Thats clarifies everything just fine then. I will still draft both if you don't mind. Although the burn card can target black creatures. Don't forget that when you are fighting off a graverobber or demon or nezumi cutthroat.
Thats clarifies everything just fine then. I will still draft both if you don't mind. Although the burn card can target black creatures. Don't forget that when you are fighting off a graverobber or demon or nezumi cutthroat.
Oh, I'm not saying that 4 damage for 4 mana is a bad thing, but when you compare the two just two eachother, keeping the context of COK limited in mind, you should clearly see that the Black removal spell is much better.
Sweet! Horobi's Whisper will be crazy... here's hopinf for multiples at the prerelease. The Burn spell is also cool, but I just don't see it being quite as good as the inane card advantage that is Horobi's Whisper. Black Arcane is lookin' good...
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Kijin and that other guy: To say that red is shallow and it will never be your main color is sophmoric and is the kind of thing that was heard when Cok first came out. If you conciousencly draft red it can be the strongest deck at the table. With deep cards like blood rites Houndmaster and quality burn at the common slot. The prospect of having 6-8 mountains seemed to confuse someone. While certainly unlikeylt this is far from impossible, and late game you will often find yourself with lots of extra lands. Now 6-8 may be a stretch but the point is that TOrrent is simply more reusable than Whisper. Four cards from the yard, while even less important than mountains, are pretty hard to come by.
Kijin makes another huge mistake by underestimating splice. He says that at the prerelease he only saw it happen once or twice to no great affect. PR's are not accurate guages of a limited format by any means, and there is no doubt in my mind that splice has grown in popularity since Cok was first released. SPlice is a force in draft and should be feared. As to this cards splashability, that is undeniable, and to say that "Saccing two mountains makes this tough to splash" Reveals a basic misunderstanding of the card. It also has a well priced regular cost that is easy to splash and the card itself is arcan allowing things to be spliced onto it.
Well if the Red one could target players, it could be costed at 4 but since it doesnt, it should only be costed at 2-3.
Black one is really good mainly in limited, and possibly in MBC if there are good enough arcane spells.
Mainly i'm just curious to find out what the Green and Blues alternate costs/effect will be.
If had To speculate I'll say the Blue is an overcosted bad Gush, and the green will be saccing creatures for pump?
well the red one is quite horrible...
but in limited, any kind of removal if welcomed...
(not too many creatures with 4 toughness...)
and for the black one, it would definitely be high pick in limited...
but in constructed, you would have to put it in mono-black deck...
(since it required a swamp to work...)
Kijin and that other guy: To say that red is shallow and it will never be your main color is sophmoric and is the kind of thing that was heard when Cok first came out.
Sophomoric? You mean to say I am soph·o·mor·ic ( P ) Pronunciation Key (sf-môrk, -mr-, -mr-) adj.
Of or characteristic of a sophomore.
Exhibiting great immaturity and lack of judgment
Hrm... that doesn't seem right. I seem to be full of judgment in my post. I also never said that red will never be your main color- in discussion of another card, I said that red is good because it has quality burn and good, albeit expensive, spirits. However, when you compare Red's cardpool to Green, Black, or White's cardpool (leaving blue as a very strong 2nd color, on average), you'll see that you can, in most cases, build very strong mono-colored decks within those colors. Compare that to a Goblin Chariot w/ Bushido, a 1/1 "forced attacker" w/ Bushido 2, Kami of Fire's Roar (I've played with this enough times to know that he's really not the most amazing guy) and Akki Avalanchers in your common creature slots, leaving Frostweilder as an expensive but good source of control... Saying red's best aspect is mostly limited to burn is not all that far off.
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If you conciousencly draft red it can be the strongest deck at the table. With deep cards like blood rites Houndmaster and quality burn at the common slot.
Goblin Chariot is a deep card when compared to Kitsune Blademaster? Deep cards like Blood Rites, at the uncommon slot, where, w/ a packs of BOK going around, you're now exponentially less likely to pull? Blood Rites being supported only by weenie hordes that are fairly likely to die in rushes against the support offered by green and white focused decks? I find that a bit hard to swallow. I will not disagree w/ the quality burn at the common slot... I mean, I said that myself.
