Sarroth Voidspeaker 1GWU Planeswalker - Sarroth
-1: You get an emblem with "At the beginning of your upkeep, put a loyalty counter on each planeswalker you control."
-X: Return target planeswalker with converted mana cost X from your graveyard to your hand.
-X: Put X loyalty counters on another target planeswalker.
(5)
Next: A planeswalker that takes from other planeswalkers.
I don't know if you wanted a white walker that does tribal elemental stuff, or a walker that would itself be an elemental like how Tamiyo is "a moonfolk planeswalker." I'm going with the latter.
Nariae, the Eternal Light2WW Planeswalker - Nariae
+2: Until your next turn, if a source would reduce ~ to less than 1 loyalty, it reduces it to 1 instead.
-2: Exile target creature card from a graveyard, then put a token that is a copy of that creature onto the battlefield under your control. That token is a Spirit in addition to it's other types.
-6: You get an emblem with "Spirit creatures you control have indestructible and lifelink."
[2]
(Alternatively, replace "spirit" with "elemental" :P)
Gonna ignore the fact that phyrexians cannot hold a spark, and pre-existing walkers are immune to compleation.
Venser, Compleated2WUB
Planeswalker - Venser
/+2\ : Exile target permanent. Return it to the battlefield under its owner's control at the beginning of your next upkeep.
\-2/ : Put a -1/-1 counter on target creature, then proliferate.
\-7/ : You gain an emblem with "Whenever you cast a spell, proliferate."
| 4 |
Next
Xenagos escapes the underworld, spark intact, distraught at his failure he vents his rage on other planes.
OR
Vraska, though still murderous, has grown a mote of conscious. Now she seeks only to petrify the deserving, and maybe those that annoy her.
@Indighost: No spark so far. You never know what Phyrexians might come up with.
(Image depicting a very pissed off Xenagos wearing half of a golden mask, the other half broken off in his hand.) Xenagos, Desperately Returned2BR Planeswalker - Xenagos
+2: ~ deals damage to target creature equal to the number of cards in your hand. If that creature would be put into a graveyard this way, exile it instead.
-2: You and up to one target opponent each discard your hands and draw seven cards. Exile all creature cards discarded this way.
-7: ~ deals damage to each opponent and each creature you don't control equal to the total power of all creatures exiled by it. Exile all creatures that would be put into a graveyard this way.
[1]
Next: Far into the future, Karn tries to make his own successor. What is the next robo-planeswalker?
Onibaba, Eldest of Blood3BB
Planeswalker - Onibaba
+1: Target player sacrifices a creature.
-2: Put a 2/2 black spirit creature onto the battlefield.
-X: Put an X/X black demon creature with flying and trample onto the battlefield. You lose X life.
[3]
Next
A walker actually from Lorwyn.
OR
A walker who's plus abilities always cost a little extra.
+1: Up to one target creature you control gains first strike and haste until end of turn.
-2: Ashling, Questing Elemental deals 1 damage to each creature.
-4: Search your library a red Elemental card, reveal it, and put it into your hand. Then shuffle your library and transform Ashling.
[3]
///
Ashling, Aurora's Herald
Planeswalker -- Ashling (color id: (B/R))
+1: Choose a creature type. Creatures you control of the chosen type get +1/+1 and gain first strike and deathtouch until end of turn.
-2: Target player sacrifices a creature.
-4: Each player discards his or her hand, then draws a card.
Curshar, Patient Puppeteer2UB Planeswalker - Curshar
+1: Put an age counter on up to one target creature. That creature gains Cumulative Upkeep 1.
-3: Return target creature from a graveyard to the battlefield tapped under your control, it becomes a Horror in addition to its other types. Proliferate.
-6: You get an emblem with "Whenever a non-Horror creature dies, return it to the battlefield under your control. It becomes a Horror in addition to its other types."
[3]
Vral of the Hive5
Planeswalker - Vral
+2: Put 2 1/1 colorless Sliver creature tokens onto the battlefield.
-3: Vral becomes a 4/4 colorless sliver creature with indestructible and "Silver creatures you control are indestructible." until the beginning of your next upkeep.
-10: Search your library and all graveyards for X Silver creatures and put them onto the battlefield under your control where X is the number of Sliver creatures you control.
[4]
What a coincidence, I just happened to have this in my notes. Art direction for this guy is a young bald boy of maybe 14 years standing outside of a Sliver hive in crags near a jungle. We can see that his right hand is jagged and somewhat alien in appearance and its growths bear resemblace to those found on parts of what little we can see of his face. He wants to become one with the hive. What bizzare magics has he been tampering with to accomplish his goal?
Next: A Kithkin planeswalker who cares about Kithkin things.
Private Mod Note
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"Pop in, find a dragon, roast a dragon."
-Chandra Nalaar
+1: Put a 1/1 white Kithkin Soldier creature token onto the battlefield.
-2: Choose a color. Kithkin creatures you control gain protection from the chosen color until your next turn.
-5: You get an emblem with "Each attacking or blocking Kithkin creature you control gets +1/+1 for each other Kithkin you control."
Serruk, Keeper of the Wastes1BG
Planeswalker - Serruk
+1: Put the top four cards of your library into your graveyard. Return up to two cards at random from your graveyard to your hand.
-1: Exile a card in your graveyard. Put a 2/2 Black Green plant zombie token into the battlefield.
-6: Exile all cards in a graveyard. Put an X/X Green Black Spirit token into the battlefield where X is the number of cards Exiled this way.
3
+1: Each opponent puts the top five cards from his or her library into his or her graveyard.
-3: You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
-7: Search your opponents' graveyards for up to seven nonland cards and cast those cards without paying their mana costs.
Lu Bu, Master General5R
Planeswalker - Lu Bu
+2 : Put a 2/2 red warrior creature with horsemanship onto the battlefield.
-3 : Creatures you control get +2/+0 and gain haste and trample until end of turn.
-6 : You get an emblem with "Creatures you control get +2/+2 and have horsemanship and haste."
+1: Up to two target creatures can't attack until your next turn. If you control a Mountain, those creatures can't block until your next turn.
+1: Put a 2/2 white Cat creature token onto the battlefield. If you control a Forest, put two of those tokens onto the battlefield instead.
-6: Creatures you control get +X/+X and gain protection from everything until end of turn, where X is the number of basic land types among lands you control.
[4]
Next: Wort ascended (before or after the Aurora...or maybe somehow mixed together)
Wort, Boggart Mother2RB
Planeswalker - Wort
+1: Put a 1/1 Red Goblin Creature tokens into the battlefield.
-1: Tap two goblin creatures you control. Put two +1/+1 counter on them.
-3: Target player sacrifices a creature. It's controller puts two 1/1 Black Goblin tokens into the battlefield
At the end opf your turn, if you control five more Goblin Creatures on the battlefield. You may transform ~.
3
// Wort, the Feast-Raider
Planeswalker - Wort
~ is Red Green
+2: Put two 1/1 Red Green Goblin Warrior tokens into the battlefield.
-3: ~ deals damage equal to the number of goblins to target creature.
-8: Sacrifice any number of permanents. Put three 1/1 Red Green Goblin Warrior tokens into the battlefield for each permanent sacrificed this way.
+1: Put a -1/-1 counter on up to one target creature.
0: Put a black Aura token named Kanji with "When enchanted creature dies, draw a card" onto the battlefield attached to target creature an opponent controls.
-7: Each opponent discards X cards at random, where X is the number of cards in your hand.
Claritha, Ascended Trident 2UU
Planeswalker - Claritha
+1 : Up to 2 target lands become Islands. This effect lasts infinitely.
-1 : Return target merfolk from your graveyard to the battlefield tapped.
-4 : You get an emblem with "Merfolk creatures you control have hexproof and +2/+2."
Claritha can be your Commander.
{2}
+2 : Gain control of target creature until end of turn. Untap it, it gains haste and +2/-2 until end of turn.
+1 : Look at target opponent's hand. You may discard a card to discard 1 non-land card from his/her hand.
