Underworld Breach1R
Enchantment
Each non-land card in your graveyard has escape. The escape cost is equal to the cards mana cost plus exile three other cards from your graveyard.
At the beginning of the next endstep, sacrifice Underworld Breach.
What an inelegant way of making a sorcery into an enchantment. Good card though.
I'm not sure it's necessarily worse. Unlike Yawgmoth's Will, cards that enter the graveyard after it comes into play also get escape. This means that you can potentially do some crazy stuff with cards like Lotus Petal or Lion's Eye Diamond (and obviously Black Lotus), if you can keep your graveyard stocked enough.
Yes. You hadn’t when I started making the thread. I usually check in another tab to see if someone beat me to it before I submit the thread but it slipped my mind this time. Not a big deal
@DudefromDenmark: because this is an enchantment set. Like I said in the op it’s a super inelegant way to make this a 1 turn effect but it’s important to get that asfan high.
Sure, there is a chance of spending $4 on a booster and getting the Mythic Rare $30 super card. There is also a chance of surviving putting your tongue in a light socket.
1. Play it with 6 cards in graveyard.
2. Play lion's eye diamond and trigger, discarding wheel of fortune.
3. Use mana and cards from graveyard to cast wheel.
4. Cast diamond again and trigger, creating 3 mana and binning 7 cards from hand to repeat cycle, ending with one additional card in your graveyard.
5. Eventually exile Eternal Scourge and bin food chain and a big burn spell.
6. Use mana to cast food chain and go off.
Led (storm count 1, let's say 3 non "combo" cards in grave, lets say 52 cards in Library, 3 mana), cast BF from grave on yourself (Storm 2, 6 non-combo cards in grave, 46 in library, 1 mana), cast LED from grave (storm 3, 3 non-combo cards in grave, 46 in library, 4 mana), cast BF from grave on yourself (Storm 4, 12 non-combo cards in grave, 34 in library, 2 mana), Cast LED from grave (storm 5, 9 non-combo cards in grave, 34 in library, 5 mana), cast BF from grave on yourself (Storm 6, 27 non-combo cards in grave, 16 in library, 3 mana), Cast LED from grave (storm 7, 24 non-combo cards in grave, 16 in library, 6 mana), cast BF from grave on yourself (Storm 8, 37 non-combo cards in grave, 0 in library, 4 mana), From this point instead of BF you opponent and thus having to pass the turn or being subject ot graveyard shuffle cards, just recast LED and cast grapeshot multiple times.
Regarding the art, could these be the titans who were depicted in the green saga? The guy on the right (with the wide open mouth) looks quite familiar.
Use it with the artifact that let's you end your turn to avoid the end step, you can use it every turn! That's one advantage of it being an enchantment instead of a sorc.
This is a powerful card. I foresee a ban in the future in a format that abuses/breaks it. Until then brew away.
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STOP using "dude/bro" as a pejorative or insult. Grow up.
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Why is this an enchantment and not a socery/instant?
Perhaps flavor-wise a sorcery isn't strong enough to keep open the gates of the underworld. So they need a 2-mana enchantment to hold the mouth of Hell open instead.
Also, mechanically, a sorcery doesn't affect cards put into your graveyard after the sorcery resolves. So you can play this on your precombat main phase and Escape a hasty creature (which red is prone to having), attack, and during your second main phase Escape the same creature(s) that died. Or if you could figure out a loop of sorts you can recur something like Woestrider over and over if you had infinite mana and...infinite cards in your graveyard.
Honestly I like this template better because you don't have to keep track of which cards "now have Escape" at the time the spell resolved because they always all have Escape until the enchantment leaves the battlefield.
Now we just need a card that says "If you would exile cards in your graveyard to escape, instead exile that many cards minus one".
Stitcher's Supplier + Phyrexian Altar (maybe there is another thing like this?) let you loop until you put your deck in the yard. I imagine that between that and Lotus Petal/LED/Mox Opal/ETC it would be trival to just cast Jace, Wielder of Mysteries and win?
Use it with the artifact that let's you end your turn to avoid the end step, you can use it every turn! That's one advantage of it being an enchantment instead of a sorc.
I'm guessing it's an attempt at balance because it means that green and white have answers to it rather than just blue as they can potentially use a disenchant effect before any value can be gotten off of Underworld Breach.
Could be REALLY good, key point: It BARELY matters that you go off for less than total if the cards are this good, and you just rebuy an Empty the Warrens for very nearly the same amount. If good to do for 10 copies, good to do for 5 copies twice.
Modern Jeskai Stormbreach
4 Jace, Vryn's Prodigy (control it exactly; keep going or get the walker; get both x4 mitigation)
4 Underworld Breach // 4 Teferi, Time Raveler (keep it. oof; keep electromancer)
4 Goblin Electromancer
1 Intervention Pact (+1 storm x2, source: target land an opponent controls.)
2 Force of Negation
1 Expel from Orazca
3 Izzet Charm
3 Lightning Bolt
4 Manamorphose
2 Isochron Scepter
3 Pyretic Ritual
4 Empty the Warrens
lands
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Underworld Breach 1R
Enchantment
Each non-land card in your graveyard has escape. The escape cost is equal to the cards mana cost plus exile three other cards from your graveyard.