Quote from Paul »
Now 6-8 may be a stretch but the point is that TOrrent is simply more reusable than Whisper. Four cards from the yard, while even less important than mountains, are pretty hard to come by.
While it may be more likely that you're going to have 6-8 mountains in play, it's less likely your going to be able to afford those mountains in the early game. Even in the long game, by sacrificing 2 mountains at a time, you limit your ability to cast red spells... not something you want to do to yourself if you're so deep into red. In the case of a splash w/ red, it's unlikely you'll be able to splice the burn more than once, if at all. That's just the fundamentals of it.
Quote from Paul »
Kijin makes another huge mistake by underestimating splice... blah blah... "Saccing two mountains makes this tough to splash" Reveals a basic misunderstanding of the card.
Well, besides the fact that you made the huge mistake due to the fact that I didn't say the first thing, I never said it was tough to splash because you may sacrifice 2 mountains to play it through splice... I said that it made it less splicable. When the card itself is being praised for doing its ability multiple times for 'free', when the 'free' is unlikely to apply, it loses much of its power when compared to Hirobi's Whisper- which is spliced through a much more available source of payment. This whole time, all I've been doing is comparing the two cards based on their splicability and how that splice applies to the decks they're likely to appear in.
In the future, please read my posts in full before saying I said something, especially when that something I 'said' is wrong.
Torrent of Stone is less than fantastic but it'll be played in limited because it's an instant way to kill most creatures + its arcane so you can splice glacial ray onto it. It's own splice cost will only ever come into play in the very late game and only then if you desperately need to kill more than 1 creature.
Horobi's Whisper however is easily 1st pick black removal in limited, possibly standard playable and definitely block playable. The drawback is non-existant and the splice cost is easy to pay in the mid-late game.
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Azusa, Lost But Seeking
Torrent of Stone
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i sort of like torrent 'cause it reminds me of magma burst, which made me happy a great many times back in the day. now the horobi's whisper is just excellent, i don't see any rare that i'd take over it in a serious environment. it's just like slaughter from exodus, a card i've never used but i hear is one of the best ever. it's even useful in constructed! between this and the black shoal, you can just draw and draw with night's whisper, ambition's cost and promise of power and not be worried about getting killed while tapped out.
Wow! These cards are very nice in limited. The black one is a bit better but the red one is still very good. In the late game with a few arcane spells these will be the monsters wrecking your opponents board position. I getting anxious to draft this set now. Thanks R_E!
I'm liking these alternate cost splice cards!!! Especially the Whispers...who needs graveyard? (except spirit decks, lol)...Should be very good in limited, and probably the burn too, although that splice is a little steep.
-Alpha
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I reall y hope to see either of these at the Pre-release. They're both Arcane so you can splice them and splice off them if need be and the black one is especially tasty. You can win pre-rels on the back of that one, just for the reusability of it.
--Jed
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L5R or MTG, if it's got Samurai, Knights or Soldiers, it's all good as far as I'm concerned.
:tongue3: I am pleased to see that Mbc is viable once agin, 4 thouse who dont belive me here as i list of viable cards form 8th, Mir block and K block
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
Rend flesh (arcane for splice and kills artifacts creatures)
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
Barter in Blood (good when you play it also food for shoal)
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Fellows this is the time for MBC to make a comeback! :biggrin3:
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:tongue3: I am pleased to see that Mbc is viable once agin, 4 thouse who dont belive me here as i list of viable cards form 8th, Mir block and K block
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
Rend flesh (arcane for splice and kills artifacts creatures)
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
Barter in Blood (good when you play it also food for shoal)
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Fellows this is the time for MBC to make a comeback! :biggrin3:
Wow, apparently while typing that, you lost your ability to write proper english. I don't write that bad on Instant Messenger, netherless a message board.
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:tongue3: I am pleased to see that Mbc is viable once agin, 4 thouse who dont belive me here as i list of viable cards form 8th, Mir block and K block
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
Rend flesh (arcane for splice and kills artifacts creatures)
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
Barter in Blood (good when you play it also food for shoal)
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Fellows this is the time for MBC to make a comeback! :biggrin3:
*head explodes*
Although I do agree with many of your card evaluations, I can't justify running "Xtra planar lens" at the moment, splash damage, etc...
