Untrue. Since the advent of hybrid mana, we have been playing that the hybrid symbol, be it (U/G) or (2/W), only counts as one word. Go check a few years back.
Eh. We've been off and on with the rule. Technically it should be each half is a word, but who's going to pay attention to that when we can't even get proper templating?
Simic Slimemage(U/G)(U/G)
Creature - Mutant Ooze t: Choose target library. Reveal the bottom ten
Elegy WriterW
Legendary Creature - Badger Cleric
When you mulligan for the first time, you may reveal your hand. If Elegy Writer is in your hand, your first mulligan does not make you have to draw six cards.
0/3
(might need reminder text - does reminder text take up our one-word thing, or is this card basically done?)
when are we counting? We should add a etb trigger or a "as long as"
Version 1:
Alabaster Soul1WW
Enchantment - Aura Curse
Enchant Opponent
When Alabaster Soul enters the battlefield, count the number of cards in enchanted opponent's library. If there are
Version 2:
Alabaster Soul1WW
Enchantment - Aura Curse
Enchant Opponent
Count the number of cards in enchanted opponent's library. As long as there are
Eh. We've been off and on with the rule. Technically it should be each half is a word, but who's going to pay attention to that when we can't even get proper templating?
Simic Slimemage (U/G)(U/G)
Creature - Mutant Ooze
t: Choose target library. Reveal the bottom ten
Creature - Mutant Ooze
Instant
As an additional cost to cast Light at Dawn you may exile your
Done. I can't be bothered.
Next: For
Enchantment - Aura Curse
Enchant Opponent
Count the number of cards in enchanted opponent's library. If there are twelve or more
Enchantment - Aura Curse
Enchant Opponent
Count the number of cards in enchanted opponent's library. If there are twelve
We'll fix it in post.
Enchantment - Aura Curse
Enchant Opponent
Count the number of cards
Enchantment - Aura Curse
Enchant Opponent
Count the number
Enchantment - Aura Curse
Enchant Opponent
Count
Bam! Take that!
Enchantment - Aura Curse
Enchant
World Enchantment
Whenever a player loses the game, each creature's controller draws