Welcome to Ocularia, where teams battle for glory, power and the entertainment of the masses! The current challenge pits ten teams of thirteen Planeswalkers against each other in a battle for the Throne of Ascension! The Architect has set the Arena, with objects and creatures specially designed for these most unusual combatants. Who will win such a powerful prize?
Adapt (When this creature blocks or becomes blocked, it gets controller's choice of +1/-1 or -1/+1)
Bounty (Combat damage this creature deals to an opponent also causes you to draw a card)
Stealth (This creature can't be blocked by more than one creature)
Peruse [cost] (Attach this to a Planeswalker for [cost])
Sparkbound (ability word. triggers when you activate a loyalty ability)
Spellbook (new Artifact subtype. (works for Planeswalkers as Equipment for Creatures))
WC011W
Creature -- Human Soldier
2/2
WC022W
Creature -- Bird
Flying
2/1
WC03WW
Creature -- Cat Soldier
Vigilance
3/1
WC041WW
Creature -- Human Cleric
Lifelink
3/2
WC054WW
Creature -- Human Soldier
First strike
4/2
WC064WW
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, create a 1/1 white Soldier creature token.
3/3
WC072W
Creature -- Kithkin Wizard 6W: Gain 7 life.
2/2
WC082W
Creature -- Cat
Plainswalk
2/2
WC09W
Creature -- Human Wizard
When ~ enters the battlefield, return target enchantment card from your graveyard to your hand.
1/1
WC102WW
Creature -- Human Cleric
Whenever you gain life, ~ gets +1/+1 until end of turn.
3/2
WC111W
Creature -- Kor Soldier
When ~ enters the battlefield, tap target creature.
2/1
WC123W
Creature -- Whelpling
~ gets +1/+1 while you control a planeswalker.
3/3
WC132W
Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn.
WC141W
Instant
Gain X life, where X is the number of loyalty counters on a white planeswalker you control.
WC152W
Instant
Destroy target attacking creature.
WC163W
Sorcery
Create three 1/1 Soldier creature tokens.
WC173W
Enchantment -- Aura
Enchant non-land permanent.
Enchanted permanent can't attack or block, and it's activated abilities can't be activated.
UC01U
Creature -- Kraken
0/4
UC023U
Creature -- Human Rogue
Bounty
2/3
UC032UU
Creature -- Merfolk Rogue
Stealth
2/4
UC043UU
Creature -- Drake
Flying
3/5
UC053U
Creature -- Weird
Adapt
2/4
UC064UU
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may draw a card. If you do, discard a card.
2/2
UC072U
Creature -- Vedalken Wizard 6U: Draw two cards.
2/2
UC084UU
Creature -- Serpent
Islandwalk
4/4
UC094U
Creature -- Human Wizard
When ~ enters the battlefield, return target planeswalker card from your graveyard to your hand.
0/4
UC101U
Creature -- Whelpling
When ~ enters the battlefield, put a loyalty counter on target planeswalker you control.
2/1
UC111U
Instant
Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of loyalty counters on a blue planeswalker you control.
UC122UU
Instant
Counter target spell.
Draw a card.
UC131U
Instant
Return target nonland permanent to its owner's hand.
UC14U
Instant
Choose a counter on target permanent. Put one of those counters onto that permanent.
UC151U
Instant
Target creature gets -5/-0 until end of turn.
UC16U
Sorcery
Look at the top three cards of your library. Put one of those cards on top of your library and one on the bottom of your library.
UC171U
Enchantment -- Aura
Enchant tapped creature.
Enchanted creature doen't untap during its owner's untap step.
BC01BB
Creature -- Orc Warrior
2/2
BC021B
Creature -- Rat
Haste
1/1
BC032B
Creature -- Human Cleric
Lifelink
2/2
BC043BB
Creature -- Gorgon Warrior
Deathtouch
2/5
BC051BB
Creature -- Naga Rogue
Stealth
1/5
BC062BB
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may exile target card from a graveyard.
3/3
BC072B
Creature -- Zombie Wizard 6B: Target player loses 3 life.
2/2
BC083B
Creature -- Zombie
Swampwalk
3/3
BC093B
Creature -- Zombie Wizard
When ~ enters the battlefield, return target creature card from your graveyard to your hand.
2/2
BC10B
Creature -- Whelpling
When ~ enters the battlefield, remove a counter from target permanent.
1/1
BC112BB
Creature -- Orc Assassin
When ~ enters the battlefield, destroy target tapped creature.
1/1
BC123B
Instant
Target creature gets -X/-X, where X is the number of loyalty counters on a black planeswalker you control.
BC13BB
Instant
Destroy target creature with toughness 3 or less.
BC141B
Instant
As an additional cost to play ~, sacrifice a planeswalker.
Draw two cards.
BC151B
Instant
Target creature gets +3/+0 and is indestructible until end of turn.
HC063(B/G)
Planeswalker -- HC06
0: Target creature is indestructible this turn.
4
HC074(R/G)
Planeswalker -- HC07
+1: Target creature you control fights another target creature.
2
HC083(R/W)
Planeswalker -- HC08
+1: Target creature gets +2/+0 until end of turn.
3
HC092(G/W)
Planeswalker -- HC09
-1: Gain 3 life.
3
HC102(G/U)(G/U)
Planeswalker -- HC10
0: Target creature becomes a 2/2 green and blue Beast until end of turn.
3
AC010
Artifact Creature -- Construct
~ costs 1 more to cast for each card named ~ in your graveyard.
~'s power and toughness are each equal to the number of cards named ~ in your graveyard.
A deck can have any number of cards named ~.
*/*
WU045WW
Creature -- Giant Warrior
Creature tokens you control get +2/+2.
4/4
WU051WW
Sorcery
Two target creatures you control gain flying and lifelink until end of turn.
WU06W
Artifact -- Spellbook
Peruse: 1W
Perusing planeswalker has:
+1: Gain 1 life.
WU072W
Enchantment
Creatures can't attack planeswalkers you control unless their controller pays 1 for each creature he or she controls that's attacking a planeswalker you control.
WU08WWW
Planeswalker -- WU08
Other planeswalkers you control can't be attacked.
+1: Until your next turn, creatures deal no more than one combat damage to ~.
1
WU092WW
Planeswalker -- WU09
+1: Gain 2 life.
-3: Destroy target tapped creature.
4
WU101WW
Planeswalker -- WU10
+1: If you have less life than each opponent, gain 5 life.
-3: If you have fewer creatures than each opponent, create 3 1/1 white Soldier creature tokens.
3
WU112WW
Planeswalker -- WU11
Plainscycling 2
-3: Gain 7 life.
3
WU123WW
Planeswalker -- WU12
+1: Create a 1/1 white Soldier creature token.
-3: Put a +1/+1 counter on each Soldier creature you control.
2
WU134W
Planeswalker -- WU13
+1: Prevent all damage target creature would deal to and be dealt by creatures this turn.
-X: Tap X target creatures.
2
UU012U
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target creature you control gains bounty until end of turn.
2/3
UU021UU
Creature -- Whelpling
Adapt
When ~ enters the battlefield, put a loyalty counter on up to two target planeswalkers you control.
1/2
UU032U
Creature -- Merfolk Wizard
When ~ enters the battlefield, untap target permanent.
1/4
UU042U
Creature -- Faerie Rogue
Flying
Prevent all combat damage that would be dealt to ~.
1/3
UU051U
Instant
Counter target activated ability.
Draw a card.
UU062UU
Instant
Create a token that's a copy of target creature you control.
UU071U
Artifact -- Spellbook
Peruse: 1U
Perusing planeswalker has:
+1: Return a permanent you control to its owner's hand.
UU081UU
Planeswalker -- UU08
+1: Scry 1.
-6: Return each creature to it's owner's hand.
2
UU09UU
Planeswalker -- UU09
+1: Create a 1/1 blue Wizard creature token.
-1: Wizard creatures you control gain "T: Target player puts the top card of his or her library into his or her graveyard" this turn.
2
UU11UUU
Planeswalker -- UU11
When ~ enters the battlefield, gain control of a planeswalker you don't control. That planeswalker's controller gains control of ~. If you don't, sacrifice ~.
0: Draw a card.
3
UU121UU
Planeswalker -- UU12
+2: Look at a random card in target player's hand.
-X: Search your library for X basic land cards and exile them.
1
UU132UU
Planeswalker -- UU13
+1: Reveal the top two cards of your library. Your opponent chooses one to put into your hand. Put the other in your graveyard or on the bottom of your library.
-4: Shuffle your library, then exile the top card of your library. Until end of turn, you may play that card without paying it's mana cost.
3
BU012B
Creature -- Whelpling
Sparkbound — Whenever you activate a loyalty ability, target creature gains deathtouch until end of turn.
1/3
BU023B
Creature -- Whelpling
Haste
When ~ enters the battlefield, remove two counters from target permanent.
2/1
BU031BB
Creature -- Whelpling
When ~ enters the battlefield, sacrifice it unless you discard a planeswalker card.
4/4
BU042BB
Creature -- Elemental
Creatures with flying get -1/-1.
2/2
BU051B
Creature -- Whelpling
Whenever a planeswalker dies, target player loses 2 life and you gain 2 life.
1/2
BU063BB
Sorcery
Return target creature or planeswalker card from your graveyard to the battlefield.
BU072B
Artifact -- Spellbook
Peruse 3B
Perusing planeswalker has:
+1: Target player loses 1 life.
BU082BB
Planeswalker -- BU08
+3: Discard a card.
-1: Return a creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
2
BU09BBB
Planeswalker -- BU09
At the beginning of your upkeep, reveal the top card of your library. Remove loyalty counters from ~ equal to the revealed card’s converted mana cost, then put that card into your hand.
0: Discard a card. Add loyalty counters to ~ equal to that card's converted mana cost.
4
BU102BB
Planeswalker -- BU10
+1: Create a 2/2 black Zombie creature token.
-3: Whenever a Zombie creature you control dies this turn, target creature gets -2/-2 until end of turn.
2
RU042RR
Creature -- Whelpling
~ attacks a planeswalker each turn, if able.
4/2
RU051RR
Enchantment
At the beginning of your upkeep, ~ deals 1 damage to each player or a planeswalker that player controls.
RU06R
Sorcery
Until end of turn, whenever a player taps a mountain for mana, that player adds R to his or her mana pool.
RU072R
Artifact -- Spellbook
Peruse 3R
Perusing planeswalker has:
+1: Create a 1/1 red Goblin creature token with haste.
RU08RRR
Planeswalker -- RU08
At the beginning of each combat, ~ becomes an X/1 Elemental creature with “This creature attacks this turn, if able.”, where X is the number of loyalty counters on ~. It’s still a planeswalker.
+1: Tap ~.
3
RU093RR
Planeswalker -- RU09
+1: Create two 1/1 red Goblin creature tokens with haste.
-2: Sacrifice a Goblin creature. If you do, ~ deals 2 damage to target creature or player.
2
RU112R
Planeswalker -- RU11
+2: Damage can’t be prevented this turn.
-2: ~ deals damage to target player equal to the number of nonbasic lands he or she controls.
2
RU122RR
Planeswalker -- RU12
+1: Exile a random instant or sorcery card from your graveyard. You may pay its mana cost. If you do, cast a copy of it. Then reorder your graveyard as you choose.
-3: ~deals 2 damage divided as you choose among one or two target creatures, players or planeswalkers.
3
RU13R
Planeswalker -- RU13
+1: ~ deals 1 damage to you.
-2: Add X red mana to your mana pool, where X is the number of loyalty counters on ~.
2
GU015G
Creature -- Whelpling
Sparkbound — Whenever you activate a loyalty ability, target creature gains trample until end of turn.
4/4
GU023G
Creature -- Whelpling
Vigilance
~ gets +2/+2 while attacking a planeswalker.
2/4
GU032G
Creature -- Snake Shaman
Whenever ~ deals combat damage to a player, create a 2/2 green and blue Snake creature token with bounty.
1/1
GU041G
Creature -- Whelpling
~’s power and toughness are each equal to the number of planeswalkers your opponents control.
*/*
GU053GG
Sorcery
Put up to three cards from your graveyard on top of your library in any order.
GU064G
Sorcery
Create a 2/2 green Wolf creature token for each planeswalker target opponent controls.
GU082G
Planeswalker -- GU08
+1: Untap target land.
-7: You get an emblem with “Spells you cast cost WUBRG less to cast. This effect reduces only the amount of colored mana you pay.”
2
GU09GGG
Planeswalker -- GU09
Whenever a creature you control attacks, add a loyalty counter to ~.
-4: Target creature gets +2/+2 and gains trample until end of turn.
4
GU104GG
Planeswalker -- GU10
+1: Create a 3/3 green Beast creature token with bounty.
-1: Target Beast you control fights target creature.
2
GU111G
Planeswalker -- GU11
Forestcycling 2
-3: Target creature gets +3/+3 until end of turn.
3
GU123GG
Planeswalker -- GU12
+1: Create a 1/2 green Spider creature token with reach.
-8: Each player’s life total becomes the number of creatures he or she controls.
3
GU132G
Planeswalker -- GU13
+1: Reveal the top card of your library. If it’s a land card, put it into your hand. Otherwise, put it into your graveyard.
-3: Destroy target creature with flying.
3
MU011WB
Creature -- Vampire Cleric
Lifelink
Whenever you gain life, each opponent loses 1 life.
2/2
MU023UR
Creature -- Elemental Wizard
Adapt UR, T: Copy target instant or sorcery spell. You may choose new targets for the copy.
3/3
MU03BG
Creature -- Elf Assassin
Deathtouch
When ~ enters the battlefield, destroy target creature that was dealt damage this turn.
1/1
MU041RW
Creature -- Human Soldier
First strike
When ~ enters the battlefield, create a 1/1 red and white Soldier creature token with first strike.
1/1
MU05GU
Creature -- Snake Shaman
Bounty
Whenever you draw a card except the first one you draw in each of your draw steps, put a +1/+1 counter on ~.
1/1
MU061WU
Artifact -- Spellbook
Peruse 1WU
Perusing planeswalker has:
-2: Create two 1/1 white and blue Bird creature tokens with flying.
MU071UB
Artifact -- Spellbook
Peruse 2UB
Perusing planeswalker has:
-3: Target creature can’t be blocked this turn.
MU08BR
Artifact -- Spellbook
Peruse 1BR
Perusing planeswalker has:
-4: Create a 3/3 red and black Minotaur token with haste.
MU091RG
Artifact -- Spellbook
Peruse 2RG
Perusing planeswalker has:
-3: Deal X damage to target creature, where X is the number of lands you control.
MU10GW
Artifact -- Spellbook
Peruse 1GW
Perusing planeswalker has:
-3: Put two +1/+1 counters on target creature.
AU014
Artifact Creature -- Whelpling
When ~ dies, add two loyalty counters to a planeswalker you control.
2/2
AU025
Artifact Creature -- Spider
Reach
3/3
AU034
Artifact T: Deal 1 damage to target player or planeswalker.
AU041
Artifact -- Equipment
Equipped creature has bounty.
Equip 1
AU053
Artifact -- Spellbook
Creatures get -1/-0 while attacking perusing planeswalker.
Peruse 4
WR011WW
Creature -- Whelpling
Flying.
~ gets +3/+3 while you control a planeswalker.
1/1
WR023W
Creature -- Whelpling
Vigilance.
When ~ dies, you may exile target planeswalker.
3/3
WR032W
Creature -- Whelpling
Sparkbound -- Whenever you activate a loyalty ability, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
2/2
WR044WW
Creature -- Elephant Wizard
Vigilance.
When ~ enters the battlefield, each player skips his or her next combat phase.
4/4
WR052WW
Enchantment
Whenever a planeswalker enters the battlefield under your control, gain life equal to its loyalty.
WR06W
Instant
Players can't activate loyalty abilities this turn.
WR074WW
Instant
Create X 2/2 white Soldier creature tokens with vigilance, where X is the number of loyalty counters on a white planeswalker you control.
WR082W
Artifact -- Spellbook
Peruse: 2W
Perusing Planeswalker has:
-3: Search your library for an enchantment card and put it into your hand.
UR012UU
Creature -- Whelpling
Planeswalker spells you cast enter the battlefield with an additional loyalty counter.
1/1
UR023U
Creature -- Siren Wizard
Spells that can target ~ must target ~.
1/4
UR034UU
Creature -- Kraken
Bounty
When ~ enters the battlefield, each player skips his or her next untap phase.
6/6
UR044UU
Enchantment -- Aura
Enchant permanent
You control enchanted permanent.
UR052UU
Instant
Untap each creature you control.
UR064UU
Instant
Draw X cards, where X is the number of loyalty counters on a blue planeswalker you control.
UR075UU
Sorcery
Activate a loyalty ability on target planeswalker without paying its loyalty cost. Its controller can activate a loyalty ability on that planeswalker an additional time this turn, if able.
UR083U
Artifact -- Spellbook
Peruse: 2UU
Perusing planeswalker has:
-4: Look at the top 6 cards of your library. Put two of them into your hand, and the rest on the top of your library in any order.
BR013BB
Creature -- Whelpling
Deathtouch.
When ~ enters the battlefield, remove all counters from target permanent.
1/4
BR022B
Creature -- Whelpling
Lifelink.
Whenever an opponent discards a card, remove a counter from target permanent.
2/2
BR034BB
Creature -- Horror
Stealth, haste.
~ costs 1 less to cast for each card put into an opponents graveyard from anywhere this turn.
3/4
BR042B
Instant
Until end of turn, whenever a creature dies, put a +1/+1 counter on each creature that dealt damage to it this turn.
BR052BB
Instant
Create an X/X black Horror creature token, where X is the number of loyalty counters on a black planeswalker you control.
BR062BB
Sorcery
Exile target pleneswalker. Search it's owner's hand, graveyard and library for all cards with the same planeswalker type and exile them.
BR071BB
Sorcery
Look at the top three cards of your library. For each card, put that card into your graveyard unless you pay 1 life. Then put the rest into your hand.
BR08BB
Artifact -- Spellbook
Peruse: 3B
Perusing planeswalker has:
-2: Target player discards a card at random.
RR013R
Creature -- Whelpling
Planeswalkers enter the battlefield with one fewer loyalty counter.
3/3
RR025RR
Creature -- Whelpling
When ~ enters the battlefield, it deals 3 damage to each planeswalker.
6/3
RR04R
Creature -- Goblin Berserker R: ~ gets +1/+0 until end of turn.
When ~ dies, put it on the top of your library unless any player pays 3.
1/1
RR053R
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
RR061RR
Instant
Deal X damage to target creature, player or planeswalker, where X is the number of loyalty counters on a red planeswalker you control.
RR071R
Sorcery
Deal X damage to each player, where X is the number of planeswalkers that player controls.
RR082R
Artifact -- Spellbook
Peruse: 3R
Perusing planeswalker has:
-3: Create a token that's a copy of target creature. That token has haste. Exile it at the beginning of the next end step.
GR014GG
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, ~ gains bounty, deathtouch, trample, or vigilance until end of turn.
4/4
GR03G
Creature -- Whelpling
Trample
~ gets +5/+5 while attacking a planeswalker.
1/1
GR043GG
Creature -- Spider
Reach
When ~ deals combat damage to a creature, that creature doesn't untap during it's controller's next untap step.
2/5
GR051GG
Enchantment GG2, sacrifice a creature: Search your library for a creature card with total power and toughness no more than two more than the sacrificed creature's total power and toughness and put it onto the battlefield. Shuffle your library.
GR061GG
Instant
Up to X target creatures must be blocked this turn, if able, where X is the number of loyalty counters on a green planeswalker you control.
GR07G
Sorcery
Put target planeswalker on top of it's owner's library.
GR082G
Artifact -- Spellbook
Peruse: 3G
Perusing planeswalker has:
-4: Sacrifice a creature. Draw cards equal to that creature's power. Gain life equal to that creature's toughness.
MR011WU
Planeswalker -- MR01
+1: Target creature gets protection from creatures until end of turn.
-1: Create a 1/1 white and blue Bird creature token with flying.
-7: Gain an emblem with "Counter the first spell cast during each opponent's turn."
2
MR023WB
Planeswalker -- MR02
+2: Exile up to one creature card from a graveyard.
-3: Exile target creature.
0: ~ becomes an X/X Spirit creature with lifelink until end of turn, where X is the number of cards exiled with ~. Damage dealt to ~ does not remove loyalty counters from ~ this turn.
4
MR034UB
Planeswalker -- MR03
+1: Each player sacrifices a creature.
-2: Draw a card, then each player discards a card.
-7: Gain an emblem with "Whenever a creature dies, draw a card."
5
MR044UR
Planeswalker -- MR04
+1: Create two 2/2 blue and red Weird creature tokens with adapt.
-1: Gain control of target creature until end of turn. Untap it. It gains flying and haste until end of turn.
-X: Draw X cards, then discard 3 cards at random.
4
MR053BR
Planeswalker -- MR05
Whenever you sacrifice a permanent, add B or R to your mana pool.
-1: Each player sacrifices a creature.
-1: Each player sacrifices a land.
3
MR061BG
Planeswalker -- MR06
+1 Put a fate counter on target non-land permanent.
-2: Destroy target permanent with a fate counter.
-X: Destroy all non-land permanents without fate counters with converted mana cost X.
1
MR072RG
Planeswalker -- MR07
+1: Target creature with no abilities gets +3/+3 until end of turn.
-2: Destroy target creature. It's controller creates a 3/3 red Ogre creature token.
-X: Reveal the top X cards of your library. Cast each card with converted mana cost X or less. ~ deals damage to you equal to the number of cards cast this way.
3
MR083RW
Planeswalker -- MR08
+2: Target creature gets +1/+0 and must attack or block this turn, if able.
-3: Choose a color. Gain an emblem with "whenever a source of the chosen color would deal damage to you or a permanent you control, prevent one of that damage."
-3: Choose a color. Gain an emblem with "whenever a source you control of the chosen color would deal damage, it deals an additional damage."
4
MR093GW
Planeswalker -- MR09
+1: Create a 1/1 green and white Cat creature token with vigilance.
+1: For every two Cats you control, create a 1/1 green and white Cat creature token with vigilance.
+1: For every nine Cats you control, destroy target creature."
2
MR102GU
Planeswalker -- MR10
+2: put up to three cards from your graveyard on the bottom of your library in any order.
-1: Search your library for a basic land card and put it onto the battlefield, tapped.
-8: Reveal cards from your library until you reveal three land cards. Draw the revealed cards.
2
AR022
Artifact -- Spellbook
Peruse: 3
You may acticate loyalty abilities of perusing planeswalker during each player's turn any time you could cast an instant.
AR035
Artifact -- Spellbook
Peruse: 5
Perusing planeswalker may activate an additional loyalty ability each turn.
WM013WW
Creature -- Human Cleric
Lifelink, Double Strike
Whenever you gain life, put a +1/+1 counter on ~.
1/1
UM012UU
Creature -- Whelpling UU,T: You may put a planeswalker card from your hand onto the battlefield with 3 loyalty counters.
1/1
UM02XU
Instant
Reveal the top X cards of your library. If they all have different names, draw them. Otherwise, put them into your graveyard.
UM033UU
Artifact -- Spellbook
Peruse: UUU
Perusing planeswalker has:
-7: Take an extra turn after this one.
BM011BB
Creature -- Whelpling
When ~ enters the battlefield, gain control of target planeswalker while you control ~.
1/1
BM025BB
Sorcery
For each permanent, its controller sacrifices it unless he or she pays 1 life.
BM033BB
Artifact -- Spellbook
Peruse: 4BB
Perusing planeswalker has:
-6: Target player sacrifices six permanents.
RM012RR
Creature -- Whelpling
At the beginning of your upkeep, ~ deals 1 damage to each planeswalker with the fewest loyalty counters.
3/3
RM021R
Creature -- Whelpling
Whenever ~ deals combat damage to a player, exile the top card of your library. Planeswalkers you control gain all loyalty abilities
of planeswalker cards exiled this way.
1/1
RM033RR
Artifact -- Spellbook
Peruse: 5RR
Perusing planeswalker has:
-8: Create 3 4/4 red Dragon creature tokens with flying.
GM017GGG
Creature -- Whelpling
Trample
~ costs 1 less for each planeswalker your opponents control.
9/9
GM021GG
Artifact -- Spellbook
Peruse: 3GG
Perusing planeswalker has:
-4: Put 4 +1/+1 counters on target creature.
AM013
Legendary Artifact -- Equipment
Remove 3 loyalty counters from a planeswalker you control: Add a charge counter to ~.
Equipped creature gets +X/+0, where X is the number of charge counters on ~.
Equip: 2
AM024
Artifact Creature -- Whelpling
~ enters the battlefield with two +1/+1 counters. 2, remove a +1/+1 counter from ~: Add a loyalty counter to target planeswalker you control. 2, remove a loyalty counter from a planeswalker you control: Add a +1/+1 counter to ~."
0/0
Font (new Enchantment subtype. no inherent rules)
Sparkhunter (ability word. triggers when an opponent activates a loyalty ability.)
WC184W
Creature -- Elephant
3/5
WC191W
Creature -- Human Cleric
Lifelink
1/3
WC203W
Creature -- Bird Soldier
Flying
3/3
WC211W
Creature -- Spirit Soldier
Vigilance T: Target attacking creature gets +1/+1 until end of turn.
1/1
WC221W
Creature -- Cat
First strike T, sacrifice ~: ~ deals 1 damage to target attacking creature.
1/1
WC23W
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, gain 1 life.
1/1
WC241W
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy target enchantment that player controls.
1/1
WC252W
Creature -- Kor Cleric T: Prevent the next 1 damage that would be dealt to target creature this turn.
2/2
WC261W
Instant
Creatures you control get +0/+2 until end of turn.
WC27W
Instant
Return target creature or planeswalker you control to its owner's hand.
UC224UU
Creature -- Beast
Stealth
When ~ enters the battlefield, return target creature to its owner's hand.
3/3
UC232U
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, return target creature you control and target creature you don't control to their owners' hands.
1/1
UC24U
Creature -- Whelpling
Sparkhunter -- Whenever an opponent activates a loyalty ability, that player reveals a card at random from his or her hand.
0/2
UC251U
Instant
Counter target creature or planeswalker spell.
UC261U
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
UC272U
Sorcery
Look at the top 5 cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
BC183BB
Creature -- Horror
4/4
BC192B
Creature -- Human Rogue
Stealth
2/3
BC203B
Creature -- Wraith
Haste
3/1
BC214B
Creature -- Plant Zombie
Deathtouch
Pay 3 life: Return ~ from your graveyard to your hand.
1/1
BC222B
Creature -- Vampire Warrior
Lifelink
Sacrifice another creature: ~ gets +2/+2 until end of turn.
1/1
BC232BB
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, draw a card and lose 2 life.
1/1
BC243B
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, target creature that player controls gets -1/-1 until end of turn.
2/1
BC251B
Creature -- Ogre
When ~ enters the battlefield, lose 3 life.
3/3
BC26B
Sorcery
Target player reveals his or her hand. You choose a creature or planeswalker from it. That player discards that card.
BC271B
Enchantment -- Aura
Enchant planeswalker.
At the beginning of your upkeep, remove a loyalty counter from enchanted planeswalker.
RC181R
Creature -- Goblin Soldier
2/1
RC192R
Creature -- Human Berserker
Trample
3/1
RC204RR
Creature -- Elemental Soldier
First strike
3/3
RC212R
Creature -- Beast
Haste
At the beginning of the end step, sacrifice ~.
4/1
RC223RR
Creature -- Elemental
Adapt
When ~ enters the battlefield, it deals 2 damage to target creature.
3/2
RC233R
Creature -- Whelpling
Sparkbound - When you activate a loyalty ability, target creature can't block this turn.
2/1
RC241R
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy target artifact that player controls.
2/1
RC253R
Creature -- Efreet Wizard T: ~ deals 1 damage to target creature or player.
2/2
RC264R
Instant
~ deals 4 damage to any target.
RC271R
Sorcery
Target creature gets +3/+0 and haste until end of turn.
GC211G
Creature -- Snake Lizard
Bounty 2G: ~ gets +2/+2 until end of turn. Activate this ability only once each turn.
1/1
GC221G
Creature -- Wolf
Trample
~ gets +1/+1 for each other creature you control named ~.
1/1
GC235GG
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, create a 2/2 green Wolf creature token.
3/3
GC243G
Creature -- Whelpling
Sparkhunter - whenever an opponent activates a loyalty ability, ~ deals 2 damage to target creature with flying that player controls.
2/4
GC252G
Creature -- Elf Shaman
Sacrifice ~: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
2/2
GC264GG
Instant
Gain 1 life for each permanent you control.
GC272G
Sorcery
Target planeswalker deals damage to target creature you control equal to the number of loyalty counters on it. That creature deals damage to that planeswalker equal to its power.
HC112(W/U)(W/U)
Planeswalker -- HC11
0: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3
HC122(W/B)
Planeswalker -- HC12
+1: Target player exiles a card from his or her graveyard.
3
HC132(U/B)(U/B)
Planeswalker -- HC13
0: Remove a counter from target permanent.
2
HC143(U/R)(U/R)
Planeswalker -- HC14
-2: Create a 2/2 blue and red Weird creature token with adapt.
4
HC153(B/R)
Planeswalker -- HC15
+1: Target creature gets +1/+0 and gains haste until end of turn.
3
HC164(B/G)(B/G)
Planeswalker -- HC16
+1: Create a 1/1 black and green Scorpion creature token with deathtouch.
1
HC17(R/G)(R/G)
Planeswalker -- HC17
-2: Add RG to your mana pool.
3
HC182(R/W)(R/W)
Planeswalker -- HC18
0: Until the beginning of your next upkeep, ~ deals 2 damage to target creature whenever it attacks or blocks.
2
HC191(G/W)(G/W)
Planeswalker -- HC19
+1: Target creature gets +1/+1 until end of turn.
2
HC204(G/U)(G/U)
Planeswalker -- HC20
-1: Draw a card.
3
WU143W
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, creatures that player controls can't attack this turn unless that player pays 1 for each attacking creature.
2/2
WU152W
Creature -- Human Wizard
Vigilance
When ~ enters the battlefield, exile another permanent, then return it to the battlefield.
2/2
WU161WW
Creature -- Spirit
Flying, lifelink
2/2
WU171W
Enchantment -- Font
Remove 1 loyalty counter from a white planeswalker you control: prevent the next 2 damage that would be dealt to target creature this turn.
WU181W
Sorcery
If you control fewer planeswalkers than an opponent, put three loyalty counters on target planeswalker you control.
WU192W
Planeswalker -- WU19
While ~ has 5 or more loyalty counters, it is a 2/2 Bird creature with flying. It's still a planeswalker.
+1: Target creature gains flying until end of turn.
2
WU203W
Planeswalker -- WU20
+1: Destroy target creature with power 1 or less.
-4: Destroy target creature with power 4 or greater.
3
WU213W
Planeswalker -- WU21
White mana doesn't empty from your mana pool as steps and phases end.
-2: Gain 1 life for each white mana in your mana pool.
3
UU141U
Creature -- Whelpling
Sparkhunter -Whenever an opponent activates a loyalty ability, that player puts the top two cards of his or her library into his or her graveyard.
0/4
UU151U
Creature -- Faerie Wizard
Flash
When ~ enters the battlefield, return target spell to it's owner's hand.
1/3
UU173U
Enchantment -- Font
Remove 3 loyalty counters from a blue planeswalker you control: Return target attacking creature to it's owner's hand.
UU182U
Sorcery
Search your library for a Spellbook, Focus or Font card, reveal it, put it into your hand, then shuffle your library.
UU192U
Planeswalker -- UU19
While ~ has 5 or more loyalty counters, it is a 2/4 Salamander creature with stealth. It is still a planeswalker.
+1: Target creature gains stealth until end of turn.
2
UU203U
Planeswalker -- UU20
+1: Attach target spellbook to ~.
-6: If ~ has 10 or more loyalty abilities, exile target player's library.
3
UU213U
Planeswalker -- UU21
Blue mana doesn't empty from your mana pool as steps and phases end.
-2: Target player puts the top card of his or her library into his or her graveyard for each blue mana in your mana pool.
3
BU143BB
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, that player discards a card.
3/2
BU155B
Creature -- Ogre Cleric
When ~ dies, create a 3/3 black Ghoul creature token with lifelink.
3/3
BU173B
Enchantment -- Font
Remove 3 loyalty counters from a black planeswalker you control: Target creature gets -2/-2 until end of turn.
BU184BB
Sorcery
Destroy two target creatures.
BU192B
Planeswalker -- BU19
While ~ has 5 or more loyalty, it is a 2/2 Snake creature with deathtouch. It's still a planeswalker.
+1: Target creature gains deathtouch until end of turn.
2
BU203B
Planewswalker -- BU20
+1: Target creature gets -2/-1 until end of turn.
-4: Put a 2/5 black Gorgon creature with deathtouch onto the battlefield.
2
BU213B
Planeswalker -- BU21
Black mana doesn't empty from your mana pool as steps and phases end.
-2: Draw a card and lose one life for each black mana in your mana pool.
3
RU143RR
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy a nonbasic land he or she controls.
2/2
RU152R
Creature -- Elemental
Sacrifice ~: Creatures lose flying until end of turn.
2/1
RU164R
Creature -- Viashino Warrior
First strike, adapt
3/2
RU17RR
Enchantment -- Font
Remove 3 loyalty counters from a red planeswalker you control: Copy target spell. You may choose new targets for the copy.
RU182RR
Instant
Deal 4 damage to each token creature.
RU192R
Planeswalker -- RU19
While ~ has 5 or more loyalty counters, it is a 3/1 Minotaur creature with first strike. It is still a planeswalker.
+1: Target creature gains first strike until end of turn.
2
RU204RR
Planeswalker -- RU20
+1: Create a 3/1 red Berserker creature token with first strike.
-6: Target creature fights another target creature.
3
RU213R
Planeswalker -- RU21
Red mana doesn't empty from your mana pool as steps and phases end.
-2: Create a 1/1 red goblin creature token with haste for each red mana in your mana pool.
3
GU143G
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, you may have target creature you control fight target creature that player controls.
3/3
GU152GG
Creature -- Spider
Reach, deathtouch
When ~ enters the battlefield, destroy target creature with flying.
1/2
GU164GG
Creature -- Wurm
Vigilance, trample
5/5
GU172GG
Enchantment -- Font
Remove 3 loyalty counters from a green planeswalker you control: Target creature gets +2/+2 until end of turn.
GU182GG
Sorcery
Add five mana in any combination of colors to your mana pool.
GU192G
Planeswalker -- GU19
While ~ has 5 or more loyalty counters, it is a 3/3 Rhino creature with trample. It is still a planeswalker.
+1: Target creature gains trample until end of turn.
2
GU203GG
Planeswalker -- GU20
+1: Untap target land. It becomes a 4/4 creature until end of turn. It's still a land.
-5: You get an emblem with "Lands you control are indestructible".
3
GU213G
Planeswalker -- GU21
Green mana doesn't empty from your mana pool as steps and phases end.
-2: Shuffle a card from your graveyard into your library for each green mana in your mana pool.
3
MU111WU
Enchantment -- Font
Remove 2 loyalty counters from a white and blue planeswalker you control: Counter target spell unless it's controller pays 2.
MU12UB
Enchantment -- Font
Remove 3 loyalty counters from a blue and black planeswalker you control: Target player puts the top 3 cards of his or her library into his or her graveyard.
MU134BR
Enchantment -- Font
Remove 5 loyalty counters from a black and red planeswalker you control: Destroy target creature or planeswalker.
MU141RG
Enchantment -- Font
Remove 2 loyalty counters from a red and green planeswalker you control: Return a random card from your graveyard to your hand. You may reorder your graveyard.
MU151GW
Enchantment -- Font
Remove 2 loyalty counters from a green and white planeswalker you control: Put a +1/+1 counter on target creature.
MU16WB
Artifact -- Spellbook
Peruse: 1WB
Perusing planeswalker has: -4: Return target creature from your graveyard to the battlefield.
MU171UR
Artifact -- Spellbook
Peruse: UR
Persuing planeswalker has: -XX: Discard your hand. Draw X cards.
MU182BG
Artifact -- Spellbook
Peruse: BG
Perusing planeswalker has: -X: Destroy target non-land permanent with converted mana cost X.
MU19RW
Artifact -- Spellbook
Peruse: 1RW
Perusing planeswalker has: -3: Deal 2 damage to target creature or player. Gain 2 life.
AU064
Creature -- Golem
You can't activate loyalty abilities.
