Can I protect Battlefield Thaumaturge from my opponents removal by using my own removal on it?
Yes and no.
If you target your Battlefield Thaumaturge with a removal spell, then yes his heroic ability will trigger. Giving him hexproof until end of turn. But that doesn't stop your own removal spell from then killing him. As hexproof stops your opponents targeting your stuff, not yourself.
If for some reason your removal spell didn't kill it (it got countered, for example) then your creature has hexproof, and your opponents removal will fizzle.
If you stack the triggers correctly, I think you do.
As you will have two triggers at the begining of your end step. The "Exile these tokens" ability and the "I win if I control 4" ability.
As Biovisionary seems to have an intervening if clause in there. The statement must be true when the ability triggers AND when it resolves. So if you still control 4 creatures named Biovisionary when the ability resolves (ie. You put the "I win" ability on the stack after the "Exile" one, so it resolves first) you will win.
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Can I protect Battlefield Thaumaturge from my opponents removal by using my own removal on it?
Do I win the game by casting Twinflame at two Biovisionary?
Yes and no.
If you target your Battlefield Thaumaturge with a removal spell, then yes his heroic ability will trigger. Giving him hexproof until end of turn. But that doesn't stop your own removal spell from then killing him. As hexproof stops your opponents targeting your stuff, not yourself.
If for some reason your removal spell didn't kill it (it got countered, for example) then your creature has hexproof, and your opponents removal will fizzle.
If you stack the triggers correctly, I think you do.
As you will have two triggers at the begining of your end step. The "Exile these tokens" ability and the "I win if I control 4" ability.
As Biovisionary seems to have an intervening if clause in there. The statement must be true when the ability triggers AND when it resolves. So if you still control 4 creatures named Biovisionary when the ability resolves (ie. You put the "I win" ability on the stack after the "Exile" one, so it resolves first) you will win.