Iron Order Guardian3WW
Artifact Creature – Construct {M} Refined – When this creature enters the battlefield, create X aura enchantment tokens attached to different permanents you control, where X is the amount of C spent to cast it. Those auras have "Enchant permanent" and "Totem armor."
P/T
How is this wording of this dude? Did I included all required parts? Can I clean this up?
Thank you very much for any help you can provide. I am specifically concerned with the above white card but here is the rest of the cycle for you to double check if you have the time. Thank you.
Edit: changed trigger to etb because I want to have option of enchanting itself. I want the wording to be clear that you have to enchant x different targets; not able to give same permanent x totem armors
Iron Order Crafter3RR
Artifact Creature – Construct {M} Refined – When you cast this card, create X 3/3 colorless Construct artifact creature tokens, where X is the amount of C mana spent to cast it.
P/T
Iron Order Analyst3UU
Artifact Creature – Construct {M} Refined – When you cast this card, draw X cards, where X is the amount of C mana spent to cast it.
P/T
Iron Order Pathfinder3GG
Artifact Creature – Construct {M} Refined – When you cast this card, search your library for X land cards and put them onto the battlefield tapped, where X is the amount of C mana spent to cast it. Then shuffle your library.
P/T
Iron Order Exterminator3BB
Artifact Creature – Construct {M} Refined – When you cast this card, destroy up to X target creatures, where X is the amount of C mana spent to cast it.
P/T
You don't 'create ~ attached' You typically create and then attach them. It should read something more like
Refined – When Iron Order Guardian enters the battlefield, create X Aura enchantment tokens with "Enchant permanent" and "Totem Armor", where X is the amount of C spent to cast Iron Order Guardian. Attach each aura to a different permanent you control.
"Enchant Permanent" shouldn't be needed, as it only limits what the object can enchant, and causes it to fall off if the condition's not met.
Being an Aura is enough for all the actual workings.
You may want to review the rules for the enchant ability again. The enchant ability is absolutely required for the desired effect.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
But no seriously. It literally says "it defines it, see 702.5." 702.5 only restricts what it can be applied to. No restriction means it can apply to anything.
You're missing a few entries.
303.4. Some enchantments have the subtype "Aura." An Aura enters the battlefield attached to an object or player. What an Aura can be attached to is defined by its enchant keyword ability. Other effects can limit what a permanent can be enchanted by.
303.4c. If an Aura is enchanting an illegal object or player as defined by its enchant ability and other applicable effects, the object it was attached to no longer exists, or the player it was attached to has left the game, the Aura is put into its owner's graveyard.
The enchant ability restricts (subtracts from all possible game elements to enchant), it also defines what the Aura it appears on can enchant (adds legalities to an otherwise fully illegal set of game elements to enchant).
If the enchant ability only restricted rather than defined, you would need to find an existing card that is either an Aura enchantment without an enchant ability, or a card that created Aura enchantment tokens that didn't have an enchant ability. No such example exists.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Now I know you're no longer being serious. Stop cherry-picking and actually read everything that's presented to you, rather than continue being stuck in your own echo chamber and ignoring everything that doesn't fit your interpretation.
Prove your claim that 303.4c is irrelevant first. You won't be able to, no matter how good you think your argumentation is.
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
The rules are permissive in nature(as in they define what is allowed rather than what isn't allowed[technically nothing can be done without the rules permission]), and while all of the aura rules limit what they can enchant there isn't a rule that allows them to attach to anything other than the ones that restrict.
You claim to not be cherry-picking, yet you dismiss 303.4c as being irrelevant when you have no proof that it's irrelevant. That's the very definition of cherry-picking.
Can you prove that your argument is in good faith? Can you prove that every single player that has learned how the enchant ability works has actually been wrong about how the ability actually works? Again, the burden of proof is on you for putting forth your claim first.
Private Mod Note
():
Rollback Post to RevisionRollBack
How to use card tags (please use them for everybody's sanity)
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format Minimum deck size: 60 Maximum number of identical cards: 4 Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Artifact Creature – Construct {M}
Refined – When this creature enters the battlefield, create X aura enchantment tokens attached to different permanents you control, where X is the amount of C spent to cast it. Those auras have "Enchant permanent" and "Totem armor."
P/T
How is this wording of this dude? Did I included all required parts? Can I clean this up?
Thank you very much for any help you can provide. I am specifically concerned with the above white card but here is the rest of the cycle for you to double check if you have the time. Thank you.
Edit: changed trigger to etb because I want to have option of enchanting itself. I want the wording to be clear that you have to enchant x different targets; not able to give same permanent x totem armors
Artifact Creature – Construct {M}
Refined – When you cast this card, create X 3/3 colorless Construct artifact creature tokens, where X is the amount of C mana spent to cast it.
P/T
Artifact Creature – Construct {M}
Refined – When you cast this card, draw X cards, where X is the amount of C mana spent to cast it.
P/T
Artifact Creature – Construct {M}
Refined – When you cast this card, search your library for X land cards and put them onto the battlefield tapped, where X is the amount of C mana spent to cast it. Then shuffle your library.
P/T
Artifact Creature – Construct {M}
Refined – When you cast this card, destroy up to X target creatures, where X is the amount of C mana spent to cast it.
P/T
You may want to review the rules for the enchant ability again. The enchant ability is absolutely required for the desired effect.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
You're missing a few entries.
303.4c. If an Aura is enchanting an illegal object or player as defined by its enchant ability and other applicable effects, the object it was attached to no longer exists, or the player it was attached to has left the game, the Aura is put into its owner's graveyard.
The enchant ability restricts (subtracts from all possible game elements to enchant), it also defines what the Aura it appears on can enchant (adds legalities to an otherwise fully illegal set of game elements to enchant).
If the enchant ability only restricted rather than defined, you would need to find an existing card that is either an Aura enchantment without an enchant ability, or a card that created Aura enchantment tokens that didn't have an enchant ability. No such example exists.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Now I know you're no longer being serious. Stop cherry-picking and actually read everything that's presented to you, rather than continue being stuck in your own echo chamber and ignoring everything that doesn't fit your interpretation.
Prove your claim that 303.4c is irrelevant first. You won't be able to, no matter how good you think your argumentation is.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
Can you prove that your argument is in good faith? Can you prove that every single player that has learned how the enchant ability works has actually been wrong about how the ability actually works? Again, the burden of proof is on you for putting forth your claim first.
[c]Lightning Bolt[/c] -> Lightning Bolt
[c=Lightning Bolt]Apple Pie[/c] -> Apple Pie
Vowels-Only Format
Minimum deck size: 60
Maximum number of identical cards: 4
Ban list: Cards whose English names begin with a consonant, Unglued and Unhinged cards, cards involving ante, Ancestral Recall
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