4/4
AU071
Artifact
When ~ enters the battlefield, choose a planeswalker type. Abilities on planeswalkers with the chosen type can't be activated.
AU081
Artifact
Sacrifice ~: Target planeswalker is indestructible this turn. The next time its loyalty would be reduced to 0 or less this turn, its loyalty is reduced to 1 instead.
LU01
Land
~ enters the battlefield tapped. T: Add W or U to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU02
Land
~ enters the battlefield tapped. T: Add U or B to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU03
Land
~ enters the battlefield tapped. T: Add B or R to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU04
Land
~ enters the battlefield tapped. T: Add R or G to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU05
Land
~ enters the battlefield tapped. T: Add G or W to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
WR093WW
Creature -- Elephant Warrior 3: All damage that would be dealt to you this turn is dealt to ~ instead.
2/6
WR103WW
Creature -- Human Cleric
Whenever ~ enters the battlefield, put another target creature or planeswalker into its owner's library third from the top.
2/2
WR113W
Enchantment -- Font
Remove 3 loyalty counters from a white planeswalker you control: Destroy target creature that dealt damage to you or a planeswalker you control this turn.
WR12XXWW
Sorcery
Add X loyalty counters to target planeswalker.
WR132W
Artifact -- Spellbook
Peruse: 2W
Perusing planeswalker has: +1: Prevent all combat damage that target creature would deal or be dealt this turn.
UR092U
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, counter it unless that player pays 1.
1/2
UR102UU
Creature -- Whelpling
Whenever you cast a planeswalker spell, draw a card.
2/2
UR111UU
Enchantment -- Font
Remove 3 loyalty counters from a blue planeswalker you control: Draw a card.
UR123U
Sorcery
Choose a planeswalker card you own from outside the game, reveal that card, and put it into your hand. Exile ~.
UR132U
Artifact -- Spellbook
Peruse: 1U
Perusing planeswalker has: +1: Each player draws a card.
BR092BB
Creature -- Whelpling
At the beginning of your upkeep, remove a counter from a permanent you control or sacrifice ~.
6/6
BR103BB
Creature -- Whelpling T: Target creature attacking you is now attacking target planeswalker you control.
2/3
BR112BB
Enchantment -- Font
Remove 6 loyalty counters from a black planeswalker you control: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
BR125B
Sorcery
Put cards from the top of your library into your graveyard until a planeswalker card is put into your graveyard. Target planeswalker gains loyalty counters equal to that card's loyalty.
BR132B
Artifact -- Spellbook
Peruse: 3B
Perusing planeswalker has: +1: Destroy target creature with power 2 or less.
RR094RR
Creature -- Whelpling
Haste
Sparkhunter - Whenever an opponent activates a loyalty ability, ~ deals 3 damage to target creature that player controls.
3/3
RR103RR
Enchantment -- Font
Remove 4 loyalty counters from a red planeswalker you control: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
RR11RR
Instant
Exile the top three cards of your library. You may play them this turn.
RR122R
Sorcery
Untap all creatures that attacked a planeswalker this turn. After this main phase, there is another combat phase followed by another main phase.
Creatures untapped this way must attack during that combat phase, and must attack a planeswalker if able during that combat phase.
RR13R
Artifact -- Spellbook
Peruse: 1R
Perusing planeswalker has: +1: Target creature gains haste until end of turn.
GR092G
Creature -- Whelpling
Deathtouch
When ~ deals damage to a planeswalker, destroy that planeswalker.
2/2
GR101G
Creature -- Bear Druid
Bounty
You may have ~ assign its combat damage as though it weren't blocked.
2/2
GR112GG
Creature -- Turtle
When ~ attacks a player, it doesn't untap during its controller's next untap step.
6/6
GR122GG
Enchantment -- Font
Remove 4 loyalty counters from a green planeswalker you control: Put a creature card from your hand onto the battlefield.
GR133G
Artifact -- Spellbook
Peruse: [mana[2G[/mana]
Perusing planeswalker has: +1: Put target card from your graveyard on top of your library.
MR114WU
Planeswalker -- MR11
Flash
When ~ enters the battlefield, exile target spell or ability.
-2: Draw a card and gain 3 life.
2
MR123WB
Planeswalker -- MR12
+2: Exile up to one creature card from a graveyard.
-3: Exile target creature.
0: ~ becomes an X/X Spirit creature with lifelink until end of turn, where X is the number of cards exiled with ~. Combat damage dealt to ~ does not remove loyalty counters from ~ this turn.
4
MR131UB
Planeswalker -- MR13
+3: Put the top 4 cards of your library into your graveyard.
-2: Exile target creature card in a graveyard. Create a 2/2 black Zombie creature token.
-7: Exile any number of creature cards from your graveyard. Create an X/X black Horror creature token, where X is the number of exiled cards.
3
MR141UR
Planeswalker -- MR14
At the beginning of your upkeep, remove a time counter from each permanent you control and each exiled card you own. If this removes the last time counter from a permanent, sacrifice it. If this removes the last time counter from an exiled card, put it onto the battlefield with 3 time counters.
When ~ leaves the battlefield, exile all cards you control with time counters, and all time counters from exiled cards you own.
+1: Exile a permanent card from your hand. Put 3 time counters on it.
2
MR154BR
Planeswalker -- MR15
If ~ is in your opening hand, you may begin the game with it on the battlefield with 2 loyalty counters.
You may not play lands.
-1: Create a 2/2 black Zombie creature token.
4
MR16BG
Planeswalker -- MR16
Loyalty counters remain on ~ while it's in the graveyard. You may activate loyalty abilities on ~ while it is in the graveyard.
+1: Put target creature or land card from your graveyard on top of your library.
-9: Reveal the top 3 cards of your library. Put all lands and creatures revealed this way onto the battlefield, and the rest into your graveyard.
1
MR172RG
Planeswalker -- MR17
+1: Sacrifice a land. Deal 3 damage to target creature or planeswalker.
-4: Create a 4/4 red and green Giant creature token with trample.
-8: Sacrifice all creatures you control. Deal damage to target player equal to their total power.
3
MR185RW
Planeswalker -- MR18
+1: Until your next turn, creatures without flying or reach can't attack ~.
0: ~ becomes a 5/5 Dragon creature with flying until end of turn. It's still a Planeswalker. Combat damage dealt to ~ doesn't remove loyalty counters from ~ this turn.
-3: Deal 3 damage to target creature or player. Gain 3 life.
5
MR192GW
Planeswalker -- MR19
When ~ enters the battlefield, draw a card.
+1: Put a +1/+1 counter on target creature.
0: Move all loyalty counters from ~ onto another planeswalker you control.
2
MR203GU
Planeswalker -- MR20
~ enters the battlefield with X loyalty counters, where X is the number of lands you control.
-1: Target Island you control becomes a 2/2 Drake creature with flying. It's still a land.
-1: Target Forest you control becomes a 3/3 Beast creature with trample. It's still a land.
X
WM033WW
Creature -- Human Knight
When ~ enters the battlefield, create 3 2/2 white Knight creature tokens with lifelink.
Whenever an attacking Knight you control dies, lose 5 life.
2/2
UM044UUU
Creature -- Leviathan
~ may not attack a player that controls a planeswalker.
When a planeswalker dealt damage by ~ this turn would die, gain control of it with 1 loyalty counter instead.
8/8
RM043RRR
Enchantment
Loyalty abilities may be activated by any player.
GM035GG
Enchantment
At the beginning of your upkeep, create a 5/5 green Wurm creature token with trample.
MM012WUB
Planeswalker -- MM01
+2: Each player with the lowest life total gains 1 life, then each player with the highest life total loses 1 life.
0: Each player draws a card
-1: Sacrifice a permanent. Each other player sacrifices a permanent that shares a type with it.
-7: Each player chooses a permanent of each card type he or she controls and sacrifices the rest.
3
MM025UBR
Planeswalker -- MM02
Whenever a creature attacks ~, its controler sacrifices it at the end of combat unless they pay 5 life.
+1: Search your library for a card and put it into your hand.
-3: Target player discards his or her hand.
-5: Discard your hand. Draw 7 cards.
4
MM031BRG
Planeswalker -- MM03
+2: Target creature gains "When this creature dies, it deals 2 damage to target to creature or player." until end of turn.
-1: Exile a creature card from your graveyard. Target creature gets +X/+X until end of turn, where X is that card's power.
-4: Create a 4/4 red and green Giant creature token with trample.
-8: Destroy 3 target permanents.
3
MM042RGW
Planeswalker -- MM04
+1: Create a 1/1 white Sliver creature token with "Sliver creatures get +0/+1".
0: Create a 1/1 red Sliver creature token with "Sliver creatures get +1/+0".
-1: Create a 1/1 green Sliver creature token with "Sliver creatures get +1/+1".
-5: Sliver creatures gain Trample, First Strike and Vigilance until end of turn.
3
MM05GWU
Planeswalker -- MM05
Play with the top card of your library revealed.
~ has all loyalty abilities of planeswalker cards on the top of your library.
+2: Shuffle a card from your graveyard into your library.
0: Draw two cards, then put two cards from your hand on top of your library.
2
AM033
Artifact -- Spellbook
Peruse: 3
When perusing planeswalker would gain loyalty, it gains an additional loyalty.
Focus (new Instant/Sorcery Subtype. no inherent rules)
WC28W
Creature -- Elephant Soldier
0/4
WC29W
Creature -- Human Soldier
First strike
1/1
WC304W
Creature -- Beast
Vigilance
2/5
WC314W
Creature -- Bird
Flying
Whenever ~ attacks, target creature you control gains flying until end of turn.
3/3
WC322W
Creature -- Human Cleric
Lifelink
When ~ dies, put a +1/+1 counter on target creature you control.
2/2
WC333WW
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target creature gets +1/+1 and gains flying until end of turn.
2/2
WC343WW
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, target creature that player controls can't attack this turn.
3/3
WC351W
Creature -- Kor Warrior 1W: ~ gets +0/+1 until end of turn.
2/1
WC362WW
Instant
Creatures you control gain protection from the color of your choice until end of turn.
WC371W
Enchantment -- Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
UC281U
Creature -- Fish
2/1
UC291UU
Creature -- Bird Soldier
Flying
2/3
UC304U
Creature -- Spirit
Stealth
3/4
UC313UU
Creature -- Shapeshifter
Adapt
Whenever ~ attacks, another target creature you control gains adapt until end of turn.
2/5
UC332U
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may untap target creature.
2/2
UC341U
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, target creature that player controls gets -2/-0 until end of turn.
1/3
UC35U
Instant
Counter target spell that targets you or a planeswalker you control.
UC362U
Sorcery
Draw two cards.
UC371U
Enchantment -- Aura
Enchant creature
Enchanted creature gets -X/-0, where X is the number of planeswalkers its controller controls.
BC283BB
Creature -- Zombie Giant
3/6
BC291B
Creature -- Snake
Deathtouch
1/2
BC304B
Creature -- Zombie Cleric
Lifelink
4/2
BC312BB
Creature -- Shade
Haste B: ~ gets +1/+0 until end of turn.
2/2
BC321BB
Creature -- Orc Warrior
Stealth
When ~ enters the battlefield, sacrifice a creature.
4/4
BC332B
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may sacrifice a creature. If you do, return target creature card from your graveyard to your hand.
2/2
BC342B
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, that player loses 1 life.
1/1
BC35B
Creature -- Whelpling
~ can only attack planeswalkers.
2/1
BC364BB
Sorcery
Destroy target creature. Draw a card.
RC311R
Creature -- Elemental
Trample 1R: ~ gets +1/+0 until end of turn.
1/1
RC323RR
Creature -- Human Berserker
First strike
~ attacks each turn if able.
4/1
RC335RR
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, create a 1/1 red Goblin creature token with haste.
2/2
RC343RR
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, ~ deals 1 damage to target creature that player controls.
2/2
RC352R
Creature -- Dwarf Shaman
When ~ enters the battlefield, target creature gets +2/+0 until end of turn.
2/2
RC361R
Instant
~ deals 3 damage to target creature.
RC374RR
Sorcery
Create two 3/3 red Ogre token creatures.
GC282GG
Creature -- Beast
4/4
GC291G
Creature -- Snake Scout
Bounty
1/1
GC305GGG
Creature -- Dinosaur
Trample
7/7
GC31GG
Creature -- Elf Druid
Vigilance T: Add G to your mana pool.
2/2
GC324G
Creature -- Ooze
Menace, deathtouch
2/1
GC333G
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target creature must be blocked this turn if able.
2/2
GC342G
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy target permanent that player controls that is attached to a permanent.
2/2
GC351G
Creature -- Whelpling
Protection from planeswalkers
2/2
GC36G
Instant
Prevent all combat damage that would be dealt to creatures this turn.
GC371G
Sorcery
Search your library for up to two land cards with different names and reveal them. An opponent chooses one to put into your graveyard. Put the rest onto the battlefield.
HC214(W/U)
Planeswalker -- HC21
+1: Tap target creature.
1
WU222W
Creature -- Whelpling
Whenever ~ blocks a creature attacking a planeswalker you control, it blocks each other creature attacking that planeswalker.
1/4
WU232W
Creature -- Kor Warrior
Vigilance, first strike
2/2
WU242W
Creature -- Human Cleric 2W, T: Target permanent gains protection from the color of your choice until end of turn.
2/2
WU25W
Enchantment
When ~ enters the battlefield, exile target planeswalker until ~ leaves the battlefield.
WU264W
Instant -- Focus
You may remove 3 loyalty counters from a white planeswalker you control instead of paying ~'s mana cost.
Exile target creature.
WU271W
Instant -- Focus
You may remove 2 loyalty counters from a white planeswalker you control instead of paying ~'s mana cost.
Target creature gains protection from the color of your choice until end of turn.
WU281WW
Planeswalker -- WU28
Creatures you control get +1/+1.
+1: Target creature gains vigilance until end of turn.
2
WU293WW
Planeswalker -- WU29
+1: Create a 1/1 Soldier creature token.
-3: Create a 4/4 Angel creature token with flying.
3
WU301W
Planeswalker -- WU30
~ enters the battlefield with one additional loyalty counter for each life you've gained this turn.
-2: Creatures you control gain first strike until end of turn.
0
UU231UU
Creature -- Human Wizard
When ~ dies, draw two cards
1/1
UU242U
Enchantment
Creatures attacking a planeswalker you control get -1/-0.
UU251U
Instant
Counter target spell unless its controller pays 1 for each planeswalker you control.
UU265UU
Instant -- Focus
You may remove 5 loyalty counters from a blue planeswalker you control instead of playing ~'s mana cost.
Draw 4 cards.
UU273UU
Instant -- Focus
You may remove 3 loyalty counters from a blue planeswalker you control instead of paying ~'s mana cost.
Put target nonland permanent on top of its owner's library.
UU283UU
Planeswalker -- UU28
You may have ~ enter the battlefield as a copy of any planeswalker on the battlefield, except it's name is still ~, it's planeswalker type is still ~, and it has the following ability.
-2: ~ becomes a copy of target planeswalker, except it's name is still ~, it's planeswalker type is still ~, and it keeps this ability.
0
UU293U
Planeswalker -- UU29
~ enters the battlefield with one additional loyalty counter for each card in your hand.
-2: Create a 2/4 blue Elemental creature token with adapt.
0
UU302U
Planeswalker -- UU30
+1: Until the beginning of your next turn, counter each spell with converted mana cost equal to the number of loyalty counters on ~.
-2: Exile target creature you don't control. Its controller creates a 2/2 blue Drake creature token with flying.
3
BU221BB
Creature -- Spirit
Stealth, lifelink
1/3
BU23B
Creature --
T, sacrifice six creatures: Search your library and/or graveyard for a card named Doom, the Undying, and put it onto the battlefield.
1/1
BU244BB
Instant -- Focus
You may remove 4 loyalty counters from a black planeswalker you control intead of paying ~'s mana cost.
Target creature gets -5/-5 until end of turn.
BU251BB
Instant -- Focus
You may remove 3 loyalty counters from a black planeswalker you control instead of paying ~'s mana cost.
Target player sacrifices a creature.
BU26B
Sorcery
Each player sacrifices a planeswalker.
BU272B
Sorcery
Target creature gains lifelink until end of turn and can't be blocked this turn.
BU282B
Planeswalker -- BU28
+1: Remove a counter from target permanent.
-3: Target player discards a card.
3
BU291B
Planeswalker -- BU29
~ enters the battlefield with an additional loyalty counter for each creature that died this turn.
-1: Target player loses 1 life. Gain 1 life.
0
BU302BB
Planeswalker -- BU30
As ~ enters the battlefield, choose a creature type. Creatures of the chosen type get -1/-1.
+1: Sacrifice a creature of the chosen type. If you do, draw 2 cards.
3
RU231RR
Creature -- Whelpling
Whenever ~ deals combat damage to a planeswalker, put a +1/+1 counter on it.
2/2
RU242R
Instant -- Focus
You may remove 2 loyalty counters from a red planeswalker you control instead of paying ~'s mana cost.
Up to three target creatures must attack a planeswalker this turn, if able.
RU251RR
Instant -- Focus
You may remove 3 loyalty counters from a red planeswalker you control instead of paying ~'s mana cost.
Deal 2 damage to each creature.
RU26R
Sorcery
Destroy target artifact if it is attached to a permanent.
RU27XR
Sorcery
Deal X damage to target planeswalker.
RU282R
Planeswalker -- RU28
At the beginning of each end step, return ~ to it's owner's hand. 0: Deal 1 damage to any target.
1
RU294R
Planeswalker -- RU29
~ enters the battlefield with an additional loyalty counter for each non-combat damage dealt to target opponent this turn.
-2: Put a 4/2 red Elemental token with adapt onto the battlefield.
0
RU30RR
Planeswalker -- RU30
+2: Draw a card, then discard a card at random.
-XX: Deal X damage to X targets.
2
GU221GG
Creature -- Snake
Deathtouch, bounty
1/1
GU23G
Creature -- Elf Druid
When ~ enters the battlefield, lands you control gain "T: Add one mana of any color to your mana pool" until end of turn.
1/1
GU242G
Creature -- Beast
Whenever ~ dies, gain 4 life.
2/2
GU252GG
Creature -- Human Shaman
When ~ enters the battlefield, put two +1/+1 counters divided as you choose on creatures you control.
2/2
GU263GG
Instant -- Focus
You may remove 3 loyalty counters from a green planeswalker you control instead of paying ~'s mana cost.
