Rocky Pit Avatar9BGR Creature - Avatar
Haste
When ~ comes into play, destroy X lands, where X is equal to the number
of lands removed from your graveyard this turn.
Delve 7/7
Elemental Gateway :sym2w::sym2r::sym2g::sym2b: Sorcery
For each color of mana used to pay for ~, put an Elemental creature
token into play of that color with power and toughness equal
to the amount of mana spent to play ~. (For instance, if you payed 6RB, put a red 6/6 Elemental and a black 6/6 Elemental into play.)
Sabulous Golem (2/W)
Artifact Creature - Golem
At the beginning of your upkeep, if your life total changed since the
end of your last turn, you may gain 2 life. 1/1
Appoint the General 7R Legendary Enchantment - Aura
Enchant Legendary Creature.
Other creature you control can not attack. R: Untap enchanted creature. After your next attack phase this turn, there
is another attack phase this turn. "Wuff." - Honda of Konda
EDIT: someone can explain to me how to make the hybrid symbol???? thanks... ;_(
You can click on smilies, then direct yourself to the Magic the Gathering symbols; or put the two colors between brackets (e.i. {UB}) then tag them with mana symbols; or you can type: [php][/php]...using black and blue as an example.
Grave Lightning Instant
~ is red.
~ deals 3 damage to target creature or player. Flashback R
Next - Use 3 out these for a card: :sym2w::sym2g::sym2r::sym2b::sym2u:
Greedy Shadow8B Creature - Horror
During your upkeep, you may reveal ~ from your hand.
If you do, you may discard any number of cards from your hand.
If you do, spells you play this turn cost 1 less to play until
end of turn for each card discarded this way. 5/5
Skeletal SpiritWBB Creature - Spirit
Lifelink
~ comes into play with 8 -1/-1 counter on it.
At the beginning of your upkeep, remove a -1/-1 counter from ~
then lose 1 life for each -1/-1 counter on ~. 10/10
Tax Wizard 3WU Legendary Creature - Human Wizard
Spells you play cost X less to play, where X is equal to ~'s
power.
Spells your opponent's play cost Y more to play, where Y
is equal to ~'s toughness. 2/2
Heretic Fury1WR Sorcery
Choose one - ~ deals 1 damage to each attacking creature, and prevents
the next 1 damage to each blocking creature; or ~ deals 1 damage to
each blocking creature and prevents the next 1 damage to each
attacking creature.
Memento RBU Enchantment
Whenever a permanent comes into play, put a memento
counter on it.
When ~ leaves play, shuffle each card with a memento counter
on it into its owner's library, then draws that many cards, then loses
that much life.
RecalibratorX4 Artifact
~ comes into play with X duplication counters on it. T, Remove a duplication counter from ~: Put a token into
play under your control that is a copy of target creature.
Sacrifice a creature: Put a duplication counter on ~.
Treachery ElementalUU Creature - Elemental
Treachery 3 (At any time you could play this spell, you may
pay its treachery cost and remove it from the game. As long as it's
removed from the game, any opponent can play it for its treachery cost.
At the beginning of your upkeep, if no player played it, play it without paying
its mana cost.) 2/2
Next - R
Private Mod Note
():
Rollback Post to RevisionRollBack
Peace.
To post a comment, please login or register a new account.
Creature - Avatar
Haste
When ~ comes into play, destroy X lands, where X is equal to the number
of lands removed from your graveyard this turn.
Delve
7/7
Next - (2/U)(2/W)(2/G)
Elemental Gateway :sym2w::sym2r::sym2g::sym2b:
Sorcery
For each color of mana used to pay for ~, put an Elemental creature
token into play of that color with power and toughness equal
to the amount of mana spent to play ~. (For instance, if you payed
6RB, put a red 6/6 Elemental and a black 6/6 Elemental into play.)
Next - X(W/B)(W/B)
Artifact Creature - Golem
At the beginning of your upkeep, if your life total changed since the
end of your last turn, you may gain 2 life.
1/1
Next - (2/R)
Legendary Enchantment - Aura
Enchant Legendary Creature.
Other creature you control can not attack.
R: Untap enchanted creature. After your next attack phase this turn, there
is another attack phase this turn.
"Wuff." - Honda of Konda
Next -:sym2b:(B/W)(B/G)(B/R)(B/U)
You can click on smilies, then direct yourself to the Magic the Gathering symbols; or put the two colors between brackets (e.i. {UB}) then tag them with mana symbols; or you can type: [php][/php]...using black and blue as an example.
Grave Lightning
Instant
~ is red.
~ deals 3 damage to target creature or player.
Flashback R
Next - Use 3 out these for a card: :sym2w::sym2g::sym2r::sym2b::sym2u:
Instant
Destroy all creatures with protection from white.
Next - My favorite - 0
Creature - Horror
During your upkeep, you may reveal ~ from your hand.
If you do, you may discard any number of cards from your hand.
If you do, spells you play this turn cost 1 less to play until
end of turn for each card discarded this way.
5/5
Next - 8WWWW
Creature - Spirit
Lifelink
~ comes into play with 8 -1/-1 counter on it.
At the beginning of your upkeep, remove a -1/-1 counter from ~
then lose 1 life for each -1/-1 counter on ~.
10/10
Next - X(W/R)(B/G)
Legendary Creature - Human Wizard
Spells you play cost X less to play, where X is equal to ~'s
power.
Spells your opponent's play cost Y more to play, where Y
is equal to ~'s toughness.
2/2
Next - 3RB
Creature - Wizard
T, Sacrifice ~: Counter target instant or sorcery.
T, Sacrifice ~: Copy target instant or sorcery.
2/2
Next - BW
Sorcery
Choose one - ~ deals 1 damage to each attacking creature, and prevents
the next 1 damage to each blocking creature; or ~ deals 1 damage to
each blocking creature and prevents the next 1 damage to each
attacking creature.
Next - 1GU
Enchantment
Whenever a permanent comes into play, put a memento
counter on it.
When ~ leaves play, shuffle each card with a memento counter
on it into its owner's library, then draws that many cards, then loses
that much life.
Next - XUW // XUB
Midnight Shamblewood GBB
Creature - Treefolk
Fear, Lifelink
At the beginning of your upkeep, ~ deals 6 damage to you.
6/3
Next - 1GRB
Recalibrator X4
Artifact
~ comes into play with X duplication counters on it.
T, Remove a duplication counter from ~: Put a token into
play under your control that is a copy of target creature.
Sacrifice a creature: Put a duplication counter on ~.
Next - WWW
Creature - Elemental
Treachery 3 (At any time you could play this spell, you may
pay its treachery cost and remove it from the game. As long as it's
removed from the game, any opponent can play it for its treachery cost.
At the beginning of your upkeep, if no player played it, play it without paying
its mana cost.)
2/2
Next - R