How has no one brought up Clue!? That movie ruled.
But yeah. The problem is that to be commercially successful the movie would be directed towards a very young audience. Very rarely does that yield positive results in quality storytelling...
But what would a Magic film be without terrible, geeky humor that only Magic afficionados get? It would be hilarious.
There is already a Cop/Detective show my wife likes that has a character named Leonardo who plays D&D and Magic... That's more than enough pop culture for this game.
How has no one brought up Clue!? That movie ruled.
But yeah. The problem is that to be commercially successful the movie would be directed towards a very young audience. Very rarely does that yield positive results in quality storytelling...
i really don't understand why so many people are saying that it has to be aimed at young people/animated/cgi to be a success. the writing has to be good, the acting has to be good, and since magic isn't as mainstream as some of hasbro's other brands, it really can't bank on that its a magic movie.
The movie creators could just be like... "You know what.... SCREW all this history. We are just going to grab the planeswalker stuff about the spark and run with it.." a lot like Harry Potter in which a certain someone becomes the chosen one that has had their spark unleashed instead of having to pick a storyline from previous Magic.
MAYBE have Nicol Bolas in it as a main (generic big baddie) villain since big dragons are a big appeal to most people.
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To the people that say that a card needs to be a higher rarity because of Limited... I hate you guys so much. I present to you with this.
And that's it, in a nutshell. Game movies are horrible because they have scripts written on tissues half an hour before the first take.
In the movie business you need much more than a good writer.
Good writer + bad director = crap movie
good writer + good director + crappy studio = probably a crap movie
All the stars have to align right for a movie to be good. And as Seds mentioned earlier, a crappy movie can actually hurt the property by making it a pop culture punchline (cf. Battlefield Earth).
I think it'd be best as an animated mini-series to be honest.
+100 this.
I still have fond memories of the Ravnica teaser commercial from a few years back, and I think we have enough interesting content to make a cool animated mini-series.
As a Screenwriter... I expected this a lot sooner. Magic isnt relate-able to a world audience. Unless they make it in our plane, or he is from our plane. So which would you prefer to see; sorcerer's apprentice (which magic was in anyways) or Yankee in king Arthur's court? I mean, a talented writer might be able to pull of the first one if he has skill (keeping it to its roots yet attractive enough to be sold to any action producer) but its not likely.
Mindbreak trap can counter obliterate. Anyways... It could be lord of the rings. It could be eragon. But I don't see it being bad like Mario?? Or street fighter? I mean how with the story it has? Unless they pull a doom and completely change the story... Like the planeswalkers are aliens that can only be killed in a certain order.. With the killers being on number 4... Why does that sound familiar?
Glad that they dropped it, it would have been terrible and a stupid mess.
Anyone who thinks differently is delusional I do not care what color you type in.
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Selling domain "walkingtheplanes.com"- PM me with serious inquiries.
Thanks to Sioux for the Sig! ^v^The Hooded Pumpkin's Trading Patch^v^ Deck Tech:
History tells us that game adaptations are bad. I read 15 pages of an MTG novel a while back and that was the most juvenile jeck that don't see there being a solid enough foundation to build on.
The movie creators could just be like... "You know what.... SCREW all this history. We are just going to grab the planeswalker stuff about the spark and run with it.." a lot like Harry Potter in which a certain someone becomes the chosen one that has had their spark unleashed instead of having to pick a storyline from previous Magic.
MAYBE have Nicol Bolas in it as a main (generic big baddie) villain since big dragons are a big appeal to most people.
Yeah seriously the idea of a planeswalker is pretty much a Campbellian Archetype; it's the Hero's Journey. A young, naive protagonist is thrust into a world bigger than himself, and has to become a hero. Very basic, very compelling if well done. To me, this movie pretty easily writes itself.
Central character is Chandra. Chandra is the most relatable of the PW, and most naive, so the audience can receive exposition about the setting while she does.
Central theme is the collision of cultures. Other planeswalkers simply represent different cultures and philosophies; they find common ground in opposition to some big baddie.
So, Basic Plot:
1. Chandra discovers her burgeoning powers, some nice CGI/sense of exploration/discovery as she 'walks around a bit, maybe bumps into a few other walkers and runs away.
2. Some mentor/shaman figure explains to her (and the audience) what a planeswalker is. Chandra debates starting her journey, but is held back by fear of the unknown.
