Rule of the Righteous xyRRWW
Sorcery
Destroy X target lands. You gain Y life for each land destroyed this way, and Y life for each nonbasic land destroyed this way.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Shard of Ronom 3U Snow Creature - Wall You may discard a snow card rather than pay Shard of Ronom's mana cost. Defender Whenever Shard of Ronom blocks a creature, you may have that creature become snow. 2/4
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Edgewalker Task Force 1WB
Creature - Human Cleric
Kicker U,R and/or G
If you paid the U kicker cost, Edgewalker Battlemage is unblockable.
If you paid the R kicker cost, Edgewalker Battlemage has haste.
If you paid the G kicker cost, Edgewalker Battlemage comes into play with X +1/+1 counters on it, where X is 1 plus the number of kicker costs spent to play it.
2/3
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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xyRRWW
Sorcery
Destroy X target lands. You gain Y life for each land destroyed this way, and Y life for each nonbasic land destroyed this way.
Next: :symwb::symbg::symgu::symur::symrw:
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3U
Snow Creature - Wall
You may discard a snow card rather than pay Shard of Ronom's mana cost.
Defender
Whenever Shard of Ronom blocks a creature, you may have that creature become snow.
2/4
Next: xy
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
WWUB
Creature - Angel
Flying, first strike
Prevent damage that would be dealt by Enslaved Angel to blue or black creatures.
4/3
Next: xSS
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1WB
Creature - Human Cleric
Kicker U,R and/or G
If you paid the U kicker cost, Edgewalker Battlemage is unblockable.
If you paid the R kicker cost, Edgewalker Battlemage has haste.
If you paid the G kicker cost, Edgewalker Battlemage comes into play with X +1/+1 counters on it, where X is 1 plus the number of kicker costs spent to play it.
2/3
Next: :symwu::symub::symbr::symrg::symgw:
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.