Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted mana cost less than 2 to its owner's
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted mana cost less than 2 to
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted mana cost less
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland
Wet Dreams U
Tribal Artifact - Merfolk
Flash
When ~ comes into play, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams came into play this
Artifact
:1mana:: Return target colored permanent and target colorless permanent with a
2W
Creature - Spirit Soldier
Fate's Herald gets +1/+0 as long as you control another white permanent.
Whenever a white
Creature - Spirit Soldier
Fate's Herald gets +1/+0 as long as you control another white permanent.
Whenever
Creature - Spirit Soldier
Fate's Herald gets +1/+0 as long as you
Creature - Spirit Soldier
Fate's Herald gets +1/+0 as
Creature - Spirit Soldier
Fate's Herald gets
2
next: Fate's
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted mana cost less than 2 to its owner's
Wet Dreams
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted mana cost less than 2 to
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted mana cost less
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent with converted
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland, nonartifact permanent
Tribal Artifact - Merfolk
Flash
When ~ enters the battlefield, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams entered the battlefield this turn, you may return a nonland
U
Tribal Artifact - Merfolk
Flash
When ~ comes into play, if an opponent controls sixty or fewer permanents, each player draws two cards and untaps a permanent. If an artifact other than Wet Dreams came into play this