I've been playing a lot of Restore Balance for most of my modern days, (about 3-4 years), and been looking to switch it up for a variety of reasons.
1. Very fragile (I played the post version and I dislike the new Electrodomanic version)
2. Friends dislike playing against it due to it's warping play style
3. Grown a little stale of it.
I'm not a big spender of money, which limits my viability, but I like to build janky style of decks. This led me to finding cards such as Dash Hopes, Sin Prodder, and Browbeat, and even ranging into blue cards like fatespinner and Distant Memories. So this led me to do either UB/RB/ or Tri-color of all three.
I tossed together a quick Red/Black version of the deck idea, but I wanted to know how would this fare in actual play. I've taken a year or so break from modern so I'm not entirely sure what the meta is like, and I know local game stores have their own meta entirely.
I guess this is about a month late, but here is something to take in about this style of deck:
Any time you are giving the choice of what happens to the person who is trying to beat you, they are going to pick the option that they can handle the best, which makes all of these cards inherently worse than they seem. Look at how Fact or Fiction (You get to decide what pile to pick) saw tons of play in lots of formats, compares to Truth or Tale (The same thing, but the roles are reversed and your opponent picks the cards) which saw almost no play.
This may be a fun deck that you enjoy playing, and you may swing a win occasionally, but that will be much less about the deck itself performing, and more of your opponents deck not performing.
Private Mod Note
():
Rollback Post to RevisionRollBack
"It's like some kind of Voltron... made of elephants??"
1. Very fragile (I played the post version and I dislike the new Electrodomanic version)
2. Friends dislike playing against it due to it's warping play style
3. Grown a little stale of it.
I'm not a big spender of money, which limits my viability, but I like to build janky style of decks. This led me to finding cards such as Dash Hopes, Sin Prodder, and Browbeat, and even ranging into blue cards like fatespinner and Distant Memories. So this led me to do either UB/RB/ or Tri-color of all three.
I tossed together a quick Red/Black version of the deck idea, but I wanted to know how would this fare in actual play. I've taken a year or so break from modern so I'm not entirely sure what the meta is like, and I know local game stores have their own meta entirely.
2x Anger of the Gods
4x Browbeat
4x Pain's Reward
3x Sword-Point Diplomacy
1x Temporal Extortion
2x Painful Quandary
Creature (14)
2x Demanding Dragon
3x Desecration Demon
2x Shivan Wumpus
3x Sin Prodder
4x Vexing Devil
4x Dash Hopes
3x Risk Factor
Land (23)
11x Mountain
12x Swamp
Any time you are giving the choice of what happens to the person who is trying to beat you, they are going to pick the option that they can handle the best, which makes all of these cards inherently worse than they seem. Look at how Fact or Fiction (You get to decide what pile to pick) saw tons of play in lots of formats, compares to Truth or Tale (The same thing, but the roles are reversed and your opponent picks the cards) which saw almost no play.
This may be a fun deck that you enjoy playing, and you may swing a win occasionally, but that will be much less about the deck itself performing, and more of your opponents deck not performing.
Credit goes to Brofoux for the Sig pic.
Current Modern Deck
Black Licorice
http://forums.mtgsalvation.com/showthread.php?p=11006564#post11006564