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I think 6 mana targeting a trample creature is the goal, any additional mana is a bonus
1 Swarm Shambler - 30th creature, good gemrazer target
4 Stonecoil Serpent - ignores Binding of the gods
4 Scavenging Ooze - main deck for rogues and cycling
4 Tangled Florahedron - accelerate from 2 to 4, 4 to 6 for vorinclex with castle, enables lovestruck beast, lowers total land count
3 Old-Growth Troll - not a bad mutate target for gemrazer
4 Lovestruck Beast
4 Kazandu Mammoth
4 Gemrazer
2 Vorinclex, Monstrous Raider
2 Ram Through - non-fight removal
2 Primal Might - green Fireball
2 Exponential Growth
1 Vivien, Monsters' Advocate - instead of 4th Henge
3 The Great Henge
Lands - 20
14 Snow forest
4 Castle Garenbrig
2 Faceless Haven
4 Garruk's Harbinger - use against decks with heavy black removal
3 Chainweb Aracnir - does work against Rogues
2 Questing Beast - for Sultai, before they go off, other control
2 Thrashing Brontodon - cleave and henge
2 Ram Through - creature matchups
2 Primal Might - creature matchups
-1 Vorinclex, -1 Wildborn Preserver for +2 Exponential Growth. I'm going to try it on Arena. 13 trample creatures to ensure the damage gets through. Snow lands to make faceless Haven hitting for 8 or 16 a possibility.
Props to DarkNightCavalier 4 da banner and SGT_Chubbz 4 avvie, here
Standard
GRAggro
GRWNaya Purphoros
GWAggro Retired 9/19/2014
RGPrimeval Titan RIP
1/5/2010 - 9/30/2011
Top 4 Channelfireball Winter series 5k Feb. 2011
3rd at California National Qualifiers 2011
40th at GP SLC 2012
Find me on MTGO @ Ruslvmusl91