I miss Torment B, when you had exile, card draw, mana accel, graveyard recursion, hand fixing. All for a price, making it hard to play, but ultimately worth the effort.
I hoped ISD would be like that, but we once again give all the control power to U, and all the anti-aggro power to it's little sister W.
We've got the best titan, and Liliana may be good, but for ****'s sake they give us **** like Sorin's Vengeance instead of competent, early game draw and strong utility creatures.
At the very least, you do have Tezzeret's Gambit, which is still decent.
And Sorin's Vengeance is far from "****". I've stolen many games with it in drafts. I've also been experimenting with it as a 1x in various UB control lists. In a lot of cases, it's good game if you draw it. I don't think it's the best choice, but it's definitely not the worst. At the same cost, in the same set, at the same rarity, there's a card that's much much worse- Sutured Ghoul. Complain about that.
Anyone *****ing about blue being strong and red being weak, please note that the top 8 of modern all were decks sporting red.
Thanks for coming out.
Red is also better than blue in a vacuum where tinker and lightning bolt are the only cards allowed. If you're going to repudiate the claim that red is weaker than blue as a whole, you probably need to look deeper than "top 8 decks from the last modern tournament."
When was the last time a mono-blue strategy been competitive? Caw-blade has been competitive for a long time, went through bannings, and is still one of the strongest decks. That's primarily white. Before that wasn't it Valakut, and before that... Jund? I don't think mono-blue has been competitive aybe Pickles in Time Spiral.
Well, again, I will always stand by Blue being a support color, like Green. I think Black and White are great main-colors, and Blue is the best support color, with Green right behind it. Red is kinda stand-alone
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I believe red is a lot weaker than green. Red practically never gets awesome effects like Snapcaster Mage or Vengevine. You can at least build an amazing mono-green survival of the fittest deck. All red has is either a goblin assault or lightning bolts. That's why it's so pathetic.
There are 15 blue cards that are restricted in vintage (I included Tolarian Academy), but only 2 red cards (Burning Wish and Wheel of Fortune). That should tell everyone something.
Red never gets any really awesome effects because its abilities have already been pushed as far as they can reasonably go. Look at Bolt for example. If they printed something like "BETTER Bolt" and it did 4 damage instead of 3 it would be too good. Red decks are usually a part of the metagame because they are already at that level, but they will never get stronger than they already are.
It's nice to see wizards expanding on the other color's share of the pie. Green gets (better than most blue) card draw, black gets incremental advantage, red gets rituals, and white gets, well, all the best cards.
I'm glad to see this, and it will go a long way to balancing the game. I do have to agree that red still got the short end of the stick. Burn spell, 2/x for r creature, fireball variant, act of treason variant, maybe a ritual, the core of the block's janky combo deck, and then variants of those. Red almost never gets anything good. I'm so upset to see pyromancer ascension leave standard, as that really was something special for red.
I love Izzet combo decks, so the lack of innovation in red bothers me. As to the op, this card is only as good as what it recurs. That means mana leak and dismember. It's not that over powered in standard. I would compare it to gatekeeper of malakir in standard. In legacy this thing is just maddening.
I think wizards could go along with the whole graveyard as fuel mechanic. Delve, grim lavamancer, and others are a perfect example, and I think this could help make the color a little more interesting. And it fits the pie perfect.
Except that Red going graveyard digging with delve is not in red's flavor whatsoever. Grim lavamancer? It says it right on the card, he is a lavamancer. He is removing the earth and dirt to reach the lava. (how else could they have represented this then by using the graveyard honestly?) Red is the color of emotion not rationale. A red mage doesn't sit there and reflect on his actions. Delve in red just doesn't make much sense honestly.
^ I think Jaya Ballard puts the feeling of Red together perfectly here.
I say we stop complaining about the color pie, because I highly doubt wizards is going to read this and think "You know, they're right!", and start working on our game with the other ones. I have a deck that uses Terra Stomper. And you know what? I got thinking about using something else, which is good, because you should always be thinking, whether it be Magic, or whatever else.
Strategizing is the best part of the game, and we should be doing that instead of complaining about the color pie. Blue is a very good color, definitely the single best support color in the entire game. But! There are four other colors, which do just fine for themselves. White is nowhere near dead, Red is fantastic, and black can be too. Green is..only really good with other colors, from my experience, but still a useful color.