-3 : All creatures gain -2/-2 until the end of your next turn. IF you have no cards in hand, they get -4/-4 instead.
-6 : Draw 3 cards. Spells you cast cost 2BR less to cast until end of turn. Discard you hand at the end of turn.
Loyalty: {3}
Next: A two/three to cast mono Green walker. Has a +2 ability and 4 or higher starting loyalty.
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MtG is where you can hate white players or black players, and still not be racist.
Golvok, Essence of the Woods
Planeswalker - Golvok
+2 - Return target land card from your graveyard to your hand.
-0 - Put a 0/1 green Elemental creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool".
-2 - Until end of turn, Golvok becomes a 3/3 green Elemental creature with trample and haste. He has " : Golvok gets +1/+1 until end of turn."
4
Next: A blue/red spell-slinging mad scientist that starts out as a creature.
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(22 Total) - October 2014; December 2014; January 2015; April 2015; June 2015; August 2015; September 2015; November 2015; December 2015(T); January 2016; March 2016(T); April 2016; June 2016; October 2016; December 2016(T); February 2017; April 2017; December 2017; November 2018(T); January 2019; April 2019; June 2019
(8 Total) - May 2015; May 2016; June 2016; August 2016; October 2016; December 2016; October 2017; May 2019
(7 Total) - September 2015; October 2015; January 2016; March 2016; April 2016; July 2016(T); March 2019(T)
t: The next instant or sorcery spell you cast this turn costs 1 less to cast for each card you've drawn this turn.
At the beginning of each end step, if you drew four or more cards this turn, exile Zaru, Storm Conduit, then return it to the battlefield transformed under its owner's control.
2/2
///
Zaru, Tempest Shaper
Planeswalker -- Zaru (Color ID: (U/R))
+1: Reveal the top card of your library. If an instant or sorcery card is revealed this way, draw a card.
-2: Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
-8: You get an emblem with "Whenever you cast an instant or sorcery spell, draw a card." and "You have no maximum hand size."
Kiora of the Deep Oceans3UB
Planeswalker - Kiora
+1: Pay 3 Life. Put a 6/6 Black Blue Leviathan Creature token into the battlefield.
-2: Creatures you control have hexproof until end of turn.
-2: Look at the top four cards of your library, put one into your hand and the rest into your graveyard.
-8: Exile all Creature cards in your graveyard. For each Creature exiled this way put a 6/6 Black Blue Leviathan token into the battlefield.
4
Tletka, ViveomancerWBG
Planeswalker - Tletka
+1: Put a +1/+1 counter on up to each of two target creatures.
-3: Exile target creature.
-6: You get an emblem with "At the beginning of your upkeep put a +1/+1 counter on target creature you control." and "Creatures you control with +1/+1 counters on them have indestructible."
<4>
Sidisi, Naga Ascendant1BUG
Planeswalker - Sidisi
+2: Put the top four cards of your library into the graveyard. Put two 2/2 Black Zombie Creatures into the battlefield.
-3: Name a non-land card, reveal the top cards of your library until you reach the named card. Put that card into your hand and the rest on the bottom of your library in any order.
-10: You win the game if and only if you have 40 or more cards in your graveyard.
3
Super Bloodgift Demon. This may or may not need more than just one color, but meh.
//Side A// Velinthar, Demon Attendant1BB Planeswalker - Velinthar
When ~ has 8 or more loyalty counters on him, transform him.
+2: Target player loses 1 life and draws a card.
-1: Each player sacrifices a creature. Gain 1 life for each creature sacrificed this way.
Starting loyalty: 3
//Side B// Velinthar, Usurper Lord BPlaneswalker - Velinthar
+1: Each player draws a card and loses 1 life.
-3: Target player discards his or her hand, then loses 1 life for each card discarded this way.
-10: You get an emblem with "Whenever an opponent draws a card, you gain 2 life."
Next: A non-humanoid creature type of your choosing that gained intelligence via magic, and eventually gained a spark.
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Planeswalker - Sarroth
-1: You get an emblem with "At the beginning of your upkeep, put a loyalty counter on each planeswalker you control."
