About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Last time I checked Viola, This is the Mana cost game - not the mana cost request game - ok?
...
Next:
Which is why you requested a mana cost on the next prompt. Perfectly sensible complaint.
~Kozilek, Destroyer of All~ ~13~ ~Legendary Creature – Eldrazi~ ~Kozilek, Destroyer of All can't be countered.~ ~When you cast Kozilek, choose target colored creature or planeswalker. That permanent's controller sacrifices it, then loses life equal to its converted mana cost.~ ~Annihilator 6~ ~6, Sacrifice Kozilek: Destroy target permanent. Its controller loses life equal to its converted mana cost. Activate this ability only if Kozilek is untapped.~ ~When Kozilek is put into your graveyard from anywhere, sacrifice a colorless permanent. If you do, put Kozilek on top of your library.~ ~11/11~ -minrar: mythic
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Since Voila is all mighty, going with what I found on DM:
Fire2R
Sorcery
Deal 3 damage to target creature.
/////// Hire 2U
Sorcery
For each damage dealt to a creature you don't control, draw a card. Fuse (You may cast one or both halves of this card from your hand.)
"what's in Dragon's Maze" in THIS game = a mana cost found in Dragon's Maze. You did not pass the bill. And you still FAIL at templating. ...if I ever come off as "all mighty", it's only through contrast, I assure you.
Knight of the False God 2BR Creature – Human Knight First strike Creatures you control but don't own get +2/+2 and have haste. 2/2 -minrar: rare
Senseless War 2BR Enchantment – Battle Whenever a creature attacks, Senseless War deals 1 damage to each player. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Scion of Ragnarok 1WBR
Creature - Avatar
Unleash
Whenever a player casts a creature spell, it gains unleash.
Whenever another unleashed creature enters the battlefield under your control, you gain 2 life.
Whenever an unleashed creature enters the battlefield under an opponent's control, its controller loses 2 life.
4/4
-minrar: mythic
And yes, I know, you can't force unleash with this, it's just providing a damned-if-you-do situation in a final battle.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
7RRRR
Creature - Leviathan
~ has hexproof and trample as long as there are five or more Dragons on the battlefield.
At the beginning of each upkeep, put a 4/4 red Dragon creature token with flying onto the battlefield.
10/10
Next: two planeswalkers with the same subtype smooshed together
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Hatebearer BBB
Creature – Horror
Whenever a creature you control deals damage to a creature or player, you may search your library for a black Aura card, put it onto the battlefield attached to that creature or player, then shuffle your library.
3/2
-minrar: rare
Witching Hour BBB
Enchantment
At the beginning of each upkeep, sacrifice Witching Hour unless you pay 1 life.
At the beginning of the end step, destroy all untapped creatures that didn’t attack this turn, except for creatures that couldn’t attack.
-minrar: rare
-reservereprint: Season of the Witch
Next: x; As an additional cost to cast ~, exile X permanents you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
@Voila! - Every year you get funnier and funnier. (sarcasm)
Bringer of End
Creature - Avatar
~ is all colors. Even when it's not in play
~ is unblockable,
Hexproof, Deathtouch, Trample, Reach
Whenever two or more cards are placed on the bottom of an opponent's library and ~ is in your hand, Reveal ~ and place it onto the battlefield tapped.
If ~ would be put into a graveyard from anywhere, reveal ~and shuffle it into its owner's library instead.
13/13
Next: (To normal Reality)
WR
I wasn't trying to be. What's so wrong with making a request about Un- mechanics?
Oh, and for the bazillionth time: KEYWORDS ARE NOT! CAPITALIZED!
Primeval Coup :sym2u::sym2b::sym2r: Sorcery Gain control of target permanent unless its controller has Primeval Coup deal 4 damage to him or her. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Apocalypse Aftershock 3BBRR
Sorcery
Target player draws a card for each permanent he or she controls, then discards thirteen cards at random.
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Primeval Oust :sym2w::sym2u::sym2b: Sorcery Return target permanent to its owner’s hand. Then you may have that permanent’s controller shuffle up to three cards in his or her hand into his or her library, then draw that many cards. -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Llanowar Paradox :symw::symu::symb::symr:
Enchantment
Creatures you control that are green and only green get +7+7.
Flavor aside...why not just say monogreen?
B(G/W) Creature As long as you control another multicolored permanent, ~ gets +2/+1 and has "Whenever ~ becomes blocked by a monocolored creature, ~ gets +1/+1 until end of turn." 2/1
Next: any cost presently in the game, that only exists once
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Invoke the Hunter xGUB Sorcery Choose one – Reveal the top X cards of your library, you may put a permanent card with converted mana cost X or less revealed this way onto the battlefield, then put the revealed cards on the bottom of your library in any order; or gain control of target nonland permanent with converted mana cost X; or exile up to X target cards from a graveyard and you gain that much life. -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Aphetto Neutralizer UU Creature – Human Wizard At the beginning of your upkeep, you may turn a nontoken creature you control face-down. 1/1 -minrar: uncommon
Labyrinth Wall UU Creature – Wall Defender Each creature gets -1/-0 for each Maze you control as long as it’s attacking you. 0/2 -minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Grand Homogeneity 2RG Creature – Ooze Other Ooze creatures you control get +1/+1 for each Ooze card in all graveyards. If the effect of a spell or ability would cause all Oozes you control to leave the battlefield, you may sacrifice Grand Homogeneity instead. 3/3 -minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Gathering in Rot BBG
Sorcery
Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
Dredge 1
-minrar: uncommon
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
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Person...what is your problem?
(U/B)(U/B)(U/B)(U/B)(U/B)(U/B)(U/B)(U/B)(U/B)(U/B)
Instant
Counter target spell. If you do, you win the game.