:tongue3: I am pleased to see that Mbc is viable once agin, 4 thouse who dont belive me here as i list of viable cards form 8th, Mir block and K block
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
Rend flesh (arcane for splice and kills artifacts creatures)
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
Barter in Blood (good when you play it also food for shoal)
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Fellows this is the time for MBC to make a comeback! :biggrin3:
In the words of Musteval...
[color!=redbecauseredisreservedformodspeakomglol]NEIN[/color]
But let me explain where you're a bit off...
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
These three are all supplanted by one card in 8th- Dark Banishing. Banishing accomplishes what these cards don't do on their own: efficiently kill a regenerating, non-black creature without card disadvantage. The Shoal does kill black creatures, but it does so at the discard-cards cost... 2 cards to kill 1 creature creates card disadvantage, especially when one of those creatures will usually be eaten by Rav. Whisper is a block/limited only card... it's cost is far too clunky and there aren't enough good, standard-worthy arcane spells to splice it to.
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Eradicate won't kill 4 ravagers and anyone who told you differently is a liar and a communist. Laughter is far too expensive for standard for what it does. By turn 4, Ravager will have the board covered in all shapes and sizes of creatures, many of which will have 3 or more toughness (or will after it is played w/ some modular help). Cranial Extraction hasn't done much in standard as it stands right now... I still say it's sideboard-quality at best. Extraplanar Lens is an artifact. Plague Wind costs 9 for a reason- it's not meant to be played except by Timmys. I don't know who Yawgie Black Legend thing is... Do you mean Toshiro? I guess he'd be ok if he wasn't a 2 toughness creature in a deck filled w/ symmetrical kill effects. He reminds me of shade in MBC- he's really effective, you just can't play your really efficient spells because then you lose him.
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Standard has no prominant discard deck, so Boseiju is SB worthy, at best. Think about it this way- if Boseiju is only SB'd in a deck that needs to have it's main spell go off or it gets stuck big time, why maindeck it in a deck where you have many spells that accomplish the same thing? Nezumi isn't worth space in the deck... you have 3 large discard outlets, 2 of which clear out entire hands.
What do we have left?
Rend flesh (arcane for splice and kills artifacts creatures)
Barter in Blood (good when you play it also food for shoal)
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
The major issue I see with the remaining cards in the deck, while all very solid MBC cards, is that none of them are good enough to be used against Affinity. On top of that, most of them currently exist in the standard environment and haven't budged it at all (well except for gauji fens AKA Genju of Fens). Hirobi's whisper doesn't add to the deck as a whole... it's just another 3cc kill spell that Splices to Rend Flesh if you can somehow manage 4 cards in your DP by turn 3. In block, Hirobi's Whisper and Rend Flesh can tango together pretty well in the RB Toshiro Burn/Kill deck I made up in my head. As for standard MBC? I don't see this, or anything in BOK bringing mbc back, short of: OMG!SHINOBIATTACK! B Instant-Arcane
Destroy all creatures. They can't be regenerated. You lose 2 life for each creature destroyed this way. "OMG! THE VILLAGERS GOT TOTALLY OWNED WHEN THIS ONE NINJA FLIPPED OUT AND KILLED EVERYONE!"
Nezumi Shortfang is pretty much the best weapon MBC has right now. Saying it's not worth it because there's faster discard is the exact opposite of the truth. It IS worth it because there is faster discard. That means you'll get him flipped sooner, and you'll start dealing 6 a turn with him sooner/
But yeah, half the cards on that list I wouldn't ever consider.
I think we all can agree that MBC is not good because Ravager beats the hell out of it. What about those preview cards though? I find it really hard to get excited about cards that will be ridiculous in limited and completely worthless in constructed. But there they are anyways. Oh well.
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Forever known, whenever said, ancient rhyme, forgotten dead.
You all have forgotten 1 card that is great against Affinity. Night of Souls Betrayal Because of NoSB MBC has a very good match up against Affinity. It kills Disciple, Workers, and they can't activatie their Nexus. MBC then has enough removal to get rid of any other creatures that are still on the board.
