Quote from TrollcreatureIts a U/W Legend named Medomai, and his deals combat damage is a Time Walk at a price.
Quote from Trollcreatureand from the last I heard (months ago) Medomai is U/W and was 5cc
Quote from TrollcreatureAlso a 1 mana white enchantment swords to plowshares, and thoughtseize is in this block.
Quote from TrollcreatureI heard it was in the middle set of the block.
Quote from TrollcreatureBut to clarify the enchantment swords. it should read close to W enchantment. sac~ remove target non-enchantment creature from the game, its controller gains life = to power. May also just be creature and non-enchantment creature.
Quote from TK-421Thoughtseize is rare.
Quote from viperesque
-Chained to the Rocks is definitely not "Enchant land you control", and is probably "Enchant Mountain you control".
Quote from viperesqueDon't trust me 100% on this. It could be Island instead, or even something else. All I know is that it's very flavourful.
(Note: the reason why I say Mountain or Island is that there are a few different Greek legends where characters are chained up and left somewhere, and a few different versions of each of those. I don't know which is being referenced.)
Quote from TrollcreatureThe dual cycle is the Nimbus Maze lands cycle.
Quote from TK-421And finally, my source says that it's more Horizon Canopy-esque lands than Nimbus Maze-esqe.
Not the exact Horizon Canopy and friends. They think Wizard said its going to be brand new lands instead of reprints
Quote from TK-421The new lands are a cycle total of 10, with 5 in Theros, and the other 5 between Born of the Gods and Journy Into Nyx. There is a very similar land with these in functionality: H____ D____
Halimar Depths is the only land I know of that is HD
You played JESUS?!?! I heard none of his guys stay in the graveyard, and once you think you have him beat he ALWAYS comes back to win within three turns. I like...WORSHIP him.
Quote from moz.the.blessedSo, basically a 1 mana enchantment StP is something like Seal of Fire. Right?
Quote from TapionSo... these were baseless claims with no backing or proof, or did I miss something..?
Quote from MasterOGAhttp://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=238136
That would be my guess for Enchantment StPS
Quote from Volafortis
Time Walk on combat damage can pretty easily be broken, unless the cost involves something like discarding a hand or sacrificing lands. Still, I think it would only be an issue in formats like Commander, and if it is that broken in Commander, it can be banned.
Quote from TeveshSzatTime Walk on combat damage is quite believable, since it has been done before:
Quote from DenjikiHe's saying nimbus maze cycle as in...we're going to get Nimbus Maze, River of Tears, Horizon Canopy, etc or we're getting Nimbus Maze-esque lands, as in they're all like Nimbus Maze only with different names?
Quote from FaithlessLootingMy guess for enchantment StP:
Enchantment StP - W
When ~ enters the battlefield, exile target creature. Its controller gains life to its power.
When ~ leaves the battlefield, return the exiled card to the battlefield under its owner's control. Its controller loses life equal to its power.
Quote from TapionThey stated that the dual lands in Theros will not help 3 color decks.
The Nimbus Maze cycle will be almost if not better than the check land cycle for 3 color decks. Suspicious, I am.