As you know, there's a Custom Keyword Encyclopedia thread in the form and that's pretty nice. But the may trouble is that the creator of said thread is not online since a while and the Encyclopedia itself haven't been properly updated by years. So, I'm bringing this up for the work, a new version with all the keywords you may use for your custom cards. Let's get into it! As with the original, feel free to post your own keywords here and see if we can make this one work up.
A to C (2)
Alchemy [cost] ([cost], Sacrifice ~: Summon an artifact from your graveyard with converted mana cost equal or lower to this card)
702.AMY. Alchemy 702.AMYa Alchemy is an activated ability found on some artifacts. 702.AMYb "Alchemy [cost]" means [Cost], Sacrifice this artifact: You may cast an artifact card with converted mana cost less than or equal to this artifact's converted mana cost from your graveyard without paying its mana cost." 702.AMYc Multiple instances of command in the same creature are activated separately.
Command X (~ can attack or block with up to X tokens you control. You decide how to assign damage dealt to this card and the commanded tokens.)
702.CMD. Command 702.CMDa Command refers to two different static abilities. 702.CMDb "Command" means "When this card is blocked or blocks another creature, it can have up to X creature tokens attacking or blocking that creature" and "When dealt damage while attacking or blocking with tokens, this creature's controller decides how to assign said damage." 702.CMDc Multiple instances of command in the same creature are cumulative.
D to F (1)
Fortress X (If you control no creatures, ~ becomes a 0/X colorless Wall creature with defender and reach. It's still an artifact)
702.FRS. Fortress 702.FRSa Fortress is a static ability found on some non-creature artifacts. 702.FRSb "Fortress N" means "As long as you control no creatures, this permanent is a 0/X colorless Wall creature with defender and reach. It's still an artifact." 702.FRSc If a player controls a permanent with fortress and controls no creatures, that permanent will become a creature, regardless of any other permanents that become creatures at the same time as it. 702.FRSd If a permanent has multiple instances of fortress, only the instance with the greatest value of N is considered.
G to I (1)
Harmony (During your upkeep, if ~ is enchanted with an aura that shares a color with it, draw a card)
702.HNY. Harmony 702.HNYa Harmony is a triggered ability. 702.HNYb "Harmony" means "At the beginning of your upkeep, if this permanent is enchanted by an Aura that shares a color with it, draw a card." 702.HNYc Multiple instances of harmony in the same creature are redundant.
J to L (2)
[Land]lift X (~ can't be blocked as long as you control X [Land] or more)
702.LLF. Landlift 702.LLFa Landlift is a generic term that appears within an object’s rules text as “[type]lift,” where [type] is usually a subtype, but can be the card type land, any land type, any supertype, or any combination thereof. 702.LLFb Landlift is an evasion ability. 702.LLFc "[type]lift X" means "As long as the controller of this creature controls X or more lands of the specified type, this creature can't be blocked" 702.LLFd Landwalk abilities don’t “cancel” one another. 702.LLFe Multiple instances of the same kind of landlift on the same creature are redundant and will only be considered the instance with the lowest value of X.
Launch [Cost] ([cost], Sacrifice a token: deal damage to target player equal to that token's toughness)
702.LCH. Launch 702.LCHa Launch is a triggered ability. 702.LCHb "Launch [cost]" means "[Cost], Sacrifice a creature Token: This permanent deals damage equal to the sacrificed token's toughness to target player." 702.LCHc Multiple instances of launch in the same creature are activated separately.
M to O (1)
Mastery X (Equip abilities that target this creature cost X less.)
702.MRY. Mastery 702.MRYa Mastery is a static ability that is found on some creatures. 702.MRYb "Mastery X" means "Equip abilities of Equipment that target this creature cost X mana less to be activated." 702.MRYc Multiple instances of mastery on a creature are cumulative.
P to S (3)
Power Draw X (Put X +1/+1 counters shared among creatures you control for each point of damage ~ deals to a player)
702.PDW. Power Draw 702.PWDa Power draw is a triggered ability that appears on some creatures. "Power Draw N" means "Whenever this creature deals combat damage to a player, you may distribute N +1/+1 counters among creatures you control." 702.PWDc If a creature has multiple instances of power draw, each triggers separately.
Recycle X [cost] ([cost], Exile any amount of cards from the cemetery: put X +1/+1 counters on ~ for each card exiled this way)
702.RCY. Recycle 702.RCYa Recycle is an activated ability that appears on some creatures. 702.RCYb "Recycle N - [cost]" means "[Cost], Exile any number of cards from your graveyard: Put N +1/+1 counters on this creature for each card exiled this way." 702.RCYc Multiple instances of recycle in the same creature are activated separately.
Soul Weight (~ can't be blocked by creatures with less auras than ~)
702.SWT. Soul Weight 702.SWTa Harmony is an evasion ability. 702.SWTb "Soul weight" means "This creature can't be blocked by creatures that are enchanted by fewer Auras than this creature." 702.SWTc Multiple instances of soul weight in the same creature are redundant.
