Thinking of buying this deck for Christmas - already have the important pieces at my SCG shopping cart.
Just one question to the residents of this thread. I notice that Stone Rain is used by several lists... but is it possible to use Molten Rain instead of Stone Rain? Is getting double R hard for this deck in the early turns? Thanks.
Double red can be tough on turn 2, and the damage molten rain causes generally either costs us 2 damage (to shock for the double red) or is literally heling our opponent with all the deaths shadow builds
This deck seems to have changed a lot in the last month. What has caused the move towards mid-range creature builds? I am a big fan of the Huntsmaster inclusion however I must say. Just seems odd that most people appear to be running less land destruction, less control, and more creatures. I always saw this as a very control orientated deck, is that still the case?
Going wide and presenting blockers is great against shadow and other midrange decks. It's about disrupting their curve then playing a hard to deal with threat early.
You should run pia. Old hydra bro is a card I'm not a fan of though. Too pushable. And too many decks don't care about it.
Our best threats are imo
The best ones
Tracker
Pia and Kiran Nalaar
Huntmaster
Stormbae
Inferno titan
Wurmcoil engine
Chandra, torch of bae
Other decent ones tht are more meta dependant
Swagtusk
Chameleon colossus
Scavenging ooze
Dragonlord Attarka
Thunderbreak regent
Goblin dark dwellers (as a build around)
Affinity gets WAY better after Sb. Game 1 is like 70-30 in their favor with 2 being us slightly favored on the play, and an evenish game 3.
Infect is bad, But a turn 2 Pia and Kiran is nigh unbeatable. And bringing in spot removal after SB is obviously decent.
Other tough matches are mono colored decks with focused game plans like Elves, Merfolk and mono white D&T.
Yeah, another important detail. When attacked before blocks my opponent cast snapcaster, block an arbor elf path to exile pia and kiran. So my line of putting him to 2 to kill with thop in upkeep failed, then got rekt by verdict
Only went 2-2 at modern last night!!! Beat 5 color deaths shadow 2-1 and Abzan 2-0. But then lost 2-1 to U/W control, losing a very very very tight game 1 to what I think was a misplay, but the lads think was a decision too tough to call, Winning game 2 resoundingly then getting destroyed game 3 by double spell queller when I had not sided for that plan.
Then, in the ultimate game of shame. I lost 2-0 to Breach titan!!!! Game 1 no bloodmoon hand, but a good hand none the less, but the game went a turn too long and I died. Game 2 mull to 6, no moon, but 5 good cards and a ancient grudge (this player is known for his SB cruciables) then I draw a 2nd grudge off the top after bottoming my scry. He wins pretty handily. I am dumb.
Was a rough night. Here's my 'misplay' against U/W and I wanna hear opinions...
My board is Pia and Kiran, 2 Arbor elf, 2 thops. I have 8 mana including the elves, and it's all open. U/w is on 9 life. I have a beast within as my last card. My opponent has no permanents. And has 2 cards in hand after he casts his Gideon of the trials, and ticks up targeting pia and kiran. I tell him I may have responses and I go into the tank.
Line 1. If I throw a thop at my opponent in response, then beast within my own land that had been spreading seas'd in his end step I put him to 1 life in my attack step. If I do not throw the thop but beast within the land anyway he goes to 2. 2 life is no different than 1 for this deck I felt so I didn't want to throw the thop at my opponent. So beast within my land and attack for 7 is line 1...
Line 2. But should I throw both thops at Gideon? Kill the G dog, beast within my land and attack my opponent down to 4 with 2 elves and a beast was the 2nd line.
Line 3. No response to Gideon, cast beast within targeting gideon in my opponents next upkeep, after attacking my opponent for 4 in my turn. Down to 5 life. Depending on what card I draw for turn I guess.
Line 1 has the highest ceiling, but the lowest floor if he has supreme verdict. I went for it... and was punished. Supreme verdict goes boom, and Gideon runs away with the game. I felt it was a strict misplay looking back.
I tried a version with 21 lands (9 fetchs) to make Tireless Trackers even better, with a list similar to @Moonbreaker1072 posted here http://tappedout.net/mtg-decks/dank-ponza/
with a few tweaks :
9th fetches
Ooze -> Trinisphere
1 P&K -> Third Chandra ToD
It was only friendly matches against GDS, Utron, Eldra BW Tax, Ad Nauseam
I don't know why, but I had to mulligan every hand, and went to mull 5 a lot of time, and got wrecked from it.
Mainly mull caused by having less than 2 lands (0 or 1) or more than 4
I could say that my average starting hand size was <= 6, am I doing something wrong?
I feel that I shuffle enough, but... is that just bad luck
Quick report :
Against GDS :
Mulligans are a pain against discard decks
Cham Colossus is auto win
I had some wonderings, where I could StoneRain Watery Grave or Blood Crypt for example, and it seems like blue is better to kill, how do you feelabout this?
