Hello all! Welcome to my current favorite Commander deck; ala Shattergang Brothers. This is simply a fun deck to play many times, it fits great in both 1v1 and multiplayer, and it isn't a degenerate mass that will make people hate you. I am currently looking to round out the deck with a few remaining cards (in addition to fetches/duels).
Let me preface the decklist by saying this: There are many routes you can go with this deck. You can go for a spread of creatures, artifacts, and enchantments; you could go tribal artifact/enchantment creatures; hell, you could even make a creatureless control deck with the Brothers. I chose to go the route of creature-based-use-him-as-a-walking-Grave-Pact. As such, there are many notable exclusions that will immediately pop into your head when looking through. Just take into account it could have to do with that.
That being said, here's the list, and if you can find cards I really should be using (after reading the above), then feel free to leave suggestions. Without further ado, the decklist:
Thank you for reading, and for any constructive criticism/anything else you may happen to post. Have a good day, and remember to continue blowing crap up!
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
You could replace Cultivate and Kodama's Reach with Farhaven Elf and Wood Elves, as the elves are creatures you can sac and reanimate.Jarad, Golgari Lich Lord can help you sac your bigger creatures to hit every opponent in the face. Dragon Broodmother is a pet card of mine that gives you creatures during everyone's turn as well as a way to sac your creatures through the devour mechanic. Just be prepared to have her stolen/copied/reanimated by your opponents lol.
I love Cultivate and Kodama's Reach for the guaranteed land drop the turn afterwards, but I have already thought about and may make a very similar change to that. Jarad got cut during the deck-building process, and I don't really need another sac outlet at this point (and Greater Good would better fit that role). However, Dragon Broodmother interests me, and I may have to test it out. It seems like a Dragonlair Spider that doesn't suck unmentionable things.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
Have you thought about adding Pharika, God of Affliction to the deck? In addition to the graveyard exiling utility and respectable body (if active) she provides in an indestructable package, the snakes are great deterrents in a mp game and, most importantly, are ENCHANTMENT tokens, which means you have a repeatable way of generating enchantment fodder for your general. Nothing else in the game is capable of this, to my knowledge.
Have you thought about adding Pharika, God of Affliction to the deck? In addition to the graveyard exiling utility and respectable body (if active) she provides in an indestructable package, the snakes are great deterrents in a mp game and, most importantly, are ENCHANTMENT tokens, which means you have a repeatable way of generating enchantment fodder for your general. Nothing else in the game is capable of this, to my knowledge.
I kinda skimmed over the fact that they're enchantments as well, thank you for pointing that out. Will be trying to find one.
Thanks for the suggestion, but I've thought about it and ruled it out. It would be incredible if I was focused on all abilities, but this deck is really built to abuse the Grave Pact theme, more than Shattergang in general.
For what it's worth, the opposite of evergreen is "deciduous" so I suggest we start using that from now on to refer to shroud, banding, islandhome, etc.
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Let me preface the decklist by saying this: There are many routes you can go with this deck. You can go for a spread of creatures, artifacts, and enchantments; you could go tribal artifact/enchantment creatures; hell, you could even make a creatureless control deck with the Brothers. I chose to go the route of creature-based-use-him-as-a-walking-Grave-Pact. As such, there are many notable exclusions that will immediately pop into your head when looking through. Just take into account it could have to do with that.
That being said, here's the list, and if you can find cards I really should be using (after reading the above), then feel free to leave suggestions. Without further ado, the decklist:
1 Shattergang Brothers
The Terrain
8 Swamp
1 Mountain
4 Forest
0 Vault of Whispers
0 Great Furnace
0 Tree of Tales
0 Dryad Arbor
0 Khalni Garden
0 Bojuka Bog
0 Strip Mine
0 Homeward Path
0 Volrath's Stronghold
0 Grim Backwoods
0 Vivid Marsh
0 Vivid Crag
0 Vivid Grove
0 Dragonskull Summit
0 Rootbound Crag
0 Woodland Cemetery
0 Blood Crypt
0 Stomping Ground
0 Overgrown Tomb
0 Bloodstained Mire
0 Wooded Foothills
0 Evolving Wilds
0 Terramorphic Expanse
0 Savage Lands
0 Command Tower
Obligatory Ramp Section
1 Sol Ring
2 Viridian Emissary
3 Cultivate
3 Kodama's Reach
3 Yavimaya Elder
3 Yavimaya Dryad
4 Solemn Simulacrum
1 Sensei's Divining Top
2 Altar of Dementia
2 Demonic Tutor
2 Lightning Greaves
2 Swiftfoot Boots
2 Fauna Shaman
2 Disciple of Griselbrand
3 Toxic Deluge
3 Phyrexian Arena
3 Attrition
4 Damnation
5 Eldrazi Monument
5 Seedborn Muse
Give Me Fodder!
2 Reassembling Skeleton
2 Bitterblossom
2 Bloodghast
3 Goblin Assault
3 Squee, Goblin Nabob
3 Awakening Zone
3 Pharika, God of Affliction
4 Bloodline Keeper
4 Creakwood Liege
7 Avenger of Zendikar
8 Army of the Damned
Utilit-IMEAN Sacrifice-able Creatures
2 Wall of Blossoms
2 Elvish Visionary
4 Anger
5 Zealous Conscripts
5 Puppeteer Clique
6 Brutalizer Exarch
7 Sepulchral Primordial
8 Craterhoof Behemoth
1 Skullclamp
2 Blood Artist
4 Bonehoard
4 Falkenrath Noble
4 Nighthowler
4 Grave Pact
4 Purphoros, God of the Forge
4 Savra, Queen of the Golgari
4 Reaper of the Wilds
5 Ogre Slumlord
5 Dictate of Erebos
6 Harvester of Souls
6 Massacre Wurm
7 Vicious Shadows
Bring It Back
1 Phyrexian Reclamation
3 Mimic Vat
3 Necromancy
3 Eternal Witness
5 Corpse Dance
5 Creeping Renaissance
6 Mikaeus, the Unhallowed
7 Sheoldred, Whispering One
Thank you for reading, and for any constructive criticism/anything else you may happen to post. Have a good day, and remember to continue blowing crap up!
CHANGELOG:
6/23/14
+ Brutalizer Exarch
- Mold Shambler
8/18/14
+ Pharika, God of Affliction
+ Dictate of Erebos
+ Aggresive Mining
- Wickerbough Elder
- Chromatic Lantern
- Hoarding Dragon
9/5/14
+ Avenger of Zendikar
+ Khalni Garden
- Acidic Slime
- Forest
9/21/14
+ Craterhoof Behemoth
+ Sensei's Divining Top
+ Bloodstained Mire
+ Strip Mine
- Phyrexian Delver
- Aggressive Mining
- Rakdos Carnarium
- Golgari Rot Farm
Quotes:
The Mimeoplasm || Karador, Ghost Chieftain
Prossh, Skyraider of Kher || Vial Smasher/Tymna Group Slug
Drana, Kalastria Bloodchief || Talrand, Sky Summoner
Yidris - Unblockable Saboteurs || Kiki-Jiki, ETB breaker
Kess, Dissident Mage
Quotes:
My Trade Thread
I kinda skimmed over the fact that they're enchantments as well, thank you for pointing that out. Will be trying to find one.
Thanks for the suggestion, but I've thought about it and ruled it out. It would be incredible if I was focused on all abilities, but this deck is really built to abuse the Grave Pact theme, more than Shattergang in general.
Quotes: