One more for you all to take a look at.
Here's a mechanic I've started using for custom cards.
Dodge (Whenever this creature becomes blocked, prevent all combat damage that would be dealt to it by up to one target creature.)
I think I have it worded correctly. I want the ability to only be able to prevent the damage from one creature blocking it. That way it has to get double blocked for any damage to be dealt to it, and you get to choose which creature deals it the damage.
Any suggestions are welcome.
I don't think it 'needs' to target. That's just how I had it worded.
(Whenever one or more creatures would block this creature, choose one creature blocking it and prevent all combat damage that creature would deal this turn.)
That's a bit wordy, but I think it's closer to what I want this to do.
Here's a mechanic I've started using for custom cards.
Dodge (Whenever this creature becomes blocked, prevent all combat damage that would be dealt to it by up to one target creature.)
I think I have it worded correctly. I want the ability to only be able to prevent the damage from one creature blocking it. That way it has to get double blocked for any damage to be dealt to it, and you get to choose which creature deals it the damage.
Any suggestions are welcome.
Servien
Chaos' Realm
Escalation of Chaos
Tales of Cahdaria
Enigmatic Distrubance
Celestial Unveiling
Dodge (Whenever one or more creatures block this, prevent all combat damage one of them would deal to this creature.)
(Whenever one or more creatures would block this creature, choose one creature blocking it and prevent all combat damage that creature would deal this turn.)
That's a bit wordy, but I think it's closer to what I want this to do.
Servien
Chaos' Realm
Escalation of Chaos
Tales of Cahdaria
Enigmatic Distrubance
Celestial Unveiling