Horobi's Whisper probably won't be a addition to MBC at this point and time unless the MBC starts to run more arcane spells. Rend Flesh is the only arcane spell that I MD, with Cranial Extraction in my SB that probably isn't enough arcane spells to justify playing Horobi's Whisper. If the Shoal becomes better then what people think. then could Horobi's Whisper could see play.
NoSB has been attempted as anti-Affinity tech. And yes, it will turn the game in your favor. If you resolve it before it's too late. Not only does it eliminate Disciple and Nexus, but it kills a Ravager coming into play before the controller has a chance to sac anything to it. Problem is, unless you play first and drop this on turn 3, you'll already be too far behind against even an average Affinity start.
With the help of Moxes and Idols getting it into play by turn 3 is very feisable. I have been lucky enough to get it out turn 2 a couple of times. Sometimes you just have to mulligan down until you get what you need so you can get it out as soon as possable. Even getting oit out turn 4 is ok if your able to kill off the 1st couple of creatures they play with Echoing Decay and Rend Flesh .
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Mr Blonde:symb: Resident SwampMage:symb:
"Are you going to bark all day little doggie, or are you going to bite?"
[QUOTE=mr blonde]You all have forgotten 1 card that is great against Affinity. Night of Souls Betrayal Because of NoSB MBC has a very good match up against Affinity. It kills Disciple, Workers, and they can't activatie their Nexus. MBC then has enough removal to get rid of any other creatures that are still on the board.
I dont think that this is an effective way to deal with affinity. One reason is the relatively hight mana cost. By the time you play this card on turn four i feel you may have run out of time. An all in ravager should be enough in combination with a disciple to kill you on turn four. I also fear that an imprinted chrome mox on turn three can leave you with little left to defend yourself.
I would suggest a full boat of echoing decay, lose hope, and rend flesh. This could let you take controll of the game early and then use your death cloulds or black dragons to take care of the rest.
I dont think that this is an effective way to deal with affinity. One reason is the relatively hight mana cost. By the time you play this card on turn four i feel you may have run out of time. An all in ravager should be enough in combination with a disciple to kill you on turn four. I also fear that an imprinted chrome mox on turn three can leave you with little left to defend yourself.
I would suggest a full boat of echoing decay, lose hope, and rend flesh. This could let you take controll of the game early and then use your death cloulds or black dragons to take care of the rest.
Have fun...
pablofactor
I can see that you don't have a clue about MBC. I already run 3 Echoing Decay , 3 Rend Flesh, and 4 Barter in Blood. The problem is that Affinity drops down so many creature so fast that you can't kill them all.
I play 4 Chrome Mox and 4 Guardian Idol so I can get out the Nights of Soul Betratyal by turn 3, 2 if really lucky and stop the Disciple, and Ravager from ever hitting the board. In my last FNM tournament I played 2 Affinity decks, and everytime that I played NoSB I won the games. That proof enough to me that NoSB is a effective way to deal with Affinity.
Hold on tight there ladies the SLEDGEHAMMER is in the house and he isn't all the picky.
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Oh, I'm not saying that 4 damage for 4 mana is a bad thing, but when you compare the two just two eachother, keeping the context of COK limited in mind, you should clearly see that the Black removal spell is much better.
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Kijin makes another huge mistake by underestimating splice. He says that at the prerelease he only saw it happen once or twice to no great affect. PR's are not accurate guages of a limited format by any means, and there is no doubt in my mind that splice has grown in popularity since Cok was first released. SPlice is a force in draft and should be feared. As to this cards splashability, that is undeniable, and to say that "Saccing two mountains makes this tough to splash" Reveals a basic misunderstanding of the card. It also has a well priced regular cost that is easy to splash and the card itself is arcan allowing things to be spliced onto it.
Black one is really good mainly in limited, and possibly in MBC if there are good enough arcane spells.
Mainly i'm just curious to find out what the Green and Blues alternate costs/effect will be.
If had To speculate I'll say the Blue is an overcosted bad Gush, and the green will be saccing creatures for pump?
but in limited, any kind of removal if welcomed...