Create a 2/2 green Ooze creature token with deathtouch blocking target creature attacking you or a planeswalker you control.
GU271G
Instant -- Focus
You may remove 2 loyalty counters from a green planeswalker you control instead of paying ~'s mana cost.
Target creature gets +3/+3 until end of turn.
GU281GG
Planeswalker -- GU28
Whenever a creature with flying enters the battlefield, add a loyalty counter to ~.
-X: Deal X damage to each creature with flying.
2
GU292G
Planeswalker -- GU29
-1: Search your library for a forest card and put in onto the battlefield tapped.
-2: Put a 3/3 green Centaur token with vigilance onto the battlefield.
2
GU302GG
Planeswalker -- GU30
~ enters the battlefield with an additional loyalty counter for each creature that attacked this turn.
-1: Creatures you control get +1/+1 until end of turn.
0
MU211WU
Creature -- Aven Soldier
Flying
When ~ enters the battlefield, uptap a creature you control.
2/3
MU222UB
Creature -- Specter
Stealth
Whenever ~ deals combat damage to a player, that player discards a card.
1/4
MU234BR
Creature -- Devil Wizard
Haste T: Deal 2 damage to any target.
2/2
MU243RG
Creature -- Beast
Trample
When ~ enters the battlefield, it fights target creature you don't control.
4/4
MU252GW
Creature -- Elf Cleric
Vigilance GW, T: Add a loyalty counter to target planeswalker.
2/2
MU262WB
Enchantment -- Font
Remove 3 loyalty counters from a white and black planeswalker you control: Destroy target nonland permanent.
MU273UR
Enchantment -- Font
Remove 4 loyalty counters from a blue and red planeswalker you control: Draw 3 cards, then discard 2 cards.
MU281BG
Enchantment -- Font
Remove 2 loyalty counters from a black and green planeswalker you control: Target creature is indestructible this turn.
MU292RW
Remove 2 loyalty counters from a red and white planeswalker you control: Deal 1 damage to target attacking or blocking creature.
MU30GU
Remove X loyalty counters from a green and blue planeswalker you control: Target creature you control has base power and toughness X/X until end of turn.
LU06
Land
~ enters the battlefield tapped. T: Add W or B to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU07
Land
~ enters the battlefield tapped. T: Add U or R to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU08
Land
~ enters the battlefield tapped. T: Add B or G to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU09
Land
~ enters the battlefield tapped. T: Add R or W to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU10
Land
~ enters the battlefield tapped. T: Add G or U to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
WR143WW
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, choose a color. Creatures you control gain protection from that color until end of turn.
2/2
WR152WW
Creature -- Whelpling
Remove 2 loyalty counters from a white planeswalker you control: Target creature can't attack this turn.
2/2
WR161W
Instant -- Focus
You may remove 2 loyalty counters from a white planeswalker you control instead of paying ~'s mana cost.
The next time target planeswalker would be destroyed or its loyalty would be reduced to 0 this turn, remove all but one loyalty counter from it instead.
WR174W
Artifact -- Spellbook
Peruse: 2WW
Whenever perusing planeswalker is attacked by one or more creatures, add a loyalty counter to each other planeswalker you control.
UR144UU
Creature -- Elemental
Bounty
When ~ enters the battlefield, each player skips his or her next untap phase.
6/6
UR152UU
Creature -- Whelpling
Flying
Remove 3 loyalty counters from a blue planeswalker you control: Gain control of target creature for as long as you control ~.
1/2
UR163UU
Instant -- Focus
You may remove 3 loyalty counters from a blue planeswalker you control instead of paying ~'s mana cost.
Counter target spell.
UR172U
Artifact -- Spellbook
Peruse: 3UU
Whenever a creature deals damage to perusing planeswalker, return it to its owner's hand.
BR141BB
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, return ~ from your graveyard to the battlefield tapped.
2/2
BR15BB
Creature -- Whelpling
Deathtouch
Remove 3 loyalty counters from a black planeswalker you control: Target player loses 2 life. Gain 2 life.
2/2
BR164BB
Instant -- Focus
You may remove 4 loyalty counters from a black planeswalker you control instead of paying ~'s mana cost.
Search your library for a card and put it into your hand, then shuffle your library.
BR173B
Artifact -- Spellbook
Peruse: 1BB
Whenever perusing planeswalker activates a loyalty ability, draw a card and lose 1 life.
RR141R
Creature -- Whelpling
When ~ attacks, it gets +X/+0, where X is the number of planeswalkers defending player controls.
0/3
RR151R
Creature -- Whelpling
Remove 2 loyalty counters from a red planeswalker you control: ~ deals damage equal to its power to target creature.
2/1
RR16XRR
Instant -- Focus
You may remove X loyalty counters from a red planeswalker you control instead of paying ~'s mana cost.
Target creature gets +X/+0 until end of turn.
GR141G
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, put a +1/+1 counter on ~.
1/1
GR153GG
Creature -- Whelpling
Vigilance
Remove 4 loyalty counters from a green planeswalker you control: Put 2 +1/+1 counters on ~.
3/3
GR162GG
Instant -- Focus
You may remove 3 loyalty counters from a green planeswalker you control instead of paying ~'s mana cost.
Untap all lands you control.
GR171G
Artifact -- Spellbook
Peruse: 1GG
Whenever perusing planeswalker is attacked by one or more creatures, create a 1/2 green Spider creature token with reach.
MR212WU
Planeswalker -- MR21
The named cards cannot be cast.
-1: Name a non-land card.
0: Return ~ to it's owner's hand.
4
MR221WB
Planeswalker -- MR22
+1: Deal 1 damage to target planeswalker.
-2: Name a card. Target opponent reveals his or her hand and discards all cards with that name.
-7: Gain an emblem with "Whenever a creature deals damage to you, it deals that much damage to itself."
3
MR232UB
Planeswalker -- MR23
Players play with their hands revealed.
+1: Choose up to one card in target opponent's hand. That player chooses up to one card in your hand. Players discard the chosen cards, then each player who discarded a card draws a card.
-5: Choose a card in target opponent's hand and exile it. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
3
MR243UR
Planeswalker -- MR24
At the beginning of your upkeep, ~ deals 2 damage to you.
+1: Draw two cards, then discard a card at random.
0: Return an instant or sorcery card from your graveyard to your hand.
3
MR252BR
Planeswalker -- MR24
+1: Up to three target creatures without flying can't block this turn.
-1: Target creature gets +2/-2 until end of turn.
-3: Deal X damage to target player and that player discards X cards, where X is the number of non-basic lands he or she controls.
3
MR26XBG
Planeswalker -- MR26
When ~ enters the battlefield, create an X/X green Ooze creature token.
+1: Sacrifice an Ooze. Create two X/X ooze tokens, where X is half the sacrificed creatures power, rounded up.
-2: Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of Ooze creatures you control.
3
MR271RG
Planeswalker -- MR27
+1: Exile the top card of your library. You may play it this turn. You may play an additional land this turn.
-2: You may play target land card from your graveyard this turn.
-9: All permanent cards in all zones become lands in addition to their other types.
3
MR282RW
Planeswalker -- MR28
Lifelink
+1: ~ becomes a 4/1 creature with first strike until end of turn.
-3: Deal 2 damage to each creature.
4
MR293GW
Planeswalker -- MR29
When ~ enters the battlefield, create a 5/5 green and white Pet creature token with defender.
Redirect all damage that would be dealt to ~ to a Pet creature you control, if able.
0: Target creature gets +1/+1 until end of turn.
1
MR301GU
Planeswalker
+1: Until end of turn, target creature loses all abilities and becomes a green Snake creature with base power and toughness 1/1.
0: Create a 1/1 blue Scout creature token with bounty.
-4: Target creature gets +X/+X, where X is that creature's power.
3
AR043
Artifact -- Spellbook
Peruse: 5
Loyalty abilities with a negative loyalty cost from perusing planeswalker cost one less loyalty to activate.
AR055
Artifact -- Spellbook
When ~ enters the battlefield, exile a planeswalker card from your graveyard.
Peruse: 4
Perusing planeswalker has all loyalty abilities of the exiled card.
AR064
Artifact -- Spellbook
Peruse: 5 10: Activate a loyalty ability on perusing planeswalker without paying its loyalty cost.
AR074
Artifact
When you decide to take a mulligan, if ~ is in your hand, you may exile it. If you do, search your library for any number of basic land cards with different types
and exile them. Before you draw your next starting hand, put the exiled land cards on top of your library in any order. T: Add one mana of any color to your mana pool.
LR01
Land T: Add C to your mana pool. T: Add one mana of any color to your mana pool. Spend this mana only to cast planeswalker or spellbook spells, or to pay a peruse cost.
WM045WWWW
Sorcery
Return each planeswalker from each graveyard to the battlefield under your control.
BM04BBBB
Enchantment
For each life you would lose, remove a loyalty counter from a planeswalker you control instead. If you can't, you lose the game.
GM042GGG
Sorcery
Create a 5/5 green Wurm creature with trample for each planeswalker that died this turn.
The Throne of AscensionWUBRG
Enchantment -- Font
Remove 50 loyalty counters from among any number of planeswalkers you control: You win the game.
MM07WUR
Planeswalker -- MM07
+1: Target creature gains first strike until end of turn.
0: Target creature gains flying until end of turn.
-2: Deal 2 damage to target creature.
-4: Blocking creatures block random legal creatures this turn.
3
MM083UBG
Planeswalker -- MM08
+3: Discard a green card. Gain 3 life for each green mana symbol in the discarded card's mana cost.
+2: Discard a black card. Target creature gets -2/-2 until end of turn for each black mana symbol in the discarded card's mana cost.
+1: Discard a blue card. Draw a card for each blue mana symbol in the discarded card's mana cost.
-15: Cast any number of cards in your graveyard without paying their mana costs.
2
MM091BRW
Planeswalker -- MM09
(+/-)1: Choose two -- Target player gains one life; target player loses one life; or deal 1 damage to target creature.
0: Destroy target permanent with converted mana cost equal to ~'s loyalty counters.
0: Return target permanent card with converted mana cost equal to ~ loyalty counters from your graveyard to the battlefield.
0: Creatures with converted mana cost equal to ~'s loyalty counters can't attack or block until the beginning of your next turn.
4
MM102RGU
Planeswalker -- MM10
+3: The next spell you play this turn can't be countered by spells or abilities.
0: Create a 2/2 green and blue Snake creature token with bounty.
-3: Discard a card. Cast a card from your hand that shares a color with the discarded spell without paying its mana cost.
-7: Draw 7 cards. Gain an emblem with "Skip your draw step"
3
Doom, the Undying4GWB
Planeswalker -- Doom
When ~ is put into a graveyard from play, gain an emblem named Doom. Then, if you control 3 or fewer emblems named Doom emblems, return ~ to the battlefield with one fewer loyalty counter for each emblem named Doom you control.
+2: Exile the top card of each library.
-1: Destroy target artifact, enchantment or creature.
-5: Search your hand, library and graveyard for X cards and exile the rest, where X is the number of Doom emblems you control. Shuffle those cards into your library.
4
AM046
Artifact
When ~ enters the battlefield, each planeswalker with more than 5 loyalty lose all but 5 loyalty.
Planeswalkers can't have more than 5 loyalty.
general notes:
this was developed a long time ago (Khans ish). I was really hoping to get actual testing in before showing it online, but no such luck. As such, it uses some old standards, though my next step is to bring things a little more up to date. The redirect rule going away has definitely made some designs less elegant. Wizards has also stepped on my toes a few times since then. This almost feels like it could be set on Kylem (Battlebond plane), but I don't think I want it to.
This project was designed with drafting in mind, but I tried not to do anything Wizards absolutely wouldn't do for a Standard set. (that's less true in my current project)
I'm sorry nothing has names, yet. It's not my area of expertise. As a gimmick, I want everything that wasn't created by the Architect to be formatted as [Planeswalker's] [Thing]. But I'm still well short of fluffing the Planeswalkers themselves.
I'm generally unhappy with adapt. my goal was to have one static combat keyword for each color pair. UB and UR were difficult. Stealth has typically been green, but i think it makes sense in the colors with generally lower power and generally higher toughness. I may switch it with Skulk now that that's a thing. But UR is a pain. existing, sensible keywords are all triggers, and so is mine. I really want to switch it out, but am coming up empty. And, now the name will have to change, too.
the creatures are intentionally less exciting than usual. there's enough complexity with all the extra Planeswalkers running around.
I have a few other thoughts (mostly unhappiness with certain cards), but I'll keep them to myself to see if anyone else notices. for now, at least.
Private Mod Note
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Adapt (When this creature blocks or becomes blocked, it gets controller's choice of +1/-1 or -1/+1)
Bounty (Combat damage this creature deals to an opponent also causes you to draw a card)
Stealth (This creature can't be blocked by more than one creature)
Peruse [cost] (Attach this to a Planeswalker for [cost])
Sparkbound (ability word. triggers when you activate a loyalty ability)
Spellbook (new Artifact subtype. (works for Planeswalkers as Equipment for Creatures))
WC01 1W
Creature -- Human Soldier
2/2
WC02 2W
Creature -- Bird
Flying
2/1
WC03 WW
Creature -- Cat Soldier
Vigilance
3/1
WC04 1WW
Creature -- Human Cleric
Lifelink
3/2
WC05 4WW
Creature -- Human Soldier
First strike
4/2
WC06 4WW
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, create a 1/1 white Soldier creature token.
3/3
WC07 2W
Creature -- Kithkin Wizard
6W: Gain 7 life.
2/2
WC08 2W
Creature -- Cat
Plainswalk
2/2
WC09 W
Creature -- Human Wizard
When ~ enters the battlefield, return target enchantment card from your graveyard to your hand.
1/1
WC10 2WW
Creature -- Human Cleric
Whenever you gain life, ~ gets +1/+1 until end of turn.
3/2
WC11 1W
Creature -- Kor Soldier
When ~ enters the battlefield, tap target creature.
2/1
WC12 3W
Creature -- Whelpling
~ gets +1/+1 while you control a planeswalker.
3/3
WC13 2W
Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn.
WC14 1W
Instant
Gain X life, where X is the number of loyalty counters on a white planeswalker you control.
WC15 2W
Instant
Destroy target attacking creature.
WC16 3W
Sorcery
Create three 1/1 Soldier creature tokens.
WC17 3W
Enchantment -- Aura
Enchant non-land permanent.
Enchanted permanent can't attack or block, and it's activated abilities can't be activated.
UC01 U
Creature -- Kraken
0/4
UC02 3U
Creature -- Human Rogue
Bounty
2/3
UC03 2UU
Creature -- Merfolk Rogue
Stealth
2/4
UC04 3UU
Creature -- Drake
Flying
3/5
UC05 3U
Creature -- Weird
Adapt
2/4
UC06 4UU
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may draw a card. If you do, discard a card.
2/2
UC07 2U
Creature -- Vedalken Wizard
6U: Draw two cards.
2/2
UC08 4UU
Creature -- Serpent
Islandwalk
4/4
UC09 4U
Creature -- Human Wizard
When ~ enters the battlefield, return target planeswalker card from your graveyard to your hand.
0/4
UC10 1U
Creature -- Whelpling
When ~ enters the battlefield, put a loyalty counter on target planeswalker you control.
2/1
UC11 1U
Instant
Target player puts the top X cards of his or her library into his or her graveyard, where X is the number of loyalty counters on a blue planeswalker you control.
UC12 2UU
Instant
Counter target spell.
Draw a card.
UC13 1U
Instant
Return target nonland permanent to its owner's hand.
UC14 U
Instant
Choose a counter on target permanent. Put one of those counters onto that permanent.
UC15 1U
Instant
Target creature gets -5/-0 until end of turn.
UC16 U
Sorcery
Look at the top three cards of your library. Put one of those cards on top of your library and one on the bottom of your library.
UC17 1U
Enchantment -- Aura
Enchant tapped creature.
Enchanted creature doen't untap during its owner's untap step.
BC01 BB
Creature -- Orc Warrior
2/2
BC02 1B
Creature -- Rat
Haste
1/1
BC03 2B
Creature -- Human Cleric
Lifelink
2/2
BC04 3BB
Creature -- Gorgon Warrior
Deathtouch
2/5
BC05 1BB
Creature -- Naga Rogue
Stealth
1/5
BC06 2BB
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may exile target card from a graveyard.
3/3
BC07 2B
Creature -- Zombie Wizard
6B: Target player loses 3 life.
2/2
BC08 3B
Creature -- Zombie
Swampwalk
3/3
BC09 3B
Creature -- Zombie Wizard
When ~ enters the battlefield, return target creature card from your graveyard to your hand.
2/2
BC10 B
Creature -- Whelpling
When ~ enters the battlefield, remove a counter from target permanent.
1/1
BC11 2BB
Creature -- Orc Assassin
When ~ enters the battlefield, destroy target tapped creature.
1/1
BC12 3B
Instant
Target creature gets -X/-X, where X is the number of loyalty counters on a black planeswalker you control.
BC13 BB
Instant
Destroy target creature with toughness 3 or less.
BC14 1B
Instant
As an additional cost to play ~, sacrifice a planeswalker.
Draw two cards.
BC15 1B
Instant
Target creature gets +3/+0 and is indestructible until end of turn.
BC16 2B
Sorcery
Target player discards 2 cards.
BC17 B
Enchantment -- Aura
Enchant creature.
Enchanted creature gets -2/-2.
RC01 3RR
Creature -- Giant Warrior
6/3
RC02 2R
Creature -- Human Soldier
First strike
2/1
RC03 1R
Creature -- Goblin Warrior
Adapt
2/1
RC04 4R
Creature -- Minotaur Warrior
Haste
3/3
RC05 3R
Creature -- Lizard
Trample
4/2
RC06 1R
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, ~ gets +1/+0 until end of turn.
1/1
RC07 2R
Creature -- Goblin Shaman
6R: Deal 5 damage to target creature.
2/2
RC08 R
Creature -- Goblin Scout
Mountainwalk
1/1
RC09 1R
Creature -- Human Wizard
When ~ enters the battlefield, return target artifact card from your graveyard to your hand.
2/1
RC10 1RR
Creature -- Elemental
When ~ dies, it deals 3 damage to you.
3/3
RC11 3RR
Creature -- Whelpling
When ~ enters the battlefield, deal 1 damage to each planeswalker.
2/2
RC12 2R
Instant
Add X red mana to your mana pool, where X is the number of loyalty counters on a red planeswalker you control.
