How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. If you notice that you've only voted for one person, include your second vote in your post.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the rest of the month. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
Putting it up early today because there seems to be a lot of people who misinterpret "between 3pm and 5pm Pacific" as "eh, sometime around 7-9pm Pacific", and I have errands to go run before work.
Also, ovid only voted once, so Probationary Asterisk time.
Hushblade Reverend2WUB
Enchantment Creature - Gargoyle Cleric (R)
Vigilance, flying WU: Target nonland permanent's activated abilities can't be activated this turn. 2UB: Destroy target nonland permanent if one of its activated abilities was activated this turn.
3/4
Handy SquireW
Creature — Human Soldier C
At the beginning of each end step, if an equipment was attached to Handy Squire this turn, put a +1/+1 counter on Handy Squire. " 'One day your feet shall step with honor where once mine were settled.' said my master once. There I go." 1/1
Looming Catastrophe2BB
Sorcery (R)
Destroy all untapped creatures.
Forecast---:symw:, Reveal Looming Catastrophe from your hand: Tap all creatures you control. (Activate this ability only during your upkeep and only once each turn.) "Hide. Now!"
Courageous Centaur1GW
Creature - Centaur Knight
Lifelink, trample
Whenever Courageous Centaur deals combat damage to a player, you get a victory counter. (A player wins the game for having ten or more victory counters.)
3/3
Undercity RotmageBG
Creature- Elf Wizard Rogue (U)
Dredge 2 BG,T: Exile target creature card in your graveyard. If you do, add X to your mana pool, where X is equal to the exiled card’s converted mana cost.
2/2
Glamour VeilUB
Enchantment (R)
Faerie spells cost less to cast.
When a creature enters the battlefield under an opponent's control, that player loses one life. "When I woke up, it smelt of hemlock and oleander." - Denimir, Kithkin Soldier
Simic Engineers (R) GGU
Creature - Elf WIzard
:symtap:: Target creature becomes 0/2 until end of turn. At the beginning of the next end step, put a +1/+1 counter on it.
2/2
The next time target opponent has a spell or ability make them sacrifice one or more of their permanents this turn, you may choose what permanents he/she sacrifices instead. (If a permanent sacrifices itself as part of its own ability, the ability is unaffected.)
Battleborne Scion 3RGW
Creature - Avatar (M)
Vigilance, haste
Battleborn Scion attacks and blocks each turn if able.
Battleborne Scion can block any number of creatures and blocks each attacking creature if able.
All creatures able to block Battleborne Scion do so.
6/6
Negation Engine3
Artifact (U)
Whenever a permanent with converted mana cost 0 enters the battlefield, put a charge counter on Negation Engine. T, remove three charge counters from Negation Engine: Return target permanent with converted mana cost greater than 0 to its owner's hand.
Aven Skywatcher3UU
Creature — Bird Scout C
Flying
When Aven Skywatcher enters the battlefield or dies, draw a card.
Quicken 3U(You may cast this spell for its quicken cost. If you do, it gains haste and it’s sacrificed at the beginning of the next end step.)
Their commitment is as uninterrupted as the skyline they guard. 2/2
Articulous Sketchings2G
Sorcery (C)
Squander 1 (You may discard a land card from your hand rather than paying this card's mana cost.)
Search your library for a basic land card and put on the battlefield.
Mirror-Mage Galvanist2U
Creature - Human Wizard (U)
Mimic (Whenever another creature's ability is activated, if this creature doesn't have that ability, it gains it until end of turn.) 2U: Untap Mirror-Mage Galvanist.
1/3
Duskmantle SeerUB
Creature- Vampire Wizard (U)
When Duskmantle Seer enters the battlefield, scry 3, then you lose 3 life.
At the beginning of your upkeep, put a credit counter on Duskmantle Seer. UB,T, Exile Duskmantle Seer: You draw a card for each credit counter on Duskmantle Seer. Activate this ability only during your upkeep.
1/3
Creature- Cloudwalker Cleric (C) T: Untap target attacking creature and remove it from combat unless its controller pays 2. True masters of the mist, Obfuscators can summon a fog bank at a moment’s notice.
Eric Northman, Vampire Sheriff3BB
Creature - Vampire Lord
Fear
Whenever a vampire creature you control goes to the graveyard, target opponent sacrifices a creature he/she controls and you put a 1/1 black vampire token with "this creature must attack each turn if able" onto the battlefield. 3/5
Parliament of OwlsUU
Sorcery
Discard any number of cards and put that many 1/1 blue Bird creature tokens with flying and "When this creature leaves the battlefield, draw a card." onto the battlefield.
Nature's Nourishing3GG
Enchantment (R)
At the beginning of your upkeep, put a +1/+1 counter on each creature you control.
Sacrifice ~: You gain 2 life for each +1/+1 counter among creatures you control.
Interplanar TheftXUUU
Sorcery {R}
Search target opponent’s library for a nonland card with converted mana cost X or less and cast that card without paying its mana cost. That player shuffles his or her library. “I will get what I want, when I want it, where I want it, and how I want it. And there is nothing any of you can do about it.”
