirit Lord
Flying
When ~ comes into play, draw a card and gain 2 life.
Whenever ~ becomes the target of a spell or ability, exile it. If ~ is exiled this way, return it to battlefield at the beginning of the next end step.
2/3
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Decoy's Brooch3
Artifact - Equipment
Whenever an opponent casts a spell that could target equipped creature but doesn't, change that spell's target to equipped creature. If the spell has multiple targets, change one of its targets to equipped creature.
Equip 3
Impeach
Sorcery
Remove your Commander from the game (it cannot re-enter the Command Zone). Choose a legendary creature you own from outside the game that is the same colors as the previous Commander and put it into your Command Zone.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Soul Guide1WW
Creature - Spirit
Flying W, T: When target creature other than ~ dies this turn, return that card to the battlefield under your control. 2/2
Feline Wilds
Land
~ enters the battlefield tapped.
: Add to your mana pool.
Basic lands are forests in addition to their other types.
: Cat creatures you control get +1/+1 until end of turn.
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Aether Magnet5
Artifact
At the beginning of each player's precombat main phase, that player reveals three cards in his or her hand at random. If noncreature, nonland cards are revealed this way, that player casts one of those cards if able.
Thoukar, Dragon Awakener
Creature - Human Wizard
: Return target dragon creature in your graveyard to the battlefield.
2/4
"Any 2-bit necromancer can reanimate humans and elves."
Next:
Lythek, Invader of Souls
Legendary Creature - Demon spirit
Flying, Deathtouch
When Lythek, Invader of Souls dies, you may choose a creature you control. If you do, that creature becomes a copy of Lythek, Invader of Souls for as long as it remains on the battlefield.
5/5
"As long as there are inhabitable bodies, so too will there be Lythek"
Private Mod Note
():
Rollback Post to RevisionRollBack
(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
Ravenous Spirit1BB
Creature - Spirit
Whenever a creature dies, you may exile it and put a +1/+1 counter on ~.
1/1
Next
Sel'Gloth The Unbroken5WBG
Legendary Creature - Demon
Flying, Trample
When Sel'Goth The Unbroken enters the battlefield, name five different cards that are not currently in your graveyard.
Play with your hand revealed.
At the beginning of your upkeep, if all five named cards are in your graveyard, you win the game.
5/5 Bound longer that living history, yet still they fear to say his name.
Private Mod Note
():
Rollback Post to RevisionRollBack
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Artifact Creature - Construct
Sacrifice an artifact: Add an amount of mana to your mana pool equal to the sacrificed artifact's mana cost. (Mana cost includes color.)
4/4
next:
Siva, Havengul Lich 3UB
Legendary Creature - Zombie Wizard
1: You may cast target creature card in a graveyard this turn. When you cast that card this turn, Siva, Havengul Lich gains all activated abilities of that card until end of turn.
4/4
Creature - vedalken wizard
1, Sacrifice another creature: draw a card.
When ~ dies draw a card.
0/1
Next
Orsh, The Everlasting 1GUB
Legendary Creature - Fungus Wizard
Instants and sorceries in your graveyard have retrace.
You may cast ~ from your graveyard by discarding a land card in addition to paying its other costs.
3/4
"Kingdoms rise and fall, races are born and die, only magic is eternal."
Artifact
You may play an additional land on each of your turns.
You may play land cards from your graveyard.
Next:
Nyx, God of Dreams WUBRG
Legendary Enchantment Creature - God
Indestructible
As long as your devotion to colors is less than fifteen, ~ isn't a creature.
Whenever a creature you control becomes untapped, you may gain 1 life for each of that creature's colors.
Tap an untapped white creature you control, an untapped blue creature you control, an untapped black creature you control, an untapped red creature you control, and an untapped green creature you control: You may cast a nonland card from your hand without paying its mana cost. If that card is a permanent card, it's an enchantment in addition to its other types.
10/10
Creature - Golem
When ~ enters the battlefield, put a 1/1 white Splinter artifact creature token, a 1/1 blue Splinter artifact creature token, a 1/1 black Splinter artifact creature token, a 1/1 red Splinter artifact creature token, and a 1/1 green Splinter artifact creature token onto the battlefield.
2/2
Next:
Legendary Creature - Merfolk Wizard
Creatures your opponents control get -1/-0.
UR, T: Gain control of target creature with power less than or equal to ~'s power until end of turn. Untap that creature and switch its power and toughness until end of turn. It gains haste until end of turn.
3/2
Creature - Wall
Defender
When ~ enters the battlefield, creatures your opponent control get -X/-0 until the beginning of your next upkeep where X is the number of untapped islands you control.
0/4
Next
Worsk, The Eternally Lost 1UW
Legendary Creature - Human Soldier
Whenever ~ returns to the command zone, return target creature from the battlefield to its owner's hand.
2/2
"Wait, wasn't there a battle around here?"
Artifact
Whenever an opponent has 5 or more cards enter his or her graveyard from his or her library in a turn, you may cast a card put into that players graveyard this turn without paying its mana cost until the end of turn.
Next:
Archbishop Leo VI
Legendary Creature – Human Cleric
Faith (Spells and abilities you control cost less to target this creature)
Permanents you control have protection from black.
You can’t be the target of black spells or abilities.
2/4
Edit: I'm trying to fix the wording for Reanimation Machine. I'm pretty sure its not right. Hopefully people get the idea.
Creature - Human Cleric
T: Target spell or permanent an opponent controls becomes black until end of turn.
1/3
Next: Brion Stoutarm
Creature - Elemental Wall
Defender
3R: return ~ from your graveyard to your hand.
4/3
Next
Urdu, The Thoughtspinner 3UB
Legendary Creature - Merfolk Wizard
Players play with the top card of their library revealed.
2: each player puts the top card of their library into their graveyard.
2: each player draws a card.
2/4
Artifact
As long as ~ is in play and your commander is in the command zone, treat all of your commander's abilities and text as though it were in play.
Next:
Lord Astroth
Legendary Creature – Spirit Lord
Flying
When ~ comes into play, draw a card and gain 2 life.
Whenever ~ becomes the target of a spell or ability, exile it. If ~ is exiled this way, return it to battlefield at the beginning of the next end step.
2/3
Artifact - Equipment
Whenever an opponent casts a spell that could target equipped creature but doesn't, change that spell's target to equipped creature. If the spell has multiple targets, change one of its targets to equipped creature.
Equip 3
Next: Jacques le Vert
Sorcery
Remove your Commander from the game (it cannot re-enter the Command Zone). Choose a legendary creature you own from outside the game that is the same colors as the previous Commander and put it into your Command Zone.
"The people deserve better than this."
Next: Saffi Eriksdotter
Creature - Spirit
Flying
W, T: When target creature other than ~ dies this turn, return that card to the battlefield under your control.
2/2
Next: Jedit Ojanen of Efrava
Land
~ enters the battlefield tapped.
: Add to your mana pool.
Basic lands are forests in addition to their other types.
: Cat creatures you control get +1/+1 until end of turn.
Next: Ruric Thar, The Unbowed
Artifact
At the beginning of each player's precombat main phase, that player reveals three cards in his or her hand at random. If noncreature, nonland cards are revealed this way, that player casts one of those cards if able.
Next: Scion of the Ur-Dragon
Creature - Human Wizard
: Return target dragon creature in your graveyard to the battlefield.
2/4
"Any 2-bit necromancer can reanimate humans and elves."
Next:
Lythek, Invader of Souls
Legendary Creature - Demon spirit
Flying, Deathtouch
When Lythek, Invader of Souls dies, you may choose a creature you control. If you do, that creature becomes a copy of Lythek, Invader of Souls for as long as it remains on the battlefield.
5/5
"As long as there are inhabitable bodies, so too will there be Lythek"
Creature - Spirit
Whenever a creature dies, you may exile it and put a +1/+1 counter on ~.
1/1
Next
Sel'Gloth The Unbroken 5WBG
Legendary Creature - Demon
Flying, Trample
When Sel'Goth The Unbroken enters the battlefield, name five different cards that are not currently in your graveyard.
Play with your hand revealed.
At the beginning of your upkeep, if all five named cards are in your graveyard, you win the game.
5/5
Bound longer that living history, yet still they fear to say his name.