I know I might be getting all "High and Mighty" to some of you, and I really don't mean to, I'm just saying...this complaint comes up often enough, and never turns out well for anyone :xd:
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So you're refuting my argument that blue is the best color because natural order is green? Someone must have forgotten that time walk is blue, ancestral recall is blue, and tinker—the artifact equivalent of natural order that costs one mana less and has no color restrictions—is blue.
And then you go on to say that blue isn't OP because, although the best deck runs primarily blue, that it's not impervious to losses? Be reminded that there is no deck that is impervious to losses. It's called making the slight effort to ban the staples of a deck that dominate the format.
It's not that blue got a great card, it's that blue got a ****ing amazing card that is pretty much guaranteed to join the eternal formats club while black, red, green, and white haven't gotten anything yet.
And I'm the newbie? Laughable.
Combo is the most powerful thing in Magic. Blue has had three mono-U combos in the History of Magic that were actually worth playing. 3. Red and Black have far more than that.
There is no best deck in Legacy. Anyone that says this hasn't played the format long enough. Is there a popular deck, yes. Does it allow a lot of wins against a large portion of the format, yes. Is it the best deck in the Format, no. The best deck in Legacy does not run those so called OP Blue cards. Your entire argument is a fallacy that appears to be based on your perception. Popular does not equate to best deck. This has been some sort of trend that people have been pushing for a while now, but it simply is not true.
A X/1 that makes it so you can spend more mana on casting another card is not that great. Will it be strong, sure, but not OP like you are making it out to be. You are saying this as if this card alone will win games. The power level in Legacy is not that low. Will it be a good card yes. but on turn 2 you are not going to be casting this. So when are you casting it? Turn 4? Turn 6? There are better things to be doing on those turns.
On the Legacy Banned list 10 out 56 cards are Blue. Most of them are colorless.
A X/1 that makes it so you can spend more mana on casting another card is not that great. Will it be strong, sure, but not OP like you are making it out to be. You are saying this as if this card alone will win games. The power level in Legacy is not that low. Will it be a good card yes. but on turn 2 you are not going to be casting this. So when are you casting it? Turn 4? Turn 6? There are better things to be doing on those turns.
On the Legacy Banned list 10 out 56 cards are Blue. Most of them are colorless.
as far as your first comment goes about a card that lets you spend more mana, i can think of another card that has a similar effect to this.... yawgmoth's will. this one being at instant speed. i consider this a mini, non combo yawgwill...
also i think the argument about how all the blue cards are getting banned is not a very good standpoint for how blue is not overpower or how blue "doesn't get any love". in fact i think that the must banning of all these blue cards is a testament to how powerful it really is.
as far as stoneforge goes, you can read aaron forsythe's article about how he compared stoneforge to tinker. take that how you will
also i think it is well know that blue has the greatest artifact support
First of all, if you don't want to see whining, don't read, don't post, and gtfo of this thread. You've been warned.
Seriously, all I ever see are good blue cards. It's ridiculous that blue is considered to be "thought-provoking, wise, and strategic." This is a STRATEGY game, for heaven's sake. If the point of the game is to win, you can't make "win" the flavor of a color. It's ridiculous. Red, on the other hand, has underpowered random effects, which is the exact opposite of anything anyone wants to do in any strategy game.
I'm especially pissed because the newest spoiled card is better than everything else that's been spoiled, and I think it'll turn out to be like that for the rest of the set.
Snapcaster Mage - 1U
Creature - Human Wizard (R)
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
Illus. Volkan Baga
According to this article, blue is supposed to be slow. Then why does blue specialize in FLASH?! Red should be flash.
My god, I'm just so sick of it. Artifacts, counterspells, card draw, etc. Blue is the best color in magic, and they keep making it better. You would think that they would know how to balance a game after almost 20 years.
QQ much. Blue has been weak for a while believe it or not. The last good blue deck was faeries. Before you say QQ JTMS, that was one card. The was a white deck that splashed blue for what, JTMS and preordain? Thats not a blue deck dude. Just think this way: over recent sets blue has had maybe 3 cards that were played heavily. White had 6-8. Green had 10-12. Red had 15-16. Just think of that next time you break out the tissues.
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Combo is the most powerful thing in Magic. Blue has had three mono-U combos in the History of Magic that were actually worth playing. 3. Red and Black have far more than that.
There is no best deck in Legacy. Anyone that says this hasn't played the format long enough. Is there a popular deck, yes. Does it allow a lot of wins against a large portion of the format, yes. Is it the best deck in the Format, no. The best deck in Legacy does not run those so called OP Blue cards. Your entire argument is a fallacy that appears to be based on your perception. Popular does not equate to best deck. This has been some sort of trend that people have been pushing for a while now, but it simply is not true.
