On a barely related side note, has anyone else noted we've got 180 cards spoiled yet none of our official preview cards have been repeats of the spoiled cards? I feel by this time we're normally like "eh, we've seen that. It's nice to have the art but...". Maybe I'm just trying to make up some "wizards is the ones feeding us our info" conspiracy theory... But hey, maybe they figured if they can't beat us, they'd just regulate our info.
Surprisingly that only really happened a lot turing TimeSpiral's rumor season. During Planar Chaos and Future Sight they didn't feed us very many repeats (if any) if I remember correctly.
It's kinda nice
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While netdecking and testing VileHorror i thought about Biorhythm. Sure its really expensive, off-color and crappy but still you're always the one with creatures while playing VH. That made me think.
While netdecking and testing VileHorror i thought about Biorhythm. Sure its really expensive, off-color and crappy but still you're always the one with creatures while playing VH. That made me think.
On a barely related side note, has anyone else noted we've got 180 cards spoiled yet none of our official preview cards have been repeats of the spoiled cards? I feel by this time we're normally like "eh, we've seen that. It's nice to have the art but...". Maybe I'm just trying to make up some "wizards is the ones feeding us our info" conspiracy theory... But hey, maybe they figured if they can't beat us, they'd just regulate our info.
More than likely true, or at least they put out info along the proper channels as to what the spoiled cards will be so they are not spoiled here first.
I thing WOTC can live with these spoiler sites like this so long as they don't reduce the traffic on MTG.com. Spoiling cards here first is exactly what would keep us away. So there has likely been some accomodation made at some level (intentionally vague).
Well, now I know what tribe I'll be... I love blue alot (and I may just say screw it and splash blue anyway) but the Trio has me and isn't letting go.
That is simply a beautiful card in every respect. If it didn't have champion a creature on it, I would play it in an otherwise creatureless deck, just so I didn't have to look at cards less then that... Wow that sounded strange reading it back but I don't care.
These are all great cards. I love the trio. I can see white-green aggro being the deck to play in the future. The merfolk is cute but I am just not into aggro-blue...I am dissappointed with this set so far cause I generally love playing control and blue. There are no cards in this set that caters for creatureless control decks. No cheap counterspells. SO far very few impressive fairies. The counter fairy was dissapointing to say the least.. The blue planeswalker sucks (I think its the worst of the lot). Its + loyalty ability is the only one that does not really benefit its controller. The final ability sucks to say the least. It takes 5 turns just to glimpse the unthinkable an opponent! Arghh...woe is blue and blue based control decks!
Woohoo! Just another coral eel. But this one is real fun! I like this guy. Damn, my Merfolk deck is allmost ready.
That Kithkin beats ass, doesn't he?
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hey i have managed to evolve my axolotls by feeding them thyroid glands the thyroxine contained in these gland is enough to change these water dwelling creatures into land based creatures
Posted by: Tay Collins | January 20, 2010 6:45 AM
Tay, that's not evolution. It's metamorphosis. Evolution means descent with heritable modification – individuals cannot evolve, unless they're Pokemon.
Posted by: David Marjanović | January 20, 2010 8:55 AM
Thoughtweft Trio :2mana::symw::symw:
Creature - Kithkin Soldier
First Strike, Vigilance
Champion a Kithkin
Thoughtweft Trio can block any number of creatures.
5/5
im wondering if the faeries champion would have flash ability.. if it does he is gonna be really good!!:D im thinking of a 4cc 5/5 flying tap two untapped faeries you control return target permanent.:D
[card=Dismal Failure]"Two magi could trade spells all day and never crown a victor.
The real battle is not one of power but of will.
If your confidence breaks, so too shall you." —Venser[/card]
This has flavour though. There are three kithkin; they are coming at you for 5.
But your not coming back at them.
This is a four mana creature that represents a path to victory in isolation should it resolve safely and your opponent not have a terror-like effect. I am more than happy with that- I prefer this to the Packmaster. (Who, coincidentally, it hoses)
I dont see how people are saying this is boring. It is a strong contender for my favourite card from the set; the art and name are evocative, and the three abilities have a perfect symmetry.
Nitpick: I think the plural of kithkin is kithkin.
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'..they imagine their gift is to meddle and rule, while they worship their reflection in a social cesspool..'
This one has first strike, vigilance, and can block a whole army. The elf thing has to pay lots of mana for the wolves, and deathtouch doesn't work against first strike. the goblin makes a bunch of 1/1s who will be blocked and killed by this. They just have gimmicks, big kithkin pwns both of them.
This one has first strike, vigilance, and can block a whole army. The elf thing has to pay lots of mana for the wolves, and deathtouch doesn't work against first strike. the goblin makes a bunch of 1/1s who will be blocked and killed by this. They just have gimmicks, big kithkin pwns both of them.
The problem is, in NORMAL (i.e., not just balls-to-the-wall tribal vs. tribal aggro mirror) play, this is much, much worse than either the goblin or the elf.
