Quote from DioHeavenly Inferno is a really solid deck. Political Puppets is such jank that there are only a few good cards in it so there's not much reason to buy it. I don't know why people aren't buying out Devour for Power though, maybe people don't like the milling theme.
Quote from DanoLefourbeNow the question is: do people buy decks for cool generals, for spare cards to play, or for cards to trade, or for their overall playability out the box?
I bought Devour for power and Heavenly Inferno for a mix of reasons 1, 2 & 4. It was an easy choice. If I had gone for money value Puppet could have been my choice.
Noone's right or wrong here. People are just not searching for the same thing.
Quote from PhantomSI pretty much bought Mirror Mastery for a copy of Riku. Having a sol ring in the box certainly didn't hurt either. Mostly though, picking up a copy of a general that's really good with elvish visionary and mulldrifter (while just being insane in general) is what I was after.
Quote from dorino »Lands aren't vital to the game
Going rogue for the sake of being 'original' is childish. Not playing powerful cards is stupid.
Running a netdeck on blind faith without testing or tuning is exactly as childish and stupid.
If you are on either side and feel vindicated by this quote, you are the most childish and stupid.
Quote from VoxxenHomeward Path is the nuuuuuts! I was playing Zedruu and I needed to leave, so I played Gilded Drake, cast a kicked Rite of Replication on it, then used the path. So stupid.
Quote from IzorI ordered all 5 decks and this week we had our first 4 player multiplayer match with the decks. Only Counterpunch didn't participate.
All in all, I think that the decks are well balanced.
Although the Puppets deck seems kinda weak at first, it will quickly stabilize with a ton of defenders in the early game and people will attack different opponents.
The heavenly Inferno is really good as well. It's definitely the deck with the best early game and the worst late game, due to Kaalia.
Mirror Mastery was the only deck that had enough land at first, so its board was far ahaed at some point. Of course people started to fight that dominance and ultimately Mastery folded to a 12/9 unblockable Mimeoplasm. Nonetheless, Mastery seems really solid.
Devour appears to better with Damia as its Commander. Mimeoplasm is just too often a dead card. Your opponent has an Azorius Guildmage and Mimeo is practically dead. Damia is just a total blowout. if she sticks for 2-3 turns there's no way your opponents can keep up with the card advantage.