Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
Each day you may post any card you want. On the next day all of the posted cards will be put into a poll the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM me instead and I'll explain it.
Anyone can post the new thread for the day. When you post it, make sure that:
You have a poll in the thread;
You include everyone's cards (excluding cards that have been disqualified);
The poll is marked as public and multiple choice with a one-day time limit; and
You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)
Try or Die 4U
Instant (U)
Draw three cards. Then, untap up to three target lands you control. Fateful Hour - This spell costs 2 less to cast if you have 5 or less life.
--- "Good news, mammals! If this biceps-for-brains brat can somehow learn thermomancy within the next three hours, you all might just survive this sea."
-Skylzk, ship doctor
Learned Blade1
Artifact - Equipment (R)
Whenever Learned Blade is equipped to a creature place a charge counter on Learned Blade.
Equipped creature gets +X/+X where X is the number of charge counters on Learned Blade and has “Whenever this creature attacks or blocks it gains your choice of first strike, lifelink, or deathtouch until end of turn.”
Equip 3
Speaker to the Departed3W
Creature - Human Cleric (Uncommon)
Whenever a creature you control dies, proliferate. "The dead shell leave for the living everything the living needs."
2/3
Marrow PhoenixBBRR
Legendary Creature - Phoenix Skeleton (MR)
Haste, Menace
Whenever Marrow Phoenix or another creature dies, its controller may have it deal damage equal to its power to any target. If they don’t, return that card to its owner’s hand.
4/2
Keth, The Void-Serpent1WUB
Legendary Creature - Serpent (R)
Hexproof
As ~ enters the battlefield, name up to two nonland cards. Card with those names cannot be cast, and their abilities cannot be activated. Creatures with the chosen names cannot attack or block. It feasts on, not flesh, but words; thoughts, ideas, names. Such things consumed are stripped from both reality and memory. No one can even describe what was lost.
4/4
I feel like today's theme is Broken. Lol.
V: netn10, voidnothing
Prophetic FireR
Enchantment - Aura (U)
Enchant Mountain
Enchanted Mountain has : Exile the top card of your library. (You can’t look at it). R, Sacrifice Prophecy by Fire, Discard your hand: Put all cards exiled with Prophecy by Fire into their owners’ hands.
Guider from Beyond1W
Creature - Spirit (Rare)
Whenever a creature you control is exiled from the battlefield, you may pay 1W. If you do, return that creature to the battlefield.
Unearth 3W
2/1
Waning Storms 2W
Enchantment (R)
Spells and nonland activated abilities cost X more to cast or activate, where X is the number of spells cast this turn.
--- With Ugin playing warden in the Meditation Realm, the storms from which all of Tarkir's dragons originate began to fizzle out.
Catch UpR
Enchantment (R)
Whenever a creature enters the battlefield under your control, if it's not the first creature to enter the battlefield this turn, it gains haste until end of turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
How do you feel about websites where people with similar interests exchange ideas?
I'm forum!
Whirlwind of Agony2B
Instant (R)
Kicker XR
Until end of turn, all permanents lose indestructible, damage can't be prevented, players can't gain life, and whenever a permanent is put into a graveyard from the battlefield, each player loses 2 life. If Whirlwind of Agony was kicked, it deals X damage to any target.
Moonlight Reveler2R
Creature - Human Shaman (R)
Whenever a nontoken creature you control dies, exile the top card of your library. Until end of turn, you may play that card.
2/2
Undermine Authority 2B
Enchantment - Aura (C)
Enchant Creature
At the beginning of enchanted creature's controller's upkeep, that player puts a -1/-1 counter on another creature they control
Private Mod Note
():
Rollback Post to RevisionRollBack
Easy Dude. You're being very un-Dude.
____________________________________________
[b]The Veil[b] 2UU
Legendary Creature - Elemental (R)
Whenever you cast a spell, put a +1/+1 counter on The Veil creatures with converted mana cost less than that spell’s can’t be blocked until end of turn.
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How does this card-making game work? It's simple! Whenever your card receives a vote in the day's poll, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
a pollthe thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.You have a poll in the thread;You include everyone's cards (excluding cards that have been disqualified);The poll is marked as public and multiple choice with a one-day time limit; andWish I could sleep late, but alas.
soramaro 9 (+2)
netn10 8 (+1)
valleybeyond 6 (+2)
BlackWaltz3 5 (+0)
Amuzet 5 (+2)
Archemediesx 5 (+1)
Indighost 4 (+2)
BrainPo 2 (+1)
DiscardUnearth 1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
V: netn10, voidnothing
Prophetic Fire R
Enchantment - Aura (U)
Enchant Mountain
Enchanted Mountain has : Exile the top card of your library. (You can’t look at it).
R, Sacrifice Prophecy by Fire, Discard your hand: Put all cards exiled with Prophecy by Fire into their owners’ hands.
Guider from Beyond 1W
Creature - Spirit (Rare)
Whenever a creature you control is exiled from the battlefield, you may pay 1W. If you do, return that creature to the battlefield.
Unearth 3W
2/1
Waning Storms
2W
Enchantment (R)
Spells and nonland activated abilities cost X more to cast or activate, where X is the number of spells cast this turn.
---
With Ugin playing warden in the Meditation Realm, the storms from which all of Tarkir's dragons originate began to fizzle out.
Catch Up R
Enchantment (R)
Whenever a creature enters the battlefield under your control, if it's not the first creature to enter the battlefield this turn, it gains haste until end of turn.
I'm forum!
Gutterlane "Finder" 2B
Creature - Goblin Rogue (U)
Menace
Whenever ~ deals combat damage to a player, you may pay 1 life. If you do, choose one -
2/1
Whirlwind of Agony 2B
Instant (R)
Kicker XR
Until end of turn, all permanents lose indestructible, damage can't be prevented, players can't gain life, and whenever a permanent is put into a graveyard from the battlefield, each player loses 2 life. If Whirlwind of Agony was kicked, it deals X damage to any target.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Moonlight Reveler 2R
Creature - Human Shaman (R)
Whenever a nontoken creature you control dies, exile the top card of your library. Until end of turn, you may play that card.
2/2
Undermine Authority 2B
Enchantment - Aura (C)
Enchant Creature
At the beginning of enchanted creature's controller's upkeep, that player puts a -1/-1 counter on another creature they control
____________________________________________
[b]The Veil[b] 2UU
Legendary Creature - Elemental (R)
Whenever you cast a spell, put a +1/+1 counter on The Veil creatures with converted mana cost less than that spell’s can’t be blocked until end of turn.