Both the goblin and the elf, with minimal other investment in cards on the board, can cause enough critical mass to demand mass removal, Terror just won't cut it. If you strike down the packmaster, there's still his pack of wolves ready to run you over alongside whatever just came back from the championing. Ditto with the goblin one and its token hordes. With this, spot removal completely negates it, as if it never had existed at all. Sure, its better at creature-on-creature combat, and it may see play in Kithkin decks (or at least their sideboards) as an answer to other creature decks (side out Teeg maybe?). But against control decks, it's a 5 power guy. That's it. Vigilance, first strike, and multiple blocking mean NOTHING against control.
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Anyways, I would still take Wren's Run Packmaster over this in limited, if somehow presented with both first pick. The packmaster can similarly take down multiple attacking creatures for no card disadvantage, but the difference is he can swing for a lot more than five. Also, given enough mana (which is not really an issue mid-to-late game in limited), the Packmaster can block and kill even more creatures than the Trio can, and can attack (with wolves at least) without fear of gang-block killing him.
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The Silvergill would have been descent if it were a 2/2 or something.... a 2/1 for 2 that nets you a card draw kinda doesn't deserve the extra cost....... but then again, the extra cost of just revealing a card is not that bad I admit....
The trio though, is AWESOME. Vigilance + can blokc any number of creatures + 5/5 body + first strike = WIN.
Ease of satisfying the "additional cost":
Merfolk:
Kithkin:
How useful it still is, if you can't:
Merfolk:
Kithkin:
Power level once you get it into play:
Merfolk:
Kithkin:
OVERALL:
Merfolk:
Kithkin:
Unless it's a 3/2 unblockable that draws you a card when you play it for :1mana::symu:...
I'm just waiting for a decent one drop Merfolk and Then my deck is done.
Hmm I was just thinking of this little fish and Familiar trickery. Nothing like making a drawback into a gain in the mid game all while countering a spell for 2.
Heres hoping for that one drop.
-T-
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Standard-WW, Artifact/W Aggro.
Extended-?
Legacy-Mono Blue Fish.
I'm just waiting for a decent one drop Merfolk and Then my deck is done.
Hmm I was just thinking of this little fish and Familiar trickery. Nothing like making a drawback into a gain in the mid game all while countering a spell for 2.
Heres hoping for that one drop.
-T-
i wonder if they'll even make a 1 drop due to this? This merfolk makes me happy.:D
This thread is full of idiots... Lightning Bolt is NOT being reprinted.
Many times has a writer in Wizards said so, because of the plain and simple fact that it's too powerful for what it costs. x/3 creatures shouldn't be able to die at instant speed for one mana without a signifigant drawback. (like PTE giving you a land)
I absolutely guarantee that LB will not be printed in M10, and you can quote me on that.
Wow, it looks like they finally figured out just how weak cards that depend on a lot of other cards with their creature type are and decided to actually make some constructed playable ones. Both these cards are sweet.
Yeah, just like isamaru, wherein they used legendary as a drawback to power his 2/2 for 1cc state, in Lorwyn they're using dependancy on similar creature types and permanents in play as a drawback to power weird ****.
Anyhow, on the topic of the card, are we now to asume that "thoughtweft" implies a mental connection between the individual kithkin soldiers in that Kithkin trio?
Alot of merfolk do not cost that much and getting a one card hand almost every turn could happen. Silvergill Adept could be the backbone of a merfolk deck.
There looks like there are alot of low mana costing kithken, getting Thoughtweft Trio out looks like it could be easy. It looks like Thought Trio is going to be in every kithken deck.
The Silvergill would have been descent if it were a 2/2 or something.... a 2/1 for 2 that nets you a card draw kinda doesn't deserve the extra cost.......
I dunno about that, man. Merchant of Secrets is the closest comparable card, and it costs more, is only a 1/1, and loses the Merfolk creature type.
A 2/1 that draws you a card when it comes into play would cost you 4 mana and probably not be such relevant creature types.
Showing that you've got a Merfolk in your hand is a very small drawback, and it makes Silvergill a strong card.
Surprisingly that only really happened a lot turing TimeSpiral's rumor season. During Planar Chaos and Future Sight they didn't feed us very many repeats (if any) if I remember correctly.
It's kinda nice
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Well two of them blink and still see through the 3rd's eyes :p.
Anyway, both look playable, I just wish they'd printed too good :rolleyes:.
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Well, haoban3, I guess Too Good would have been ... too good.
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More than likely true, or at least they put out info along the proper channels as to what the spoiled cards will be so they are not spoiled here first.
I thing WOTC can live with these spoiler sites like this so long as they don't reduce the traffic on MTG.com. Spoiling cards here first is exactly what would keep us away. So there has likely been some accomodation made at some level (intentionally vague).
BB
You'd think they'd want to reduce the traffic on MTG.com, given that the server can't handle the load.
Practice for Khans of Tarkir Limited:
Draft: (#1) (#2) (#3) (#4) (#5)
That is simply a beautiful card in every respect. If it didn't have champion a creature on it, I would play it in an otherwise creatureless deck, just so I didn't have to look at cards less then that... Wow that sounded strange reading it back but I don't care.