Against Utron :
Being first helps a lot, Thrun is great sb
Against EldraTax :
Blood moon is huge, Aether Vial is dumb.
Having no sweepers MB is a problem.
Against Ad Nauseam :
Trinisphere is quite autowin, otherwise, I had no real solutions MB
If you count utopia sprawls as land you will mull less often. Do not count elves as sprawls. It will end in heartbreak.
Thragtusk is a better card tha Baloth, But Baloth is the better card in the match where you need it. Burn. He comes down sooner and is just as hard to deal with
Crumbum is great against tron. A match where we need no favors.
I play no real removal main. Only 2 beast within, 2 Pia and Kiran and 2 Inferno titan. Board I play 3 anger 3 bolts. But I can't imagine boarding them in againt a sultai deck. Just kill them. Or moon them.
beause turn 2 stone rain wins games. Turn 2 moss is very rare and turn 3 moss, while often nice, is also slow and sometimes feel bad. You don't wanna moss flood.
It's good. They can only cast delve cards and K command at the usual rate. Literally everything else goes from 1 or 2 to 3 mana. And making them slam t3 k command if they even have it in hand is a big tempo swing as well.
i think I'll put chameleon colossus in the side. was never a huge fan of mainboarding stuff like thrun, chameleon, scavenging ooze ect. but that's just me.
what do we take out against collected company combo decks? the ones that make infinite mana or life or whatever? i was thinking -4 blood moon and bring in something like +2 anger +1 dismember +1 cage. or maybe stone rain should come out. i was thinking moon comes out first because of the mana dorks
I bring in spot removal, sweepers, Relics and groffdongers codge if they play abzan combo. I take out Baloth, Pia and Kiran, Moons, maybe something else like 2 dorks if I need too.
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Double red can be tough on turn 2, and the damage molten rain causes generally either costs us 2 damage (to shock for the double red) or is literally heling our opponent with all the deaths shadow builds
Going wide and presenting blockers is great against shadow and other midrange decks. It's about disrupting their curve then playing a hard to deal with threat early.
Our best threats are imo
The best ones
Tracker
Pia and Kiran Nalaar
Huntmaster
Stormbae
Inferno titan
Wurmcoil engine
Chandra, torch of bae
Other decent ones tht are more meta dependant
Swagtusk
Chameleon colossus
Scavenging ooze
Dragonlord Attarka
Thunderbreak regent
Goblin dark dwellers (as a build around)
Infect is bad, But a turn 2 Pia and Kiran is nigh unbeatable. And bringing in spot removal after SB is obviously decent.
Other tough matches are mono colored decks with focused game plans like Elves, Merfolk and mono white D&T.
Then, in the ultimate game of shame. I lost 2-0 to Breach titan!!!! Game 1 no bloodmoon hand, but a good hand none the less, but the game went a turn too long and I died. Game 2 mull to 6, no moon, but 5 good cards and a ancient grudge (this player is known for his SB cruciables) then I draw a 2nd grudge off the top after bottoming my scry. He wins pretty handily. I am dumb.
Was a rough night. Here's my 'misplay' against U/W and I wanna hear opinions...
My board is Pia and Kiran, 2 Arbor elf, 2 thops. I have 8 mana including the elves, and it's all open. U/w is on 9 life. I have a beast within as my last card. My opponent has no permanents. And has 2 cards in hand after he casts his Gideon of the trials, and ticks up targeting pia and kiran. I tell him I may have responses and I go into the tank.
Line 1. If I throw a thop at my opponent in response, then beast within my own land that had been spreading seas'd in his end step I put him to 1 life in my attack step. If I do not throw the thop but beast within the land anyway he goes to 2. 2 life is no different than 1 for this deck I felt so I didn't want to throw the thop at my opponent. So beast within my land and attack for 7 is line 1...
Line 2. But should I throw both thops at Gideon? Kill the G dog, beast within my land and attack my opponent down to 4 with 2 elves and a beast was the 2nd line.
Line 3. No response to Gideon, cast beast within targeting gideon in my opponents next upkeep, after attacking my opponent for 4 in my turn. Down to 5 life. Depending on what card I draw for turn I guess.
Line 1 has the highest ceiling, but the lowest floor if he has supreme verdict. I went for it... and was punished. Supreme verdict goes boom, and Gideon runs away with the game. I felt it was a strict misplay looking back.
You're missing out on dem sweet free wins.
If you count utopia sprawls as land you will mull less often. Do not count elves as sprawls. It will end in heartbreak.
Crumbum is great against tron. A match where we need no favors.
I bring in spot removal, sweepers, Relics and groffdongers codge if they play abzan combo. I take out Baloth, Pia and Kiran, Moons, maybe something else like 2 dorks if I need too.