3. Intermediate villain (Tezz? Sarkhan? Someone who makes for good action sequences) pops in and wipes out her tribe or something. Inexperienced chandra fails to stop him, and sets off on her journey for revenge.
4. Chandra 'walks around a bit, meets/fights/befriends a few other walkers (jace or something) who help her train up and get a handle on her powers.
5. Chandra corners the intermediate villain, beats him up. She learns there is someone worse (Bolas) behind the scenes.
6. Chandra and her newfound confederation of other cultures colors finds bolas, and sticks it to him.
I mean its not exactly citizen kane, but this basic plot structure works pretty well when done right (the Matrix, Star Wars OT, Harry Potter, etc). The thing that will keep this basic structure interesting is articulating the various other planes: Jace's Monastic Academies, Garruk's Ferocious Jungle world, etc. The two pitfalls I see are:
1. Delving too much into Magic's voluminous backstory
2. Trying to populate the screen with too many characters. Save that stuff for the sequel.
edit: also action figures, cereal boxes, plush toys with promo card tie-ins? This movie markets itself too.
History tells us that game adaptations are bad. I read 15 pages of an MTG novel a while back and that was the most juvenile jeck that don't see there being a solid enough foundation to build on.
And yet Wizards releases novel after novel of the same type of content the movie would be based on but no one seems very upset about it.
Who cares if they make an embarrasingly bad movie? In fact, I hope it's super bad and I laugh at all the super badness of it all. I hope Uwe Boll and Michael Bay collaborate. I hope they get Hayden Christensen and Kristen Stewart. I hope the budget is less than 50 million dollars.
I would probably want to see that movie more than any other movie ever.
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Rules Advisor as of 4/23/10
Regarding Stoneforge Mystic
Quote from oranges2 »
This guy, would either eat up several turns worth of mana to get a slow permanent that relies on your already have some board presence (after wasting said mana), or dies without generating any advantage.
And yet Wizards releases novel after novel of the same type of content the movie would be based on but no one seems very upset about it.
That isn't the topic of the discussion here - it's the movie. If you asked me about the books I would show you pictures of 8 year-olds giving each other high fives and pretty much say, "That's that."
Maybe if Wizards offered a free card to each paying customer kind of like the "free" cards that were given when people bought Duels of the Planeswalkers for the different console systems or the cards that came with the books many years ago. Then more people would actually go to see a movie based on Magic. If the movie was based on the Planeswalkers, they could give out different Planeswalkers at different theaters so that people would have to go see it at different locations or trade with people if they wanted to collect all of them.
Maybe if Wizards offered a free card to each paying customer kind of like the "free" cards that were given when people bought Duels of the Planeswalkers for the different console systems or the cards that came with the books many years ago. Then more people would actually go to see a movie based on Magic. If the movie was based on the Planeswalkers, they could give out different Planeswalkers at different theaters so that people would have to go see it at different locations or trade with people if they wanted to collect all of them.
Wow....instant blockbuster......
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Regarding Stoneforge Mystic
Quote from oranges2 »
This guy, would either eat up several turns worth of mana to get a slow permanent that relies on your already have some board presence (after wasting said mana), or dies without generating any advantage.
And yet Wizards releases novel after novel of the same type of content the movie would be based on but no one seems very upset about it.
You can see just how upset the handful of people actually reading the novels are in the storyline forum. Then again, maybe that's why it's just a handful.
Maybe if Wizards offered a free card to each paying customer kind of like the "free" cards that were given when people bought Duels of the Planeswalkers for the different console systems or the cards that came with the books many years ago. Then more people would actually go to see a movie based on Magic. If the movie was based on the Planeswalkers, they could give out different Planeswalkers at different theaters so that people would have to go see it at different locations or trade with people if they wanted to collect all of them.
Maybe if Wizards offered a free card to each paying customer kind of like the "free" cards that were given when people bought Duels of the Planeswalkers for the different console systems or the cards that came with the books many years ago. Then more people would actually go to see a movie based on Magic. If the movie was based on the Planeswalkers, they could give out different Planeswalkers at different theaters so that people would have to go see it at different locations or trade with people if they wanted to collect all of them.
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But yeah. The problem is that to be commercially successful the movie would be directed towards a very young audience. Very rarely does that yield positive results in quality storytelling...
