Dismember offers flexibility. It also makes the mirror better by killing Tasigur and the Gurmag Angler.
And at least its not completly dead game 1 against control deck and combo, where you can target your own death shadow to make it grow faster.
Here's what I'll be trying out over the next few days. I'm working on the idea that GDS is a bit slower than DSJ, and using Thing in the Ice similar to Tarmagoyf. He starts off a bit weaker (looking at a 0/4 compared to a 3/4 on turn 2), but should come online about the same time (turn 3-4)and his flip effect is nice enough, especially if you have something like TBR in hand. The Clockspinning and Hexmage might be overkill, but we'll see how it plays out in testing. Theoretically, Hexmage is solid as a 2/1 first strike. I felt like Wraiths burned me out too fast, so I dropped them. It's an experiment, we'll see how it plays out.
That's an atrocious list dude. If you want to create a thing in the ice, vampire hexmage deck go ahead, but don't jam it in GDS please. I'm just going to point out that going 18 lands without serum visions nor street wraith is just a recipe for total disaster.
Graveyard hate is shutting down a few alleys for GDS, namely delve creatures and Snapcaster. Your opponent will bring GY hate G2 G3 (Rest in peace, Relic of progenitus, Nihil spellbomb ...) . I would bring 2 Young pyromancer in and remove 2 gurmag angler in that case. Tasigur is easier to play T3 without thought scour and 6 mana is possible while 7 seems out of the realm of possibilities.
The UW control matchup is pretty rough. I was wondering if there is anything to do about it ? Liliana, the last hope is great against them but thats about it. Any ideas ?
But we can all agree that it's impossible to win g1 on the play against burn. And nearly impossible too on the draw G1. I'm talking normal modern magic burn player who knows the match up.
How did you win against burn ? Bad opponents, bad draws ? I have yet to win a full round against an experienced burn player. Game one is always a beating.
You guys are talking about mainboarding a 3CMC card without any details on what you are cutting for it. Between kolaghan's command and Snapcaster recurring a 1CMC spell we have 6 3CMC spells. I don't see myself adding 2 more.
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And at least its not completly dead game 1 against control deck and combo, where you can target your own death shadow to make it grow faster.
That's an atrocious list dude. If you want to create a thing in the ice, vampire hexmage deck go ahead, but don't jam it in GDS please. I'm just going to point out that going 18 lands without serum visions nor street wraith is just a recipe for total disaster.
2 Nihil spellbomb in the SB is always 100% in. You need gy hate in modern, that's it.
The UW control matchup is pretty rough. I was wondering if there is anything to do about it ? Liliana, the last hope is great against them but thats about it. Any ideas ?