— Terus Khaj
How To Play
Rules
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread.)
Note of the Day
Also, ovid only voted once, so Probationary Asterisk time.
DCC June Scoreboard
void_nothing 50 (+1)
Von Kriplespac* 47 (+2)
Socrates 44 (+1)
MDenham 43 (+2)
swishh 43 (+2)
Rudyard 41 (+2)
Koopa 40 (+3)
PlanesJaywalker 39 (+2)
BlackBull 34 (+3)
Punkrockanarchymagic* 34 (+3)
Prophylaxis 28
Whitemage57 28 (+1)
luminum can 23
SolInvictus 15 (+1)
Atrius 14 (+2)
Icarael 13
Tuss 11 (+1)
BladewingX 9 (+1)
Jaxck* 8
themightymonarch* 6
Goblin Pile Shuffler 5
Venser 5
dwaynedu 3
hoyerhan* 3
KHANanaphone 3
Palochka* 3
CrazyMatt* 2 (+1)
IRranger 2
KoolKoal 1
Æthermage* 0
Cythare* 0
jwanders* 0
ovid* 0
Pokemaster* 0
silence_dais* 0
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Artifact (U)
Whenever a permanent with converted mana cost 0 enters the battlefield, put a charge counter on Negation Engine.
T, remove three charge counters from Negation Engine: Return target permanent with converted mana cost greater than 0 to its owner's hand.
(Probably NSFW) So you may have heard I'm trying to write a TV series...
Most Nominated for Random Categories, 2013
Creature — Bird Scout C
Flying
When Aven Skywatcher enters the battlefield or dies, draw a card.
Quicken 3U (You may cast this spell for its quicken cost. If you do, it gains haste and it’s sacrificed at the beginning of the next end step.)
Their commitment is as uninterrupted as the skyline they guard.
2/2
Sorcery (C)
Squander 1 (You may discard a land card from your hand rather than paying this card's mana cost.)
Search your library for a basic land card and put on the battlefield.
Atrius' Posts 1W
Instant
You win target thread. If you aren't Atrius, Atrius wins that thread instead.
"Wait, can you actually win a thread?" - Atrius.
Creature - Human Wizard (U)
Mimic (Whenever another creature's ability is activated, if this creature doesn't have that ability, it gains it until end of turn.)
2U: Untap Mirror-Mage Galvanist.
1/3
Creature- Vampire Wizard (U)
When Duskmantle Seer enters the battlefield, scry 3, then you lose 3 life.
At the beginning of your upkeep, put a credit counter on Duskmantle Seer.
UB,T, Exile Duskmantle Seer: You draw a card for each credit counter on Duskmantle Seer. Activate this ability only during your upkeep.
1/3
BRYAUGH plays punk and metal covers of songs from LOTR movies! Check out BRYAUGH on bandcamp and facebook!
T: Untap target attacking creature and remove it from combat unless its controller pays 2.
True masters of the mist, Obfuscators can summon a fog bank at a moment’s notice.
Creature - Vampire Lord
Fear
Whenever a vampire creature you control goes to the graveyard, target opponent sacrifices a creature he/she controls and you put a 1/1 black vampire token with "this creature must attack each turn if able" onto the battlefield.
3/5
Sorcery
Discard any number of cards and put that many 1/1 blue Bird creature tokens with flying and "When this creature leaves the battlefield, draw a card." onto the battlefield.
Creature - Rhox Spirit
Unblockable, lifelink
Rhox Ancestor's power and toughness cannot change.
2/2
Enchantment (R)
At the beginning of your upkeep, put a +1/+1 counter on each creature you control.
Sacrifice ~: You gain 2 life for each +1/+1 counter among creatures you control.
Cockatrice is still going strong over at http://www.woogerworks.com[/B]
Ghostly Battlefield
The Winner is Judge [2]
Chasay, Caller of Fire
Skaab Corpse Looter
[B]This Winner is also Judge [0]
Sorcery {R}
Search target opponent’s library for a nonland card with converted mana cost X or less and cast that card without paying its mana cost. That player shuffles his or her library.
“I will get what I want, when I want it, where I want it, and how I want it. And there is nothing any of you can do about it.”
— Terus Khaj
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Club Flamingo Wins: 10
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EDH Decks
BG Vicious Varolz | RW Jor Kadeen, the Mean Machine | RG Atarka: Muh_Dragons.dec (WIP) | WU Brago, Blink Eternal (WIP)
----------------------------
Creature - Golem (U)
Flash
Alll damage that would be dealt to you is dealt to Dummy Golem instead.
0/4
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Land - Island (M)
(t: Add U to your mana pool.)
Flooded Bay enters the battlefield tapped.
Whenever an Island enters the battlefield under your control, put a tide counter on Flooded Bay.
t, Remove two tide counters from Flooded Bay: Add UUU to your mana pool. Flooded Bay doesn't untap during your next untap step.
Instant (R)
Exile target player's graveyard. Hellpyre deals damage to that player equal to the number of cards exiled in this way.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