RC13 2R
Instant
~ deals 2 damage to target creature and 2 damage to targer player or planeswalker.
RC14 R
Instant
Deal 1 damage to target creature or planeswalker. That permanent's activated abilities can't be activated this turn.
RC15 R
Sorcery
Draw two cards if you have no cards in hand.
RC16 R
Sorcery
~ deals 3 damage to target player or planeswalker.
RC17 1R
Enchantment -- Aura
Enchant creature.
Enchanted creature gets +2/+2 and must attack a planeswalker each turn, if able.
GC01 1GG
Creature -- Beast
3/3
GC02 G
Creature -- Snake
Deathtouch
1/1
GC03 2GG
Creature -- Beast
Trample
4/3
GC04 4G
Creature -- Centaur Warrior
Vigilance
3/3
GC05 3GG
Creature -- Elephant Shaman
Bounty
4/4
GC06 5GG
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target greature gains haste until end of turn.
2/2
GC07 2G
Creature -- Elf Shaman
6G: Create two 2/2 green Wolf creature tokens.
2/2
GC08 5GG
Creature -- Wurm
Forestwalk
5/5
GC09 1G
Creature -- Snake Wizard
When ~ enters the battlefield, return target land from your graveyard to your hand.
2/2
GC10 3GG
Creature -- Whelpling
Whenever a planeswalker dies, gain 3 life.
3/3
GC11 2G
Creature -- Spider
Flash, reach
1/3
GC12 GG
Creature -- Elf Shaman
When ~ enters the battlefield, target creature gets +2/+2 until end of turn.
2/2
GC13 4G
Creature -- Whelpling
~ gets +1/+1 while attacking a planeswalker.
4/4
GC14 2G
Instant
Target creature gets +X/+X until end of turn, where X is the number of loyalty counters on a green planeswalker you control.
GC15 G
Instant
Target creature gets +3/+3 until end of turn.
GC16 3GG
Sorcery
Destroy target artifact, enchantment or land.
GC17 1G
Enchantment -- Aura
Enchant planeswalker.
At the beginning of your upkeep, add a loyalty counter to enchanted planeswalker.
HC01 4(W/U)
Planeswalker -- HC01
-3: Put target creature on top of it's owner's library.
4
HC02 3(W/B)(W/B)
Planeswalker -- HC02
0: Create a 1/1 white and black Cleric creature token with lifelink.
2
HC03 2(U/B)(U/B)
Planeswalker -- HC03
-1: Target creature gains stealth until end of turn.
3
HC04 2(U/R)
Planeswalker -- HC04
+1: Switch target creature's power and toughness until end of turn.
3
HC05 1(B/R)(B/R)
Planeswalker -- HC05
0: Target creature can't block this turn.
3
HC06 3(B/G)
Planeswalker -- HC06
0: Target creature is indestructible this turn.
4
HC07 4(R/G)
Planeswalker -- HC07
+1: Target creature you control fights another target creature.
2
HC08 3(R/W)
Planeswalker -- HC08
+1: Target creature gets +2/+0 until end of turn.
3
HC09 2(G/W)
Planeswalker -- HC09
-1: Gain 3 life.
3
HC10 2(G/U)(G/U)
Planeswalker -- HC10
0: Target creature becomes a 2/2 green and blue Beast until end of turn.
3
AC01 0
Artifact Creature -- Construct
~ costs 1 more to cast for each card named ~ in your graveyard.
~'s power and toughness are each equal to the number of cards named ~ in your graveyard.
A deck can have any number of cards named ~.
*/*
AC02 4
Artifact Creature -- Insect
When ~ dies, create 3 1/1 Insect artifact creature tokens.
1/1
AC03 3
Artifact Creature -- Construct
~ can block creatures as if they have no abilities.
2/2
AC04 1
Artifact -- Equipment
Equipped creature gets +2/+0 while attacking a planeswalker.
Equip 1.
AC05 2
Artifact -- Spellbook
At the beginning of your upkeep, add a loyalty counter to perusing planeswalker.
Peruse 3
LC01
Land
T, sacrifice ~: Search your library for a basic land and put it onto the battlefield tapped.
WU01 2WW
Creature -- Whelpling
Flying
Sparkbound - Whenever you activate a loyalty ability, put a +1/+1 counter on ~.
1/1
WU02 2W
Creature -- Whelpling
~ gets +2/+2 while you control a planeswalker.
2/1
WU03 1WW
Creature -- Bird Soldier
Flying, defender
3/3
WU04 5WW
Creature -- Giant Warrior
Creature tokens you control get +2/+2.
4/4
WU05 1WW
Sorcery
Two target creatures you control gain flying and lifelink until end of turn.
WU06 W
Artifact -- Spellbook
Peruse: 1W
Perusing planeswalker has:
+1: Gain 1 life.
WU07 2W
Enchantment
Creatures can't attack planeswalkers you control unless their controller pays 1 for each creature he or she controls that's attacking a planeswalker you control.
WU08 WWW
Planeswalker -- WU08
Other planeswalkers you control can't be attacked.
+1: Until your next turn, creatures deal no more than one combat damage to ~.
1
WU09 2WW
Planeswalker -- WU09
+1: Gain 2 life.
-3: Destroy target tapped creature.
4
WU10 1WW
Planeswalker -- WU10
+1: If you have less life than each opponent, gain 5 life.
-3: If you have fewer creatures than each opponent, create 3 1/1 white Soldier creature tokens.
3
WU11 2WW
Planeswalker -- WU11
Plainscycling 2
-3: Gain 7 life.
3
WU12 3WW
Planeswalker -- WU12
+1: Create a 1/1 white Soldier creature token.
-3: Put a +1/+1 counter on each Soldier creature you control.
2
WU13 4W
Planeswalker -- WU13
+1: Prevent all damage target creature would deal to and be dealt by creatures this turn.
-X: Tap X target creatures.
2
UU01 2U
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target creature you control gains bounty until end of turn.
2/3
UU02 1UU
Creature -- Whelpling
Adapt
When ~ enters the battlefield, put a loyalty counter on up to two target planeswalkers you control.
1/2
UU03 2U
Creature -- Merfolk Wizard
When ~ enters the battlefield, untap target permanent.
1/4
UU04 2U
Creature -- Faerie Rogue
Flying
Prevent all combat damage that would be dealt to ~.
1/3
UU05 1U
Instant
Counter target activated ability.
Draw a card.
UU06 2UU
Instant
Create a token that's a copy of target creature you control.
UU07 1U
Artifact -- Spellbook
Peruse: 1U
Perusing planeswalker has:
+1: Return a permanent you control to its owner's hand.
UU08 1UU
Planeswalker -- UU08
+1: Scry 1.
-6: Return each creature to it's owner's hand.
2
UU09 UU
Planeswalker -- UU09
+1: Create a 1/1 blue Wizard creature token.
-1: Wizard creatures you control gain "T: Target player puts the top card of his or her library into his or her graveyard" this turn.
2
UU10 1UU
Planeswalker -- UU10
Islandcycling 2
-3: Draw 2 cards.
3
UU11 UUU
Planeswalker -- UU11
When ~ enters the battlefield, gain control of a planeswalker you don't control. That planeswalker's controller gains control of ~. If you don't, sacrifice ~.
0: Draw a card.
3
UU12 1UU
Planeswalker -- UU12
+2: Look at a random card in target player's hand.
-X: Search your library for X basic land cards and exile them.
1
UU13 2UU
Planeswalker -- UU13
+1: Reveal the top two cards of your library. Your opponent chooses one to put into your hand. Put the other in your graveyard or on the bottom of your library.
-4: Shuffle your library, then exile the top card of your library. Until end of turn, you may play that card without paying it's mana cost.
3
BU01 2B
Creature -- Whelpling
Sparkbound — Whenever you activate a loyalty ability, target creature gains deathtouch until end of turn.
1/3
BU02 3B
Creature -- Whelpling
Haste
When ~ enters the battlefield, remove two counters from target permanent.
2/1
BU03 1BB
Creature -- Whelpling
When ~ enters the battlefield, sacrifice it unless you discard a planeswalker card.
4/4
BU04 2BB
Creature -- Elemental
Creatures with flying get -1/-1.
2/2
BU05 1B
Creature -- Whelpling
Whenever a planeswalker dies, target player loses 2 life and you gain 2 life.
1/2
BU06 3BB
Sorcery
Return target creature or planeswalker card from your graveyard to the battlefield.
BU07 2B
Artifact -- Spellbook
Peruse 3B
Perusing planeswalker has:
+1: Target player loses 1 life.
BU08 2BB
Planeswalker -- BU08
+3: Discard a card.
-1: Return a creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step.
2
BU09 BBB
Planeswalker -- BU09
At the beginning of your upkeep, reveal the top card of your library. Remove loyalty counters from ~ equal to the revealed card’s converted mana cost, then put that card into your hand.
0: Discard a card. Add loyalty counters to ~ equal to that card's converted mana cost.
4
BU10 2BB
Planeswalker -- BU10
+1: Create a 2/2 black Zombie creature token.
-3: Whenever a Zombie creature you control dies this turn, target creature gets -2/-2 until end of turn.
2
BU11 4BB
Planeswalker -- BU11
Swampcycling 2
-3: Destroy target creature.
3
BU12 2BB
Planeswalker -- BU12
+1: Return target creature card from your graveyard to your hand.
-3: Creatures get -2/-2 until end of turn.
3
BU13 3BB
Planeswalker -- BU13
+2: Exile up to three cards from target player's graveyard.
-6: Target player sacrifices two creatures.
3
RU01 3R
Creature -- Whelpling
Sparkbound — Whenever you activate a loyalty ability, target creature gains haste until end of turn.
3/3
RU02 4RR
Creature -- Whelpling
Whenever ~ enters the battlefield, it deals 2 damage to each planeswalker.
4/1
RU03 2R
Creature -- Dwarf Shaman
When ~ dies, destroy target land.
2/2
RU04 2RR
Creature -- Whelpling
~ attacks a planeswalker each turn, if able.
4/2
RU05 1RR
Enchantment
At the beginning of your upkeep, ~ deals 1 damage to each player or a planeswalker that player controls.
RU06 R
Sorcery
Until end of turn, whenever a player taps a mountain for mana, that player adds R to his or her mana pool.
RU07 2R
Artifact -- Spellbook
Peruse 3R
Perusing planeswalker has:
+1: Create a 1/1 red Goblin creature token with haste.
RU08 RRR
Planeswalker -- RU08
At the beginning of each combat, ~ becomes an X/1 Elemental creature with “This creature attacks this turn, if able.”, where X is the number of loyalty counters on ~. It’s still a planeswalker.
+1: Tap ~.
3
RU09 3RR
Planeswalker -- RU09
+1: Create two 1/1 red Goblin creature tokens with haste.
-2: Sacrifice a Goblin creature. If you do, ~ deals 2 damage to target creature or player.
2
RU10 1R
Planeswalker -- RU10
Mountaincycling 2
-3: ~ deals 3 damage to target creature.
3
RU11 2R
Planeswalker -- RU11
+2: Damage can’t be prevented this turn.
-2: ~ deals damage to target player equal to the number of nonbasic lands he or she controls.
2
RU12 2RR
Planeswalker -- RU12
+1: Exile a random instant or sorcery card from your graveyard. You may pay its mana cost. If you do, cast a copy of it. Then reorder your graveyard as you choose.
-3: ~deals 2 damage divided as you choose among one or two target creatures, players or planeswalkers.
3
RU13 R
Planeswalker -- RU13
+1: ~ deals 1 damage to you.
-2: Add X red mana to your mana pool, where X is the number of loyalty counters on ~.
2
GU01 5G
Creature -- Whelpling
Sparkbound — Whenever you activate a loyalty ability, target creature gains trample until end of turn.
4/4
GU02 3G
Creature -- Whelpling
Vigilance
~ gets +2/+2 while attacking a planeswalker.
2/4
GU03 2G
Creature -- Snake Shaman
Whenever ~ deals combat damage to a player, create a 2/2 green and blue Snake creature token with bounty.
1/1
GU04 1G
Creature -- Whelpling
~’s power and toughness are each equal to the number of planeswalkers your opponents control.
*/*
GU05 3GG
Sorcery
Put up to three cards from your graveyard on top of your library in any order.
GU06 4G
Sorcery
Create a 2/2 green Wolf creature token for each planeswalker target opponent controls.
GU07 1G
Artifact -- Spellbook
Peruse 2G
Perusing planeswalker has:
+1: Destroy target artifact or enchantment.
GU08 2G
Planeswalker -- GU08
+1: Untap target land.
-7: You get an emblem with “Spells you cast cost WUBRG less to cast. This effect reduces only the amount of colored mana you pay.”
2
GU09 GGG
Planeswalker -- GU09
Whenever a creature you control attacks, add a loyalty counter to ~.
-4: Target creature gets +2/+2 and gains trample until end of turn.
4
GU10 4GG
Planeswalker -- GU10
+1: Create a 3/3 green Beast creature token with bounty.
-1: Target Beast you control fights target creature.
2
GU11 1G
Planeswalker -- GU11
Forestcycling 2
-3: Target creature gets +3/+3 until end of turn.
3
GU12 3GG
Planeswalker -- GU12
+1: Create a 1/2 green Spider creature token with reach.
-8: Each player’s life total becomes the number of creatures he or she controls.
3
GU13 2G
Planeswalker -- GU13
+1: Reveal the top card of your library. If it’s a land card, put it into your hand. Otherwise, put it into your graveyard.
-3: Destroy target creature with flying.
3
MU01 1WB
Creature -- Vampire Cleric
Lifelink
Whenever you gain life, each opponent loses 1 life.
2/2
MU02 3UR
Creature -- Elemental Wizard
Adapt
UR, T: Copy target instant or sorcery spell. You may choose new targets for the copy.
3/3
MU03 BG
Creature -- Elf Assassin
Deathtouch
When ~ enters the battlefield, destroy target creature that was dealt damage this turn.
1/1
MU04 1RW
Creature -- Human Soldier
First strike
When ~ enters the battlefield, create a 1/1 red and white Soldier creature token with first strike.
1/1
MU05 GU
Creature -- Snake Shaman
Bounty
Whenever you draw a card except the first one you draw in each of your draw steps, put a +1/+1 counter on ~.
1/1
MU06 1WU
Artifact -- Spellbook
Peruse 1WU
Perusing planeswalker has:
-2: Create two 1/1 white and blue Bird creature tokens with flying.
MU07 1UB
Artifact -- Spellbook
Peruse 2UB
Perusing planeswalker has:
-3: Target creature can’t be blocked this turn.
MU08 BR
Artifact -- Spellbook
Peruse 1BR
Perusing planeswalker has:
-4: Create a 3/3 red and black Minotaur token with haste.
MU09 1RG
Artifact -- Spellbook
Peruse 2RG
Perusing planeswalker has:
-3: Deal X damage to target creature, where X is the number of lands you control.
MU10 GW
Artifact -- Spellbook
Peruse 1GW
Perusing planeswalker has:
-3: Put two +1/+1 counters on target creature.
AU01 4
Artifact Creature -- Whelpling
When ~ dies, add two loyalty counters to a planeswalker you control.
2/2
AU02 5
Artifact Creature -- Spider
Reach
3/3
AU03 4
Artifact
T: Deal 1 damage to target player or planeswalker.
AU04 1
Artifact -- Equipment
Equipped creature has bounty.
Equip 1
AU05 3
Artifact -- Spellbook
Creatures get -1/-0 while attacking perusing planeswalker.
Peruse 4
WR01 1WW
Creature -- Whelpling
Flying.
~ gets +3/+3 while you control a planeswalker.
1/1
WR02 3W
Creature -- Whelpling
Vigilance.
When ~ dies, you may exile target planeswalker.
3/3
WR03 2W
Creature -- Whelpling
Sparkbound -- Whenever you activate a loyalty ability, return target creature card with converted mana cost 2 or less from your graveyard to the battlefield.
2/2
WR04 4WW
Creature -- Elephant Wizard
Vigilance.
When ~ enters the battlefield, each player skips his or her next combat phase.
4/4
WR05 2WW
Enchantment
Whenever a planeswalker enters the battlefield under your control, gain life equal to its loyalty.
WR06 W
Instant
Players can't activate loyalty abilities this turn.
WR07 4WW
Instant
Create X 2/2 white Soldier creature tokens with vigilance, where X is the number of loyalty counters on a white planeswalker you control.
WR08 2W
Artifact -- Spellbook
Peruse: 2W
Perusing Planeswalker has:
-3: Search your library for an enchantment card and put it into your hand.
UR01 2UU
Creature -- Whelpling
Planeswalker spells you cast enter the battlefield with an additional loyalty counter.
1/1
UR02 3U
Creature -- Siren Wizard
Spells that can target ~ must target ~.
1/4
UR03 4UU
Creature -- Kraken
Bounty
When ~ enters the battlefield, each player skips his or her next untap phase.
6/6
UR04 4UU
Enchantment -- Aura
Enchant permanent
You control enchanted permanent.
UR05 2UU
Instant
Untap each creature you control.
UR06 4UU
Instant
Draw X cards, where X is the number of loyalty counters on a blue planeswalker you control.
UR07 5UU
Sorcery
Activate a loyalty ability on target planeswalker without paying its loyalty cost. Its controller can activate a loyalty ability on that planeswalker an additional time this turn, if able.
UR08 3U
Artifact -- Spellbook
Peruse: 2UU
Perusing planeswalker has:
-4: Look at the top 6 cards of your library. Put two of them into your hand, and the rest on the top of your library in any order.
BR01 3BB
Creature -- Whelpling
Deathtouch.
When ~ enters the battlefield, remove all counters from target permanent.
1/4
BR02 2B
Creature -- Whelpling
Lifelink.
Whenever an opponent discards a card, remove a counter from target permanent.
2/2
BR03 4BB
Creature -- Horror
Stealth, haste.
~ costs 1 less to cast for each card put into an opponents graveyard from anywhere this turn.
3/4
BR04 2B
Instant
Until end of turn, whenever a creature dies, put a +1/+1 counter on each creature that dealt damage to it this turn.
BR05 2BB
Instant
Create an X/X black Horror creature token, where X is the number of loyalty counters on a black planeswalker you control.
BR06 2BB
Sorcery
Exile target pleneswalker. Search it's owner's hand, graveyard and library for all cards with the same planeswalker type and exile them.