(not too many creatures with 4 toughness...)
and for the black one, it would definitely be high pick in limited...
but in constructed, you would have to put it in mono-black deck...
(since it required a swamp to work...)
Type 2 :
W U Solution.dec
Ravnica Block :
U B Glimpse.dec
Sophomoric? You mean to say I am
soph·o·mor·ic ( P ) Pronunciation Key (sf-môrk, -mr-, -mr-)
adj.
Goblin Chariot is a deep card when compared to Kitsune Blademaster? Deep cards like Blood Rites, at the uncommon slot, where, w/ a packs of BOK going around, you're now exponentially less likely to pull? Blood Rites being supported only by weenie hordes that are fairly likely to die in rushes against the support offered by green and white focused decks? I find that a bit hard to swallow. I will not disagree w/ the quality burn at the common slot... I mean, I said that myself.
While it may be more likely that you're going to have 6-8 mountains in play, it's less likely your going to be able to afford those mountains in the early game. Even in the long game, by sacrificing 2 mountains at a time, you limit your ability to cast red spells... not something you want to do to yourself if you're so deep into red. In the case of a splash w/ red, it's unlikely you'll be able to splice the burn more than once, if at all. That's just the fundamentals of it.
Well, besides the fact that you made the huge mistake due to the fact that I didn't say the first thing, I never said it was tough to splash because you may sacrifice 2 mountains to play it through splice... I said that it made it less splicable. When the card itself is being praised for doing its ability multiple times for 'free', when the 'free' is unlikely to apply, it loses much of its power when compared to Hirobi's Whisper- which is spliced through a much more available source of payment. This whole time, all I've been doing is comparing the two cards based on their splicability and how that splice applies to the decks they're likely to appear in.
In the future, please read my posts in full before saying I said something, especially when that something I 'said' is wrong.
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Horobi's Whisper however is easily 1st pick black removal in limited, possibly standard playable and definitely block playable. The drawback is non-existant and the splice cost is easy to pay in the mid-late game.
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Azusa, Lost But Seeking
Torrent of Stone
Genju of the Cedars
Genju of the Spires
Crucible of Worlds
Crack the Earth
God's Eye, Gate to Reikai
-Alpha
--Jed
L5R or MTG, if it's got Samurai, Knights or Soldiers, it's all good as far as I'm concerned.
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
Rend flesh (arcane for splice and kills artifacts creatures)
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
Barter in Blood (good when you play it also food for shoal)
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Fellows this is the time for MBC to make a comeback! :biggrin3:
Genesis Complete!!! 306/306
(Land centered mechanics Affinity for lands; Synergy with lands (Affinity for activated abilities)
(Extended-ish Power level) PM me if you are interested
Awakening ?/180: Features Domain, with more land comes more mastery over the elements. Channel and Growth are expanded making landcasting more interesting.
Wow, apparently while typing that, you lost your ability to write proper english. I don't write that bad on Instant Messenger, netherless a message board.
Logical Reasoning is dead; Long Live Stupidity
*head explodes*
Although I do agree with many of your card evaluations, I can't justify running "Xtra planar lens" at the moment, splash damage, etc...
In the words of Musteval...
[color!=redbecauseredisreservedformodspeakomglol]NEIN[/color]
But let me explain where you're a bit off...
Hirobi's wisper
Black Shoal ( very powerfull)
Terror (whatever)
These three are all supplanted by one card in 8th- Dark Banishing. Banishing accomplishes what these cards don't do on their own: efficiently kill a regenerating, non-black creature without card disadvantage. The Shoal does kill black creatures, but it does so at the discard-cards cost... 2 cards to kill 1 creature creates card disadvantage, especially when one of those creatures will usually be eaten by Rav. Whisper is a block/limited only card... it's cost is far too clunky and there aren't enough good, standard-worthy arcane spells to splice it to.
