The Republic of Russia, still reeling from the recen combat with its other neighbors, comes under attack from Imperial Russia Seeking to expand its borders.
Imperial Russia-Agentdark
8 Platoons and 4 APC's heading toward The Republic
Nyarlathotep must all things be told
for he is the messenger between the spheres
and the traveler between the realms of the living and the dead.
He shall summon forth the ancient ones
and wake them from their deathly slumber
then shall the elder signs be shattered. Trade Thread
That is correct
Okay, I direct all Damage to the Defense bases.
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Nyarlathotep must all things be told
for he is the messenger between the spheres
and the traveler between the realms of the living and the dead.
He shall summon forth the ancient ones
and wake them from their deathly slumber
then shall the elder signs be shattered. Trade Thread
Ok, here it is, since you can(evidently you didn't know) you launch 3 missles at the RR, they launch 3 in response the the launching. Yours hit their Def bases and theirs hit one APC attacking each city.
Clash:
Def power:
Cap:2
City 1:1
City 2:1
Att power:
Cap: 12
City 1: 4
City 2: 4
Result:
You lose 1 platoon from the main force and take no other losses.
Nyarlathotep must all things be told
for he is the messenger between the spheres
and the traveler between the realms of the living and the dead.
He shall summon forth the ancient ones
and wake them from their deathly slumber
then shall the elder signs be shattered. Trade Thread
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Imperial Russia-Agentdark
8 Platoons and 4 APC's heading toward The Republic
Volograd 8 APC's 6 Platoons
Rostov:3 platoons 2 APC's
Kirov:3 platoons 2 APC's
the forces in your nation are not there until thursday
The Republic of Russia-Unclaimed
Capital-2 platoons
City 1-1 platoon
City 2-1 platoon
Coming if you don't take it this week...
I hear.
I touch.
I speak.
Do you?
Forces I am useing on Each region
Capital:4 Platoons and 2 Apc's
City 1: 2 Platoons 1 Apc
City 2: 2 Platoons 1 apc
So Defense, what ya gonna do?
for he is the messenger between the spheres
and the traveler between the realms of the living and the dead.
He shall summon forth the ancient ones
and wake them from their deathly slumber
then shall the elder signs be shattered.
Trade Thread
Capital: Def base with 2 platoons inside
City 1: Def base with 1 platoon inside
City 2: Def base with 1 platoon inside
Damage must be dealt to the Def bases before the units inside.
I assume that the Platoons are inside the APCs?
I hear.
I touch.
I speak.
Do you?
Okay, I direct all Damage to the Defense bases.
for he is the messenger between the spheres
and the traveler between the realms of the living and the dead.
He shall summon forth the ancient ones
and wake them from their deathly slumber
then shall the elder signs be shattered.
Trade Thread
Clash:
Def power:
Cap:2
City 1:1
City 2:1
Att power:
Cap: 12
City 1: 4
City 2: 4
Result:
You lose 1 platoon from the main force and take no other losses.
They lose their nation.
Congrats, you have taken a nation.
I hear.
I touch.
I speak.
Do you?
cool
I get a new Nationn
for he is the messenger between the spheres
and the traveler between the realms of the living and the dead.
He shall summon forth the ancient ones
and wake them from their deathly slumber
then shall the elder signs be shattered.
Trade Thread