T to V (1)
Terrasurge (Add a +1/+1 counter for every land tapped to cast this spell)
702.TSG. Terrasurge 702.TSGa Terrasurge is a static ability that appears on some creatures. "Terrasurge" means "This creature enters the battlefield with a +1/+1 counter on it for each mana produced by a land spent to cast it." 702.TSGb Multiple instances of terrasurge on the same permanent are redundant
A to C (2)
702.AMYa Alchemy is an activated ability found on some artifacts.
702.AMYb "Alchemy [cost]" means [Cost], Sacrifice this artifact: You may cast an artifact card with converted mana cost less than or equal to this artifact's converted mana cost from your graveyard without paying its mana cost."
702.AMYc Multiple instances of command in the same creature are activated separately.
Command X (~ can attack or block with up to X tokens you control. You decide how to assign damage dealt to this card and the commanded tokens.)
702.CMDa Command refers to two different static abilities.
702.CMDb "Command" means "When this card is blocked or blocks another creature, it can have up to X creature tokens attacking or blocking that creature" and "When dealt damage while attacking or blocking with tokens, this creature's controller decides how to assign said damage."
702.CMDc Multiple instances of command in the same creature are cumulative.
D to F (1)
702.FRSa Fortress is a static ability found on some non-creature artifacts.
702.FRSb "Fortress N" means "As long as you control no creatures, this permanent is a 0/X colorless Wall creature with defender and reach. It's still an artifact."
702.FRSc If a player controls a permanent with fortress and controls no creatures, that permanent will become a creature, regardless of any other permanents that become creatures at the same time as it.
702.FRSd If a permanent has multiple instances of fortress, only the instance with the greatest value of N is considered.
G to I (1)
702.HNYa Harmony is a triggered ability.
702.HNYb "Harmony" means "At the beginning of your upkeep, if this permanent is enchanted by an Aura that shares a color with it, draw a card."
702.HNYc Multiple instances of harmony in the same creature are redundant.
J to L (2)
702.LLFa Landlift is a generic term that appears within an object’s rules text as “[type]lift,” where [type] is usually a subtype, but can be the card type land, any land type, any supertype, or any combination thereof.
702.LLFb Landlift is an evasion ability.
702.LLFc "[type]lift X" means "As long as the controller of this creature controls X or more lands of the specified type, this creature can't be blocked"
702.LLFd Landwalk abilities don’t “cancel” one another.
702.LLFe Multiple instances of the same kind of landlift on the same creature are redundant and will only be considered the instance with the lowest value of X.
Launch [Cost] ([cost], Sacrifice a token: deal damage to target player equal to that token's toughness)
702.LCHa Launch is a triggered ability.
702.LCHb "Launch [cost]" means "[Cost], Sacrifice a creature Token: This permanent deals damage equal to the sacrificed token's toughness to target player."
702.LCHc Multiple instances of launch in the same creature are activated separately.
M to O (1)
702.MRYa Mastery is a static ability that is found on some creatures.
702.MRYb "Mastery X" means "Equip abilities of Equipment that target this creature cost X mana less to be activated."
702.MRYc Multiple instances of mastery on a creature are cumulative.
P to S (3)
702.PWDa Power draw is a triggered ability that appears on some creatures. "Power Draw N" means "Whenever this creature deals combat damage to a player, you may distribute N +1/+1 counters among creatures you control."
702.PWDc If a creature has multiple instances of power draw, each triggers separately.
Recycle X [cost] ([cost], Exile any amount of cards from the cemetery: put X +1/+1 counters on ~ for each card exiled this way)
702.RCYa Recycle is an activated ability that appears on some creatures.
702.RCYb "Recycle N - [cost]" means "[Cost], Exile any number of cards from your graveyard: Put N +1/+1 counters on this creature for each card exiled this way."
702.RCYc Multiple instances of recycle in the same creature are activated separately.
Soul Weight (~ can't be blocked by creatures with less auras than ~)
702.SWTa Harmony is an evasion ability.
702.SWTb "Soul weight" means "This creature can't be blocked by creatures that are enchanted by fewer Auras than this creature."
702.SWTc Multiple instances of soul weight in the same creature are redundant.
T to V (1)
702.TSGa Terrasurge is a static ability that appears on some creatures. "Terrasurge" means "This creature enters the battlefield with a +1/+1 counter on it for each mana produced by a land spent to cast it."
702.TSGb Multiple instances of terrasurge on the same permanent are redundant
W to Z (0)
Forum Set Make!
(W/B)(U/R)(B/G)(R/W)(G/U)Mornad Broken (Active)(W/B)(U/R)(B/G)(R/W)(G/U)
My decks:
(R/G)Atarka, the Beastly Dragon Call (EDH)(R/G)