Illusionary Dragon 5U Creature - Dragon Illusion
Flying
Whenever a spell or ability targets ~ for the first time in a turn, copy
that spell or ability targeting ~. 5/5
Prodgify 2U Enchantment - Aura
Enchant creature.
Enchanted creature can not attack or block and gains,
"T: This creature deals 1 damage to target creature or
player."
Viral Ooze3UGB Creature Enchantment - Ooze Aura
Enchant creature.
Shroud, Trample
At the beggining of enchanted creature's controller's upkeep,
that player puts a -1/-1 counter on enchanted creature.
When enchanted creature is put into play, put Viral Ooze under your
control as a creature with an equal amount of +1/+1 counters on it equal
to the amount of -1/-1 counters on enchanted creature. 5/5
Aggression R Enchantment - Aura
Enchant creature.
Whenever a creature comes into play, attach ~ to it.
Enchanted creature has haste, +1/+0, and "at the end of turn,
sacrifice this creature."
Warrior of Peace W Creature - Warrior Cleric
When ~ comes into play, put a peace counter
on target creature.
Creatures with a peace counter on them can not attack. 1/1
'07-'08 New England Patriots 3UWR Legendary Creature - Human Warrior 4, T: ~ deals 7 damage to target creature named 'New York Giants'. 1, T: ~ deals 3 damage to target creature named 'New York Giants'. 24/24
Whatcha goin do with all that hump? 4U Creature - A Hump, A Lovely Lady Lump
Fergalicious (This creature may only be blocked if a 'Fergie' tune is flooding the airwaves.) 2/2
Cataclysmic Fortunes 1UWRB Instant
Choose two - Until end of turn whenever you gain life, double that amount; or until end of turn
whenever an opponent loses life, double that amount; or until end of turn whenever an opponent
gains life, you gain that much life instead; or until end of turn, whenever you lose life, target opponent
loses that much life instead.
Manastorm Statue 9 Artifact
~ costs 2 less to play for each spell played before it
this turn.
Whenever a player plays a spell, if ~ is not a creature it becomes a
3/3 artifact creature.
Whenever a player plays a spell, if ~ is a creature it gets +3/+3.
MuragandaRaptor 1G Creature - Dinosaur
~ gets +2/+1 until end of turn whenever a creature blocks or becomes
blocked by it. 2GG: All creatures able to block ~ do so this turn if able. 2/1
Soul FireXWR Sorcery
Put X 1/1 white and red soldier creature tokens into play with
haste, vigilance, and first strike. At the beggining of your upkeep, sacrifice
each token produced this way.
and...
Chroknowledgo20UU Sorcery
~ cost 1 less to play for each point of life you have.
Counter target spell.
Soul FireXWR Sorcery
Put X 1/1 white and red soldier creature tokens into play with
haste, vigilance, and first strike. At the beggining of your upkeep, sacrifice
each token produced this way.
Cease Sorcery
Whenever a creature you control is put into a graveyard from play,
reveal ~ from your hand and you may pay B. If you do, destroy target creature.
Desist Sorcery
Whenever a creature an opponent controls is put into a graveyard from play,
reveal ~ from your hand and you may pay W. If you do,
remove that creature from the game instead of putting it into its owners
graveyard.
Creature - Dragon Illusion
Flying
Whenever a spell or ability targets ~ for the first time in a turn, copy
that spell or ability targeting ~.
5/5
Next - (Go crazy)
Enchantment - Aura
Enchant creature.
Enchanted creature can not attack or block and gains,
"T: This creature deals 1 damage to target creature or
player."
Next - 1BB
Creature Enchantment - Ooze Aura
Enchant creature.
Shroud, Trample
At the beggining of enchanted creature's controller's upkeep,
that player puts a -1/-1 counter on enchanted creature.
When enchanted creature is put into play, put Viral Ooze under your
control as a creature with an equal amount of +1/+1 counters on it equal
to the amount of -1/-1 counters on enchanted creature.
5/5
Next - R
Enchantment - Aura
Enchant land.
Enchanted land can only add B to its owners mana pool when tapped for mana.
Next - X
Enchantment - Aura
Enchant creature.
Whenever a creature comes into play, attach ~ to it.
Enchanted creature has haste, +1/+0, and "at the end of turn,
sacrifice this creature."
Next - 1
Creature - Warrior Cleric
When ~ comes into play, put a peace counter
on target creature.
Creatures with a peace counter on them can not attack.
1/1
Next - G
Legendary Creature - Human Warrior
4, T: ~ deals 7 damage to target creature named 'New York Giants'.
1, T: ~ deals 3 damage to target creature named 'New York Giants'.
24/24
Next - 3UWR
Creature - A Hump, A Lovely Lady Lump
Fergalicious (This creature may only be blocked if a 'Fergie' tune is
flooding the airwaves.)
2/2
Next - 4R
Instant
Choose two - Until end of turn whenever you gain life, double that amount; or until end of turn
whenever an opponent loses life, double that amount; or until end of turn whenever an opponent
gains life, you gain that much life instead; or until end of turn, whenever you lose life, target opponent
loses that much life instead.
Next - 1BU
Artifact
~ costs 2 less to play for each spell played before it
this turn.
Whenever a player plays a spell, if ~ is not a creature it becomes a
3/3 artifact creature.
Whenever a player plays a spell, if ~ is a creature it gets +3/+3.
Next -
Creature - Dinosaur
~ gets +2/+1 until end of turn whenever a creature blocks or becomes
blocked by it.
2GG: All creatures able to block ~ do so this turn if able.
2/1
Next - W
Sorcery
Put X 1/1 white and red soldier creature tokens into play with
haste, vigilance, and first strike. At the beggining of your upkeep, sacrifice
each token produced this way.
and...
Chroknowledgo 20UU
Sorcery
~ cost 1 less to play for each point of life you have.
Counter target spell.
Next - XGU
Sorcery
Put X 1/1 white and red soldier creature tokens into play with
haste, vigilance, and first strike. At the beggining of your upkeep, sacrifice
each token produced this way.
Next - XGU
Sorcery
Whenever a creature you control is put into a graveyard from play,
reveal ~ from your hand and you may pay B. If you do, destroy target creature.
Desist
Sorcery
Whenever a creature an opponent controls is put into a graveyard from play,
reveal ~ from your hand and you may pay W. If you do,
remove that creature from the game instead of putting it into its owners
graveyard.
Next - B
Creature - Monster
Shroud
~ is unblockable.
For each card in your hand, ~ costs 1 or less to play.
6/6
Neeeext - RRRRR