-X: Return target planeswalker with converted mana cost X from your graveyard to your hand.
-X: Put X loyalty counters on another target planeswalker.
(5)
Next: A planeswalker that takes from other planeswalkers.
Planeswalker -- Yash
Whenever one or more loyalty counters are removed from another planeswalker, put two loyalty counters on Yash the Sparkthief.
-2: Draw two cards, then discard a card.
-5: Remove all counters from target permanent.
[6]
Next: A mono-white Elemental planeswalker.
Nariae, the Eternal Light 2WW
Planeswalker - Nariae
+2: Until your next turn, if a source would reduce ~ to less than 1 loyalty, it reduces it to 1 instead.
-2: Exile target creature card from a graveyard, then put a token that is a copy of that creature onto the battlefield under your control. That token is a Spirit in addition to it's other types.
-6: You get an emblem with "Spirit creatures you control have indestructible and lifelink."
[2]
(Alternatively, replace "spirit" with "elemental" :P)
Next: A multicolored phyrexian planeswalker.
Venser, Compleated 2WUB
Planeswalker - Venser
/+2\ : Exile target permanent. Return it to the battlefield under its owner's control at the beginning of your next upkeep.
\-2/ : Put a -1/-1 counter on target creature, then proliferate.
\-7/ : You gain an emblem with "Whenever you cast a spell, proliferate."
| 4 |
Next
Xenagos escapes the underworld, spark intact, distraught at his failure he vents his rage on other planes.
OR
Vraska, though still murderous, has grown a mote of conscious. Now she seeks only to petrify the deserving, and maybe those that annoy her.
(Image depicting a very pissed off Xenagos wearing half of a golden mask, the other half broken off in his hand.)
Xenagos, Desperately Returned 2BR
Planeswalker - Xenagos
+2: ~ deals damage to target creature equal to the number of cards in your hand. If that creature would be put into a graveyard this way, exile it instead.
-2: You and up to one target opponent each discard your hands and draw seven cards. Exile all creature cards discarded this way.
-7: ~ deals damage to each opponent and each creature you don't control equal to the total power of all creatures exiled by it. Exile all creatures that would be put into a graveyard this way.
[1]
Next: Far into the future, Karn tries to make his own successor. What is the next robo-planeswalker?
Artifact Planeswalker -- Varsa
+1: Put a 0/0 colorless Construct artifact creature token with modular 1 onto the battlefield.
-3: Proliferate.
-8: Destroy each nonland permanent with no counters on it.
[4]
Next: A planeswalker who's an Ogre from Kamigawa.
Planeswalker - Onibaba
+1: Target player sacrifices a creature.
-2: Put a 2/2 black spirit creature onto the battlefield.
-X: Put an X/X black demon creature with flying and trample onto the battlefield. You lose X life.
[3]
Next
A walker actually from Lorwyn.
OR
A walker who's plus abilities always cost a little extra.
Planeswalker -- Ashling
+1: Up to one target creature you control gains first strike and haste until end of turn.
-2: Ashling, Questing Elemental deals 1 damage to each creature.
-4: Search your library a red Elemental card, reveal it, and put it into your hand. Then shuffle your library and transform Ashling.
[3]
///
Ashling, Aurora's Herald
Planeswalker -- Ashling (color id: (B/R))
+1: Choose a creature type. Creatures you control of the chosen type get +1/+1 and gain first strike and deathtouch until end of turn.
-2: Target player sacrifices a creature.
-4: Each player discards his or her hand, then draws a card.
Next: a necromancer who's at least two colors
Planeswalker - Curshar
+1: Put an age counter on up to one target creature. That creature gains Cumulative Upkeep 1.
-3: Return target creature from a graveyard to the battlefield tapped under your control, it becomes a Horror in addition to its other types. Proliferate.
-6: You get an emblem with "Whenever a non-Horror creature dies, return it to the battlefield under your control. It becomes a Horror in addition to its other types."
[3]
Next: A Planeswalker that interacts with Slivers.
Planeswalker - Vral
+2: Put 2 1/1 colorless Sliver creature tokens onto the battlefield.