Eradicate ( kills up 4 of anything not black) Bye Bye ravis
Laughter (meh... its decent)
Crainial eXtract :skull3: the all powerfull pwner
Xtra planar lens, yes thats right the nex coffers
plauge wind (lens viable and food for shoal
That yawgi black legend (considering that shoal wisper rend terror and laughter are all instints... hes pretty good
Eradicate won't kill 4 ravagers and anyone who told you differently is a liar and a communist. Laughter is far too expensive for standard for what it does. By turn 4, Ravager will have the board covered in all shapes and sizes of creatures, many of which will have 3 or more toughness (or will after it is played w/ some modular help). Cranial Extraction hasn't done much in standard as it stands right now... I still say it's sideboard-quality at best. Extraplanar Lens is an artifact. Plague Wind costs 9 for a reason- it's not meant to be played except by Timmys. I don't know who Yawgie Black Legend thing is... Do you mean Toshiro? I guess he'd be ok if he wasn't a 2 toughness creature in a deck filled w/ symmetrical kill effects. He reminds me of shade in MBC- he's really effective, you just can't play your really efficient spells because then you lose him.
WHo shelters all... mabey
Nazumi discarder flip guy... reusable discard
Standard has no prominant discard deck, so Boseiju is SB worthy, at best. Think about it this way- if Boseiju is only SB'd in a deck that needs to have it's main spell go off or it gets stuck big time, why maindeck it in a deck where you have many spells that accomplish the same thing? Nezumi isn't worth space in the deck... you have 3 large discard outlets, 2 of which clear out entire hands.
What do we have left?
Rend flesh (arcane for splice and kills artifacts creatures)
Barter in Blood (good when you play it also food for shoal)
Gauji Fens... In many aspects better than nantoko shade self reamimating kill
Diabolic tutor (the best we can do)
Nights wisper (there is you card drawing man!)
and for control...
Distress (ya thats right)
Persicute (mmmmmmm)
mind sluge (8th goodness we still can have a little piece of torment)
The major issue I see with the remaining cards in the deck, while all very solid MBC cards, is that none of them are good enough to be used against Affinity. On top of that, most of them currently exist in the standard environment and haven't budged it at all (well except for gauji fens AKA Genju of Fens). Hirobi's whisper doesn't add to the deck as a whole... it's just another 3cc kill spell that Splices to Rend Flesh if you can somehow manage 4 cards in your DP by turn 3. In block, Hirobi's Whisper and Rend Flesh can tango together pretty well in the RB Toshiro Burn/Kill deck I made up in my head. As for standard MBC? I don't see this, or anything in BOK bringing mbc back, short of:
OMG!SHINOBIATTACK! B
Instant-Arcane
Destroy all creatures. They can't be regenerated. You lose 2 life for each creature destroyed this way.
"OMG! THE VILLAGERS GOT TOTALLY OWNED WHEN THIS ONE NINJA FLIPPED OUT AND KILLED EVERYONE!"
Buy from me on TCGPlayer::Twitter::Flickr
But yeah, half the cards on that list I wouldn't ever consider.
Horobi's Whisper probably won't be a addition to MBC at this point and time unless the MBC starts to run more arcane spells. Rend Flesh is the only arcane spell that I MD, with Cranial Extraction in my SB that probably isn't enough arcane spells to justify playing Horobi's Whisper. If the Shoal becomes better then what people think. then could Horobi's Whisper could see play.
I dont think that this is an effective way to deal with affinity. One reason is the relatively hight mana cost. By the time you play this card on turn four i feel you may have run out of time. An all in ravager should be enough in combination with a disciple to kill you on turn four. I also fear that an imprinted chrome mox on turn three can leave you with little left to defend yourself.
I would suggest a full boat of echoing decay, lose hope, and rend flesh. This could let you take controll of the game early and then use your death cloulds or black dragons to take care of the rest.
Have fun...
pablofactor
I can see that you don't have a clue about MBC. I already run 3 Echoing Decay , 3 Rend Flesh, and 4 Barter in Blood. The problem is that Affinity drops down so many creature so fast that you can't kill them all.
I play 4 Chrome Mox and 4 Guardian Idol so I can get out the Nights of Soul Betratyal by turn 3, 2 if really lucky and stop the Disciple, and Ravager from ever hitting the board. In my last FNM tournament I played 2 Affinity decks, and everytime that I played NoSB I won the games. That proof enough to me that NoSB is a effective way to deal with Affinity.
Hold on tight there ladies the SLEDGEHAMMER is in the house and he isn't all the picky.