A X/1 that makes it so you can spend more mana on casting another card is not that great. Will it be strong, sure, but not OP like you are making it out to be. You are saying this as if this card alone will win games. The power level in Legacy is not that low. Will it be a good card yes. but on turn 2 you are not going to be casting this. So when are you casting it? Turn 4? Turn 6? There are better things to be doing on those turns.
On the Legacy Banned list 10 out 56 cards are Blue. Most of them are colorless.
I didn't say it was the best deck, I deducted that's what you were implying in your argument. Nowhere in my argument have I mentioned decks, just cards.
Maybe "only" 10 of the banned cards are blue, but there are only 2 or 3 cards from other colors are banned, sans ante and manual dexterity bans. You don't live in a vacuum; you can't make a half-decent argument without including all the information. And, granted that blue is the #1 color for artifacts, you can argue that the vast majority of the banned cards favor blue. Tolarian academy isn't blue, but it favors blue.
There is no best deck in Legacy. Anyone that says this hasn't played the format long enough.
The best deck in Legacy does not run those so called OP Blue cards
Now you say that there is no best deck in legacy, and then you say the best deck doesn't run OP blue cards? How can a deck that doesn't exist run any type of cards? Your arguments are riddled with holes.
I also didn't say that it was overpowered, I said it was incredible. There's nothing wrong with incredible cards, except when they all end up as blue. This card would have done wonders for red. It even fits the flavor. But instead, they made it 100 times better than Recoup, and then made it blue, adding yet another blue staple into vintage.
Would anyone here say it's super intensely difficult to splash a card that requires one colored mana? Any people having a hard time fitting that mana leak into their Caw-Blade?
...Huh. Nope~
If you want him to be Red, put him in a red deck with a UR dual land, or two islands and a searcher. Not really that difficult. This is a bit much, don'tcha think man?
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QQ much. Blue has been weak for a while believe it or not. The last good blue deck was faeries. Before you say QQ JTMS, that was one card. The was a white deck that splashed blue for what, JTMS and preordain? Thats not a blue deck dude. Just think this way: over recent sets blue has had maybe 3 cards that were played heavily. White had 6-8. Green had 10-12. Red had 15-16. Just think of that next time you break out the tissues.
Yes, because this thread is about how mono-blue decks singlehandedly dominate standard. Your reading comprehension skills are impressive!
First of all, if you don't want to see whining, don't read, don't post, and gtfo of this thread.
Yes, because this thread is about how mono-blue decks singlehandedly dominate standard. Your reading comprehension skills are impressive!
Again, very impressive reading comprehension.
Your ego doesn't make you any less wrong about all the correct points people bring up. And it's laughable that you think that people are getting off topic when they're just responding to you saying such retarded things like 'this is mini Yawgmoth's Will'.
Why do you even post on MTG Salvation if you don't want an argument? If you're done talking about it then an honest suggestion is play Yu-Gi-Oh, it's an aggressive metagame and control is underrepresented. And if you don't like it then email Wizards, not me in a raging PM.
Your ego doesn't make you any less wrong about all the correct points people bring up. And it's laughable that you think that people are getting off topic when they're just responding to you saying such retarded things like 'this is mini Yawgmoth's Will'.
Why do you even post on MTG Salvation if you don't want an argument? If you're done talking about it then an honest suggestion is play Yu-Gi-Oh, it's an aggressive metagame and control is underrepresented. And if you don't like it then email Wizards, not me in a raging PM.
I don't mind an argument, but I mind people *****ing about my whining. If you want to make a counterargument, make a valid point. My "ego" might not make me less wrong, but it sure as hell doesn't make any arguments more correct.
Are you even addressing the right person? I never said that this "is a mini Yawgmoth's Will," although whoever did say that has a point. And.. I didn't PM you? It sounds like you have the wrong person. LOL.
I don't mind an argument, but I mind people *****ing about my whining. If you want to make a counterargument, make a valid point. My "ego" might not make me less wrong, but it sure as hell doesn't make any arguments more correct.
Are you even addressing the right person? I never said that this "is a mini Yawgmoth's Will," although whoever did say that has a point. And.. I didn't PM you? It sounds like you have the wrong person. LOL.
So...it's ok for you to complain about something, but it's not ok for others to? I find this especially funny because your complaining is completely baseless, while people complaining about whiners have pretty good reason to. It's cute that you effectively started this thread with "if you don't agree with me, don't post". I think you missed the point of a forum.
