Quote from Subject16 ».votes: Flatline, Flintlock
Dryad Chorus 3GG
Creature - Dryad (Rare)
The first creature spell you cast each turn has Convoke. (Convoke (Your creatures can help cast that spell. Each creature you tap while casting it pays for 1 or one mana of that creature's color.)
1G, T: You may cast creature spells this turn as though they had flash.
"Trostani speaks for Selesnya, but we must speak for all Ravnica now."
Quote from soramaro »Flintlock, bravelion
Watcher of the Bog 2BG
Creature - Treefolk (UC)
At the beginning of your precombat mainphase, you may exile a land card from your graveyard. If you do, add one mana of any color, create a 1/1 green Saproling creature token and gain 1 life.
The tale of the treefolk who hated other trees is just one of the many stories the children of Estark tell each other.
Quote from chochky »Votes: Flintlock, netn10
Protector of Ravnica WUBRG
Creature - Avatar (R)
Hexproof from monocolored
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, other creatures you control have "T: Add two mana of different colors."
Quote from Flatline »Votes: Archemediesx, IcariiFA
Adaptive Sliver 1U
Creature — Sliver Shapeshifter (R)
Changeling (This card is every creature type.)
Other Sliver creatures you control and all Sliver cards you own that aren’t on the battlefield have changeling.
Quote from Flintlock »Votes: Archimedesx, Flatline
~ enters the battlefield with two Rust counters on it.
T: Add C and remove a Rust counter. If there are no Rust counters on ~, add one mana of any colour.
Quote from BlackWaltz3 »Votes: Flinlock, Chochky
Elia, the Wanderer 2W
Legendary Planeswalker - Elia (M)
At the beginning of your end step you may exile another non-land permanent you control and then return it to the battlefield.
+1: Elia becomes a 3/1 white Elemental creature with flying until end of turn. Prevent all noncombat damage that would be dealt to it until your next turn.
-2: Opponents can’t cast creature spells with a converted cost of 4 or greater on their next turn.
Quote from bravelion83 »Votes: Flatline, netn10
End of Times BB
Destroy target creature.
Overload 3BB (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of “target” with “each.”)
No one is anymore.
Quote from IcariiFA »Archemediesx, Flatline
Instant - Trap (R)
If an opponent revealed a card this turn, you may pay 1B rather than pay this spell's mana cost.
Search your library for a card, then shuffle your library and put that card on top of it.
If that's your plan, I have an answer.
Quote from void_nothing »Votes: bravelion83, Subject16
Angelfire Druid GW
Creature - Human Druid Knight (R)
Vigilance, hexproof from blue and from black
T: You gain 1 life.
GW, T: Put a +1/+1 counter on another target creature.
1R, T: Another target creature you control deals 1 damage to any target.
Quote from Archemediesx »Votes: Flatline, Bravelion83
Authoritative Attrition XU
You may exile X islands or permanents that you control that share a color with this spell, rather than pay this spell's mana cost.
If you do, return those cards to the battlefield tapped under your control at the beginning of your next turn.
Counter target spell with converted mana cost X or less.
If no mana was spent to cast this spell, Scry X.
Quote from Indighost »FLATLINE, BRAVELION
Discern the Ripples 1U
Scry 1, then draw a card.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)