And... I wonder when they're going to preview the "comes into play tapped and can tap for mana of lets say W or G unless I control a Kithkin" lands....?
Rut-roh that sounds like a hint to me. (although backwards I'd think - producing W or G IF you control a Kithkin I'd see as more plausible considering the block)
As for Dread (along with Vigor) it makes me wonder how much acceleration/fixing Elementals are really going to have - "too much" acceleration/fixing and these can be pretty nuts, "too little" and it looks like the tribe will be worthless.
Definitely a very interesting rumor season so far.
This card is obviously NOT overcosted because No Mercy cost 2BB, and this costs 3BBB, so it's 2 more mana for a 6/6 body with fear and shuffle into library when it goes to the GY effect. The question is though, would it go in a competetive deck, I'd probably say no, it's still a cool card for casual decks though.
well, it's black at least..., 6 thoughtness is not bad, anyway it doesn't replace any card on a competitive deck, let's wait for what LOR has to offer...
I'm afraid of the blue one. 3UUU for a 6/6 is already over the curve in blue. With an important ability attached to it, well, we could be looking at a new finisher of choice for blue.
couldn't agree more... and i think the blue one might have flying, since it seems that these incarnations have keywords closely link to their color...
Lorwyn seems to be handing us alot of multiplayer cards. Dread is a huge threat with an ability that will make people hesitate to attack you. I've been waiting to make a new Standard multiplayer deck and I think Dread could be a good focus. It doesn't seem very good for regular Standard play but in Limited its a bomb. I love the artwork. What a cool looking guy.
Eh, it's ok. Essentially turns opponent's creatures into slow burn spells. Meh. Might see play in... reanimator...? 6/6 Fear creatures aren't something to laugh at. Might be a decent black finisher.
Why is it that everyone considers it bad? Recently, Wizards has done a good job of giving most cards a strong playability, and people just don't use them, possibly due to netdecking, or because many have the idea that if it doesn't cost for or less, it isn't fast enough, or because it isn't blue. (okay the last one is a joke...sorta)
This creature is solid. Sure, it's heavy black. Mono-black control? Yes it definitely is possible. We do have Tombstalker, Korlash, and several others, but this guy can be a finisher as well. Maybe it's just me, but I think that as of late, people are seriously undervaluing cards due to the popularity of others.
And let's look at some possible advantages this card could have. I know it isn't used in many netdecks, but at some FNM's I've seen quite a few Beacon of Destructions, and with Char leaving, we need a new high end burn spell. This guy resists it, requiring at least a 2 for 1 (ignoring disintegrate). Of course he can't be terrored, or killed easily by others. Not to mention that the other creatures die when they hit you.
Also think of this as an anti-control card. If this guy resolves against many control decks, you can win if you can protect it. Many control decks nowadays only play about 8-10 creatures, and you should be able to kill a few. They can't hit you too much with this guy out, losing several cards if they do.
Since you're probably mono-black, he can have some *** protection in the form of discard (Distress to get rid of it).
Forgive me for trying to give the card some credit. I just believe everything can be played in some way or another effectively.
Also this post took a while so if someone else put up a post similar to mine, I apologize for restating.
It's cool. I like big finishers for casual. I see no reason why they shouldn't print them: they're fun to play casually.
The whole cycle draws parallels to Gleancrawler, yes, and it's not that good. But you know what? They're enjoyable cards to have. I'm a Spike at heart, but I think everyone has a little Timmy in them. My favorite decks are midrange W/B/G (choose any combination of those or monogreen/monoblack) that ends the game on stuff bigger than 4/4 without having to bleed damage over several turns (*cough*blue control*cough*). I guess these guys just cater to people like me. I know they're weak overall, but they're a card I wouldn't mind playing with.
So far nothing impressive in the Elemental Incarnation cycle. Sure, you open Dread at the pre-release and you have an honest shot at winning the thing, but it's not like I'd build a deck around it or something...