As for the card in question...I guess I'm missing how this breaks anything. It's a variant Call to Mind. It's not like you can flash back that Force of Will on turn 2 or something. It's solid, but nothing special. In fact, I'd possibly rank it as the 2nd or 3rd best 2-mana blue creature from this set, in competition with Mindshrieker and Test Subject. (For Standard anyway)
So...it's ok for you to complain about something, but it's not ok for others to? I find this especially funny because your complaining is completely baseless, while people complaining about whiners have pretty good reason to. It's cute that you effectively started this thread with "if you don't agree with me, don't post". I think you missed the point of a forum.
As for the card in question...I guess I'm missing how this breaks anything. It's a variant Call to Mind. It's not like you can flash back that Force of Will on turn 2 or something. It's solid, but nothing special. In fact, I'd possibly rank it as the 2nd or 3rd best 2-mana blue creature from this set, in competition with Mindshrieker and Test Subject. (For Standard anyway)
My complaining is baseless? This thread is about blue getting all of the best cards, and I have a legitimate point. If you don't think Snapcaster is going to have any effect on any format, be my guest and give me a reason why. This thread wasn't even really about this particular card, it was about blue in general getting all of the best cards.
Don't waste my time by telling me how I should or shouldn't complain. The point of a debate isn't to argue about how people argue, it's to refute their arguments. Coming into the thread and saying "OP IS WHINING OP IS WHINING" isn't the least bit productive. If you're having such a hard time understanding that, move on.
The problem seems to be that everyone is listing all of these faulty arguments. Stuff like "there's no mono-blue deck in standard, therefore blue is weak." Or "all of the top decks have used red, therefore blue is weak." Seriously, stop joking around. Name a non-blue card that has been spoiled in ISD that will make a bigger impact on all the formats than Snapcaster.
The problem seems to be that everyone is listing all of these faulty arguments. Stuff like "there's no mono-blue deck in standard, therefore blue is weak." Or "all of the top decks have used red, therefore blue is weak." Seriously, stop joking around. Name a non-blue card that has been spoiled in ISD that will make a bigger impact on all the formats than Snapcaster.
This argument seems completely pointless. Yes, blue is the best overall color in Magic. Yes, Snapcaster Mage is fantastic. Yes, he is best in older formats. /thread
I don't understand why people complain when they make good cards. Should they just make all new cards awful instead? Color doesn't even matter that much in any format other than Standard/Block. If anything, you should be glad it's blue, because then it can just be hosed by Pyroblast like so many other Legacy staples.
It's just sad how much people complain. If they printed this card exactly the same, but in white instead, people would just complain about it not fitting in the color wheel. It's always something.
So...it's ok for you to complain about something, but it's not ok for others to? I find this especially funny because your complaining is completely baseless, while people complaining about whiners have pretty good reason to. It's cute that you effectively started this thread with "if you don't agree with me, don't post". I think you missed the point of a forum.
As for the card in question...I guess I'm missing how this breaks anything. It's a variant Call to Mind. It's not like you can flash back that Force of Will on turn 2 or something. It's solid, but nothing special. In fact, I'd possibly rank it as the 2nd or 3rd best 2-mana blue creature from this set, in competition with Mindshrieker and Test Subject. (For Standard anyway)
The test subject and mindshrieker you rate over this card? Mindshrieker is very deck dependant. Very good though as it can steal a game early. Late game it honestly won't be doing much unless you need some reach in which case consecrated sphinx is better in that regard as you get reach and card draw. The test subject is also very good since you can "level up" on your opponents turn as well. But it's power level is not at all on the power level of snapcaster mage. Flash, a 2CC, and the ability to be efficient immediately both late and early game makes the snapcaster by far the best of the 3. Call to mind was sorcery, cost 3 mana and didnt give you a 2/1 creature. This guy becomes usable by the third turn and starting 3rd turn you can use him to reuse a discard spell or ponder. Just because he has flash doesnt mean he has to only be cast on your opponents turn. In legacy why would you mention force of will? Daze, counterspell, brainstorm, mental misstep etc all seem like good early game instants to reuse.
I think this guy and Call To Mind are very different, considering Call To Mind doesn't "increase" the cost of the spell, but you can use it at any time. This guy requires that you use it in the same turn (making it "more expensive", I suppose). Either way, aside from Consecrated Sphinx (and maybe the swords), what did Blue get in the Scars block? At the very least, red got Hero of Oxid Ridge, and Koth of the Hammer.