BR07 1BB
Sorcery
Look at the top three cards of your library. For each card, put that card into your graveyard unless you pay 1 life. Then put the rest into your hand.
BR08 BB
Artifact -- Spellbook
Peruse: 3B
Perusing planeswalker has:
-2: Target player discards a card at random.
RR01 3R
Creature -- Whelpling
Planeswalkers enter the battlefield with one fewer loyalty counter.
3/3
RR02 5RR
Creature -- Whelpling
When ~ enters the battlefield, it deals 3 damage to each planeswalker.
6/3
RR03 4RR
Creature -- Yeti Shaman
Trample.
RRR: Deal 3 damage to target creature.
5/4
RR04 R
Creature -- Goblin Berserker
R: ~ gets +1/+0 until end of turn.
When ~ dies, put it on the top of your library unless any player pays 3.
1/1
RR05 3R
Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play it this turn.
RR06 1RR
Instant
Deal X damage to target creature, player or planeswalker, where X is the number of loyalty counters on a red planeswalker you control.
RR07 1R
Sorcery
Deal X damage to each player, where X is the number of planeswalkers that player controls.
RR08 2R
Artifact -- Spellbook
Peruse: 3R
Perusing planeswalker has:
-3: Create a token that's a copy of target creature. That token has haste. Exile it at the beginning of the next end step.
GR01 4GG
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, ~ gains bounty, deathtouch, trample, or vigilance until end of turn.
4/4
GR02 1GG
Creature -- Treefolk Scout
Hexproof, bounty
3/3
GR03 G
Creature -- Whelpling
Trample
~ gets +5/+5 while attacking a planeswalker.
1/1
GR04 3GG
Creature -- Spider
Reach
When ~ deals combat damage to a creature, that creature doesn't untap during it's controller's next untap step.
2/5
GR05 1GG
Enchantment
GG2, sacrifice a creature: Search your library for a creature card with total power and toughness no more than two more than the sacrificed creature's total power and toughness and put it onto the battlefield. Shuffle your library.
GR06 1GG
Instant
Up to X target creatures must be blocked this turn, if able, where X is the number of loyalty counters on a green planeswalker you control.
GR07 G
Sorcery
Put target planeswalker on top of it's owner's library.
GR08 2G
Artifact -- Spellbook
Peruse: 3G
Perusing planeswalker has:
-4: Sacrifice a creature. Draw cards equal to that creature's power. Gain life equal to that creature's toughness.
MR01 1WU
Planeswalker -- MR01
+1: Target creature gets protection from creatures until end of turn.
-1: Create a 1/1 white and blue Bird creature token with flying.
-7: Gain an emblem with "Counter the first spell cast during each opponent's turn."
2
MR02 3WB
Planeswalker -- MR02
+2: Exile up to one creature card from a graveyard.
-3: Exile target creature.
0: ~ becomes an X/X Spirit creature with lifelink until end of turn, where X is the number of cards exiled with ~. Damage dealt to ~ does not remove loyalty counters from ~ this turn.
4
MR03 4UB
Planeswalker -- MR03
+1: Each player sacrifices a creature.
-2: Draw a card, then each player discards a card.
-7: Gain an emblem with "Whenever a creature dies, draw a card."
5
MR04 4UR
Planeswalker -- MR04
+1: Create two 2/2 blue and red Weird creature tokens with adapt.
-1: Gain control of target creature until end of turn. Untap it. It gains flying and haste until end of turn.
-X: Draw X cards, then discard 3 cards at random.
4
MR05 3BR
Planeswalker -- MR05
Whenever you sacrifice a permanent, add B or R to your mana pool.
-1: Each player sacrifices a creature.
-1: Each player sacrifices a land.
3
MR06 1BG
Planeswalker -- MR06
+1 Put a fate counter on target non-land permanent.
-2: Destroy target permanent with a fate counter.
-X: Destroy all non-land permanents without fate counters with converted mana cost X.
1
MR07 2RG
Planeswalker -- MR07
+1: Target creature with no abilities gets +3/+3 until end of turn.
-2: Destroy target creature. It's controller creates a 3/3 red Ogre creature token.
-X: Reveal the top X cards of your library. Cast each card with converted mana cost X or less. ~ deals damage to you equal to the number of cards cast this way.
3
MR08 3RW
Planeswalker -- MR08
+2: Target creature gets +1/+0 and must attack or block this turn, if able.
-3: Choose a color. Gain an emblem with "whenever a source of the chosen color would deal damage to you or a permanent you control, prevent one of that damage."
-3: Choose a color. Gain an emblem with "whenever a source you control of the chosen color would deal damage, it deals an additional damage."
4
MR09 3GW
Planeswalker -- MR09
+1: Create a 1/1 green and white Cat creature token with vigilance.
+1: For every two Cats you control, create a 1/1 green and white Cat creature token with vigilance.
+1: For every nine Cats you control, destroy target creature."
2
MR10 2GU
Planeswalker -- MR10
+2: put up to three cards from your graveyard on the bottom of your library in any order.
-1: Search your library for a basic land card and put it onto the battlefield, tapped.
-8: Reveal cards from your library until you reveal three land cards. Draw the revealed cards.
2
AR01 2
Artifact -- Spellbook
Peruse: 4
Perusing planeswalker has:
-2: Draw a card.
AR02 2
Artifact -- Spellbook
Peruse: 3
You may acticate loyalty abilities of perusing planeswalker during each player's turn any time you could cast an instant.
AR03 5
Artifact -- Spellbook
Peruse: 5
Perusing planeswalker may activate an additional loyalty ability each turn.
WM01 3WW
Creature -- Human Cleric
Lifelink, Double Strike
Whenever you gain life, put a +1/+1 counter on ~.
1/1
WM02 2W
Artifact -- Spellbook
Peruse: 2WW
Perusing Planeswalker has:
-6: Destroy all creatures.
UM01 2UU
Creature -- Whelpling
UU,T: You may put a planeswalker card from your hand onto the battlefield with 3 loyalty counters.
1/1
UM02 XU
Instant
Reveal the top X cards of your library. If they all have different names, draw them. Otherwise, put them into your graveyard.
UM03 3UU
Artifact -- Spellbook
Peruse: UUU
Perusing planeswalker has:
-7: Take an extra turn after this one.
BM01 1BB
Creature -- Whelpling
When ~ enters the battlefield, gain control of target planeswalker while you control ~.
1/1
BM02 5BB
Sorcery
For each permanent, its controller sacrifices it unless he or she pays 1 life.
BM03 3BB
Artifact -- Spellbook
Peruse: 4BB
Perusing planeswalker has:
-6: Target player sacrifices six permanents.
RM01 2RR
Creature -- Whelpling
At the beginning of your upkeep, ~ deals 1 damage to each planeswalker with the fewest loyalty counters.
3/3
RM02 1R
Creature -- Whelpling
Whenever ~ deals combat damage to a player, exile the top card of your library. Planeswalkers you control gain all loyalty abilities
of planeswalker cards exiled this way.
1/1
RM03 3RR
Artifact -- Spellbook
Peruse: 5RR
Perusing planeswalker has:
-8: Create 3 4/4 red Dragon creature tokens with flying.
GM01 7GGG
Creature -- Whelpling
Trample
~ costs 1 less for each planeswalker your opponents control.
9/9
GM02 1GG
Artifact -- Spellbook
Peruse: 3GG
Perusing planeswalker has:
-4: Put 4 +1/+1 counters on target creature.
AM01 3
Legendary Artifact -- Equipment
Remove 3 loyalty counters from a planeswalker you control: Add a charge counter to ~.
Equipped creature gets +X/+0, where X is the number of charge counters on ~.
Equip: 2
AM02 4
Artifact Creature -- Whelpling
~ enters the battlefield with two +1/+1 counters.
2, remove a +1/+1 counter from ~: Add a loyalty counter to target planeswalker you control.
2, remove a loyalty counter from a planeswalker you control: Add a +1/+1 counter to ~."
0/0
Font (new Enchantment subtype. no inherent rules)
Sparkhunter (ability word. triggers when an opponent activates a loyalty ability.)
WC18 4W
Creature -- Elephant
3/5
WC19 1W
Creature -- Human Cleric
Lifelink
1/3
WC20 3W
Creature -- Bird Soldier
Flying
3/3
WC21 1W
Creature -- Spirit Soldier
Vigilance
T: Target attacking creature gets +1/+1 until end of turn.
1/1
WC22 1W
Creature -- Cat
First strike
T, sacrifice ~: ~ deals 1 damage to target attacking creature.
1/1
WC23 W
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, gain 1 life.
1/1
WC24 1W
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy target enchantment that player controls.
1/1
WC25 2W
Creature -- Kor Cleric
T: Prevent the next 1 damage that would be dealt to target creature this turn.
2/2
WC26 1W
Instant
Creatures you control get +0/+2 until end of turn.
WC27 W
Instant
Return target creature or planeswalker you control to its owner's hand.
UC18 1UU
Creature -- Turtle
2/4
UC19 1U
Creature -- Salamander
Adapt
1/2
UC20 5UU
Creature -- Serpent
Bounty
5/5
UC21 4UU
Creature -- Bird Warrior
Flash, flying
3/4
UC22 4UU
Creature -- Beast
Stealth
When ~ enters the battlefield, return target creature to its owner's hand.
3/3
UC23 2U
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, return target creature you control and target creature you don't control to their owners' hands.
1/1
UC24 U
Creature -- Whelpling
Sparkhunter -- Whenever an opponent activates a loyalty ability, that player reveals a card at random from his or her hand.
0/2
UC25 1U
Instant
Counter target creature or planeswalker spell.
UC26 1U
Instant
Tap target creature. It doesn't untap during its controller's next untap step.
UC27 2U
Sorcery
Look at the top 5 cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
BC18 3BB
Creature -- Horror
4/4
BC19 2B
Creature -- Human Rogue
Stealth
2/3
BC20 3B
Creature -- Wraith
Haste
3/1
BC21 4B
Creature -- Plant Zombie
Deathtouch
Pay 3 life: Return ~ from your graveyard to your hand.
1/1
BC22 2B
Creature -- Vampire Warrior
Lifelink
Sacrifice another creature: ~ gets +2/+2 until end of turn.
1/1
BC23 2BB
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, draw a card and lose 2 life.
1/1
BC24 3B
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, target creature that player controls gets -1/-1 until end of turn.
2/1
BC25 1B
Creature -- Ogre
When ~ enters the battlefield, lose 3 life.
3/3
BC26 B
Sorcery
Target player reveals his or her hand. You choose a creature or planeswalker from it. That player discards that card.
BC27 1B
Enchantment -- Aura
Enchant planeswalker.
At the beginning of your upkeep, remove a loyalty counter from enchanted planeswalker.
RC18 1R
Creature -- Goblin Soldier
2/1
RC19 2R
Creature -- Human Berserker
Trample
3/1
RC20 4RR
Creature -- Elemental Soldier
First strike
3/3
RC21 2R
Creature -- Beast
Haste
At the beginning of the end step, sacrifice ~.
4/1
RC22 3RR
Creature -- Elemental
Adapt
When ~ enters the battlefield, it deals 2 damage to target creature.
3/2
RC23 3R
Creature -- Whelpling
Sparkbound - When you activate a loyalty ability, target creature can't block this turn.
2/1
RC24 1R
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy target artifact that player controls.
2/1
RC25 3R
Creature -- Efreet Wizard
T: ~ deals 1 damage to target creature or player.
2/2
RC26 4R
Instant
~ deals 4 damage to any target.
RC27 1R
Sorcery
Target creature gets +3/+0 and haste until end of turn.
GC18 5GG
Creature -- Wurm
7/5
GC19 1G
Creature -- Bear
Vigilance
2/2
GC20 3G
Creature -- Treefolk Warrior
Deathtouch
3/3
GC21 1G
Creature -- Snake Lizard
Bounty
2G: ~ gets +2/+2 until end of turn. Activate this ability only once each turn.
1/1
GC22 1G
Creature -- Wolf
Trample
~ gets +1/+1 for each other creature you control named ~.
1/1
GC23 5GG
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, create a 2/2 green Wolf creature token.
3/3
GC24 3G
Creature -- Whelpling
Sparkhunter - whenever an opponent activates a loyalty ability, ~ deals 2 damage to target creature with flying that player controls.
2/4
GC25 2G
Creature -- Elf Shaman
Sacrifice ~: Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
2/2
GC26 4GG
Instant
Gain 1 life for each permanent you control.
GC27 2G
Sorcery
Target planeswalker deals damage to target creature you control equal to the number of loyalty counters on it. That creature deals damage to that planeswalker equal to its power.
HC11 2(W/U)(W/U)
Planeswalker -- HC11
0: Exile target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3
HC12 2(W/B)
Planeswalker -- HC12
+1: Target player exiles a card from his or her graveyard.
3
HC13 2(U/B)(U/B)
Planeswalker -- HC13
0: Remove a counter from target permanent.
2
HC14 3(U/R)(U/R)
Planeswalker -- HC14
-2: Create a 2/2 blue and red Weird creature token with adapt.
4
HC15 3(B/R)
Planeswalker -- HC15
+1: Target creature gets +1/+0 and gains haste until end of turn.
3
HC16 4(B/G)(B/G)
Planeswalker -- HC16
+1: Create a 1/1 black and green Scorpion creature token with deathtouch.
1
HC17 (R/G)(R/G)
Planeswalker -- HC17
-2: Add RG to your mana pool.
3
HC18 2(R/W)(R/W)
Planeswalker -- HC18
0: Until the beginning of your next upkeep, ~ deals 2 damage to target creature whenever it attacks or blocks.
2
HC19 1(G/W)(G/W)
Planeswalker -- HC19
+1: Target creature gets +1/+1 until end of turn.
2
HC20 4(G/U)(G/U)
Planeswalker -- HC20
-1: Draw a card.
3
WU14 3W
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, creatures that player controls can't attack this turn unless that player pays 1 for each attacking creature.
2/2
WU15 2W
Creature -- Human Wizard
Vigilance
When ~ enters the battlefield, exile another permanent, then return it to the battlefield.
2/2
WU16 1WW
Creature -- Spirit
Flying, lifelink
2/2
WU17 1W
Enchantment -- Font
Remove 1 loyalty counter from a white planeswalker you control: prevent the next 2 damage that would be dealt to target creature this turn.
WU18 1W
Sorcery
If you control fewer planeswalkers than an opponent, put three loyalty counters on target planeswalker you control.
WU19 2W
Planeswalker -- WU19
While ~ has 5 or more loyalty counters, it is a 2/2 Bird creature with flying. It's still a planeswalker.
+1: Target creature gains flying until end of turn.
2
WU20 3W
Planeswalker -- WU20
+1: Destroy target creature with power 1 or less.
-4: Destroy target creature with power 4 or greater.
3
WU21 3W
Planeswalker -- WU21
White mana doesn't empty from your mana pool as steps and phases end.
-2: Gain 1 life for each white mana in your mana pool.
3
UU14 1U
Creature -- Whelpling
Sparkhunter -Whenever an opponent activates a loyalty ability, that player puts the top two cards of his or her library into his or her graveyard.
0/4
UU15 1U
Creature -- Faerie Wizard
Flash
When ~ enters the battlefield, return target spell to it's owner's hand.
1/3
UU16 2UU
Creature -- Homunculus Wizard
Stealth, bounty
2/3
UU17 3U
Enchantment -- Font
Remove 3 loyalty counters from a blue planeswalker you control: Return target attacking creature to it's owner's hand.
UU18 2U
Sorcery
Search your library for a Spellbook, Focus or Font card, reveal it, put it into your hand, then shuffle your library.
UU19 2U
Planeswalker -- UU19
While ~ has 5 or more loyalty counters, it is a 2/4 Salamander creature with stealth. It is still a planeswalker.
+1: Target creature gains stealth until end of turn.
2
UU20 3U
Planeswalker -- UU20
+1: Attach target spellbook to ~.
-6: If ~ has 10 or more loyalty abilities, exile target player's library.
3
UU21 3U
Planeswalker -- UU21
Blue mana doesn't empty from your mana pool as steps and phases end.
-2: Target player puts the top card of his or her library into his or her graveyard for each blue mana in your mana pool.
3
BU14 3BB
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, that player discards a card.
3/2
BU15 5B
Creature -- Ogre Cleric
When ~ dies, create a 3/3 black Ghoul creature token with lifelink.
3/3
BU16 3BB
Creature -- Orc Berserker
Haste, deathtouch
3/3
BU17 3B
Enchantment -- Font
Remove 3 loyalty counters from a black planeswalker you control: Target creature gets -2/-2 until end of turn.
BU18 4BB
Sorcery
Destroy two target creatures.
BU19 2B
Planeswalker -- BU19
While ~ has 5 or more loyalty, it is a 2/2 Snake creature with deathtouch. It's still a planeswalker.
+1: Target creature gains deathtouch until end of turn.
2
BU20 3B
Planewswalker -- BU20
+1: Target creature gets -2/-1 until end of turn.
-4: Put a 2/5 black Gorgon creature with deathtouch onto the battlefield.
2
BU21 3B
Planeswalker -- BU21
Black mana doesn't empty from your mana pool as steps and phases end.
-2: Draw a card and lose one life for each black mana in your mana pool.
3
RU14 3RR
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy a nonbasic land he or she controls.
2/2
RU15 2R
Creature -- Elemental
Sacrifice ~: Creatures lose flying until end of turn.
2/1
RU16 4R
Creature -- Viashino Warrior
First strike, adapt
3/2
RU17 RR
Enchantment -- Font
Remove 3 loyalty counters from a red planeswalker you control: Copy target spell. You may choose new targets for the copy.
RU18 2RR
Instant
Deal 4 damage to each token creature.
RU19 2R
Planeswalker -- RU19
While ~ has 5 or more loyalty counters, it is a 3/1 Minotaur creature with first strike. It is still a planeswalker.
+1: Target creature gains first strike until end of turn.
2
RU20 4RR
Planeswalker -- RU20
+1: Create a 3/1 red Berserker creature token with first strike.
-6: Target creature fights another target creature.
3
RU21 3R
Planeswalker -- RU21
Red mana doesn't empty from your mana pool as steps and phases end.
-2: Create a 1/1 red goblin creature token with haste for each red mana in your mana pool.
3
GU14 3G
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, you may have target creature you control fight target creature that player controls.
3/3
GU15 2GG
Creature -- Spider
Reach, deathtouch
When ~ enters the battlefield, destroy target creature with flying.
