So this list is something i've been working on for the past few days after taking apart a Maelstrom Wanderer deck and trading bits and pieces here and there. I'm looking to make it very fast and very competitive, however i'm a bit stumped as to what I need to do at this point. So I ask you, forumgoers of MTG Salvation to offer advice. Any criticism is good criticism, but please don't be a douche.
This will be hard to pick apart unless you format it. Use the Deck button in the bar above the reply text box. Separate the different card types with just a space. Ctrl+A and hit the deck button. You can put headers on there too "Artifact, Land, etc." and it won't try to pick those up as a link if it doesn't match a card name. You can find someone else's deck in another thread and hit the quote button to see the syntax they used.
There, that should be up to snuff now. It looks better to me anyway. Thanks for that.
And yeah, i'm still trying to trade around for a Jitte. Nobody around my area wants to come off of one yet.
Mucho Bueno. Bant is my true love, I started with it when Legends was in print and I've had a version of it together ever since (see the Legacy forums for my current build.)
If dualies are out of the question cost-wise, I'd say your mana base is pretty solid. I never did like the Opal Palace though. People are probably killing your commander with removal, not damage and you're probably not attacking or blocking with Rafiq unless you have to. Lands I like other than what you have are Treva's Ruins and Gemstone Mine. They work great together and if the Ruins is the last land you lay, you never miss the bounce, since you can pick up a tapped land. Maze of Ith is always solid as well.
Cards that I'm noticing are missing just because they're powerful are:
You have a huge equipment package. I'd slim it down a bit and add a Steelshaper's Gift so you can get the Sword of Grins and Giggles that the board state warrants. The Champion's Helm is pretty limited, I'd pull it.
I'll look through the list again here in a few and see if anything else comes to mind. You can check the other primers as well. Just look for the other Bant commanders (typically Jenara and Derevi) for more builds and card ideas.
I'm working on a Serra Ascendant, someone has one that i'm trying to get off of them.
I wasn't exactly sure about Bribery in this deck.. is it really worth the include?
I'm most definitely working on a Jitte, can't find one as of yet, though.
Green Sun's I wasn't sold on for this deck either, so I think I traded my copy.
Prophet should probably be in here, but Terminus bugs me since I rely so heavily on Rafiq, whether he be supporting what's attacking or attacking himself.
How good is Mother of Runes in a list like this? I was definitely considering her.
Mom is good in any list. She's good at any point in the game, both to blank spot removal and to get your creatures through. I'd say she's even better in an exalted build since you're typically only attacking with one creature. Having just one thing unblockable is strong in a mid-game where everyone has threats out and are staring at each other, afraid to attack. Invisible Stalker comes to mind here. He'll need equipment, but he breaks a stalemate.
I wouldn't worry too much about Terminus tucking your commander. He'll spend a bit of time dead, especially with the sweep that you're playing. It's not a bad thing to wipe the board just to see what everyone's holding back for afterwards and then hit it again. You don't have any sac outlets, but I guess you could blink him with Venser in a pinch. It's crippling to some decks to lose their commanders. Yours, not so much. I run Mystical Tutor in my Derevi build just to enable Terminus. A Worldly Tutor wouldn't be a bad card either. You have several green creatures and it'll help if Rafiq does ever get shuffled in. GSZ is there as well...Natural Order too if you have one. I also forgot Treasure Cruise. This card is fantastic in every format.
What's your meta? Bribery is only as good as your opponent's decks, which means it's nearly always good enough to win. You get to pick the best of what's at the table. My favorite target is Magister Sphinx out of my buddy's Oloro deck. Most decks play at least one game-breaking creature...Blightsteel Colossus, the big Eldrazi, even just a titan or dragon is great. When in doubt, target the green player. They always have some kind of beat stick at the top of their curve. There have been threads before calling to ban it, which should tell you something.
