To enter:
1. Post a card that fits the current challenge.
2. Name exactly two other players to vote for their entries for the previous challenge.
3. You may include a potential new challenge in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Winning
Votes you receive each day go to your points for the month. Whoever has the most points at the end of the month wins that month.
interesting to see all the entry is black card well except the land haha..
vote: RaikouRaider & Rudyard
Iph, Selfar Mastermind1WB
Planeswalker - Iph
+1 : Until your next upkeep, if Iph is put into graveyard from the battlefield, return it onto the battlefield with 6 loyalty counter.
-3 : Exile target creature. If you own the creature card exiled this way, return it onto the battlefield under your control at the beginning of your next upkeep.
-6 : Return all permanent cards exiled by Iph onto the battlefield under your control.
[3]
Bladian the Ascended2GG
Planeswalker - Bladian
+1: The next spell you cast this turn can't be countered unless an opponent pays 3
-2: Creatures you control gain hexproof until the beginning of your next upkeep
-6: You get an emblem that says "Each permanent you control has T: Regenerate this
4
IIW: A red 2 drop comparable to Snapcaster, Stoneforge, Confidant and Goyf
Kashiko Seito 4UG
Planeswalker - Kashiko
Loyalty: 4
+1: Look at the top card of your library. If it's a land card, you may put it onto the battlefield. Otherwise, put that card into your hand.
-3: Tap or untap up to six target lands.
-8: You get an emblem with "Lands you control have 'T: Draw a card.'"
Josh, Halcou's Knight3GW
Planeswalker - Josh {M}
Creatures without flying can't attack Josh, Halcou's Knight.
+1: Search your library for a creature card with converted mana cost 2 or less and put that card onto the battlefield. Then shuffle your library.
-8: You get an emblem with "Nonland permanents you control have exalted." 4
iiw: Planar Chaos-ize a legendary creature (alternate history)
Blake Lotus3
Planeswalker - Blake(M)
+1: You may exile a card from a graveyard. If you do you gain life equal to that cards converted mana cost.
0: Choose a color. Add X mana in that color, where X is the number of loyalty counters on Blake Lotus, then sacrifice Blake Lotus.
-6: Exile all cards in your hand then draw that many cards. You get an emblem with "You may cast spells from exile".
[3]
Entry: Jeydis, Animist Prime2RG
Planeswalker - Jeydis
+2: Target creature you control gains +X/+X equal to its power until the end of turn.
-2: Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
-6: Discard a creature card, creatures you control become a copy of the discarded creature.
[3]
IIW: Forgotten legendaries from the lore. Various named characters that were left out of their sets series.
Fion the Corruptor
Planeswalker-Fion
+1: Remove one loyalty counter from target Planeswalker. Put a loyalty counter on ~.
-1: Target creature gains Wither until end of turn.
-X: Gain control of target Planeswalker with less than X loyalty counters on it. 2
Rudyard, IllusionistXU
Planeswalker - Rudyard
<+1>: Add UU to your mana pool. Spend this mana only to cast Illusion spells.
<-1>: Put a 3/3 blue Illusion creature token with fading 2 onto the battlefield.
<-1>: Put a fade counter on each creature with fading you control.
[X]
Delicate Explosives1R
Enchantment (R)
When Delicate Explosives enters the battlefield, hold it at least a foot above the table in one hand, touching only its edges and without any part of your body touching the table.
At the beginning of your end step, put two charge counters on Delicate Explosives.
Whenever you touch the table, drop Delicate Explosives or a counter falls off of it, sacrifice it. Delicate Explosives deals X damage to target creature or player, were X is the highest number of counters on it before it was sacrificed. "You've got some goblin on you."
Gifts of the Morians2UR
Sorcery
Search your library for four cards.Put them face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the four cards as often as you wish, keeping them on the table at all times. That opponent then chooses two of those cards. Put the chosen cards to your hand and shuffle the rest onto your library.
Searing LightshowerXW
Sorcery {R}
Starting with you, each player arranges all nonland permanents he or she controls on the table such that no two permanents arranged this way are touching each other. Then toss X round objects no more than one inch in diameter toward the table from a distance of at least five feet. Exile all nonland permanents the objects are touching when they stop moving.
iiw: Planar Chaos-ize a legendary creature (alternate history)
Private Mod Note
():
Rollback Post to RevisionRollBack
A mere ten days after the Mending, a young knight of Valeron and a young ranger of Eos made a discovery that would change Alara forever.
When ~ comes into play, extend one of your hands out in front of you, palm up.
:Take the top card of your library and balance it on your palm.
Whenever a source would deal damage to you, prevent X of that damage, where X is the number of cards you're balancing on your palm.
If you drop a card, put that card into the graveyard.
The enemy of pain is patience and willpower.
-Somara, Secret Sage
iww: a monoblack card that destroys enchantments Something that spits out tons of creature tokens.
