Path of the Wolf :2mana::symgw: Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3 and gains lifelink until end of turn.
Path of the Wolf :2mana::symgw: Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3 and gains lifelink until
Path of the Wolf :2mana::symgw:
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3 and gains
Path of the Wolf :2mana::symgw: Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3
Path of the Wolf :2mana::symgw: Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature
Path of the Wolf :2mana::symgw: Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf
Filtration :3mana::symu::symu:
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to the converted mana cost of both cards
Filtration :3mana::symu::symu:
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to the converted mana cost
Filtration :3mana::symu::symu:
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to the converted
Filtration :3mana::symu::symu:
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3 and gains lifelink until end of turn.
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3 and gains lifelink until
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3 and gains
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature gets +3/+3
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf: Target creature
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land.
Sacrifice Path of the Wolf
Enchantment
Creatures you control are unblockable as long as the defending player doesn't control a non-basic land
Enchantment
Creatures you control are unblockable as long as
Sorcery
When Vermicide is put into your hand from graveyard, put a 1/1
Sorcery
When Vermicide is put into your hand from graveyard, put a
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to the converted mana cost of both cards
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to the converted mana cost
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to the converted
Sorcery
As an additional cost to play Filtration, return a permanent you control to its owner's hand and tap target nonland permanent you control.
Draw cards equal to