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1x Breeding Pool
1x Cathedral of War
1x Cavern of Souls
1x City of Brass
1x Command Tower
1x Evolving Wilds
1x Flood Plain
1x Flooded Strand
4x Forest
1x Glacial Fortress
1x Grasslands
1x Hallowed Fountain
1x Hinterland Harbor
4x Island
1x Mana Confluence
1x Opal Palace
4x Plains
1x Reflecting Pool
1x Sunpetal Grove
1x Temple Garden
1x Temple of Enlightenment
1x Temple of Mystery
1x Temple of Plenty
1x Terramorphic Expanse
1x Windswept Heath
Sorcery
1x Cataclysm
1x Farseek
1x Ponder
1x Preordain
1x Rout
1x Steelshaper's Gift
1x Supreme Verdict
1x Wargate
1x Wrath of God
1x Bribery
1x Birds of Paradise
1x Bloom Tender
1x Bruna, Light of Alabaster
1x Cold-Eyed Selkie
1x Consecrated Sphinx
1x Eternal Witness
1x Karmic Guide
1x Kira, Great Glass-Spinner
1x Mirran Crusader
1x Putrefax
1x Qasali Pridemage
1x Sigarda, Host of Herons
1x Solemn Simulacrum
1x Sovereigns of Lost Alara
1x Stoic Angel
1x Stoneforge Mystic
1x Sublime Archangel
1x Sun Titan
1x True-Name Nemesis
1x Trygon Predator
Instant
1x Bant Charm
1x Beast Within
1x Blue Sun's Zenith
1x Brainstorm
1x Counterspell
1x Enlightened Tutor
1x Harrow
1x Hinder
1x Path to Exile
1x Spell Crumple
1x Sphinx's Revelation
1x Swords to Plowshares
1x Elspeth, Knight-Errant
1x Venser, the Sojourner
Artifact
1x Batterskull
1x Behemoth Sledge
1x Darksteel Plate
1x Relic of Progenitus
1x Sensei's Divining Top
1x Skullclamp
1x Sol Ring
1x Swiftfoot Boots
1x Sword of Feast and Famine
1x Sword of Fire and Ice
1x Sword of Light and Shadow
1x Sword of War and Peace
Enchantment
1x Corrupted Conscience
1x Eel Umbra
1x Finest Hour
1x Holy Mantle
1x Rancor
1x Spectra Ward
1x Steel of the Godhead
1x Sylvan Library
1x Unflinching Courage
I apologize for the deck not being separated into columns, I can't figure out how to do that, this is my first time actually posting on these forums.
These are some cards i'm considering:
Quick one: -1 Eel Umbra +1 Umezawa's Jitte. For realz.
And yeah, i'm still trying to trade around for a Jitte. Nobody around my area wants to come off of one yet.
If dualies are out of the question cost-wise, I'd say your mana base is pretty solid. I never did like the Opal Palace though. People are probably killing your commander with removal, not damage and you're probably not attacking or blocking with Rafiq unless you have to. Lands I like other than what you have are Treva's Ruins and Gemstone Mine. They work great together and if the Ruins is the last land you lay, you never miss the bounce, since you can pick up a tapped land. Maze of Ith is always solid as well.
Cards that I'm noticing are missing just because they're powerful are:
Overall, your creature pool is light. I'd try to get closer to 25 and drop a few of the enchantment/equipment cards. They're no good without a body. Cut Eel Umbra, Holy Mantle, Spectra Ward (try Flickering Ward) and Copy Enchantment. Shield of the Oversoul is good though (and protects a bit against getting 2/1'd. Your Sovereigns of Lost Alara are screaming for an Eldrazi Conscription. I like good ol' Control Magic as well.
The only creature that sticks out to me is the Putrefax. It's not too hot unless you're sitting on a Berserk. Other creatures to consider are: Sublime Archangel, Silverblade Paladin, Mother of Runes, Trygon Predator, Stonehewer Giant, Jenara, Asura of War (also a great Commander) and Peacekeeper. The first two are definitely good if you're going with the Exalted theme. Dueling Grounds is great here as well.
You have a huge equipment package. I'd slim it down a bit and add a Steelshaper's Gift so you can get the Sword of Grins and Giggles that the board state warrants. The Champion's Helm is pretty limited, I'd pull it.
I'll look through the list again here in a few and see if anything else comes to mind. You can check the other primers as well. Just look for the other Bant commanders (typically Jenara and Derevi) for more builds and card ideas.
I wasn't exactly sure about Bribery in this deck.. is it really worth the include?
I'm most definitely working on a Jitte, can't find one as of yet, though.
Green Sun's I wasn't sold on for this deck either, so I think I traded my copy.
Prophet should probably be in here, but Terminus bugs me since I rely so heavily on Rafiq, whether he be supporting what's attacking or attacking himself.
How good is Mother of Runes in a list like this? I was definitely considering her.
I wouldn't worry too much about Terminus tucking your commander. He'll spend a bit of time dead, especially with the sweep that you're playing. It's not a bad thing to wipe the board just to see what everyone's holding back for afterwards and then hit it again. You don't have any sac outlets, but I guess you could blink him with Venser in a pinch. It's crippling to some decks to lose their commanders. Yours, not so much. I run Mystical Tutor in my Derevi build just to enable Terminus. A Worldly Tutor wouldn't be a bad card either. You have several green creatures and it'll help if Rafiq does ever get shuffled in. GSZ is there as well...Natural Order too if you have one. I also forgot Treasure Cruise. This card is fantastic in every format.
What's your meta? Bribery is only as good as your opponent's decks, which means it's nearly always good enough to win. You get to pick the best of what's at the table. My favorite target is Magister Sphinx out of my buddy's Oloro deck. Most decks play at least one game-breaking creature...Blightsteel Colossus, the big Eldrazi, even just a titan or dragon is great. When in doubt, target the green player. They always have some kind of beat stick at the top of their curve. There have been threads before calling to ban it, which should tell you something.