I seriously hope the blue one keeps up with the rest of the cycle. A 6/6 for 6 mana becomes quite interesting considering the rest of blue's current toolbox. That and Flying as blue's keyword ability and you have a fat win condition regardless of the creature-related second ability.
The facts that it's fairly protected from Extirpate by a narrow window of opportunity, is not legendary and somewhat fits into Pickles' curve makes it even more interesting.
Let's just hope it's a balanced cycle. Blue getting such a fat body is exciting on its own right. Here's to hoping the creature-related ability is not too hefty a drawback!!!
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People hiss and grunt at Mark Rosewater for the state of the game. Few realize, though, that it is Aaron Forsythe who is directly responsible of the current state of affairs due to negligence as head of Magic R&D and a completely skewed view of the game as a whole.
So next time you want to make an avvy with Rosewater pissing on something, take a deep breath and consider pasting Forsythe's face there instead...
it seems to me that all the elemental finishers all have that color's typical ability, green has trample, black has fear, so it would stand to reason that red would have haste, blue have flying and white has first strike.
They don't seem all that hard to play though, you must consider that we have the smokeroller dude in red that gives ya 2 mana of any one color to play elemental spells/ability for 1R that makes most elemental decks looking like a red/x deck or a red/green/x deck which seems solid when you can consider that you can go something like turn 1: land , ape guide play smokeroller turn 2: forest scryb ranger cast some 2 costed elemental or a 4 costed elemental. turn 3: some 6 costed elemental incarnation and take control of the game, hopefully.
also remember that we have access to red's acceleration with rite of flame(s) and grining ignus who is also an elemental
i have always loved no mercy. i "created" that card in a fan set back in the days of ice age only mine was called "punishable by death". Imagine my surprise when i saw no mercy! I really liked dread, then once i figured out it could not me reamimated i quickly decided it was jank. Booo!
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Current Fallen Angel (Anson Maddocks art) Count:449!!!
Not that great...? I thought this preview card was very good. It forces your opponent to play very carefully...because not only do their creatures die upon attack, they also have a clock on them too. Some sort of MonoBlack deck will use this.
A 6/6 for 6 with evasion plus a very self-protective ability? Sign me up.
It is No Mercy (btw I like this card and I used to have a mono-black control deck with it) with legs and evasion that doesn't stay in your graveyard. Like I said, its okay, not spectacular or anything. Black can manage this more or less. Though being six mana it really is like Vigor more that you run only two or so. It is all you really need anyway.
As for the blue one, it can be unblockable or have flying and still be true to its color. More then likely its flying unless, the white one gets that over first strike. Which it might go to red instead of haste. But we will find out later.
Sidenote:
Anyone realize they are officially spoiling Green and Black first over the other colors they could of chosen? I find that oddly suspicious. I wish they wouldn't do that.
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
couldn't agree more... and i think the blue one might have flying, since it seems that these incarnations have keywords closely link to their color...
It doesn't have to have flying. MaRo did say that we'd likely see more keywords for blue creatures in Lorwyn. We've got the following available:
Flying, flash, shroud, protection, islandwalk. We can safely cross off the last, and probably shroud (waaay too swingy in Limited). The rest are equally possible.
Sidenote:
Anyone realize they are officially spoiling Green and Black first over the other colors they could of chosen? I find that oddly suspicious. I wish they wouldn't do that.
maybe they are previewing the green and black ones first because they are the worst two of the cycle?
I mean both are playable, and i like them both...but if the cycle is the same...a 6/6 for 6 in white and blue are both pretty remarkable (especially since its been pointed out in this thread that 5/5 and 5/6 flyings for 6 have been standard finishers for blue over the years)
As a casual multiplayer/EDH player, this card is definitely one that I want to get multiples of. It is just so good in those more casual formats, and it perfectly fits my style of play. While it's certainly not a constructed, duel bomb, it certainly looks awesome in all of the formats that I have any interest in playing. I certainly hope I run into a lot of you guys in Portland, because this is one of the only cards that has me really excited for Lorwyn.