1/2
GU16 4GG
Creature -- Wurm
Vigilance, trample
5/5
GU17 2GG
Enchantment -- Font
Remove 3 loyalty counters from a green planeswalker you control: Target creature gets +2/+2 until end of turn.
GU18 2GG
Sorcery
Add five mana in any combination of colors to your mana pool.
GU19 2G
Planeswalker -- GU19
While ~ has 5 or more loyalty counters, it is a 3/3 Rhino creature with trample. It is still a planeswalker.
+1: Target creature gains trample until end of turn.
2
GU20 3GG
Planeswalker -- GU20
+1: Untap target land. It becomes a 4/4 creature until end of turn. It's still a land.
-5: You get an emblem with "Lands you control are indestructible".
3
GU21 3G
Planeswalker -- GU21
Green mana doesn't empty from your mana pool as steps and phases end.
-2: Shuffle a card from your graveyard into your library for each green mana in your mana pool.
3
MU11 1WU
Enchantment -- Font
Remove 2 loyalty counters from a white and blue planeswalker you control: Counter target spell unless it's controller pays 2.
MU12 UB
Enchantment -- Font
Remove 3 loyalty counters from a blue and black planeswalker you control: Target player puts the top 3 cards of his or her library into his or her graveyard.
MU13 4BR
Enchantment -- Font
Remove 5 loyalty counters from a black and red planeswalker you control: Destroy target creature or planeswalker.
MU14 1RG
Enchantment -- Font
Remove 2 loyalty counters from a red and green planeswalker you control: Return a random card from your graveyard to your hand. You may reorder your graveyard.
MU15 1GW
Enchantment -- Font
Remove 2 loyalty counters from a green and white planeswalker you control: Put a +1/+1 counter on target creature.
MU16 WB
Artifact -- Spellbook
Peruse: 1WB
Perusing planeswalker has: -4: Return target creature from your graveyard to the battlefield.
MU17 1UR
Artifact -- Spellbook
Peruse: UR
Persuing planeswalker has: -XX: Discard your hand. Draw X cards.
MU18 2BG
Artifact -- Spellbook
Peruse: BG
Perusing planeswalker has: -X: Destroy target non-land permanent with converted mana cost X.
MU19 RW
Artifact -- Spellbook
Peruse: 1RW
Perusing planeswalker has: -3: Deal 2 damage to target creature or player. Gain 2 life.
MU20 1GU
Artifact -- Spellbook
Peruse: 2GU
Perusing planeswalker has: -4: Draw 3 cards.
AU06 4
Creature -- Golem
You can't activate loyalty abilities.
4/4
AU07 1
Artifact
When ~ enters the battlefield, choose a planeswalker type. Abilities on planeswalkers with the chosen type can't be activated.
AU08 1
Artifact
Sacrifice ~: Target planeswalker is indestructible this turn. The next time its loyalty would be reduced to 0 or less this turn, its loyalty is reduced to 1 instead.
AU09 2
Artifact -- Equipment
Equip: 3
Equipped creature gets +1/+1 and stealth.
AU10 4
Artifact -- Spellbook
Peruse: 3
Perusing planeswalker has: -3: ~ deals 2 damage to target creature.
LU01
Land
~ enters the battlefield tapped.
T: Add W or U to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU02
Land
~ enters the battlefield tapped.
T: Add U or B to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU03
Land
~ enters the battlefield tapped.
T: Add B or R to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU04
Land
~ enters the battlefield tapped.
T: Add R or G to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU05
Land
~ enters the battlefield tapped.
T: Add G or W to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
WR09 3WW
Creature -- Elephant Warrior
3: All damage that would be dealt to you this turn is dealt to ~ instead.
2/6
WR10 3WW
Creature -- Human Cleric
Whenever ~ enters the battlefield, put another target creature or planeswalker into its owner's library third from the top.
2/2
WR11 3W
Enchantment -- Font
Remove 3 loyalty counters from a white planeswalker you control: Destroy target creature that dealt damage to you or a planeswalker you control this turn.
WR12 XXWW
Sorcery
Add X loyalty counters to target planeswalker.
WR13 2W
Artifact -- Spellbook
Peruse: 2W
Perusing planeswalker has: +1: Prevent all combat damage that target creature would deal or be dealt this turn.
UR09 2U
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, counter it unless that player pays 1.
1/2
UR10 2UU
Creature -- Whelpling
Whenever you cast a planeswalker spell, draw a card.
2/2
UR11 1UU
Enchantment -- Font
Remove 3 loyalty counters from a blue planeswalker you control: Draw a card.
UR12 3U
Sorcery
Choose a planeswalker card you own from outside the game, reveal that card, and put it into your hand. Exile ~.
UR13 2U
Artifact -- Spellbook
Peruse: 1U
Perusing planeswalker has: +1: Each player draws a card.
BR09 2BB
Creature -- Whelpling
At the beginning of your upkeep, remove a counter from a permanent you control or sacrifice ~.
6/6
BR10 3BB
Creature -- Whelpling
T: Target creature attacking you is now attacking target planeswalker you control.
2/3
BR11 2BB
Enchantment -- Font
Remove 6 loyalty counters from a black planeswalker you control: Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
BR12 5B
Sorcery
Put cards from the top of your library into your graveyard until a planeswalker card is put into your graveyard. Target planeswalker gains loyalty counters equal to that card's loyalty.
BR13 2B
Artifact -- Spellbook
Peruse: 3B
Perusing planeswalker has: +1: Destroy target creature with power 2 or less.
RR09 4RR
Creature -- Whelpling
Haste
Sparkhunter - Whenever an opponent activates a loyalty ability, ~ deals 3 damage to target creature that player controls.
3/3
RR10 3RR
Enchantment -- Font
Remove 4 loyalty counters from a red planeswalker you control: Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
RR11 RR
Instant
Exile the top three cards of your library. You may play them this turn.
RR12 2R
Sorcery
Untap all creatures that attacked a planeswalker this turn. After this main phase, there is another combat phase followed by another main phase.
Creatures untapped this way must attack during that combat phase, and must attack a planeswalker if able during that combat phase.
RR13 R
Artifact -- Spellbook
Peruse: 1R
Perusing planeswalker has: +1: Target creature gains haste until end of turn.
GR09 2G
Creature -- Whelpling
Deathtouch
When ~ deals damage to a planeswalker, destroy that planeswalker.
2/2
GR10 1G
Creature -- Bear Druid
Bounty
You may have ~ assign its combat damage as though it weren't blocked.
2/2
GR11 2GG
Creature -- Turtle
When ~ attacks a player, it doesn't untap during its controller's next untap step.
6/6
GR12 2GG
Enchantment -- Font
Remove 4 loyalty counters from a green planeswalker you control: Put a creature card from your hand onto the battlefield.
GR13 3G
Artifact -- Spellbook
Peruse: [mana[2G[/mana]
Perusing planeswalker has: +1: Put target card from your graveyard on top of your library.
MR11 4WU
Planeswalker -- MR11
Flash
When ~ enters the battlefield, exile target spell or ability.
-2: Draw a card and gain 3 life.
2
MR12 3WB
Planeswalker -- MR12
+2: Exile up to one creature card from a graveyard.
-3: Exile target creature.
0: ~ becomes an X/X Spirit creature with lifelink until end of turn, where X is the number of cards exiled with ~. Combat damage dealt to ~ does not remove loyalty counters from ~ this turn.
4
MR13 1UB
Planeswalker -- MR13
+3: Put the top 4 cards of your library into your graveyard.
-2: Exile target creature card in a graveyard. Create a 2/2 black Zombie creature token.
-7: Exile any number of creature cards from your graveyard. Create an X/X black Horror creature token, where X is the number of exiled cards.
3
MR14 1UR
Planeswalker -- MR14
At the beginning of your upkeep, remove a time counter from each permanent you control and each exiled card you own. If this removes the last time counter from a permanent, sacrifice it. If this removes the last time counter from an exiled card, put it onto the battlefield with 3 time counters.
When ~ leaves the battlefield, exile all cards you control with time counters, and all time counters from exiled cards you own.
+1: Exile a permanent card from your hand. Put 3 time counters on it.
2
MR15 4BR
Planeswalker -- MR15
If ~ is in your opening hand, you may begin the game with it on the battlefield with 2 loyalty counters.
You may not play lands.
-1: Create a 2/2 black Zombie creature token.
4
MR16 BG
Planeswalker -- MR16
Loyalty counters remain on ~ while it's in the graveyard. You may activate loyalty abilities on ~ while it is in the graveyard.
+1: Put target creature or land card from your graveyard on top of your library.
-9: Reveal the top 3 cards of your library. Put all lands and creatures revealed this way onto the battlefield, and the rest into your graveyard.
1
MR17 2RG
Planeswalker -- MR17
+1: Sacrifice a land. Deal 3 damage to target creature or planeswalker.
-4: Create a 4/4 red and green Giant creature token with trample.
-8: Sacrifice all creatures you control. Deal damage to target player equal to their total power.
3
MR18 5RW
Planeswalker -- MR18
+1: Until your next turn, creatures without flying or reach can't attack ~.
0: ~ becomes a 5/5 Dragon creature with flying until end of turn. It's still a Planeswalker. Combat damage dealt to ~ doesn't remove loyalty counters from ~ this turn.
-3: Deal 3 damage to target creature or player. Gain 3 life.
5
MR19 2GW
Planeswalker -- MR19
When ~ enters the battlefield, draw a card.
+1: Put a +1/+1 counter on target creature.
0: Move all loyalty counters from ~ onto another planeswalker you control.
2
MR20 3GU
Planeswalker -- MR20
~ enters the battlefield with X loyalty counters, where X is the number of lands you control.
-1: Target Island you control becomes a 2/2 Drake creature with flying. It's still a land.
-1: Target Forest you control becomes a 3/3 Beast creature with trample. It's still a land.
X
WM03 3WW
Creature -- Human Knight
When ~ enters the battlefield, create 3 2/2 white Knight creature tokens with lifelink.
Whenever an attacking Knight you control dies, lose 5 life.
2/2
UM04 4UUU
Creature -- Leviathan
~ may not attack a player that controls a planeswalker.
When a planeswalker dealt damage by ~ this turn would die, gain control of it with 1 loyalty counter instead.
8/8
RM04 3RRR
Enchantment
Loyalty abilities may be activated by any player.
GM03 5GG
Enchantment
At the beginning of your upkeep, create a 5/5 green Wurm creature token with trample.
MM01 2WUB
Planeswalker -- MM01
+2: Each player with the lowest life total gains 1 life, then each player with the highest life total loses 1 life.
0: Each player draws a card
-1: Sacrifice a permanent. Each other player sacrifices a permanent that shares a type with it.
-7: Each player chooses a permanent of each card type he or she controls and sacrifices the rest.
3
MM02 5UBR
Planeswalker -- MM02
Whenever a creature attacks ~, its controler sacrifices it at the end of combat unless they pay 5 life.
+1: Search your library for a card and put it into your hand.
-3: Target player discards his or her hand.
-5: Discard your hand. Draw 7 cards.
4
MM03 1BRG
Planeswalker -- MM03
+2: Target creature gains "When this creature dies, it deals 2 damage to target to creature or player." until end of turn.
-1: Exile a creature card from your graveyard. Target creature gets +X/+X until end of turn, where X is that card's power.
-4: Create a 4/4 red and green Giant creature token with trample.
-8: Destroy 3 target permanents.
3
MM04 2RGW
Planeswalker -- MM04
+1: Create a 1/1 white Sliver creature token with "Sliver creatures get +0/+1".
0: Create a 1/1 red Sliver creature token with "Sliver creatures get +1/+0".
-1: Create a 1/1 green Sliver creature token with "Sliver creatures get +1/+1".
-5: Sliver creatures gain Trample, First Strike and Vigilance until end of turn.
3
MM05 GWU
Planeswalker -- MM05
Play with the top card of your library revealed.
~ has all loyalty abilities of planeswalker cards on the top of your library.
+2: Shuffle a card from your graveyard into your library.
0: Draw two cards, then put two cards from your hand on top of your library.
2
AM03 3
Artifact -- Spellbook
Peruse: 3
When perusing planeswalker would gain loyalty, it gains an additional loyalty.
Focus (new Instant/Sorcery Subtype. no inherent rules)
WC28 W
Creature -- Elephant Soldier
0/4
WC29 W
Creature -- Human Soldier
First strike
1/1
WC30 4W
Creature -- Beast
Vigilance
2/5
WC31 4W
Creature -- Bird
Flying
Whenever ~ attacks, target creature you control gains flying until end of turn.
3/3
WC32 2W
Creature -- Human Cleric
Lifelink
When ~ dies, put a +1/+1 counter on target creature you control.
2/2
WC33 3WW
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target creature gets +1/+1 and gains flying until end of turn.
2/2
WC34 3WW
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, target creature that player controls can't attack this turn.
3/3
WC35 1W
Creature -- Kor Warrior
1W: ~ gets +0/+1 until end of turn.
2/1
WC36 2WW
Instant
Creatures you control gain protection from the color of your choice until end of turn.
WC37 1W
Enchantment -- Aura
Enchant creature
Enchanted creature gets +1/+1 and has lifelink.
UC28 1U
Creature -- Fish
2/1
UC29 1UU
Creature -- Bird Soldier
Flying
2/3
UC30 4U
Creature -- Spirit
Stealth
3/4
UC31 3UU
Creature -- Shapeshifter
Adapt
Whenever ~ attacks, another target creature you control gains adapt until end of turn.
2/5
UC32 3UU
Creature -- Merfolk Wizard
Bounty
T, sacrifice ~: Draw a card.
3/3
UC33 2U
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may untap target creature.
2/2
UC34 1U
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, target creature that player controls gets -2/-0 until end of turn.
1/3
UC35 U
Instant
Counter target spell that targets you or a planeswalker you control.
UC36 2U
Sorcery
Draw two cards.
UC37 1U
Enchantment -- Aura
Enchant creature
Enchanted creature gets -X/-0, where X is the number of planeswalkers its controller controls.
BC28 3BB
Creature -- Zombie Giant
3/6
BC29 1B
Creature -- Snake
Deathtouch
1/2
BC30 4B
Creature -- Zombie Cleric
Lifelink
4/2
BC31 2BB
Creature -- Shade
Haste
B: ~ gets +1/+0 until end of turn.
2/2
BC32 1BB
Creature -- Orc Warrior
Stealth
When ~ enters the battlefield, sacrifice a creature.
4/4
BC33 2B
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, you may sacrifice a creature. If you do, return target creature card from your graveyard to your hand.
2/2
BC34 2B
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, that player loses 1 life.
1/1
BC35 B
Creature -- Whelpling
~ can only attack planeswalkers.
2/1
BC36 4BB
Sorcery
Destroy target creature. Draw a card.
BC37 2B
Enchantment -- Aura
Enchant creature
Enchanted creature gets +3/-1.
RC28 3R
Creature -- Ogre Warrior
3/3
RC29 R
Creature -- Goblin Warrior
Haste
1/1
RC30 3R
Creature -- Lizard Warrior
Adapt
4/2
RC31 1R
Creature -- Elemental
Trample
1R: ~ gets +1/+0 until end of turn.
1/1
RC32 3RR
Creature -- Human Berserker
First strike
~ attacks each turn if able.
4/1
RC33 5RR
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, create a 1/1 red Goblin creature token with haste.
2/2
RC34 3RR
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, ~ deals 1 damage to target creature that player controls.
2/2
RC35 2R
Creature -- Dwarf Shaman
When ~ enters the battlefield, target creature gets +2/+0 until end of turn.
2/2
RC36 1R
Instant
~ deals 3 damage to target creature.
RC37 4RR
Sorcery
Create two 3/3 red Ogre token creatures.
GC28 2GG
Creature -- Beast
4/4
GC29 1G
Creature -- Snake Scout
Bounty
1/1
GC30 5GGG
Creature -- Dinosaur
Trample
7/7
GC31 GG
Creature -- Elf Druid
Vigilance
T: Add G to your mana pool.
2/2
GC32 4G
Creature -- Ooze
Menace, deathtouch
2/1
GC33 3G
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, target creature must be blocked this turn if able.
2/2
GC34 2G
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, destroy target permanent that player controls that is attached to a permanent.
2/2
GC35 1G
Creature -- Whelpling
Protection from planeswalkers
2/2
GC36 G
Instant
Prevent all combat damage that would be dealt to creatures this turn.
GC37 1G
Sorcery
Search your library for up to two land cards with different names and reveal them. An opponent chooses one to put into your graveyard. Put the rest onto the battlefield.
HC21 4(W/U)
Planeswalker -- HC21
+1: Tap target creature.
1
HC22 4(W/B)(W/B)
Planeswalker -- HC22
-2: Exile target creature.
4
HC23 2(U/B)
Planeswalker -- HC23
+2: Target player puts the top card of his or her library into his or her graveyard.
3
HC24 2(U/R)
Planeswalker -- HC24
0: Draw a card, then discard a card.
3
HC25 3(B/R)(B/R)
Planeswalker -- HC26
-3: Destroy target land.
4
HC26 3(B/G)(B/G)
Planeswalker -- HC26
-1: Return target creature card from your graveyard to your hand.
3
HC27 2(R/G)
Planeswalker -- HC27
0: Destroy target artifact.
2
HC28 1(R/W)(R/W)
Planeswalker -- HC28
-2: Put a 1/1 red and white Soldier token with first strike onto the battlefield.
5
HC29 2(G/W)
Planeswalker -- HC29
0: Destroy target enchantment.
2
HC30 2(G/U)
Planeswalker -- HC30
+1: Untap target permanent.
2
WU22 2W
Creature -- Whelpling
Whenever ~ blocks a creature attacking a planeswalker you control, it blocks each other creature attacking that planeswalker.
1/4
WU23 2W
Creature -- Kor Warrior
Vigilance, first strike
2/2
WU24 2W
Creature -- Human Cleric
2W, T: Target permanent gains protection from the color of your choice until end of turn.
2/2
WU25 W
Enchantment
When ~ enters the battlefield, exile target planeswalker until ~ leaves the battlefield.
WU26 4W
Instant -- Focus
You may remove 3 loyalty counters from a white planeswalker you control instead of paying ~'s mana cost.
Exile target creature.
WU27 1W
Instant -- Focus
You may remove 2 loyalty counters from a white planeswalker you control instead of paying ~'s mana cost.