Kithkin go!
~Nim
:D:D lol :D:D Think that's bad, don't try MTGO during a release event.
Anyway, I like the merfolk guy in a U/W merfolk deck with blinks and bounce and oblivion ring. Could get kinda silly.
BB
http://forums.mtgsalvation.com/showthread.php?p=4875480#post4875480
That Kithkin beats ass, doesn't he?
Posted by: Tay Collins | January 20, 2010 6:45 AM
Tay, that's not evolution. It's metamorphosis. Evolution means descent with heritable modification – individuals cannot evolve, unless they're Pokemon.
Posted by: David Marjanović | January 20, 2010 8:55 AM
Creature - Kithkin Soldier
First Strike, Vigilance
Champion a Kithkin
Thoughtweft Trio can block any number of creatures.
5/5
im wondering if the faeries champion would have flash ability.. if it does he is gonna be really good!!:D im thinking of a 4cc 5/5 flying tap two untapped faeries you control return target permanent.:D
I think both the puppy and the kitty are dead. They got run over a long time ago. Now it looks like the girl is all by her lonesome corner. How sad.
~violins playing~
Pretty strong stuff so far, need the rest of the blue cards so you can iron a deck out for merfolk.
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:symg::symw: Sigarda EDH
The real battle is not one of power but of will.
If your confidence breaks, so too shall you."
—Venser[/card]
But your not coming back at them.
This is a four mana creature that represents a path to victory in isolation should it resolve safely and your opponent not have a terror-like effect. I am more than happy with that- I prefer this to the Packmaster. (Who, coincidentally, it hoses)
I dont see how people are saying this is boring. It is a strong contender for my favourite card from the set; the art and name are evocative, and the three abilities have a perfect symmetry.
Nitpick: I think the plural of kithkin is kithkin.
Except most of the creatures are still expensive. And this fish will never turn sideways without assistance.
Give it flash. An untap effect. Something.
The reason wall o roots was so good was that it could BLOCK. I don't think this will even get into combat as it dies to everything....
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Vinitage: Oath
I used to judge alot.
and i like the fact it can block any numbers of creatures
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B"I have seen the future. It does not include you"B
The problem is, in NORMAL (i.e., not just balls-to-the-wall tribal vs. tribal aggro mirror) play, this is much, much worse than either the goblin or the elf.
Both the goblin and the elf, with minimal other investment in cards on the board, can cause enough critical mass to demand mass removal, Terror just won't cut it. If you strike down the packmaster, there's still his pack of wolves ready to run you over alongside whatever just came back from the championing. Ditto with the goblin one and its token hordes. With this, spot removal completely negates it, as if it never had existed at all. Sure, its better at creature-on-creature combat, and it may see play in Kithkin decks (or at least their sideboards) as an answer to other creature decks (side out Teeg maybe?). But against control decks, it's a 5 power guy. That's it. Vigilance, first strike, and multiple blocking mean NOTHING against control.
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Anyways, I would still take Wren's Run Packmaster over this in limited, if somehow presented with both first pick. The packmaster can similarly take down multiple attacking creatures for no card disadvantage, but the difference is he can swing for a lot more than five. Also, given enough mana (which is not really an issue mid-to-late game in limited), the Packmaster can block and kill even more creatures than the Trio can, and can attack (with wolves at least) without fear of gang-block killing him.
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Merfolk:
Kithkin:
How useful it still is, if you can't:
Merfolk:
Kithkin:
Power level once you get it into play:
Merfolk:
Kithkin:
OVERALL:
Merfolk:
Kithkin:
Unless it's a 3/2 unblockable that draws you a card when you play it for :symu:...
.
The trio though, is AWESOME. Vigilance + can blokc any number of creatures + 5/5 body + first strike = WIN.
I'm just waiting for a decent one drop Merfolk and Then my deck is done.
Hmm I was just thinking of this little fish and Familiar trickery. Nothing like making a drawback into a gain in the mid game all while countering a spell for 2.
Heres hoping for that one drop.
-T-
Extended-?
Legacy-Mono Blue Fish.
i wonder if they'll even make a 1 drop due to this? This merfolk makes me happy.:D
“Homo homini lupus est.”
Yeah, just like isamaru, wherein they used legendary as a drawback to power his 2/2 for 1cc state, in Lorwyn they're using dependancy on similar creature types and permanents in play as a drawback to power weird ****.
Anyhow, on the topic of the card, are we now to asume that "thoughtweft" implies a mental connection between the individual kithkin soldiers in that Kithkin trio?
There looks like there are alot of low mana costing kithken, getting Thoughtweft Trio out looks like it could be easy. It looks like Thought Trio is going to be in every kithken deck.
I dunno about that, man. Merchant of Secrets is the closest comparable card, and it costs more, is only a 1/1, and loses the Merfolk creature type.
A 2/1 that draws you a card when it comes into play would cost you 4 mana and probably not be such relevant creature types.
Showing that you've got a Merfolk in your hand is a very small drawback, and it makes Silvergill a strong card.
.