This is without contest the worst thing you could do for standard. Well...appart from return to homelands.
For starters, if you had known your history, you'd know this *was* the original standard format. And it **blew**. People may complain about staleness, but they complain more about confusing formats that are impossible to build a deck for. Yes, it can be annoying that from now until september 2015 mono-black is//will be a good deck...but it will generally lose you less players than people not knowing what to play and so not turning up.
Secondly, your suggested standard is *significantly* more expensive. We'd all have to have a lot more of each set, as more cards would be more relevant, and that is because of point number 3:
It is a player retention nightmare. I've a friend who has recently got into magic. He started doing some pre-releases and drafts during gatecrash (he thought the simic sounded cool). For about 7 months just drafting once a week was all he wanted from the game, and that was cool. He slowly built up a collection, and by the time Theros came around he was ready to start dipping his toe into constructed.
Getting the handful of RTR cards he needed wasn't cheap - he'd picked up some from drafts, but not a lot of the high value stuff. But he's got to the point where all he is short of a control deck is the sphinx's revs (which, luckily, my group have enough of for several of us to play so he can usually borrow them). This annoys him, but he is understanding, and quite happy that seven months from now he'll be in a standard format where he has all the cards, and also that he's only missing a little. Plus, he's slowly picking up the sphinxes revs.
Having to get terminii, ray of angels, resto angels etc and only be able to get 3 months value out of them would be a gigantic pain in the ass. Standard attracts new players *precisely* because it gives them a cut off date to when their collection stops sucking. It exacerbates problems with manabases - unlike now, when it is mildly annoying that two lands aren't out yet but we know when they will be, people get to be annoyed in september that half the shocks aren't legal and never will be again in this type two format. (Dragons maze poses a particular problem - I can get shocks in a DGM booster but they aren't as such in the set. Is hallowed fountain legal after RTR rotates?)
Fourth, your solution to the "having to have format staples" problem is largely much worse. Now, wizards can seed some answers to the problems a block might pose in the first set, to help with draft, and it always works. (Shatter, oxidize, etc, in rav). Under your solution you'd have to have either the same number of solutions in each set in the block for potential inbreeding problems, or your next set would have to have a bunch of weird limp answers to your block hanging around for no apparent reason.
fifth, although you claim it solves the problems caused by sets like eventide and coldsnap, it again actually just makes them worse. Now I have a set which is legal in standard for a different random length of time.
Sixth, your rotation is more complex due to how you treat core sets - now I have to remember two different rotation rules, great!
Seventh, standard wasn't created to create a tournament scene; that already existed. It was created to (a) sell packs (b) allow new players to actually play the game without having to buy moxen (c) allow problem cards to stop being relevant eventually, and (d) sell packs.
They said in an article awhile ago why they don't do this.
Imagine they print another cold-themed block. In the first set they print snow-covered basics. In the second and third set they printed cards that required you to have snow-covered-Basics.
When it comes time for the first set to rotate (the set with the snow covered basics) all the cards in the second and third set that required those cards are now dead.
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Calvin and Hobbes Cube Tutor
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For starters, if you had known your history, you'd know this *was* the original standard format. And it **blew**. People may complain about staleness, but they complain more about confusing formats that are impossible to build a deck for. Yes, it can be annoying that from now until september 2015 mono-black is//will be a good deck...but it will generally lose you less players than people not knowing what to play and so not turning up.
Secondly, your suggested standard is *significantly* more expensive. We'd all have to have a lot more of each set, as more cards would be more relevant, and that is because of point number 3:
It is a player retention nightmare. I've a friend who has recently got into magic. He started doing some pre-releases and drafts during gatecrash (he thought the simic sounded cool). For about 7 months just drafting once a week was all he wanted from the game, and that was cool. He slowly built up a collection, and by the time Theros came around he was ready to start dipping his toe into constructed.
Getting the handful of RTR cards he needed wasn't cheap - he'd picked up some from drafts, but not a lot of the high value stuff. But he's got to the point where all he is short of a control deck is the sphinx's revs (which, luckily, my group have enough of for several of us to play so he can usually borrow them). This annoys him, but he is understanding, and quite happy that seven months from now he'll be in a standard format where he has all the cards, and also that he's only missing a little. Plus, he's slowly picking up the sphinxes revs.
Having to get terminii, ray of angels, resto angels etc and only be able to get 3 months value out of them would be a gigantic pain in the ass. Standard attracts new players *precisely* because it gives them a cut off date to when their collection stops sucking. It exacerbates problems with manabases - unlike now, when it is mildly annoying that two lands aren't out yet but we know when they will be, people get to be annoyed in september that half the shocks aren't legal and never will be again in this type two format. (Dragons maze poses a particular problem - I can get shocks in a DGM booster but they aren't as such in the set. Is hallowed fountain legal after RTR rotates?)
Fourth, your solution to the "having to have format staples" problem is largely much worse. Now, wizards can seed some answers to the problems a block might pose in the first set, to help with draft, and it always works. (Shatter, oxidize, etc, in rav). Under your solution you'd have to have either the same number of solutions in each set in the block for potential inbreeding problems, or your next set would have to have a bunch of weird limp answers to your block hanging around for no apparent reason.
fifth, although you claim it solves the problems caused by sets like eventide and coldsnap, it again actually just makes them worse. Now I have a set which is legal in standard for a different random length of time.
Sixth, your rotation is more complex due to how you treat core sets - now I have to remember two different rotation rules, great!
Seventh, standard wasn't created to create a tournament scene; that already existed. It was created to (a) sell packs (b) allow new players to actually play the game without having to buy moxen (c) allow problem cards to stop being relevant eventually, and (d) sell packs.
Anyway, TLDR; terrible idea is terrible.
Imagine they print another cold-themed block. In the first set they print snow-covered basics. In the second and third set they printed cards that required you to have snow-covered-Basics.
When it comes time for the first set to rotate (the set with the snow covered basics) all the cards in the second and third set that required those cards are now dead.
Calvin and Hobbes
Cube Tutor