-3: Vral becomes a 4/4 colorless sliver creature with indestructible and "Silver creatures you control are indestructible." until the beginning of your next upkeep.
-10: Search your library and all graveyards for X Silver creatures and put them onto the battlefield under your control where X is the number of Sliver creatures you control.
[4]
What a coincidence, I just happened to have this in my notes. Art direction for this guy is a young bald boy of maybe 14 years standing outside of a Sliver hive in crags near a jungle. We can see that his right hand is jagged and somewhat alien in appearance and its growths bear resemblace to those found on parts of what little we can see of his face. He wants to become one with the hive. What bizzare magics has he been tampering with to accomplish his goal?
Next: A Kithkin planeswalker who cares about Kithkin things.
-Chandra Nalaar
+1: Put a 1/1 white Kithkin Soldier creature token onto the battlefield.
-2: Choose a color. Kithkin creatures you control gain protection from the chosen color until your next turn.
-5: You get an emblem with "Each attacking or blocking Kithkin creature you control gets +1/+1 for each other Kithkin you control."
[3]
Next: A shaman who lives in a garbage dump.
Planeswalker - Serruk
+1: Put the top four cards of your library into your graveyard. Return up to two cards at random from your graveyard to your hand.
-1: Exile a card in your graveyard. Put a 2/2 Black Green plant zombie token into the battlefield.
-6: Exile all cards in a graveyard. Put an X/X Green Black Spirit token into the battlefield where X is the number of cards Exiled this way.
3
Next: A Pirating planeswalker
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Planeswalker -- Carlos
+1: Each opponent puts the top five cards from his or her library into his or her graveyard.
-3: You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost. If that card would be put into a graveyard this turn, exile it instead.
-7: Search your opponents' graveyards for up to seven nonland cards and cast those cards without paying their mana costs.
[4]
Next: An ascended version of Lu Bu, Master-at-Arms.
Planeswalker - Lu Bu
+2 : Put a 2/2 red warrior creature with horsemanship onto the battlefield.
-3 : Creatures you control get +2/+0 and gain haste and trample until end of turn.
-6 : You get an emblem with "Creatures you control get +2/+2 and have horsemanship and haste."
Next
What if Jazal ascended instead of Ajani?
Planeswalker -- Jazal
+1: Up to two target creatures can't attack until your next turn. If you control a Mountain, those creatures can't block until your next turn.
+1: Put a 2/2 white Cat creature token onto the battlefield. If you control a Forest, put two of those tokens onto the battlefield instead.
-6: Creatures you control get +X/+X and gain protection from everything until end of turn, where X is the number of basic land types among lands you control.
[4]
Next: Wort ascended (before or after the Aurora...or maybe somehow mixed together)
Planeswalker - Wort
+1: Put a 1/1 Red Goblin Creature tokens into the battlefield.
-1: Tap two goblin creatures you control. Put two +1/+1 counter on them.
-3: Target player sacrifices a creature. It's controller puts two 1/1 Black Goblin tokens into the battlefield
At the end opf your turn, if you control five more Goblin Creatures on the battlefield. You may transform ~.
3
//
Wort, the Feast-Raider
Planeswalker - Wort
~ is Red Green
+2: Put two 1/1 Red Green Goblin Warrior tokens into the battlefield.
-3: ~ deals damage equal to the number of goblins to target creature.
-8: Sacrifice any number of permanents. Put three 1/1 Red Green Goblin Warrior tokens into the battlefield for each permanent sacrificed this way.
Next: Toshiro Umezawa if he ascended.
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Planeswalker -- Toshiro
+1: Put a -1/-1 counter on up to one target creature.
0: Put a black Aura token named Kanji with "When enchanted creature dies, draw a card" onto the battlefield attached to target creature an opponent controls.
-7: Each opponent discards X cards at random, where X is the number of cards in your hand.
[3]
Next: a Merfolk planeswalker
Planeswalker - Claritha
+1 : Up to 2 target lands become Islands. This effect lasts infinitely.
-1 : Return target merfolk from your graveyard to the battlefield tapped.