There is already a Cop/Detective show my wife likes that has a character named Leonardo who plays D&D and Magic... That's more than enough pop culture for this game.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
i really don't understand why so many people are saying that it has to be aimed at young people/animated/cgi to be a success. the writing has to be good, the acting has to be good, and since magic isn't as mainstream as some of hasbro's other brands, it really can't bank on that its a magic movie.
MAYBE have Nicol Bolas in it as a main (generic big baddie) villain since big dragons are a big appeal to most people.
http://www.youtube.com/watch?v=SY8h2vp5Xis
Unless your opponent casts Time Stop.
---
Numquam evolutioni obstes. Solum conculceris.
Pascite draconem, evolvite aut morimini.
In the movie business you need much more than a good writer.
Good writer + bad director = crap movie
good writer + good director + crappy studio = probably a crap movie
All the stars have to align right for a movie to be good. And as Seds mentioned earlier, a crappy movie can actually hurt the property by making it a pop culture punchline (cf. Battlefield Earth).
+100 this.
I still have fond memories of the Ravnica teaser commercial from a few years back, and I think we have enough interesting content to make a cool animated mini-series.
I like to call it "standards."
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
And why can't it live up to standards?
Anyone who thinks differently is delusional I do not care what color you type in.
Selling domain "walkingtheplanes.com"- PM me with serious inquiries.
Thanks to Sioux for the Sig!
^v^ The Hooded Pumpkin's Trading Patch ^v^
Deck Tech:
UDagon's Fish N ChipsU
History tells us that game adaptations are bad. I read 15 pages of an MTG novel a while back and that was the most juvenile jeck that don't see there being a solid enough foundation to build on.
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
Yeah seriously the idea of a planeswalker is pretty much a Campbellian Archetype; it's the Hero's Journey. A young, naive protagonist is thrust into a world bigger than himself, and has to become a hero. Very basic, very compelling if well done. To me, this movie pretty easily writes itself.
Central character is Chandra. Chandra is the most relatable of the PW, and most naive, so the audience can receive exposition about the setting while she does.
Central theme is the collision of cultures. Other planeswalkers simply represent different cultures and philosophies; they find common ground in opposition to some big baddie.
So, Basic Plot:
1. Chandra discovers her burgeoning powers, some nice CGI/sense of exploration/discovery as she 'walks around a bit, maybe bumps into a few other walkers and runs away.
2. Some mentor/shaman figure explains to her (and the audience) what a planeswalker is. Chandra debates starting her journey, but is held back by fear of the unknown.
3. Intermediate villain (Tezz? Sarkhan? Someone who makes for good action sequences) pops in and wipes out her tribe or something. Inexperienced chandra fails to stop him, and sets off on her journey for revenge.
4. Chandra 'walks around a bit, meets/fights/befriends a few other walkers (jace or something) who help her train up and get a handle on her powers.
5. Chandra corners the intermediate villain, beats him up. She learns there is someone worse (Bolas) behind the scenes.
6. Chandra and her newfound confederation of other
culturescolors finds bolas, and sticks it to him.I mean its not exactly citizen kane, but this basic plot structure works pretty well when done right (the Matrix, Star Wars OT, Harry Potter, etc). The thing that will keep this basic structure interesting is articulating the various other planes: Jace's Monastic Academies, Garruk's Ferocious Jungle world, etc. The two pitfalls I see are:
1. Delving too much into Magic's voluminous backstory
2. Trying to populate the screen with too many characters. Save that stuff for the sequel.
edit: also action figures, cereal boxes, plush toys with promo card tie-ins? This movie markets itself too.
And yet Wizards releases novel after novel of the same type of content the movie would be based on but no one seems very upset about it.
I would probably want to see that movie more than any other movie ever.
Rules Advisor as of 4/23/10
Regarding Stoneforge Mystic
That isn't the topic of the discussion here - it's the movie. If you asked me about the books I would show you pictures of 8 year-olds giving each other high fives and pretty much say, "That's that."
WUBRGPauper Battle BoxWUBRG ... and why I am not a fan of Wayne Reynolds' Illustrations.
Um, no. The movie Jumanji was based off of the book of the same name, which similarly had NOTHING to do with Monopoloy.
Play Fire Emblem? Like pirates? Think Fargus is manly? Join the project today!
Wow....instant blockbuster......
Rules Advisor as of 4/23/10
Regarding Stoneforge Mystic
You can see just how upset the handful of people actually reading the novels are in the storyline forum. Then again, maybe that's why it's just a handful.
Hoho talk about misinformed:rolleyes:
Genious idea, Id definately see it then