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also listen to yodafan he knows whats hes talking about
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Yeah, Yodafan's pretty much a EDH pro.
Yodafan: Official pro of one of Magic’s most casual formats.
So Clearly, at a certain mana cost any card eventually becomes disliked.
6 mana, 6/6 with all upside abilities looks nice. I thought Gleancrawler would be a hit too, but it wasn't.
So, if this had been a 5 mana, 5/5, would you be excited then?
If that were the case, I'd certainly consider it for my highlander deck. As it is, at 6 mana, it's just too likely to spend the whole game stuck in my hand.
That said, I still reckon this is a potential game winner in limited. It may not be particularly worthy of constructed, but for people to call it junk is a bit over the top.
It doesn't have to have flying. MaRo did say that we'd likely see more keywords for blue creatures in Lorwyn. We've got the following available:
Flying, flash, shroud, protection, islandwalk. We can safely cross off the last, and probably shroud (waaay too swingy in Limited). The rest are equally possible.
Don't forget about defender. They might decide that blue shouldn't be swinging with it and give it an awesome ability to compensate.
Pretty unimpressive card, but the art is kickass...
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"The imagination is not a State: it is the Human existence itself." - William Blake
Hopefully the blue one will have vigilance and the white one will have flying. If wizards would make white the big flyer color I believe we would all be happier.
Definitely think people are being a little harsh on it
For Constructed this might easily go a two-of (as has been mentioned) in MBC decks as a fat finisher, and obviously with Korlash in those things the casting cost won't be anywhere near as prohibitive as it looks.
And yeah, can't be Terror'd, evades, and who didn't like No Mercy?
It does really get me wondering about what the other colours will get though...
Also would have nice synergy with Liliana's big planeswalker ability - ie. Super Living Death...
Rut-roh that sounds like a hint to me. (although backwards I'd think - producing W or G IF you control a Kithkin I'd see as more plausible considering the block)
As for Dread (along with Vigor) it makes me wonder how much acceleration/fixing Elementals are really going to have - "too much" acceleration/fixing and these can be pretty nuts, "too little" and it looks like the tribe will be worthless.
Definitely a very interesting rumor season so far.
Re: People misusing the term Vanilla to describe a flying, unleash (sometimes trample) critter.
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Practice for Khans of Tarkir Limited:
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Now black is having all the tools to be really annoying I love it.
Damnation+ Dread+Liliana....
OMG.
MTGO: the_counter_master
couldn't agree more... and i think the blue one might have flying, since it seems that these incarnations have keywords closely link to their color...
I WANT YOUR DEATH BARONS! Message me if you want to get rid of them!
This creature is solid. Sure, it's heavy black. Mono-black control? Yes it definitely is possible. We do have Tombstalker, Korlash, and several others, but this guy can be a finisher as well. Maybe it's just me, but I think that as of late, people are seriously undervaluing cards due to the popularity of others.
And let's look at some possible advantages this card could have. I know it isn't used in many netdecks, but at some FNM's I've seen quite a few Beacon of Destructions, and with Char leaving, we need a new high end burn spell. This guy resists it, requiring at least a 2 for 1 (ignoring disintegrate). Of course he can't be terrored, or killed easily by others. Not to mention that the other creatures die when they hit you.
Also think of this as an anti-control card. If this guy resolves against many control decks, you can win if you can protect it. Many control decks nowadays only play about 8-10 creatures, and you should be able to kill a few. They can't hit you too much with this guy out, losing several cards if they do.
Since you're probably mono-black, he can have some *** protection in the form of discard (Distress to get rid of it).
Forgive me for trying to give the card some credit. I just believe everything can be played in some way or another effectively.
Also this post took a while so if someone else put up a post similar to mine, I apologize for restating.
The whole cycle draws parallels to Gleancrawler, yes, and it's not that good. But you know what? They're enjoyable cards to have. I'm a Spike at heart, but I think everyone has a little Timmy in them. My favorite decks are midrange W/B/G (choose any combination of those or monogreen/monoblack) that ends the game on stuff bigger than 4/4 without having to bleed damage over several turns (*cough*blue control*cough*). I guess these guys just cater to people like me. I know they're weak overall, but they're a card I wouldn't mind playing with.
And really, what do you expect from The Ferrett?
I seriously hope the blue one keeps up with the rest of the cycle. A 6/6 for 6 mana becomes quite interesting considering the rest of blue's current toolbox. That and Flying as blue's keyword ability and you have a fat win condition regardless of the creature-related second ability.
The facts that it's fairly protected from Extirpate by a narrow window of opportunity, is not legendary and somewhat fits into Pickles' curve makes it even more interesting.
Let's just hope it's a balanced cycle. Blue getting such a fat body is exciting on its own right. Here's to hoping the creature-related ability is not too hefty a drawback!!!
So next time you want to make an avvy with Rosewater pissing on something, take a deep breath and consider pasting Forsythe's face there instead...
They don't seem all that hard to play though, you must consider that we have the smokeroller dude in red that gives ya 2 mana of any one color to play elemental spells/ability for 1R that makes most elemental decks looking like a red/x deck or a red/green/x deck which seems solid when you can consider that you can go something like turn 1: land , ape guide play smokeroller turn 2: forest scryb ranger cast some 2 costed elemental or a 4 costed elemental. turn 3: some 6 costed elemental incarnation and take control of the game, hopefully.
also remember that we have access to red's acceleration with rite of flame(s) and grining ignus who is also an elemental
Very true. These 6-mana guys can hit the board on turn 4 if with Smokeroller.
Current post- Grand Prix KC Modern Postmortem (7/7/13)
6 mana, 6/6 with all upside abilities looks nice. I thought Gleancrawler would be a hit too, but it wasn't.
So, if this had been a 5 mana, 5/5, would you be excited then?
This guy totally ruins Bloodrock Cyclops.
It is No Mercy (btw I like this card and I used to have a mono-black control deck with it) with legs and evasion that doesn't stay in your graveyard. Like I said, its okay, not spectacular or anything. Black can manage this more or less. Though being six mana it really is like Vigor more that you run only two or so. It is all you really need anyway.
As for the blue one, it can be unblockable or have flying and still be true to its color. More then likely its flying unless, the white one gets that over first strike. Which it might go to red instead of haste. But we will find out later.
Sidenote:
Anyone realize they are officially spoiling Green and Black first over the other colors they could of chosen? I find that oddly suspicious. I wish they wouldn't do that.
:symr::symu: Reality Bites
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:symr::symu: Niv Control EDH
:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
Flying, flash, shroud, protection, islandwalk. We can safely cross off the last, and probably shroud (waaay too swingy in Limited). The rest are equally possible.
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- Kaladesh
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maybe they are previewing the green and black ones first because they are the worst two of the cycle?
I mean both are playable, and i like them both...but if the cycle is the same...a 6/6 for 6 in white and blue are both pretty remarkable (especially since its been pointed out in this thread that 5/5 and 5/6 flyings for 6 have been standard finishers for blue over the years)
Yodafan: Official pro of one of Magic’s most casual formats.
If that were the case, I'd certainly consider it for my highlander deck. As it is, at 6 mana, it's just too likely to spend the whole game stuck in my hand.
That said, I still reckon this is a potential game winner in limited. It may not be particularly worthy of constructed, but for people to call it junk is a bit over the top.
Don't forget about defender. They might decide that blue shouldn't be swinging with it and give it an awesome ability to compensate.
Pretty unimpressive card, but the art is kickass...
"Stoned players can't attack, block, or play spells or abilities."
For Constructed this might easily go a two-of (as has been mentioned) in MBC decks as a fat finisher, and obviously with Korlash in those things the casting cost won't be anywhere near as prohibitive as it looks.
And yeah, can't be Terror'd, evades, and who didn't like No Mercy?
It does really get me wondering about what the other colours will get though...
Also would have nice synergy with Liliana's big planeswalker ability - ie. Super Living Death...