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And blue (sans 1 deck).... So I think I know what you were trying to aim at, but you forgot that the blue part of the storm decks is very important
At the very least, you do have Tezzeret's Gambit, which is still decent.
And Sorin's Vengeance is far from "****". I've stolen many games with it in drafts. I've also been experimenting with it as a 1x in various UB control lists. In a lot of cases, it's good game if you draw it. I don't think it's the best choice, but it's definitely not the worst. At the same cost, in the same set, at the same rarity, there's a card that's much much worse- Sutured Ghoul. Complain about that.
Red is also better than blue in a vacuum where tinker and lightning bolt are the only cards allowed. If you're going to repudiate the claim that red is weaker than blue as a whole, you probably need to look deeper than "top 8 decks from the last modern tournament."
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Red never gets any really awesome effects because its abilities have already been pushed as far as they can reasonably go. Look at Bolt for example. If they printed something like "BETTER Bolt" and it did 4 damage instead of 3 it would be too good. Red decks are usually a part of the metagame because they are already at that level, but they will never get stronger than they already are.
Except that Red going graveyard digging with delve is not in red's flavor whatsoever. Grim lavamancer? It says it right on the card, he is a lavamancer. He is removing the earth and dirt to reach the lava. (how else could they have represented this then by using the graveyard honestly?) Red is the color of emotion not rationale. A red mage doesn't sit there and reflect on his actions. Delve in red just doesn't make much sense honestly.
I say we stop complaining about the color pie, because I highly doubt wizards is going to read this and think "You know, they're right!", and start working on our game with the other ones. I have a deck that uses Terra Stomper. And you know what? I got thinking about using something else, which is good, because you should always be thinking, whether it be Magic, or whatever else.
Strategizing is the best part of the game, and we should be doing that instead of complaining about the color pie. Blue is a very good color, definitely the single best support color in the entire game. But! There are four other colors, which do just fine for themselves. White is nowhere near dead, Red is fantastic, and black can be too. Green is..only really good with other colors, from my experience, but still a useful color.
I know I might be getting all "High and Mighty" to some of you, and I really don't mean to, I'm just saying...this complaint comes up often enough, and never turns out well for anyone :xd:
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Combo is the most powerful thing in Magic. Blue has had three mono-U combos in the History of Magic that were actually worth playing. 3. Red and Black have far more than that.
There is no best deck in Legacy. Anyone that says this hasn't played the format long enough. Is there a popular deck, yes. Does it allow a lot of wins against a large portion of the format, yes. Is it the best deck in the Format, no. The best deck in Legacy does not run those so called OP Blue cards. Your entire argument is a fallacy that appears to be based on your perception. Popular does not equate to best deck. This has been some sort of trend that people have been pushing for a while now, but it simply is not true.
A X/1 that makes it so you can spend more mana on casting another card is not that great. Will it be strong, sure, but not OP like you are making it out to be. You are saying this as if this card alone will win games. The power level in Legacy is not that low. Will it be a good card yes. but on turn 2 you are not going to be casting this. So when are you casting it? Turn 4? Turn 6? There are better things to be doing on those turns.
On the Legacy Banned list 10 out 56 cards are Blue. Most of them are colorless.
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as far as your first comment goes about a card that lets you spend more mana, i can think of another card that has a similar effect to this.... yawgmoth's will. this one being at instant speed. i consider this a mini, non combo yawgwill...
also i think the argument about how all the blue cards are getting banned is not a very good standpoint for how blue is not overpower or how blue "doesn't get any love". in fact i think that the must banning of all these blue cards is a testament to how powerful it really is.
as far as stoneforge goes, you can read aaron forsythe's article about how he compared stoneforge to tinker. take that how you will
also i think it is well know that blue has the greatest artifact support
QQ much. Blue has been weak for a while believe it or not. The last good blue deck was faeries. Before you say QQ JTMS, that was one card. The was a white deck that splashed blue for what, JTMS and preordain? Thats not a blue deck dude. Just think this way: over recent sets blue has had maybe 3 cards that were played heavily. White had 6-8. Green had 10-12. Red had 15-16. Just think of that next time you break out the tissues.
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I didn't say it was the best deck, I deducted that's what you were implying in your argument. Nowhere in my argument have I mentioned decks, just cards.
Maybe "only" 10 of the banned cards are blue, but there are only 2 or 3 cards from other colors are banned, sans ante and manual dexterity bans. You don't live in a vacuum; you can't make a half-decent argument without including all the information. And, granted that blue is the #1 color for artifacts, you can argue that the vast majority of the banned cards favor blue. Tolarian academy isn't blue, but it favors blue.
Now you say that there is no best deck in legacy, and then you say the best deck doesn't run OP blue cards? How can a deck that doesn't exist run any type of cards? Your arguments are riddled with holes.
I also didn't say that it was overpowered, I said it was incredible. There's nothing wrong with incredible cards, except when they all end up as blue. This card would have done wonders for red. It even fits the flavor. But instead, they made it 100 times better than Recoup, and then made it blue, adding yet another blue staple into vintage.
...Huh. Nope~
If you want him to be Red, put him in a red deck with a UR dual land, or two islands and a searcher. Not really that difficult. This is a bit much, don'tcha think man?
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Yes, because this thread is about how mono-blue decks singlehandedly dominate standard. Your reading comprehension skills are impressive!
Again, very impressive reading comprehension.
Your ego doesn't make you any less wrong about all the correct points people bring up. And it's laughable that you think that people are getting off topic when they're just responding to you saying such retarded things like 'this is mini Yawgmoth's Will'.
Why do you even post on MTG Salvation if you don't want an argument? If you're done talking about it then an honest suggestion is play Yu-Gi-Oh, it's an aggressive metagame and control is underrepresented. And if you don't like it then email Wizards, not me in a raging PM.
I don't mind an argument, but I mind people *****ing about my whining. If you want to make a counterargument, make a valid point. My "ego" might not make me less wrong, but it sure as hell doesn't make any arguments more correct.
Are you even addressing the right person? I never said that this "is a mini Yawgmoth's Will," although whoever did say that has a point. And.. I didn't PM you? It sounds like you have the wrong person. LOL.
So...it's ok for you to complain about something, but it's not ok for others to? I find this especially funny because your complaining is completely baseless, while people complaining about whiners have pretty good reason to. It's cute that you effectively started this thread with "if you don't agree with me, don't post". I think you missed the point of a forum.
As for the card in question...I guess I'm missing how this breaks anything. It's a variant Call to Mind. It's not like you can flash back that Force of Will on turn 2 or something. It's solid, but nothing special. In fact, I'd possibly rank it as the 2nd or 3rd best 2-mana blue creature from this set, in competition with Mindshrieker and Test Subject. (For Standard anyway)
My complaining is baseless? This thread is about blue getting all of the best cards, and I have a legitimate point. If you don't think Snapcaster is going to have any effect on any format, be my guest and give me a reason why. This thread wasn't even really about this particular card, it was about blue in general getting all of the best cards.
Don't waste my time by telling me how I should or shouldn't complain. The point of a debate isn't to argue about how people argue, it's to refute their arguments. Coming into the thread and saying "OP IS WHINING OP IS WHINING" isn't the least bit productive. If you're having such a hard time understanding that, move on.
The problem seems to be that everyone is listing all of these faulty arguments. Stuff like "there's no mono-blue deck in standard, therefore blue is weak." Or "all of the top decks have used red, therefore blue is weak." Seriously, stop joking around. Name a non-blue card that has been spoiled in ISD that will make a bigger impact on all the formats than Snapcaster.
When 188 more cards spoiled we'll give that a go.
I don't understand why people complain when they make good cards. Should they just make all new cards awful instead? Color doesn't even matter that much in any format other than Standard/Block. If anything, you should be glad it's blue, because then it can just be hosed by Pyroblast like so many other Legacy staples.
It's just sad how much people complain. If they printed this card exactly the same, but in white instead, people would just complain about it not fitting in the color wheel. It's always something.
Club Flamingo Wins: 1!
^^ This
The test subject and mindshrieker you rate over this card? Mindshrieker is very deck dependant. Very good though as it can steal a game early. Late game it honestly won't be doing much unless you need some reach in which case consecrated sphinx is better in that regard as you get reach and card draw. The test subject is also very good since you can "level up" on your opponents turn as well. But it's power level is not at all on the power level of snapcaster mage. Flash, a 2CC, and the ability to be efficient immediately both late and early game makes the snapcaster by far the best of the 3. Call to mind was sorcery, cost 3 mana and didnt give you a 2/1 creature. This guy becomes usable by the third turn and starting 3rd turn you can use him to reuse a discard spell or ponder. Just because he has flash doesnt mean he has to only be cast on your opponents turn. In legacy why would you mention force of will? Daze, counterspell, brainstorm, mental misstep etc all seem like good early game instants to reuse.