This contest is a hybrid of the DCC and IIW/winner is judge games like Club Flamingo. If you are unfamiliar with either of those the rules for this contest will be explained below, but if you have any questions feel free to ask in the discussion thread.
Anyone can enter each day.
.::To Enter::.
In a single post:
Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or less entries that you are allowed to vote for, you may vote for only one)
Make a card that fits the current challenge.
Include an "If I Win" (IIW) for tomorrow's challenge if you win
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
.::Scoring::.
Votes you receive each day go to your points for the duration of the contest (currently planned to end on Sat. 4/20). The top overall scorer(s) at the end of this period will be the winner(s).
Tome of Unity4
Artifact (R) X, T: Each opponent draws a card and you draw X cards. X can't be greater than the number of opponents you have. Putting your heads together works for more kinds of magic than just necromancy.
Defensive Positions4WW
Enchantment {R}
Flash
Undaunted (This spell costs 1 less to cast for each opponent.)
At the beginning of your upkeep, you may choose to sacrifice Defensive Positions.
Other permanents you control have hexproof and indestructible.
Creatures you control can't attack.
"Do not hold the line, for you are the line." -Benalish Proverb
Cunning DuplicantUBG
Creature - Shapeshifter
You may have Cunning Duplicant enter the battlefield as a copy of any face up creature card in any zone.
0/0
Vannifar's Bodyguard4GU
Creature - Hippo Homunculus (R)
Vigilance
Whenever a player casts a creature spell from anywhere other than their hand, you may create a token that's a copy of the creature that spell would become, except it's not legendary if that spell is legendary and it has vigilance.
4/7
Winterholme
Legendary Snow Land
Winterholme enters the battlefield tapped. T: add R 1, T: Sacrifice Winterholme, if you do, destroy target non-snow land. "Avalanche!"
Leyline of Frost2SS
Snow Enchantment
If Leyline of Frost is in your opening hand, you may begin the game with it on the battlefield.
All permanents are snow.
IIW: Leylines
Private Mod Note
():
Rollback Post to RevisionRollBack
Drop your knees to the floor
Hands to the sky
Give a round of applause
For the great Miss Y!
Vanguard of Frost 3UU
Snow Creature - Avatar (U)
Flying
When Vanguard of Frost enters the battlefield, tap target nonsnow creature. That creature doesn’t untap during its controller’s untap step for as long as you control three or more snow permanents.
3/2
Jötun Survivalist3WW
Snow Creature - Giant Warrior (U)
Trample S: Jötun Survivalist gets +0/+1 until end of turn. Untap up to one target creature that's blocking Jötun Survivalist and remove that creature from combat.
3/5
Today's Challenge:
Snow Permanents
Anyone can enter each day.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points.
Legend - 3 (3)
Jump4Joy - 2 (2)
graffd02 - 1 (1)
void_nothing - 1 (1)
Cards that are better
in Commander but
don't mention the
command zone.
.:Yesterday's Entries::.
Cardz5000, Void_Nothing
Winterholme
Legendary Snow Land
Winterholme enters the battlefield tapped.
T: add R
1, T: Sacrifice Winterholme, if you do, destroy target non-snow land.
"Avalanche!"
IIW: Energy
Leyline of Frost 2SS
Snow Enchantment
If Leyline of Frost is in your opening hand, you may begin the game with it on the battlefield.
All permanents are snow.
IIW: Leylines
Hands to the sky
Give a round of applause
For the great Miss Y!
Dead of Winter (Rare)
3B
Snow Creature - Zombie
3/3
At the beginning of each player’s upkeep, that player sacrifices a nonsnow creature.
iiw : Amass
Vanguard of Frost 3UU
Snow Creature - Avatar (U)
Flying
When Vanguard of Frost enters the battlefield, tap target nonsnow creature. That creature doesn’t untap during its controller’s untap step for as long as you control three or more snow permanents.
3/2
iiw: Uncommon planeswalkers
magicjudge.tumblr.com
GWU Angus Mackenzie's Fog of War GWU / B Sheoldred's Sleepless Cemetery B / R Ashling's Purifying Pilgrimage R
U Unesh's Sphinx Storm U / R Ib's Goblins: What It Says On The Tin R / UR Okaun & Zndrsplt Flip Out UR
Oathbreaker: UB Ashiok's Persistent Nightmare UB
Shifting Caps 2R
Instant (R)
Destroy target snow creature.
"Hey, where did that glacier go?" -Frenie, Tracker Apprentice
IIW: Amass
(B/R)Judith, the Scourge Diva(B/R)
Jötun Survivalist 3WW
Snow Creature - Giant Warrior (U)
Trample
S: Jötun Survivalist gets +0/+1 until end of turn. Untap up to one target creature that's blocking Jötun Survivalist and remove that creature from combat.
3/5
IIW: Kaladesh at a different time period
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Hoarfrost
Snow Enchantment - Aura {C}
Enchant permanent
Enchanted permanent is snow.
Cycling S (S, Discard this card: Draw a card.)
IIW: Hybrid Artifacts