At the beginning of the next endstep, sacrifice Underworld Breach.
What an inelegant way of making a sorcery into an enchantment. Good card though.
'buster
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I like (however I already made the forum
I'm not sure it's necessarily worse. Unlike Yawgmoth's Will, cards that enter the graveyard after it comes into play also get escape. This means that you can potentially do some crazy stuff with cards like Lotus Petal or Lion's Eye Diamond (and obviously Black Lotus), if you can keep your graveyard stocked enough.
Yes. You hadn’t when I started making the thread. I usually check in another tab to see if someone beat me to it before I submit the thread but it slipped my mind this time. Not a big deal
@DudefromDenmark: because this is an enchantment set. Like I said in the op it’s a super inelegant way to make this a 1 turn effect but it’s important to get that asfan high.
Because on theros enchantments matter.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
Can you use this card to loop wheel of fortune and Lion's Eye Diamond (getting a net gain of 1 card in your graveyard each time)?
Edit: how to properly use this card:
1. Play it with 6 cards in graveyard.
2. Play lion's eye diamond and trigger, discarding wheel of fortune.
3. Use mana and cards from graveyard to cast wheel.
4. Cast diamond again and trigger, creating 3 mana and binning 7 cards from hand to repeat cycle, ending with one additional card in your graveyard.
5. Eventually exile Eternal Scourge and bin food chain and a big burn spell.
6. Use mana to cast food chain and go off.
you know with wheel of fortune
you only need to do it twice for a win with Nekusar, the Mindrazer if he has infect enchantment like Phyresis
Led (storm count 1, let's say 3 non "combo" cards in grave, lets say 52 cards in Library, 3 mana), cast BF from grave on yourself (Storm 2, 6 non-combo cards in grave, 46 in library, 1 mana), cast LED from grave (storm 3, 3 non-combo cards in grave, 46 in library, 4 mana), cast BF from grave on yourself (Storm 4, 12 non-combo cards in grave, 34 in library, 2 mana), Cast LED from grave (storm 5, 9 non-combo cards in grave, 34 in library, 5 mana), cast BF from grave on yourself (Storm 6, 27 non-combo cards in grave, 16 in library, 3 mana), Cast LED from grave (storm 7, 24 non-combo cards in grave, 16 in library, 6 mana), cast BF from grave on yourself (Storm 8, 37 non-combo cards in grave, 0 in library, 4 mana), From this point instead of BF you opponent and thus having to pass the turn or being subject ot graveyard shuffle cards, just recast LED and cast grapeshot multiple times.
|| UW Jace, Vyn's Prodigy UW || UG Kenessos, Priest of Thassa (feat. Arixmethes) UG ||
Cards I still want to see created:
|| Olantin, Lost City || Pavios and Thanasis || Choryu ||
STOP using "dude/bro" as a pejorative or insult. Grow up.
Margaret Thatcher: “The problem with socialism is that you eventually run out of other people's money.”
Benjamin Franklin: "Those who would give up essential Liberty, to purchase a little temporary Safety, deserve neither Liberty nor Safety."
Martin Luther King Jr.: "I have a dream that my four little children will one day live in a nation where they will not be judged by the color of their skin, but by the content of their character."
Perhaps flavor-wise a sorcery isn't strong enough to keep open the gates of the underworld. So they need a 2-mana enchantment to hold the mouth of Hell open instead.
Also, mechanically, a sorcery doesn't affect cards put into your graveyard after the sorcery resolves. So you can play this on your precombat main phase and Escape a hasty creature (which red is prone to having), attack, and during your second main phase Escape the same creature(s) that died. Or if you could figure out a loop of sorts you can recur something like Woestrider over and over if you had infinite mana and...infinite cards in your graveyard.
Honestly I like this template better because you don't have to keep track of which cards "now have Escape" at the time the spell resolved because they always all have Escape until the enchantment leaves the battlefield.
Now we just need a card that says "If you would exile cards in your graveyard to escape, instead exile that many cards minus one".
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Oh my god, that´s amazing
Dood they could reprint Homarid in this and you'd still have a joygasm.
'buster
HR Analyst. Gamer. Activist | Fearless, and forthright | Aggro-control is a mindset.
Elspeth and Jhoira rock my world.
Could be REALLY good, key point: It BARELY matters that you go off for less than total if the cards are this good, and you just rebuy an Empty the Warrens for very nearly the same amount. If good to do for 10 copies, good to do for 5 copies twice.
Modern Jeskai Stormbreach
4 Jace, Vryn's Prodigy (control it exactly; keep going or get the walker; get both x4 mitigation)
4 Underworld Breach // 4 Teferi, Time Raveler (keep it. oof; keep electromancer)
4 Goblin Electromancer
1 Intervention Pact (+1 storm x2, source: target land an opponent controls.)
2 Force of Negation
1 Expel from Orazca
3 Izzet Charm
3 Lightning Bolt
4 Manamorphose
2 Isochron Scepter
3 Pyretic Ritual
4 Empty the Warrens
lands
As long as you're sure. Participation trophy. Let it be known, they think much of themselves, total meltdown classic riff on topical blend.
i might consider it in feldon edh where my yard is generally full and i've got tons of mana to work with without much to spend it on