KoolKoal: Feel free to take this with a grain of salt since self meta isn't particularly helpful, but I think I get scumread mostly for style over substance, but also for a certain lack of substance over style. It's not so much what I AM posting most of the time (though sometimes that can seem bad) but what I'm NOT posting. I've been told I come to non-obvious conclusions a lot, so when I post, quite a bit of the time there's jumps in logic that people can't follow and they think that's scummy. I get that accusation about a lot of questions I ask specifically. People call them "busy work" when the questions are legit etc.
As far as things to ignore, I can't think of anything. I would suggest you focus less on what I'm doing and more on how I'm doing it. That's probably more likely to be accurate. Like I've just said, what I do tends to come off a little weird, but if you look for how I do it, mindset comes into play and maybe you figure out something useful.
Fingthing2W
Creature - Elemental (R)
Fingthing is indestructible as long as you're balancing a card in your hand on one finger.
Whenever a card in your hand falls off one of your fingers or out of your hand, discard it.
3/1
since we don't use polls right now there's no need for a new thread daily, and it'd be nice if others can update the game as well. i can't always post an update in a timely fashion
Dance of the Jester3RUB
Enchantment {R}
When ~ comes into play, announce a judge.
During each players turn, if that player has any untapped permanents at the end of their turn,
the judge assigns a pose in which that player must keep during their opponents turn. If the player
moves from assigned pose; that player returns 1 permanant to their hand, loses 1 life, and deals 2 damage to
target creature they own.
Today's challenge:
Manual Dexterity
(think Chaos Orb)
Rules of the Game
Anyone can enter each day.
To enter:
1. Post a card that fits the current challenge.
2. Name exactly two other players to vote for their entries for the previous challenge.
3. You may include a potential new challenge in your post.
Each day we use the challenge of the player with the most votes on the previous day who included a challenge. In the case of a tie, we use the challenge of the tied player who posted first.
Winning
Votes you receive each day go to your points for the month. Whoever has the most points at the end of the month wins that month.
coming soon
RaikouRider 60
iphanx 47
Rudyard 46
Nvrblnd 41
IcecreamMan80 30
maximumbuttitude 23
Gerrard's Mom 23
tgdgc 20
soramaro 19
J.Do 6
KatherineTsara 4
Legend 4
TywinLannister 4
manycookies 4
cccccc808 2
BlakeLotus 1
ghostninja 1
Jimmy Groove 1
Roothlus 1
Ink-Treader 1
The previous challenge was "A planeswalker is YOU." Here are the entries for that challenge:
Delicate Explosives 1R
Enchantment (R)
When Delicate Explosives enters the battlefield, hold it at least a foot above the table in one hand, touching only its edges and without any part of your body touching the table.
At the beginning of your end step, put two charge counters on Delicate Explosives.
Whenever you touch the table, drop Delicate Explosives or a counter falls off of it, sacrifice it. Delicate Explosives deals X damage to target creature or player, were X is the highest number of counters on it before it was sacrificed.
"You've got some goblin on you."
Gifts of the Morians2UR
Sorcery
Search your library for four cards.Put them face down in front of target opponent after revealing each card to him or her. Then, rearrange the order of the four cards as often as you wish, keeping them on the table at all times. That opponent then chooses two of those cards. Put the chosen cards to your hand and shuffle the rest onto your library.
iiw: Guildshift the Ravnican legends
Searing Lightshower XW
Sorcery {R}
Starting with you, each player arranges all nonland permanents he or she controls on the table such that no two permanents arranged this way are touching each other. Then toss X round objects no more than one inch in diameter toward the table from a distance of at least five feet. Exile all nonland permanents the objects are touching when they stop moving.
iiw: Planar Chaos-ize a legendary creature (alternate history)
Emille, Seven-Sting Dancer Shalin Nariya
Grace Under Fire
Enchantment
When ~ comes into play, extend one of your hands out in front of you, palm up.
:Take the top card of your library and balance it on your palm.
Whenever a source would deal damage to you, prevent X of that damage, where X is the number of cards you're balancing on your palm.
If you drop a card, put that card into the graveyard.
The enemy of pain is patience and willpower.
-Somara, Secret Sage
iww:
a monoblack card that destroys enchantmentsSomething that spits out tons of creature tokens.Creature - Elemental (R)
Fingthing is indestructible as long as you're balancing a card in your hand on one finger.
Whenever a card in your hand falls off one of your fingers or out of your hand, discard it.
3/1
votes: NVRBLND, iphanx
new new challenge: cats & dogs
I'm Playing
New Challenge Everyday
Kank'sPremiumBlend
i'm switching over to a single-thread format for the game. here's the new thread
since we don't use polls right now there's no need for a new thread daily, and it'd be nice if others can update the game as well. i can't always post an update in a timely fashion
Enchantment {R}
When ~ comes into play, announce a judge.
During each players turn, if that player has any untapped permanents at the end of their turn,
the judge assigns a pose in which that player must keep during their opponents turn. If the player
moves from assigned pose; that player returns 1 permanant to their hand, loses 1 life, and deals 2 damage to
target creature they own.
V: killjoy and iphanx