I don't GET you.
Wall of Text
2W
Creature – Wall
Protection from nonwordy
0/5
Next: roll a die, go with that many white symbols
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Which is why you requested a mana cost on the next prompt. Perfectly sensible complaint.
~Kozilek, Destroyer of All~
~13~
~Legendary Creature – Eldrazi~
~Kozilek, Destroyer of All can't be countered.~
~When you cast Kozilek, choose target colored creature or planeswalker. That permanent's controller sacrifices it, then loses life equal to its converted mana cost.~
~Annihilator 6~
~6, Sacrifice Kozilek: Destroy target permanent. Its controller loses life equal to its converted mana cost. Activate this ability only if Kozilek is untapped.~
~When Kozilek is put into your graveyard from anywhere, sacrifice a colorless permanent. If you do, put Kozilek on top of your library.~
~11/11~
-minrar: mythic
Next:
[]
(:symub:) (typeline)
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
"what's in Dragon's Maze" in THIS game = a mana cost found in Dragon's Maze. You did not pass the bill. And you still FAIL at templating. ...if I ever come off as "all mighty", it's only through contrast, I assure you.
Knight of the False God
2BR
Creature – Human Knight
First strike
Creatures you control but don't own get +2/+2 and have haste.
2/2
-minrar: rare
Senseless War
2BR
Enchantment – Battle
Whenever a creature attacks, Senseless War deals 1 damage to each player.
-minrar: uncommon
Next: 7(R/G)(R/G) with affinity for artifacts
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
1WBR
Creature - Avatar
Unleash
Whenever a player casts a creature spell, it gains unleash.
Whenever another unleashed creature enters the battlefield under your control, you gain 2 life.
Whenever an unleashed creature enters the battlefield under an opponent's control, its controller loses 2 life.
4/4
-minrar: mythic
And yes, I know, you can't force unleash with this, it's just providing a damned-if-you-do situation in a final battle.
Next: spoiler alert - what's in Dragon's Maze?
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Creature - Leviathan
~ has hexproof and trample as long as there are five or more Dragons on the battlefield.
At the beginning of each upkeep, put a 4/4 red Dragon creature token with flying onto the battlefield.
10/10
Next: two planeswalkers with the same subtype smooshed together
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
BBB
Creature – Horror
Whenever a creature you control deals damage to a creature or player, you may search your library for a black Aura card, put it onto the battlefield attached to that creature or player, then shuffle your library.
3/2
-minrar: rare
Witching Hour
BBB
Enchantment
At the beginning of each upkeep, sacrifice Witching Hour unless you pay 1 life.
At the beginning of the end step, destroy all untapped creatures that didn’t attack this turn, except for creatures that couldn’t attack.
-minrar: rare
-reservereprint: Season of the Witch
Next: x; As an additional cost to cast ~, exile X permanents you control.
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
I wasn't trying to be. What's so wrong with making a request about Un- mechanics?
Oh, and for the bazillionth time: KEYWORDS ARE NOT! CAPITALIZED!
Primeval Coup
:sym2u::sym2b::sym2r:
Sorcery
Gain control of target permanent unless its controller has Primeval Coup deal 4 damage to him or her.
-minrar: uncommon
Next: cost of a nonhuman Werewolf
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
UU
Instant
Counter target spell with exactly two words in its name.
“Tsk. Philistines.”
Next: [], cast through an Un- mechanic only and/or madness Progenitus
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
3BBRR
Sorcery
Target player draws a card for each permanent he or she controls, then discards thirteen cards at random.
-minrar: rare
Next: [], hellbent suspend only
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
:sym2w::sym2u::sym2b:
Sorcery
Return target permanent to its owner’s hand. Then you may have that permanent’s controller shuffle up to three cards in his or her hand into his or her library, then draw that many cards.
-minrar: uncommon
Next: three colored symbols of dissimilar class
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
Flavor aside...why not just say monogreen?
B(G/W)
Creature
As long as you control another multicolored permanent, ~ gets +2/+1 and has "Whenever ~ becomes blocked by a monocolored creature, ~ gets +1/+1 until end of turn."
2/1
Next: any cost presently in the game, that only exists once
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
xGUB
Sorcery
Choose one – Reveal the top X cards of your library, you may put a permanent card with converted mana cost X or less revealed this way onto the battlefield, then put the revealed cards on the bottom of your library in any order; or gain control of target nonland permanent with converted mana cost X; or exile up to X target cards from a graveyard and you gain that much life.
-minrar: rare
Next: only a miracle
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
UU
Creature – Human Wizard
At the beginning of your upkeep, you may turn a nontoken creature you control face-down.
1/1
-minrar: uncommon
Labyrinth Wall
UU
Creature – Wall
Defender
Each creature gets -1/-0 for each Maze you control as long as it’s attacking you.
0/2
-minrar: uncommon
Next:
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
2RG
Creature – Ooze
Other Ooze creatures you control get +1/+1 for each Ooze card in all graveyards.
If the effect of a spell or ability would cause all Oozes you control to leave the battlefield, you may sacrifice Grand Homogeneity instead.
3/3
-minrar: rare
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.
BBG
Sorcery
Search your library for up to three creature cards and put them into your graveyard. Then shuffle your library.
Dredge 1
-minrar: uncommon
Next: a nephilim + an Eldrazi
About any "subpar" mechanics or cards: Context is king.
If I make a templating or grammar error, let me know.
The franchise MtG most resembles is Battlestar Galactica. Why? Its players exist in, at most, a dozen different models at any given point in time, with perhaps up to 3% variation, 5% if you're lucky.