-4 : You get an emblem with "Merfolk creatures you control have hexproof and +2/+2."
Claritha can be your Commander.
{2}
Next : A Legend or Creature from Innistrad.
Planeswalker - Ashiok
+2 : Gain control of target creature until end of turn. Untap it, it gains haste and +2/-2 until end of turn.
+1 : Look at target opponent's hand. You may discard a card to discard 1 non-land card from his/her hand.
-3 : All creatures gain -2/-2 until the end of your next turn. IF you have no cards in hand, they get -4/-4 instead.
-6 : Draw 3 cards. Spells you cast cost 2BR less to cast until end of turn. Discard you hand at the end of turn.
Loyalty: {3}
Next: A two/three to cast mono Green walker. Has a +2 ability and 4 or higher starting loyalty.
Planeswalker - Golvok
+2 - Return target land card from your graveyard to your hand.
-0 - Put a 0/1 green Elemental creature token onto the battlefield. It has "Sacrifice this creature: Add to your mana pool".
-2 - Until end of turn, Golvok becomes a 3/3 green Elemental creature with trample and haste. He has " : Golvok gets +1/+1 until end of turn."
4
Next: A blue/red spell-slinging mad scientist that starts out as a creature.
Legendary Creature -- Human Wizard
t: The next instant or sorcery spell you cast this turn costs 1 less to cast for each card you've drawn this turn.
At the beginning of each end step, if you drew four or more cards this turn, exile Zaru, Storm Conduit, then return it to the battlefield transformed under its owner's control.
2/2
///
Zaru, Tempest Shaper
Planeswalker -- Zaru (Color ID: (U/R))
+1: Reveal the top card of your library. If an instant or sorcery card is revealed this way, draw a card.
-2: Target instant or sorcery card in your graveyard gains flashback until end of turn. Its flashback cost is equal to its mana cost.
-8: You get an emblem with "Whenever you cast an instant or sorcery spell, draw a card." and "You have no maximum hand size."
[4]
Next: a UB Kiora
Planeswalker - Kiora
+1: Pay 3 Life. Put a 6/6 Black Blue Leviathan Creature token into the battlefield.
-2: Creatures you control have hexproof until end of turn.
-2: Look at the top four cards of your library, put one into your hand and the rest into your graveyard.
-8: Exile all Creature cards in your graveyard. For each Creature exiled this way put a 6/6 Black Blue Leviathan token into the battlefield.
4
Next: An Abzan WRB PW
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
Tletka, Viveomancer WBG
Planeswalker - Tletka
+1: Put a +1/+1 counter on up to each of two target creatures.
-3: Exile target creature.
-6: You get an emblem with "At the beginning of your upkeep put a +1/+1 counter on target creature you control." and "Creatures you control with +1/+1 counters on them have indestructible."
<4>
Next a Naga Planeswalker
Sidisi, Naga Ascendant 1BUG
Planeswalker - Sidisi
+2: Put the top four cards of your library into the graveyard. Put two 2/2 Black Zombie Creatures into the battlefield.
-3: Name a non-land card, reveal the top cards of your library until you reach the named card. Put that card into your hand and the rest on the bottom of your library in any order.
-10: You win the game if and only if you have 40 or more cards in your graveyard.
3
Next: A transforming Demon Planeswalker
Sasky for the Sig.
I am in your [PACK]. Watching you... do... something.
//Side A//
Velinthar, Demon Attendant 1BB
Planeswalker - Velinthar
When ~ has 8 or more loyalty counters on him, transform him.
+2: Target player loses 1 life and draws a card.
-1: Each player sacrifices a creature. Gain 1 life for each creature sacrificed this way.
Starting loyalty: 3
//Side B//
Velinthar, Usurper Lord
BPlaneswalker - Velinthar
+1: Each player draws a card and loses 1 life.
-3: Target player discards his or her hand, then loses 1 life for each card discarded this way.
-10: You get an emblem with "Whenever an opponent draws a card, you gain 2 life."
Next: A non-humanoid creature type of your choosing that gained intelligence via magic, and eventually gained a spark.