Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Occupation2RW
Enchantment (R)
Whenever one or more creatures you control deal combat damage to an opponent, if that players controls more lands than you, tap an amount of lands that players controls equal to the difference. Those lands don't untap during their player's untap step for as long as you control Occupation.
Glorious Reckoning3RW
Instant (R)
Create a 4/4 red and white angel creature token with flying and first strike. Then that creature deals damage equal to its power to up to one target attacking, blocking, or tapped creature.
Tragedy-Forged Friendships 3W
Tribal Enchantment (R)
Spells and abilities you control count all tribal and creature cards you own as every creature type.
--- "Your decades long plot to incite a war has instead all but guaranteed a generation of peace; I almost feel sorry for you." -Jace Beleren
MorphologistGU
Creature - Elf Wizard (U)
Whenever a spell controlled by an opponent is targeted by a spell or ability, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) "Energy can be neither created or destroyed."
2/2
Padparadscha Watcher2UU
Artifact Creature - Golem Shaman (R)
As an additional cost to cast any spell, that player must reveal their hand or pay 1. U, T: For each player, they play with the top card of their library revealed until they draw a card.
0/3
Savage Mob 3R
Creature - Human Citizen (R)
, XXR: Destroy target artifact, Where X is that artifact's converted mana cost. If an artifact is destroyed in this way, Savage Mob deals X damage to its controller.
3/3
Haunting Shade2UB
Creature - Shade (Uncommon) B: Haunting Shade gets +1/+1 until end of turn.
Whenever Haunting Shade dies, gain control of target creature with power less than or equal to Haunting Shade's power. There is a thin line between you and your shadow.
1/1
Battle of the Voda Sea3UU
Enchantment - Saga (R)
I - Creatures your opponents control get -2/-0 until your next turn.
II - Until your next turn, whenever a creature deals combat damage to a player, draw a card.
III - Create a 9/9 blue Kraken creature token.
Try or Die 4U
Instant (U)
Draw three cards. Then, untap up to three target lands you control. Fateful Hour - This spell costs 2 less to cast if you have 5 or less life.
--- "Good news, mammals! If this biceps-for-brains brat can somehow learn thermomancy within the next three hours, you all might just survive this sea."
-Skylzk, ship doctor
Learned Blade1
Artifact - Equipment (R)
Whenever Learned Blade is equipped to a creature place a charge counter on Learned Blade.
Equipped creature gets +X/+X where X is the number of charge counters on Learned Blade and has “Whenever this creature attacks or blocks it gains your choice of first strike, lifelink, or deathtouch until end of turn.”
Equip 3
Speaker to the Departed3W
Creature - Human Cleric (Uncommon)
Whenever a creature you control dies, proliferate. "The dead shell leave for the living everything the living needs."
2/3
Marrow PhoenixBBRR
Legendary Creature - Phoenix Skeleton (MR)
Haste, Menace
Whenever Marrow Phoenix or another creature dies, its controller may have it deal damage equal to its power to any target. If they don’t, return that card to its owner’s hand.
4/2
Keth, The Void-Serpent1WUB
Legendary Creature - Serpent (R)
Hexproof
As ~ enters the battlefield, name up to two nonland cards. Card with those names cannot be cast, and their abilities cannot be activated. Creatures with the chosen names cannot attack or block. It feasts on, not flesh, but words; thoughts, ideas, names. Such things consumed are stripped from both reality and memory. No one can even describe what was lost.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
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Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andHappy Star Wars Day!
netn10 7 (+5)
void_nothing 6 (+1)
BlackWaltz3 5 (+5)
valleybeyond 4 (+1)
Archemediesx 4 (+1)
Amuzet 3 (+3)
Indighost 2 (+1)
DiscardUnearth 1 (+1)
BrainPo 1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Try or Die
4U
Instant (U)
Draw three cards. Then, untap up to three target lands you control.
Fateful Hour - This spell costs 2 less to cast if you have 5 or less life.
---
"Good news, mammals! If this biceps-for-brains brat can somehow learn thermomancy within the next three hours, you all might just survive this sea."
-Skylzk, ship doctor
Storm Reveler 1R
Creature - Human Shaman (R)
T, Discard a land card: Add RR.
T, Discard a nonland card: Storm Reveler deals 2 damage to any target.
1/2
Learned Blade 1
Artifact - Equipment (R)
Whenever Learned Blade is equipped to a creature place a charge counter on Learned Blade.
Equipped creature gets +X/+X where X is the number of charge counters on Learned Blade and has “Whenever this creature attacks or blocks it gains your choice of first strike, lifelink, or deathtouch until end of turn.”
Equip 3
Baleful Gust 3G
Instant (C)
Exile target creature with flying, enchanted creature, or equipped creature.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Speaker to the Departed 3W
Creature - Human Cleric (Uncommon)
Whenever a creature you control dies, proliferate.
"The dead shell leave for the living everything the living needs."
2/3
Marrow Phoenix BBRR
Legendary Creature - Phoenix Skeleton (MR)
Haste, Menace
Whenever Marrow Phoenix or another creature dies, its controller may have it deal damage equal to its power to any target. If they don’t, return that card to its owner’s hand.
4/2
Keth, The Void-Serpent 1WUB
Legendary Creature - Serpent (R)
Hexproof
As ~ enters the battlefield, name up to two nonland cards. Card with those names cannot be cast, and their abilities cannot be activated. Creatures with the chosen names cannot attack or block.
It feasts on, not flesh, but words; thoughts, ideas, names. Such things consumed are stripped from both reality and memory. No one can even describe what was lost.
4/4