Target creature gains protection from the color of your choice until end of turn.
WU28 1WW
Planeswalker -- WU28
Creatures you control get +1/+1.
+1: Target creature gains vigilance until end of turn.
2
WU29 3WW
Planeswalker -- WU29
+1: Create a 1/1 Soldier creature token.
-3: Create a 4/4 Angel creature token with flying.
3
WU30 1W
Planeswalker -- WU30
~ enters the battlefield with one additional loyalty counter for each life you've gained this turn.
-2: Creatures you control gain first strike until end of turn.
0
UU22 3UU
Creature -- Djinn Warrior
Flying, adapt
3/4
UU23 1UU
Creature -- Human Wizard
When ~ dies, draw two cards
1/1
UU24 2U
Enchantment
Creatures attacking a planeswalker you control get -1/-0.
UU25 1U
Instant
Counter target spell unless its controller pays 1 for each planeswalker you control.
UU26 5UU
Instant -- Focus
You may remove 5 loyalty counters from a blue planeswalker you control instead of playing ~'s mana cost.
Draw 4 cards.
UU27 3UU
Instant -- Focus
You may remove 3 loyalty counters from a blue planeswalker you control instead of paying ~'s mana cost.
Put target nonland permanent on top of its owner's library.
UU28 3UU
Planeswalker -- UU28
You may have ~ enter the battlefield as a copy of any planeswalker on the battlefield, except it's name is still ~, it's planeswalker type is still ~, and it has the following ability.
-2: ~ becomes a copy of target planeswalker, except it's name is still ~, it's planeswalker type is still ~, and it keeps this ability.
0
UU29 3U
Planeswalker -- UU29
~ enters the battlefield with one additional loyalty counter for each card in your hand.
-2: Create a 2/4 blue Elemental creature token with adapt.
0
UU30 2U
Planeswalker -- UU30
+1: Until the beginning of your next turn, counter each spell with converted mana cost equal to the number of loyalty counters on ~.
-2: Exile target creature you don't control. Its controller creates a 2/2 blue Drake creature token with flying.
3
BU22 1BB
Creature -- Spirit
Stealth, lifelink
1/3
BU23 B
Creature --
T, sacrifice six creatures: Search your library and/or graveyard for a card named Doom, the Undying, and put it onto the battlefield.
1/1
BU24 4BB
Instant -- Focus
You may remove 4 loyalty counters from a black planeswalker you control intead of paying ~'s mana cost.
Target creature gets -5/-5 until end of turn.
BU25 1BB
Instant -- Focus
You may remove 3 loyalty counters from a black planeswalker you control instead of paying ~'s mana cost.
Target player sacrifices a creature.
BU26 B
Sorcery
Each player sacrifices a planeswalker.
BU27 2B
Sorcery
Target creature gains lifelink until end of turn and can't be blocked this turn.
BU28 2B
Planeswalker -- BU28
+1: Remove a counter from target permanent.
-3: Target player discards a card.
3
BU29 1B
Planeswalker -- BU29
~ enters the battlefield with an additional loyalty counter for each creature that died this turn.
-1: Target player loses 1 life. Gain 1 life.
0
BU30 2BB
Planeswalker -- BU30
As ~ enters the battlefield, choose a creature type. Creatures of the chosen type get -1/-1.
+1: Sacrifice a creature of the chosen type. If you do, draw 2 cards.
3
RU22 4R
Creature -- Giant Warrior
Trample, haste
3/3
RU23 1RR
Creature -- Whelpling
Whenever ~ deals combat damage to a planeswalker, put a +1/+1 counter on it.
2/2
RU24 2R
Instant -- Focus
You may remove 2 loyalty counters from a red planeswalker you control instead of paying ~'s mana cost.
Up to three target creatures must attack a planeswalker this turn, if able.
RU25 1RR
Instant -- Focus
You may remove 3 loyalty counters from a red planeswalker you control instead of paying ~'s mana cost.
Deal 2 damage to each creature.
RU26 R
Sorcery
Destroy target artifact if it is attached to a permanent.
RU27 XR
Sorcery
Deal X damage to target planeswalker.
RU28 2R
Planeswalker -- RU28
At the beginning of each end step, return ~ to it's owner's hand.
0: Deal 1 damage to any target.
1
RU29 4R
Planeswalker -- RU29
~ enters the battlefield with an additional loyalty counter for each non-combat damage dealt to target opponent this turn.
-2: Put a 4/2 red Elemental token with adapt onto the battlefield.
0
RU30 RR
Planeswalker -- RU30
+2: Draw a card, then discard a card at random.
-XX: Deal X damage to X targets.
2
GU22 1GG
Creature -- Snake
Deathtouch, bounty
1/1
GU23 G
Creature -- Elf Druid
When ~ enters the battlefield, lands you control gain "T: Add one mana of any color to your mana pool" until end of turn.
1/1
GU24 2G
Creature -- Beast
Whenever ~ dies, gain 4 life.
2/2
GU25 2GG
Creature -- Human Shaman
When ~ enters the battlefield, put two +1/+1 counters divided as you choose on creatures you control.
2/2
GU26 3GG
Instant -- Focus
You may remove 3 loyalty counters from a green planeswalker you control instead of paying ~'s mana cost.
Create a 2/2 green Ooze creature token with deathtouch blocking target creature attacking you or a planeswalker you control.
GU27 1G
Instant -- Focus
You may remove 2 loyalty counters from a green planeswalker you control instead of paying ~'s mana cost.
Target creature gets +3/+3 until end of turn.
GU28 1GG
Planeswalker -- GU28
Whenever a creature with flying enters the battlefield, add a loyalty counter to ~.
-X: Deal X damage to each creature with flying.
2
GU29 2G
Planeswalker -- GU29
-1: Search your library for a forest card and put in onto the battlefield tapped.
-2: Put a 3/3 green Centaur token with vigilance onto the battlefield.
2
GU30 2GG
Planeswalker -- GU30
~ enters the battlefield with an additional loyalty counter for each creature that attacked this turn.
-1: Creatures you control get +1/+1 until end of turn.
0
MU21 1WU
Creature -- Aven Soldier
Flying
When ~ enters the battlefield, uptap a creature you control.
2/3
MU22 2UB
Creature -- Specter
Stealth
Whenever ~ deals combat damage to a player, that player discards a card.
1/4
MU23 4BR
Creature -- Devil Wizard
Haste
T: Deal 2 damage to any target.
2/2
MU24 3RG
Creature -- Beast
Trample
When ~ enters the battlefield, it fights target creature you don't control.
4/4
MU25 2GW
Creature -- Elf Cleric
Vigilance
GW, T: Add a loyalty counter to target planeswalker.
2/2
MU26 2WB
Enchantment -- Font
Remove 3 loyalty counters from a white and black planeswalker you control: Destroy target nonland permanent.
MU27 3UR
Enchantment -- Font
Remove 4 loyalty counters from a blue and red planeswalker you control: Draw 3 cards, then discard 2 cards.
MU28 1BG
Enchantment -- Font
Remove 2 loyalty counters from a black and green planeswalker you control: Target creature is indestructible this turn.
MU29 2RW
Remove 2 loyalty counters from a red and white planeswalker you control: Deal 1 damage to target attacking or blocking creature.
MU30 GU
Remove X loyalty counters from a green and blue planeswalker you control: Target creature you control has base power and toughness X/X until end of turn.
LU06
Land
~ enters the battlefield tapped.
T: Add W or B to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU07
Land
~ enters the battlefield tapped.
T: Add U or R to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU08
Land
~ enters the battlefield tapped.
T: Add B or G to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU09
Land
~ enters the battlefield tapped.
T: Add R or W to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
LU10
Land
~ enters the battlefield tapped.
T: Add G or U to your mana pool. If that mana is spent on a planeswalker spell, you may have it enter the battlefield with an additional loyalty counter. If you do, sacrifice ~.
WR14 3WW
Creature -- Whelpling
Sparkbound - Whenever you activate a loyalty ability, choose a color. Creatures you control gain protection from that color until end of turn.
2/2
WR15 2WW
Creature -- Whelpling
Remove 2 loyalty counters from a white planeswalker you control: Target creature can't attack this turn.
2/2
WR16 1W
Instant -- Focus
You may remove 2 loyalty counters from a white planeswalker you control instead of paying ~'s mana cost.
The next time target planeswalker would be destroyed or its loyalty would be reduced to 0 this turn, remove all but one loyalty counter from it instead.
WR17 4W
Artifact -- Spellbook
Peruse: 2WW
Whenever perusing planeswalker is attacked by one or more creatures, add a loyalty counter to each other planeswalker you control.
UR14 4UU
Creature -- Elemental
Bounty
When ~ enters the battlefield, each player skips his or her next untap phase.
6/6
UR15 2UU
Creature -- Whelpling
Flying
Remove 3 loyalty counters from a blue planeswalker you control: Gain control of target creature for as long as you control ~.
1/2
UR16 3UU
Instant -- Focus
You may remove 3 loyalty counters from a blue planeswalker you control instead of paying ~'s mana cost.
Counter target spell.
UR17 2U
Artifact -- Spellbook
Peruse: 3UU
Whenever a creature deals damage to perusing planeswalker, return it to its owner's hand.
BR14 1BB
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, return ~ from your graveyard to the battlefield tapped.
2/2
BR15 BB
Creature -- Whelpling
Deathtouch
Remove 3 loyalty counters from a black planeswalker you control: Target player loses 2 life. Gain 2 life.
2/2
BR16 4BB
Instant -- Focus
You may remove 4 loyalty counters from a black planeswalker you control instead of paying ~'s mana cost.
Search your library for a card and put it into your hand, then shuffle your library.
BR17 3B
Artifact -- Spellbook
Peruse: 1BB
Whenever perusing planeswalker activates a loyalty ability, draw a card and lose 1 life.
RR14 1R
Creature -- Whelpling
When ~ attacks, it gets +X/+0, where X is the number of planeswalkers defending player controls.
0/3
RR15 1R
Creature -- Whelpling
Remove 2 loyalty counters from a red planeswalker you control: ~ deals damage equal to its power to target creature.
2/1
RR16 XRR
Instant -- Focus
You may remove X loyalty counters from a red planeswalker you control instead of paying ~'s mana cost.
Target creature gets +X/+0 until end of turn.
RR17 3R
Artifact -- Spellbook
Peruse: 1RR
Whenever perusing planeswalker dies, deal 5 damage to target creature.
GR14 1G
Creature -- Whelpling
Sparkhunter - Whenever an opponent activates a loyalty ability, put a +1/+1 counter on ~.
1/1
GR15 3GG
Creature -- Whelpling
Vigilance
Remove 4 loyalty counters from a green planeswalker you control: Put 2 +1/+1 counters on ~.
3/3
GR16 2GG
Instant -- Focus
You may remove 3 loyalty counters from a green planeswalker you control instead of paying ~'s mana cost.
Untap all lands you control.
GR17 1G
Artifact -- Spellbook
Peruse: 1GG
Whenever perusing planeswalker is attacked by one or more creatures, create a 1/2 green Spider creature token with reach.
MR21 2WU
Planeswalker -- MR21
The named cards cannot be cast.
-1: Name a non-land card.
0: Return ~ to it's owner's hand.
4
MR22 1WB
Planeswalker -- MR22
+1: Deal 1 damage to target planeswalker.
-2: Name a card. Target opponent reveals his or her hand and discards all cards with that name.
-7: Gain an emblem with "Whenever a creature deals damage to you, it deals that much damage to itself."
3
MR23 2UB
Planeswalker -- MR23
Players play with their hands revealed.
+1: Choose up to one card in target opponent's hand. That player chooses up to one card in your hand. Players discard the chosen cards, then each player who discarded a card draws a card.
-5: Choose a card in target opponent's hand and exile it. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast it.
3
MR24 3UR
Planeswalker -- MR24
At the beginning of your upkeep, ~ deals 2 damage to you.
+1: Draw two cards, then discard a card at random.
0: Return an instant or sorcery card from your graveyard to your hand.
3
MR25 2BR
Planeswalker -- MR24
+1: Up to three target creatures without flying can't block this turn.
-1: Target creature gets +2/-2 until end of turn.
-3: Deal X damage to target player and that player discards X cards, where X is the number of non-basic lands he or she controls.
3
MR26 XBG
Planeswalker -- MR26
When ~ enters the battlefield, create an X/X green Ooze creature token.
+1: Sacrifice an Ooze. Create two X/X ooze tokens, where X is half the sacrificed creatures power, rounded up.
-2: Distribute X +1/+1 counters among any number of target creatures you control, where X is the number of Ooze creatures you control.
3
MR27 1RG
Planeswalker -- MR27
+1: Exile the top card of your library. You may play it this turn. You may play an additional land this turn.
-2: You may play target land card from your graveyard this turn.
-9: All permanent cards in all zones become lands in addition to their other types.
3
MR28 2RW
Planeswalker -- MR28
Lifelink
+1: ~ becomes a 4/1 creature with first strike until end of turn.
-3: Deal 2 damage to each creature.
4
MR29 3GW
Planeswalker -- MR29
When ~ enters the battlefield, create a 5/5 green and white Pet creature token with defender.
Redirect all damage that would be dealt to ~ to a Pet creature you control, if able.
0: Target creature gets +1/+1 until end of turn.
1
MR30 1GU
Planeswalker
+1: Until end of turn, target creature loses all abilities and becomes a green Snake creature with base power and toughness 1/1.
0: Create a 1/1 blue Scout creature token with bounty.
-4: Target creature gets +X/+X, where X is that creature's power.
3
AR04 3
Artifact -- Spellbook
Peruse: 5
Loyalty abilities with a negative loyalty cost from perusing planeswalker cost one less loyalty to activate.
AR05 5
Artifact -- Spellbook
When ~ enters the battlefield, exile a planeswalker card from your graveyard.
Peruse: 4
Perusing planeswalker has all loyalty abilities of the exiled card.
AR06 4
Artifact -- Spellbook
Peruse: 5
10: Activate a loyalty ability on perusing planeswalker without paying its loyalty cost.
AR07 4
Artifact
When you decide to take a mulligan, if ~ is in your hand, you may exile it. If you do, search your library for any number of basic land cards with different types
and exile them. Before you draw your next starting hand, put the exiled land cards on top of your library in any order.
T: Add one mana of any color to your mana pool.
LR01
Land
T: Add C to your mana pool.
T: Add one mana of any color to your mana pool. Spend this mana only to cast planeswalker or spellbook spells, or to pay a peruse cost.
WM04 5WWWW
Sorcery
Return each planeswalker from each graveyard to the battlefield under your control.
BM04 BBBB
Enchantment
For each life you would lose, remove a loyalty counter from a planeswalker you control instead. If you can't, you lose the game.
GM04 2GGG
Sorcery
Create a 5/5 green Wurm creature with trample for each planeswalker that died this turn.
The Throne of Ascension WUBRG
Enchantment -- Font
Remove 50 loyalty counters from among any number of planeswalkers you control: You win the game.
MM07 WUR
Planeswalker -- MM07
+1: Target creature gains first strike until end of turn.
0: Target creature gains flying until end of turn.
-2: Deal 2 damage to target creature.
-4: Blocking creatures block random legal creatures this turn.
3
MM08 3UBG
Planeswalker -- MM08
+3: Discard a green card. Gain 3 life for each green mana symbol in the discarded card's mana cost.
+2: Discard a black card. Target creature gets -2/-2 until end of turn for each black mana symbol in the discarded card's mana cost.
+1: Discard a blue card. Draw a card for each blue mana symbol in the discarded card's mana cost.
-15: Cast any number of cards in your graveyard without paying their mana costs.
2
MM09 1BRW
Planeswalker -- MM09
(+/-)1: Choose two -- Target player gains one life; target player loses one life; or deal 1 damage to target creature.
0: Destroy target permanent with converted mana cost equal to ~'s loyalty counters.
0: Return target permanent card with converted mana cost equal to ~ loyalty counters from your graveyard to the battlefield.
0: Creatures with converted mana cost equal to ~'s loyalty counters can't attack or block until the beginning of your next turn.
4
MM10 2RGU
Planeswalker -- MM10
+3: The next spell you play this turn can't be countered by spells or abilities.
0: Create a 2/2 green and blue Snake creature token with bounty.
-3: Discard a card. Cast a card from your hand that shares a color with the discarded spell without paying its mana cost.
-7: Draw 7 cards. Gain an emblem with "Skip your draw step"
3
Doom, the Undying 4GWB
Planeswalker -- Doom
When ~ is put into a graveyard from play, gain an emblem named Doom. Then, if you control 3 or fewer emblems named Doom emblems, return ~ to the battlefield with one fewer loyalty counter for each emblem named Doom you control.
+2: Exile the top card of each library.
-1: Destroy target artifact, enchantment or creature.
-5: Search your hand, library and graveyard for X cards and exile the rest, where X is the number of Doom emblems you control. Shuffle those cards into your library.
4
AM04 6
Artifact
When ~ enters the battlefield, each planeswalker with more than 5 loyalty lose all but 5 loyalty.
Planeswalkers can't have more than 5 loyalty.
general notes:
this was developed a long time ago (Khans ish). I was really hoping to get actual testing in before showing it online, but no such luck. As such, it uses some old standards, though my next step is to bring things a little more up to date. The redirect rule going away has definitely made some designs less elegant. Wizards has also stepped on my toes a few times since then. This almost feels like it could be set on Kylem (Battlebond plane), but I don't think I want it to.
This project was designed with drafting in mind, but I tried not to do anything Wizards absolutely wouldn't do for a Standard set. (that's less true in my current project)
I'm sorry nothing has names, yet. It's not my area of expertise. As a gimmick, I want everything that wasn't created by the Architect to be formatted as [Planeswalker's] [Thing]. But I'm still well short of fluffing the Planeswalkers themselves.
I'm generally unhappy with adapt. my goal was to have one static combat keyword for each color pair. UB and UR were difficult. Stealth has typically been green, but i think it makes sense in the colors with generally lower power and generally higher toughness. I may switch it with Skulk now that that's a thing. But UR is a pain. existing, sensible keywords are all triggers, and so is mine. I really want to switch it out, but am coming up empty. And, now the name will have to change, too.
the creatures are intentionally less exciting than usual. there's enough complexity with all the extra Planeswalkers running around.
I have a few other thoughts (mostly unhappiness with certain cards), but I'll keep them to myself to see if anyone else notices. for now, at least.