On one hand, the showcase art looks cleaner and more serious. On the other, the main set art is exactly what being kicked off the deep end looks like, so it's the more flavor-accurate one.
This feels really strong. Counters + easy to turn on flying for 2 mana is a lot. On turn 3 its easily 3/3 flying with a fetch, 5/5 on turn 4? Totally punches above it's weight.
So with this, the colorshifted steppe lynx, and the r/g 2 drop with haste, I think you could be looking at a pretty good core of cards for a landfall zoo deck in modern. Throw in some knights of the reliquary, maybe some bbe, wrenn & six, bolts and lands, and we might be going somewhere. Actually, I just realized that this deck might actually be the first deck to ever run atarka's command and use the "play a land" mode lol
This is a wonderful card! It's aggressively, though fairly, costed and will very quickly be a huge finisher. I'm happy that their intent to structure landfall around GW seems to be working.
I can't see this anywhere near modern, I think it's fantasy to think some kind of zoo deck will be modern viable. That's just not what Modern is about and hasn't been for years. Given the prevalence of Uro, it's not going to be a good meta for Zoo either, given how does Zoo ever beat Uro? You've either got to be unreal efficient or provide huge value to be modern viable these days.
As is I'm not as high on this card as others anywhere tbh. It's a good play on T2 in newer formats, but it has the problem of most landfall cards, especially the aggro ones that it's terrible late game when your deck won't be able to consistently trigger landfall. When you look what other decks are doing even in post-rotation standard, it's hard to see where this fits in.
I can't see this anywhere near modern, I think it's fantasy to think some kind of zoo deck will be modern viable. That's just not what Modern is about and hasn't been for years. Given the prevalence of Uro, it's not going to be a good meta for Zoo either, given how does Zoo ever beat Uro? You've either got to be unreal efficient or provide huge value to be modern viable these days.
As is I'm not as high on this card as others anywhere tbh. It's a good play on T2 in newer formats, but it has the problem of most landfall cards, especially the aggro ones that it's terrible late game when your deck won't be able to consistently trigger landfall. When you look what other decks are doing even in post-rotation standard, it's hard to see where this fits in.
Well, I'm playing a UW fliers build right now and I lose a few things come rotation, if I continue running that deck this might replace Spectral Sailor.
Boros aggro / landfall was a real archetype during the original Zendikar block. Between this and Akoum Hellhound we have a promising start for something similar, even more so if a new WR planeswalker (legendary?) can rival Ajani Vengeant.
Modern Zoo likely wants to kill turn 3/4. This card seems to slow for that.
I agree, this might be a touch too slow as it takes longer to ramp up damage with this than the other two-drops that just get +2/+2 until EoT. However, this does two things that I like...the first being that the pump being permanent means that this will basically never be attacking for less than three damage, even if you've run out of lands to play. The second is that flying is big, because all the other landfall creatures don't really have evasion so they can be bricked by a card like Uro really easily, whereas this can just continue to grow and keep pressuring their life total.
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On one hand, the showcase art looks cleaner and more serious. On the other, the main set art is exactly what being kicked off the deep end looks like, so it's the more flavor-accurate one.
Source: Skybilz
but wow this card power level I say by just barely it misses the rare level it’s uncommon because they can remove it before it’s too late
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As is I'm not as high on this card as others anywhere tbh. It's a good play on T2 in newer formats, but it has the problem of most landfall cards, especially the aggro ones that it's terrible late game when your deck won't be able to consistently trigger landfall. When you look what other decks are doing even in post-rotation standard, it's hard to see where this fits in.
Well, I'm playing a UW fliers build right now and I lose a few things come rotation, if I continue running that deck this might replace Spectral Sailor.
Also: that basic art is spectacular.
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I agree, this might be a touch too slow as it takes longer to ramp up damage with this than the other two-drops that just get +2/+2 until EoT. However, this does two things that I like...the first being that the pump being permanent means that this will basically never be attacking for less than three damage, even if you've run out of lands to play. The second is that flying is big, because all the other landfall creatures don't really have evasion so they can be bricked by a card like Uro really easily, whereas this can just continue to grow and keep pressuring their life total.